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authorAki <please@ignore.pl>2022-01-30 17:41:24 +0100
committerAki <please@ignore.pl>2022-01-30 17:41:24 +0100
commit51657e10769faa2617d546a06c42e4c62a19bb50 (patch)
tree688ad8b61ac02e50974684b9b7d3f886fb469e5f
parentdb987e23d5dd33a5db8764743facbb906ac22b0f (diff)
downloadstarshatter-51657e10769faa2617d546a06c42e4c62a19bb50.zip
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Removed trailing whitespace all over the place
-rw-r--r--Datafile/Archive.cpp76
-rw-r--r--Datafile/Archive.h8
-rw-r--r--Datafile/Main.cpp6
-rw-r--r--FoundationEx/Dictionary.h10
-rw-r--r--FoundationEx/Dictionary.inl6
-rw-r--r--FoundationEx/List.inl6
-rw-r--r--FoundationEx/MemDebug.cpp32
-rw-r--r--FoundationEx/Text.cpp12
-rw-r--r--FoundationEx/Text.h16
-rw-r--r--FoundationEx/ThreadSync.h4
-rw-r--r--Magic2/Command.cpp2
-rw-r--r--Magic2/Command.h2
-rw-r--r--Magic2/Editor.cpp34
-rw-r--r--Magic2/Grid.h2
-rw-r--r--Magic2/GridProps.cpp10
-rw-r--r--Magic2/Locale_ss.cpp2
-rw-r--r--Magic2/M3DS.cpp2
-rw-r--r--Magic2/M3DS.h24
-rw-r--r--Magic2/Magic.cpp4
-rw-r--r--Magic2/MagicDoc.cpp20
-rw-r--r--Magic2/MagicView.cpp160
-rw-r--r--Magic2/MagicView.h2
-rw-r--r--Magic2/MainFrm.cpp8
-rw-r--r--Magic2/MainFrm.h2
-rw-r--r--Magic2/MaterialDialog.cpp56
-rw-r--r--Magic2/ModelFileMAG.cpp2
-rw-r--r--Magic2/ModelView.cpp18
-rw-r--r--Magic2/Primitives.h2
-rw-r--r--Magic2/Selection.cpp2
-rw-r--r--Magic2/Selection.h2
-rw-r--r--Magic2/Selector.cpp10
-rw-r--r--Magic2/StdAfx.h4
-rw-r--r--Magic2/TextureMapDialog.cpp8
-rw-r--r--Magic2/Thumbnail.cpp2
-rw-r--r--Magic2/UVMapView.cpp10
-rw-r--r--Magic2/VideoDX9.cpp64
-rw-r--r--Magic2/VideoDX9.h10
-rw-r--r--Magic2/l3ds.cpp60
-rw-r--r--Magic2/l3ds.h34
-rw-r--r--Magic2/resource.h2
-rw-r--r--NetEx/HttpServer.cpp4
-rw-r--r--NetEx/HttpServlet.cpp4
-rw-r--r--NetEx/NetAddr.cpp2
-rw-r--r--NetEx/NetHost.cpp2
-rw-r--r--NetEx/NetLink.cpp2
-rw-r--r--NetEx/NetMsg.cpp4
-rw-r--r--NetEx/NetPeer.h2
-rw-r--r--NetEx/NetServer.cpp6
-rw-r--r--NetEx/NetSock.cpp16
-rw-r--r--Stars45/ActiveWindow.cpp12
-rw-r--r--Stars45/Archive.cpp52
-rw-r--r--Stars45/Archive.h2
-rw-r--r--Stars45/AudioConfig.cpp2
-rw-r--r--Stars45/AviFile.cpp12
-rw-r--r--Stars45/AviFile.h4
-rw-r--r--Stars45/Bitmap.cpp28
-rw-r--r--Stars45/Bmp.cpp8
-rw-r--r--Stars45/Bolt.cpp2
-rw-r--r--Stars45/Button.cpp22
-rw-r--r--Stars45/CameraDirector.cpp18
-rw-r--r--Stars45/CameraDirector.h6
-rw-r--r--Stars45/CameraView.cpp2
-rw-r--r--Stars45/Campaign.cpp10
-rw-r--r--Stars45/CampaignMissionFighter.cpp30
-rw-r--r--Stars45/CampaignMissionFighter.h4
-rw-r--r--Stars45/CampaignMissionRequest.cpp2
-rw-r--r--Stars45/CampaignMissionStarship.cpp10
-rw-r--r--Stars45/CampaignMissionStarship.h4
-rw-r--r--Stars45/CampaignPlanEvent.cpp14
-rw-r--r--Stars45/CampaignPlanMission.cpp10
-rw-r--r--Stars45/CampaignSaveGame.cpp8
-rw-r--r--Stars45/CampaignSituationReport.cpp4
-rw-r--r--Stars45/CarrierAI.cpp6
-rw-r--r--Stars45/CmdDlg.cpp2
-rw-r--r--Stars45/CmdDlg.h2
-rw-r--r--Stars45/CmdForceDlg.cpp16
-rw-r--r--Stars45/CmdMissionsDlg.cpp2
-rw-r--r--Stars45/CmdTheaterDlg.cpp2
-rw-r--r--Stars45/CmpSelectDlg.cpp30
-rw-r--r--Stars45/CmpnScreen.cpp6
-rw-r--r--Stars45/Color.cpp32
-rw-r--r--Stars45/Color.h2
-rw-r--r--Stars45/CombatAction.h6
-rw-r--r--Stars45/CombatAssignment.cpp4
-rw-r--r--Stars45/CombatAssignment.h2
-rw-r--r--Stars45/CombatEvent.cpp2
-rw-r--r--Stars45/CombatGroup.cpp42
-rw-r--r--Stars45/CombatGroup.h4
-rw-r--r--Stars45/CombatZone.cpp2
-rw-r--r--Stars45/CombatZone.h4
-rw-r--r--Stars45/Combatant.h2
-rw-r--r--Stars45/ComboBox.cpp8
-rw-r--r--Stars45/ComboList.cpp10
-rw-r--r--Stars45/Component.cpp2
-rw-r--r--Stars45/Contact.cpp4
-rw-r--r--Stars45/CtlDlg.cpp2
-rw-r--r--Stars45/D3DXImage.cpp20
-rw-r--r--Stars45/DataLoader.cpp4
-rw-r--r--Stars45/Debris.cpp2
-rw-r--r--Stars45/DetailSet.cpp6
-rw-r--r--Stars45/Director.h2
-rw-r--r--Stars45/DisplayView.cpp12
-rw-r--r--Stars45/DisplayView.h8
-rw-r--r--Stars45/Drive.cpp2
-rw-r--r--Stars45/DropShipAI.cpp2
-rw-r--r--Stars45/EditBox.cpp6
-rw-r--r--Stars45/Encrypt.cpp10
-rw-r--r--Stars45/Encrypt.h2
-rw-r--r--Stars45/ExceptionHandler.cpp6
-rw-r--r--Stars45/ExitDlg.cpp2
-rw-r--r--Stars45/Explosion.cpp14
-rw-r--r--Stars45/Explosion.h8
-rw-r--r--Stars45/Farcaster.cpp2
-rw-r--r--Stars45/FighterAI.cpp32
-rw-r--r--Stars45/FighterTacticalAI.cpp8
-rw-r--r--Stars45/FlightComp.cpp8
-rw-r--r--Stars45/FlightDeck.cpp4
-rw-r--r--Stars45/FlightPlanner.cpp2
-rw-r--r--Stars45/FltDlg.cpp12
-rw-r--r--Stars45/Font.cpp42
-rw-r--r--Stars45/Font.h2
-rw-r--r--Stars45/FormDef.cpp18
-rw-r--r--Stars45/FormWindow.cpp4
-rw-r--r--Stars45/FormatUtil.cpp2
-rw-r--r--Stars45/Galaxy.cpp6
-rw-r--r--Stars45/Game.cpp22
-rw-r--r--Stars45/Game.h2
-rw-r--r--Stars45/GameScreen.cpp10
-rw-r--r--Stars45/Geometry.cpp8
-rw-r--r--Stars45/Geometry.h4
-rw-r--r--Stars45/Graphic.cpp2
-rw-r--r--Stars45/Grid.cpp4
-rw-r--r--Stars45/GroundAI.cpp2
-rw-r--r--Stars45/GroundAI.h2
-rw-r--r--Stars45/HUDSounds.cpp2
-rw-r--r--Stars45/HUDView.cpp92
-rw-r--r--Stars45/Hangar.cpp12
-rw-r--r--Stars45/Hangar.h10
-rw-r--r--Stars45/HardPoint.cpp4
-rw-r--r--Stars45/Hoop.cpp4
-rw-r--r--Stars45/ImageBox.cpp14
-rw-r--r--Stars45/ImageBox.h2
-rw-r--r--Stars45/Instruction.cpp6
-rw-r--r--Stars45/Instruction.h8
-rw-r--r--Stars45/Joystick.cpp42
-rw-r--r--Stars45/KeyMap.cpp30
-rw-r--r--Stars45/Layout.cpp4
-rw-r--r--Stars45/Light.cpp2
-rw-r--r--Stars45/ListBox.cpp18
-rw-r--r--Stars45/LoadDlg.cpp2
-rw-r--r--Stars45/Locale_ss.cpp2
-rw-r--r--Stars45/MCIWave.cpp82
-rw-r--r--Stars45/MachineInfo.cpp6
-rw-r--r--Stars45/Main.cpp2
-rw-r--r--Stars45/MapView.cpp60
-rw-r--r--Stars45/MapView.h4
-rw-r--r--Stars45/MenuDlg.cpp2
-rw-r--r--Stars45/MenuScreen.cpp4
-rw-r--r--Stars45/MenuView.cpp2
-rw-r--r--Stars45/Mfd.cpp12
-rw-r--r--Stars45/Mfd.h2
-rw-r--r--Stars45/Mission.cpp8
-rw-r--r--Stars45/Mission.h2
-rw-r--r--Stars45/MissionEvent.cpp20
-rw-r--r--Stars45/MissionEvent.h4
-rw-r--r--Stars45/MissionTemplate.cpp4
-rw-r--r--Stars45/ModConfig.cpp8
-rw-r--r--Stars45/Mouse.cpp2
-rw-r--r--Stars45/MsnDlg.cpp2
-rw-r--r--Stars45/MsnElemDlg.cpp2
-rw-r--r--Stars45/MsnEventDlg.cpp2
-rw-r--r--Stars45/MsnPkgDlg.cpp14
-rw-r--r--Stars45/MultiController.cpp2
-rw-r--r--Stars45/MusicDirector.cpp4
-rw-r--r--Stars45/MusicTrack.cpp2
-rw-r--r--Stars45/NPClient.h4
-rw-r--r--Stars45/NPClientWraps.cpp14
-rw-r--r--Stars45/NavDlg.cpp28
-rw-r--r--Stars45/NavLight.cpp2
-rw-r--r--Stars45/NetAddrDlg.cpp2
-rw-r--r--Stars45/NetAdminChat.cpp2
-rw-r--r--Stars45/NetAdminServer.cpp2
-rw-r--r--Stars45/NetAuth.cpp2
-rw-r--r--Stars45/NetClientConfig.cpp2
-rw-r--r--Stars45/NetData.cpp12
-rw-r--r--Stars45/NetData.h8
-rw-r--r--Stars45/NetFileServlet.cpp2
-rw-r--r--Stars45/NetGameClient.cpp8
-rw-r--r--Stars45/NetLobbyClient.cpp6
-rw-r--r--Stars45/NetLobbyServer.cpp10
-rw-r--r--Stars45/NetPlayer.cpp4
-rw-r--r--Stars45/NetServerConfig.cpp4
-rw-r--r--Stars45/NetServerDlg.cpp2
-rw-r--r--Stars45/NetUnitDlg.cpp4
-rw-r--r--Stars45/Parser.cpp26
-rw-r--r--Stars45/Particles.cpp6
-rw-r--r--Stars45/Particles.h18
-rw-r--r--Stars45/Physical.cpp4
-rw-r--r--Stars45/Player.cpp4
-rw-r--r--Stars45/PngImage.cpp4
-rw-r--r--Stars45/Polygon.cpp4
-rw-r--r--Stars45/Power.cpp10
-rw-r--r--Stars45/QuantumFlash.cpp2
-rw-r--r--Stars45/QuantumView.cpp2
-rw-r--r--Stars45/QuantumView.h2
-rw-r--r--Stars45/QuitView.cpp12
-rw-r--r--Stars45/RadioHandler.cpp6
-rw-r--r--Stars45/RadioMessage.h2
-rw-r--r--Stars45/RadioTraffic.cpp10
-rw-r--r--Stars45/RadioView.cpp4
-rw-r--r--Stars45/RadioView.h2
-rw-r--r--Stars45/Reader.cpp8
-rw-r--r--Stars45/Reader.h6
-rw-r--r--Stars45/RichTextBox.cpp10
-rw-r--r--Stars45/Scene.cpp24
-rw-r--r--Stars45/Screen.cpp4
-rw-r--r--Stars45/SeekerAI.cpp4
-rw-r--r--Stars45/Sensor.cpp6
-rw-r--r--Stars45/Sha1.cpp30
-rw-r--r--Stars45/Sha1.h2
-rw-r--r--Stars45/Shadow.cpp2
-rw-r--r--Stars45/Ship.cpp72
-rw-r--r--Stars45/Ship.h6
-rw-r--r--Stars45/ShipAI.cpp24
-rw-r--r--Stars45/ShipCtrl.cpp4
-rw-r--r--Stars45/ShipDesign.cpp26
-rw-r--r--Stars45/ShipKiller.cpp48
-rw-r--r--Stars45/Shot.cpp6
-rw-r--r--Stars45/Sim.cpp58
-rw-r--r--Stars45/SimObject.h2
-rw-r--r--Stars45/Sky.cpp2
-rw-r--r--Stars45/Sky.h2
-rw-r--r--Stars45/Slider.cpp2
-rw-r--r--Stars45/Solid.cpp10
-rw-r--r--Stars45/SoundD3D.cpp22
-rw-r--r--Stars45/Sprite.cpp12
-rw-r--r--Stars45/StarServer.cpp4
-rw-r--r--Stars45/StarSystem.cpp40
-rw-r--r--Stars45/StarSystem.h2
-rw-r--r--Stars45/Starshatter.cpp24
-rw-r--r--Stars45/StarshipAI.cpp12
-rw-r--r--Stars45/StarshipTacticalAI.cpp6
-rw-r--r--Stars45/SteerAI.cpp14
-rw-r--r--Stars45/System.cpp6
-rw-r--r--Stars45/SystemDesign.cpp8
-rw-r--r--Stars45/TacRefDlg.cpp4
-rw-r--r--Stars45/TacticalAI.cpp20
-rw-r--r--Stars45/TacticalView.cpp14
-rw-r--r--Stars45/TacticalView.h2
-rw-r--r--Stars45/Term.h10
-rw-r--r--Stars45/Terrain.cpp4
-rw-r--r--Stars45/TerrainClouds.cpp2
-rw-r--r--Stars45/TerrainPatch.cpp2
-rw-r--r--Stars45/TexDX9.cpp4
-rw-r--r--Stars45/TexDX9.h2
-rw-r--r--Stars45/Thruster.cpp8
-rw-r--r--Stars45/Token.cpp50
-rw-r--r--Stars45/Token.h14
-rw-r--r--Stars45/TrackIR.cpp10
-rw-r--r--Stars45/Trail.cpp2
-rw-r--r--Stars45/Types.h14
-rw-r--r--Stars45/VidDlg.cpp6
-rw-r--r--Stars45/Video.h10
-rw-r--r--Stars45/VideoDX9.cpp64
-rw-r--r--Stars45/VideoDX9.h10
-rw-r--r--Stars45/VideoDX9Enum.cpp70
-rw-r--r--Stars45/VideoDX9Enum.h2
-rw-r--r--Stars45/VideoDX9VertexBuffer.cpp10
-rw-r--r--Stars45/VideoDX9VertexBuffer.h2
-rw-r--r--Stars45/VideoFactory.cpp2
-rw-r--r--Stars45/Water.cpp14
-rw-r--r--Stars45/Wave.h10
-rw-r--r--Stars45/Weapon.cpp22
-rw-r--r--Stars45/WeaponDesign.h2
-rw-r--r--Stars45/WeaponGroup.cpp2
-rw-r--r--Stars45/Weather.h4
-rw-r--r--Stars45/WebBrowser.cpp2
-rw-r--r--Stars45/WepView.cpp2
-rw-r--r--Stars45/Window.cpp6
-rw-r--r--Stars45/resource.h2
-rw-r--r--nGenEx/Resource.h2
281 files changed, 1599 insertions, 1599 deletions
diff --git a/Datafile/Archive.cpp b/Datafile/Archive.cpp
index a33422c..4ae0673 100644
--- a/Datafile/Archive.cpp
+++ b/Datafile/Archive.cpp
@@ -63,7 +63,7 @@ int err;
DataArchive::DataArchive(const char* name)
{
ZeroMemory(this, sizeof(DataArchive));
-
+
if (name)
LoadDatafile(name);
}
@@ -83,7 +83,7 @@ void DataArchive::WriteEntry(int index, BYTE* buf)
header.dir_size_comp = DirBlocks() * BLOCK_SIZE;
dirbuf = new BYTE[header.dir_size_comp];
- err = compress(dirbuf, &header.dir_size_comp,
+ err = compress(dirbuf, &header.dir_size_comp,
(BYTE*) directory, header.nfiles * sizeof(DataEntry));
CHECK_ERR(err, "compress");
@@ -93,9 +93,9 @@ void DataArchive::WriteEntry(int index, BYTE* buf)
_write(f, &header, sizeof(DataHeader));
_lseek(f, sizeof(DataHeader) + header.dir_offset, SEEK_SET);
_write(f, dirbuf, header.dir_blocks);
-
+
delete [] dirbuf;
-
+
if (buf && directory[index].size_comp) {
_lseek(f, sizeof(DataHeader) + directory[index].offset, SEEK_SET);
_write(f, buf, directory[index].size_comp);
@@ -112,7 +112,7 @@ DWORD DataArchive::Blocks(DWORD raw_size)
{
int full_blocks = raw_size / BLOCK_SIZE;
int part_blocks = (raw_size % BLOCK_SIZE) > 0;
-
+
return full_blocks + part_blocks;
}
@@ -134,7 +134,7 @@ void DataArchive::CreateBlockMap()
{
delete [] block_map;
block_map = 0;
-
+
if (header.nfiles == 0) return;
DWORD i,j;
@@ -151,16 +151,16 @@ void DataArchive::CreateBlockMap()
block_map = new DWORD[nblocks];
ZeroMemory(block_map, nblocks*sizeof(DWORD));
- DWORD first_block = header.dir_offset/BLOCK_SIZE +
+ DWORD first_block = header.dir_offset/BLOCK_SIZE +
(header.dir_offset%BLOCK_SIZE > 0);
-
+
for (j = 0; j < DirBlocks(); j++)
block_map[first_block+j] = 1;
for (i = 0; i < header.nfiles; i++) {
- DWORD first_block = directory[i].offset/BLOCK_SIZE +
+ DWORD first_block = directory[i].offset/BLOCK_SIZE +
(directory[i].offset%BLOCK_SIZE > 0);
-
+
for (j = 0; j < FileBlocks(i); j++)
block_map[first_block+j] = i+2;
}
@@ -176,9 +176,9 @@ int DataArchive::FindDataBlocks(int need)
for (start = 0; start < nblocks-need; start++) {
for (i = 0; block_map[start+i] == 0 && i < need; i++);
-
+
if (i == need) return start*BLOCK_SIZE;
-
+
start += i;
}
}
@@ -196,7 +196,7 @@ void DataArchive::LoadDatafile(const char* name)
FILE* f = fopen(datafile, "rb");
if (f) {
fread(&header, sizeof(DataHeader), 1, f);
-
+
if (header.version != VERSION) {
printf("ERROR: datafile '%s' invalid version '%d'\n", //-V576
datafile, header.version);
@@ -205,7 +205,7 @@ void DataArchive::LoadDatafile(const char* name)
}
DWORD len = DirBlocks() * BLOCK_SIZE;
-
+
dirbuf = new BYTE[len];
fseek(f, sizeof(DataHeader) + header.dir_offset, SEEK_SET);
fread(dirbuf, header.dir_size_comp, 1, f);
@@ -214,21 +214,21 @@ void DataArchive::LoadDatafile(const char* name)
dirbuf, header.dir_size_comp);
if (err != Z_OK)
ZeroMemory(directory, sizeof(directory));
-
+
delete [] dirbuf;
CreateBlockMap();
}
else {
printf("Creating Archive '%s'...\n", datafile);
-
+
header.version = VERSION;
header.nfiles = 0;
header.dir_blocks = 0;
header.dir_size_comp = 0;
header.dir_offset = 0;
-
+
nblocks = DirBlocks();
-
+
delete [] block_map;
block_map = 0;
}
@@ -243,7 +243,7 @@ int DataArchive::FindEntry(const char* req_name)
for (DWORD i = 0; i < header.nfiles; i++)
if (!_stricmp(directory[i].name, req_name))
return i;
-
+
return entry;
}
@@ -259,24 +259,24 @@ BYTE* DataArchive::CompressEntry(int i)
fseek(f, 0, SEEK_END);
DWORD len = ftell(f);
fseek(f, 0, SEEK_SET);
-
+
BYTE* buf = new BYTE[len];
-
+
fread(buf, len, 1, f);
fclose(f);
directory[i].size_orig = len;
-
+
directory[i].size_comp = (int) (len * 1.1);
BYTE* cbuf = new BYTE[directory[i].size_comp];
err = compress(cbuf, &directory[i].size_comp, buf, len);
CHECK_ERR(err, "compress");
-
+
delete [] buf;
return cbuf;
}
-
+
return 0;
}
@@ -291,7 +291,7 @@ int DataArchive::ExpandEntry(int i, BYTE*& buf)
if (f) {
DWORD clen = directory[i].size_comp;
BYTE* cbuf = new BYTE[clen];
-
+
fseek(f, sizeof(DataHeader) + directory[i].offset, SEEK_SET);
fread(cbuf, clen, 1, f);
@@ -324,7 +324,7 @@ int DataArchive::InsertEntry(const char* name)
strncpy(directory[i].name, name, NAMELEN);
directory[i].name[NAMELEN-1] = '\0';
directory[i].size_orig = 1;
-
+
return i;
}
}
@@ -348,20 +348,20 @@ void DataArchive::Insert(const char* name)
int added = 0;
int index = FindEntry(name);
-
+
if (index < 0) {
old_dir_blocks = DirBlocks();
old_dir_offset = header.dir_offset;
-
+
index = InsertEntry(name);
-
+
if (index >= (int) header.nfiles) {
header.nfiles = index+1;
added = 1;
}
new_dir_blocks = DirBlocks();
-
+
if (new_dir_blocks > old_dir_blocks) {
header.dir_offset = FindDataBlocks(new_dir_blocks);
CreateBlockMap();
@@ -371,14 +371,14 @@ void DataArchive::Insert(const char* name)
old_blocks = FileBlocks(index);
old_offset = directory[index].offset;
}
-
+
if (index >= 0) {
DataEntry& e = directory[index];
-
+
if (verbose) printf(" Inserting: %-48s ", e.name);
BYTE* buf = CompressEntry(index);
-
+
if (!buf) {
// this is (almost) unrecoverable,
// so we quit before screwing things up:
@@ -387,7 +387,7 @@ void DataArchive::Insert(const char* name)
}
new_blocks = FileBlocks(index);
-
+
// the file is new, or got bigger,
// need to find room for the data:
if (new_blocks > old_blocks) {
@@ -397,7 +397,7 @@ void DataArchive::Insert(const char* name)
WriteEntry(index, buf);
delete [] buf;
-
+
if (verbose) {
int ratio = (int) (100.0 * (double) e.size_comp / (double) e.size_orig);
printf("%9d => %9d (%2d%%)\n", e.size_orig, e.size_comp, ratio); //-V576
@@ -428,7 +428,7 @@ void DataArchive::Extract(const char* name)
BYTE* buf;
ExpandEntry(index, buf);
-
+
std::string dirname = directory[index].name;
bool create_subdir = (dirname.find_first_of('/', 0) != std::string::npos);
std::wstring wdirname = ToWideString(dirname.substr(0, dirname.find_first_of('/')));
@@ -488,9 +488,9 @@ void DataArchive::List()
for (DWORD i = 0; i < header.nfiles; i++) {
DataEntry& e = directory[i];
int ratio = (int) (100.0 * (double) e.size_comp / (double) e.size_orig);
-
+
printf("%5d %9d %9d %2d%% %s\n", i+1, e.size_orig, e.size_comp, ratio, e.name); //-V576
-
+
total_orig += e.size_orig;
total_comp += e.size_comp;
}
diff --git a/Datafile/Archive.h b/Datafile/Archive.h
index 7b3982d..dabdf21 100644
--- a/Datafile/Archive.h
+++ b/Datafile/Archive.h
@@ -59,7 +59,7 @@ struct DataEntry
char name[NAMELEN];
DWORD size_orig;
DWORD size_comp;
- DWORD offset;
+ DWORD offset;
};
class DataArchive
@@ -75,7 +75,7 @@ public:
void Extract(const char* name);
void Remove(const char* name);
void List();
-
+
void WriteEntry(int index, BYTE* buf);
int FindEntry(const char* req_name);
int ExpandEntry(int index, BYTE*& buf);
@@ -87,7 +87,7 @@ public:
DWORD FileBlocks(int index);
int FindDataBlocks(int blocks_needed);
void CreateBlockMap();
-
+
DWORD NumFiles() { return header.nfiles; }
DataEntry* GetFile(int i) { if (i>=0 && i<(int)header.nfiles) return &directory[i]; return 0; }
@@ -99,7 +99,7 @@ private:
// transient members:
char datafile[NAMELEN];
-
+
DWORD* block_map;
DWORD nblocks;
};
diff --git a/Datafile/Main.cpp b/Datafile/Main.cpp
index 8b37e27..c09295b 100644
--- a/Datafile/Main.cpp
+++ b/Datafile/Main.cpp
@@ -242,7 +242,7 @@ int match(const char* sFile, const char* sPattern)
default:
file_matches_pattern = (_stricmp(sFile, sPattern) == 0);
break;
-
+
case PATTERN_STAR:
case PATTERN_STAR_DOT_STAR:
file_matches_pattern = 1;
@@ -341,7 +341,7 @@ void del(DataArchive& a, int argc, char* argv[])
for (int i = 0; i < argc; i++) {
if (strchr(argv[i], '*')) {
strcpy(sPath, argv[i]);
-
+
if ((pDirSep = strrchr(sPath, '\\')) != 0) {
strcpy(sPatt, pDirSep+1);
*pDirSep = 0;
@@ -403,7 +403,7 @@ void Usage()
printf(" -del (delete files from datafile)\n");
printf(" -mak (insert all files in current directory and all subdirectories)\n");
printf(" -list (display list of entries in datafile)\n");
-
+
exit(-1);
}
diff --git a/FoundationEx/Dictionary.h b/FoundationEx/Dictionary.h
index cfbaab9..0e0c057 100644
--- a/FoundationEx/Dictionary.h
+++ b/FoundationEx/Dictionary.h
@@ -54,7 +54,7 @@ template <class T> class Dictionary
public:
Dictionary();
~Dictionary();
-
+
T& operator[](const Text& key);
void insert(const Text& key, const T& val);
@@ -64,18 +64,18 @@ public:
int size() const { return items; }
int isEmpty() const { return !items; }
-
+
int contains(const Text& key) const;
T find(const Text& key, T defval) const;
-
+
private:
void init();
int items;
-
+
typedef DictionaryCell<T>* PTR;
PTR table[256];
-
+
friend class DictionaryIter<T>;
};
diff --git a/FoundationEx/Dictionary.inl b/FoundationEx/Dictionary.inl
index 1f32b9a..d419cf0 100644
--- a/FoundationEx/Dictionary.inl
+++ b/FoundationEx/Dictionary.inl
@@ -96,7 +96,7 @@ T& Dictionary<T>::operator[](const Text& key)
#endif
table[idx] = cell;
-
+
return cell->value;
}
else { // search for key
@@ -178,7 +178,7 @@ int Dictionary<T>::contains(const Text& key) const
if (cell->key == key)
return 1;
}
-
+
return 0;
}
@@ -259,7 +259,7 @@ void DictionaryIter<T>::forth()
chain++;
if (chain < CHAINS)
- here = dict->table[chain];
+ here = dict->table[chain];
else
here = 0;
}
diff --git a/FoundationEx/List.inl b/FoundationEx/List.inl
index 7f552c4..c4fe66c 100644
--- a/FoundationEx/List.inl
+++ b/FoundationEx/List.inl
@@ -161,7 +161,7 @@ void List<T>::resize(int newsize)
for (; i < extent; i++)
v[i] = 0;
- delete [] array;
+ delete [] array;
array = v;
}
}
@@ -196,7 +196,7 @@ void List<T>::insert(const T* item, int index)
{
if (item && index >= 0 && index <= items) {
if (items+1 > extent) resize(items+1);
-
+
// slide right:
for (int i = items; i > index; i--)
array[i] = array[i-1];
@@ -235,7 +235,7 @@ T* List<T>::remove(const T* val)
return removeIndex(i);
}
}
-
+
return 0;
}
diff --git a/FoundationEx/MemDebug.cpp b/FoundationEx/MemDebug.cpp
index 060df5a..3c71b2c 100644
--- a/FoundationEx/MemDebug.cpp
+++ b/FoundationEx/MemDebug.cpp
@@ -68,12 +68,12 @@ static HANDLE mem_log_file = 0;
#ifndef _DEBUG
void* __cdecl operator new(unsigned int s, const char*, int)
-{
+{
return ::operator new(s);
}
void __cdecl operator delete(void* p, const char*, int)
-{
+{
::operator delete(p);
}
@@ -95,7 +95,7 @@ void* __cdecl operator new[](unsigned int s, const char*, int)
}
void* __cdecl operator new(unsigned int s, const char*, int)
-{
+{
return ::operator new(s);
}
@@ -105,7 +105,7 @@ void __cdecl operator delete[](void* p, const char*, int)
}
void __cdecl operator delete(void* p, const char*, int)
-{
+{
::operator delete(p);
}
@@ -152,7 +152,7 @@ static void heapdump()
char report[256];
hinfo._pentry = NULL;
- while ((heapstatus = _heapwalk( &hinfo )) == _HEAPOK) {
+ while ((heapstatus = _heapwalk( &hinfo )) == _HEAPOK) {
sprintf_s(report, "%6s block at %Fp of size %4.4X\n",
( hinfo._useflag == _USEDENTRY ? "USED" : "FREE" ),
hinfo._pentry, hinfo._size);
@@ -198,7 +198,7 @@ Memory::OpenLog(const char* filename)
filename = "memdbg.txt";
mem_log_file = CreateFile(filename, GENERIC_WRITE, 0, 0, CREATE_ALWAYS, 0, 0);
-
+
if (mem_log_file) {
_CrtSetReportMode(_CRT_WARN, _CRTDBG_MODE_FILE | _CRTDBG_MODE_DEBUG);
_CrtSetReportFile(_CRT_WARN, mem_log_file);
@@ -229,7 +229,7 @@ Memory::CloseLog()
_CrtSetReportMode(_CRT_ASSERT, _CRTDBG_MODE_FILE);
_CrtSetReportFile(_CRT_ASSERT, _CRTDBG_FILE_STDOUT);
}
-#endif
+#endif
}
// +--------------------------------------------------------------------+
@@ -245,7 +245,7 @@ Memory::Check()
_asm { int 3 }
exit(1111);
}
-#endif
+#endif
}
// +--------------------------------------------------------------------+
@@ -263,9 +263,9 @@ Memory::Checkpoint()
_CrtMemCheckpoint(&mem_chk_p2);
_CrtMemDifference(&s, &mem_chk_p1, &mem_chk_p2);
_CrtMemDumpStatistics(&s);
-
+
memcpy(&mem_chk_p1, &mem_chk_p2, sizeof(mem_chk_p1));
-#endif
+#endif
}
// +--------------------------------------------------------------------+
@@ -282,7 +282,7 @@ Memory::Stats()
_CrtMemState s;
_CrtMemCheckpoint(&s);
_CrtMemDumpStatistics(&s);
-#endif
+#endif
}
// +--------------------------------------------------------------------+
@@ -294,7 +294,7 @@ Memory::DumpLeaks()
_RPT0(_CRT_WARN, "\n\nMemory Dump Leaks:\n"
"--------------------------------------------------\n");
_CrtDumpMemoryLeaks();
-#endif
+#endif
}
// +--------------------------------------------------------------------+
@@ -304,17 +304,17 @@ Memory::SetLevel(LEVEL l)
{
#ifdef _DEBUG
mem_chk_level = l;
-
+
_CrtSetDbgFlag(0);
-
+
switch (mem_chk_level) {
case MAXIMAL: CrtSetDebugField(_CRTDBG_CHECK_ALWAYS_DF);
case PERIODIC: CrtSetDebugField(_CRTDBG_DELAY_FREE_MEM_DF);
case LEAKS: CrtSetDebugField(_CRTDBG_LEAK_CHECK_DF);
- case OFF:
+ case OFF:
default: break;
}
-#endif
+#endif
}
#endif
diff --git a/FoundationEx/Text.cpp b/FoundationEx/Text.cpp
index a845ca0..8a58dc4 100644
--- a/FoundationEx/Text.cpp
+++ b/FoundationEx/Text.cpp
@@ -48,7 +48,7 @@
TextRep TextRep::nullrep;
-TextRep::TextRep()
+TextRep::TextRep()
: ref(1234567), data(0), length(0), hash(0), sensitive(true)
{
#ifdef MEM_DEBUG
@@ -172,7 +172,7 @@ TextRep::dohash()
unsigned hv = (unsigned)length; // Mix in the string length.
unsigned i = length*sizeof(char)/sizeof(unsigned);
const unsigned* p = (const unsigned*)data;
-
+
while (i--)
mash(hv, *p++); // XOR in the characters.
@@ -181,7 +181,7 @@ TextRep::dohash()
if (i) {
unsigned h = 0;
const char* c = (const char*)p;
- while (i--)
+ while (i--)
h = ((h << 8*sizeof(char)) | *c++);
mash(hv, h);
}
@@ -547,7 +547,7 @@ Text::operator()(int start, int len) const
if (start + len > rep->length)
len = rep->length - start;
-#ifdef MEM_DEBUG
+#ifdef MEM_DEBUG
char* buf = new(__FILE__,__LINE__) char[len+1];
#else
char* buf = new char[len+1];
@@ -685,7 +685,7 @@ Text::toLower()
*p = tolower((unsigned char)*p);
p++;
}
-
+
rep->dohash();
}
@@ -699,7 +699,7 @@ Text::toUpper()
*p = toupper((unsigned char)*p);
p++;
}
-
+
rep->dohash();
}
diff --git a/FoundationEx/Text.h b/FoundationEx/Text.h
index 170eafe..9366812 100644
--- a/FoundationEx/Text.h
+++ b/FoundationEx/Text.h
@@ -58,7 +58,7 @@ private:
TextRep(const char* s, int len);
TextRep(char c, int len);
TextRep(const TextRep* rep);
-
+
void addref();
long deref();
@@ -69,7 +69,7 @@ private:
int length;
unsigned hash;
bool sensitive;
-
+
static ThreadSync sync;
static TextRep nullrep;
};
@@ -96,16 +96,16 @@ public:
// comparison
int compare(const char* s) const;
int compare(const Text& s) const;
-
+
// assignment
Text& operator=(const char* s);
Text& operator=(const Text& s);
-
+
// catenation
Text& append(char c);
Text& append(const char* s);
Text& append(const Text& s);
-
+
Text operator+(char c);
Text operator+(const char* s);
Text operator+(const Text& s);
@@ -119,7 +119,7 @@ public:
char operator()(int index) const;
char& operator[](int index);
char& operator()(int index);
-
+
Text operator()(int start, int len) const;
// access
@@ -128,7 +128,7 @@ public:
const char* data() const { return sym; }
operator const char* () const { return sym; }
-
+
bool contains(char c) const;
bool contains(const char* s) const;
@@ -136,7 +136,7 @@ public:
int indexOf(char c) const;
int indexOf(const char* s) const;
-
+
// mutation
void toLower();
void toUpper();
diff --git a/FoundationEx/ThreadSync.h b/FoundationEx/ThreadSync.h
index cfe7a4e..e31d05a 100644
--- a/FoundationEx/ThreadSync.h
+++ b/FoundationEx/ThreadSync.h
@@ -51,7 +51,7 @@ class ThreadSync
public:
ThreadSync() { ::InitializeCriticalSection(&sync); }
~ThreadSync() { ::DeleteCriticalSection(&sync); }
-
+
void acquire() { ::EnterCriticalSection(&sync); }
void release() { ::LeaveCriticalSection(&sync); }
@@ -60,7 +60,7 @@ public:
public:
ThreadSync() { }
~ThreadSync() { }
-
+
void acquire() { }
void release() { }
diff --git a/Magic2/Command.cpp b/Magic2/Command.cpp
index ce199b6..c018dad 100644
--- a/Magic2/Command.cpp
+++ b/Magic2/Command.cpp
@@ -33,7 +33,7 @@
OVERVIEW
========
- Base class (interface) for command pattern. A
+ Base class (interface) for command pattern. A
command encapsulates a single editing operation
that may be performed on a document. Each command
may be done or undone multiple times. The specialized
diff --git a/Magic2/Command.h b/Magic2/Command.h
index f35e237..34190e5 100644
--- a/Magic2/Command.h
+++ b/Magic2/Command.h
@@ -33,7 +33,7 @@
OVERVIEW
========
- Base class (interface) for command pattern. A
+ Base class (interface) for command pattern. A
command encapsulates a single editing operation
that may be performed on a document. Each command
may be done or undone multiple times. The specialized
diff --git a/Magic2/Editor.cpp b/Magic2/Editor.cpp
index 24ac589..0f1aa4b 100644
--- a/Magic2/Editor.cpp
+++ b/Magic2/Editor.cpp
@@ -53,7 +53,7 @@ static float project_u(Vec3& v, int style)
case 1: return v.x; // FRONT
case 2: return v.z; // SIDE
}
-
+
return v.x;
}
@@ -64,7 +64,7 @@ static float project_v(Vec3& v, int style)
case 1: return -v.z; // FRONT
case 2: return -v.y; // SIDE
}
-
+
return -v.y;
}
@@ -88,7 +88,7 @@ static float project_u_cylindrical(Vec3& v, int axis)
// SIDE
case 2: return (float) atan2(v.z, v.y); // SIDE
}
-
+
return project_u(v, axis);
}
@@ -99,7 +99,7 @@ static float project_v_cylindrical(Vec3& v, int axis)
case 1: return v.y; // FRONT
case 2: return v.x; // SIDE
}
-
+
return project_v(v, axis);
}
@@ -137,7 +137,7 @@ Editor::ApplyMaterial(Material* material, List<Poly>& polys,
Poly* poly = iter.value();
for (int i = 0; i < poly->nverts; i++) {
int v = poly->verts[i];
-
+
float u0 = project_u(loc[v], axis);
float v0 = project_v(loc[v], axis);
@@ -151,7 +151,7 @@ Editor::ApplyMaterial(Material* material, List<Poly>& polys,
float base_u = 0.0f;
float base_v = 0.0f;
-
+
if (max_u != min_u) base_u = 1.0f / (max_u - min_u);
if (max_v != min_v) base_v = 1.0f / (max_v - min_v);
@@ -160,7 +160,7 @@ Editor::ApplyMaterial(Material* material, List<Poly>& polys,
// assign texture id and coordinates:
while (++iter) {
Poly* poly = iter.value();
-
+
poly->material = material;
if (mapping == MAP_NONE)
@@ -179,7 +179,7 @@ Editor::ApplyMaterial(Material* material, List<Poly>& polys,
if (flip)
vset->tv[v] = (1.0f - base_v * (project_v(loc[v], axis) - min_v)) * scale_v;
- else
+ else
vset->tv[v] = (project_v(loc[v], axis) - min_v) * scale_v * base_v;
}
else {
@@ -190,7 +190,7 @@ Editor::ApplyMaterial(Material* material, List<Poly>& polys,
if (flip)
vset->tu[v] = (1.0f - base_v * (project_v(loc[v], axis) - min_v)) * scale_v;
- else
+ else
vset->tu[v] = (project_v(loc[v], axis) - min_v) * scale_v * base_v;
}
}
@@ -208,7 +208,7 @@ Editor::ApplyMaterial(Material* material, List<Poly>& polys,
if (flip)
vset->tv[v] = scale_v * (float) (i <= 1);
- else
+ else
vset->tv[v] = scale_v * (float) (i > 1);
}
else {
@@ -219,7 +219,7 @@ Editor::ApplyMaterial(Material* material, List<Poly>& polys,
if (flip)
vset->tu[v] = scale_u * (float) (i <= 1);
- else
+ else
vset->tu[v] = scale_u * (float) (i > 1);
}
}
@@ -247,7 +247,7 @@ Editor::ApplyMaterialCylindrical(Material* material, List<Poly>& polys,
Poly* poly = iter.value();
for (int i = 0; i < poly->nverts; i++) {
int v = poly->verts[i];
-
+
float u0 = project_u_cylindrical(loc[v], axis);
float v0 = project_v_cylindrical(loc[v], axis);
@@ -260,7 +260,7 @@ Editor::ApplyMaterialCylindrical(Material* material, List<Poly>& polys,
float base_u = 0.0f;
float base_v = 0.0f;
-
+
if (max_u != min_u) base_u = 1.0f / (max_u - min_u);
if (max_v != min_v) base_v = 1.0f / (max_v - min_v);
@@ -269,9 +269,9 @@ Editor::ApplyMaterialCylindrical(Material* material, List<Poly>& polys,
// assign texture id and coordinates:
while (++iter) {
Poly* poly = iter.value();
-
+
poly->material = material;
-
+
for (int i = 0; i < poly->nverts; i++) {
int v = poly->verts[i];
float u0 = project_u_cylindrical(loc[v], axis);
@@ -285,7 +285,7 @@ Editor::ApplyMaterialCylindrical(Material* material, List<Poly>& polys,
if (flip)
vset->tv[v] = (1.0f - base_v * (v0 - min_v)) * scale_v;
- else
+ else
vset->tv[v] = (v0 - min_v) * scale_v * base_v;
}
else {
@@ -296,7 +296,7 @@ Editor::ApplyMaterialCylindrical(Material* material, List<Poly>& polys,
if (flip)
vset->tu[v] = (1.0f - base_v * (v0 - min_v)) * scale_v;
- else
+ else
vset->tu[v] = (v0 - min_v) * scale_v * base_v;
}
}
diff --git a/Magic2/Grid.h b/Magic2/Grid.h
index 7e0491c..629d11e 100644
--- a/Magic2/Grid.h
+++ b/Magic2/Grid.h
@@ -71,7 +71,7 @@ public:
void SetReferenceFront(const char* fname);
const char* GetReferenceSide() const;
void SetReferenceSide(const char* fname);
-
+
int GetSize() const { return x_size; }
// operations
diff --git a/Magic2/GridProps.cpp b/Magic2/GridProps.cpp
index 89ff991..32f0b1d 100644
--- a/Magic2/GridProps.cpp
+++ b/Magic2/GridProps.cpp
@@ -117,11 +117,11 @@ static void OnImageFile(CString& strImageFile)
char filename[512];
filename[0] = '\0';
CFileDialog ofd(TRUE, "pcx");
-
+
ofd.m_ofn.lpstrFilter = "PCX Files\0*.pcx\0All Files\0*.*\0\0";
ofd.m_ofn.lpstrFile = filename;
ofd.m_ofn.nMaxFile = sizeof(filename);
-
+
if (ofd.DoModal() != IDOK)
return;
@@ -131,19 +131,19 @@ static void OnImageFile(CString& strImageFile)
strImageFile = tex_name;
}
-void GridProps::OnFilePlan()
+void GridProps::OnFilePlan()
{
OnImageFile(mReferencePlan);
UpdateData(FALSE);
}
-void GridProps::OnFileFront()
+void GridProps::OnFileFront()
{
OnImageFile(mReferenceFront);
UpdateData(FALSE);
}
-void GridProps::OnFileSide()
+void GridProps::OnFileSide()
{
OnImageFile(mReferenceSide);
UpdateData(FALSE);
diff --git a/Magic2/Locale_ss.cpp b/Magic2/Locale_ss.cpp
index d079791..bf8ea03 100644
--- a/Magic2/Locale_ss.cpp
+++ b/Magic2/Locale_ss.cpp
@@ -185,7 +185,7 @@ Locale::CreateLocale(const char* l, const char* c, const char* v)
// +--------------------------------------------------------------------+
-const List<Locale>&
+const List<Locale>&
Locale::GetAllLocales()
{
return locales;
diff --git a/Magic2/M3DS.cpp b/Magic2/M3DS.cpp
index f5b5fc5..39d38cf 100644
--- a/Magic2/M3DS.cpp
+++ b/Magic2/M3DS.cpp
@@ -200,7 +200,7 @@ protected:
List<Vec3> binormals;
List<Vec3> tangents;
List<Vec2> uv;
-
+
// triangles
List<Triangle> triangles;
diff --git a/Magic2/M3DS.h b/Magic2/M3DS.h
index f9b002a..f12adc5 100644
--- a/Magic2/M3DS.h
+++ b/Magic2/M3DS.h
@@ -161,7 +161,7 @@ public:
DWORD GetTriangleCount();
void SetTriangleArraySize(DWORD value);
- // returns given vertex
+ // returns given vertex
const LVector4& GetVertex(DWORD index);
// returns the given normal
const LVector3& GetNormal(DWORD index);
@@ -171,21 +171,21 @@ public:
const LVector3& GetTangent(DWORD index);
// returns the pointer to the array of binormals
const LVector3& GetBinormal(DWORD index);
- // sets the vertex at a given index to "vec" - for internal use
+ // sets the vertex at a given index to "vec" - for internal use
void SetVertex(const LVector4 &vec, DWORD index);
- // sets the normal at a given index to "vec" - for internal use
+ // sets the normal at a given index to "vec" - for internal use
void SetNormal(const LVector3 &vec, DWORD index);
- // sets the texture coordinates vector at a given index to "vec" - for internal use
+ // sets the texture coordinates vector at a given index to "vec" - for internal use
void SetUV(const LVector2 &vec, DWORD index);
- // sets the tangent at a given index to "vec" - for internal use
+ // sets the tangent at a given index to "vec" - for internal use
void SetTangent(const LVector3 &vec, DWORD index);
- // sets the binormal at a given index to "vec" - for internal use
+ // sets the binormal at a given index to "vec" - for internal use
void SetBinormal(const LVector3 &vec, DWORD index);
// returns the triangle with a given index
const LTriangle& GetTriangle(DWORD index);
// returns the triangle with a given index, see LTriangle2 structure description
LTriangle2 GetTriangle2(DWORD index);
- // returns the mesh matrix, should be identity matrix after loading
+ // returns the mesh matrix, should be identity matrix after loading
LMatrix4 GetMatrix();
// sets the mesh matrix to a given matrix - for internal use
void SetMatrix(LMatrix4 m);
@@ -208,7 +208,7 @@ protected:
List<LVector3> binormals;
List<LVector3> tangents;
List<LVector2> uv;
-
+
// triangles
List<LTriangle> triangles;
@@ -254,7 +254,7 @@ public:
LMaterial& GetMaterial(DWORD index);
// returns the pointer to the material with a given name, or NULL if the material was not found
LMaterial* FindMaterial(const Text &name);
- // returns the pointer to the mesh with a given name, or NULL if the mesh with such name
+ // returns the pointer to the mesh with a given name, or NULL if the mesh with such name
// is not present in the scene
LMesh* FindMesh(const Text &name);
// returns the pointer to the light with a given name, or NULL if not found
@@ -286,7 +286,7 @@ public:
L3DS(const char *filename);
// destructor
virtual ~L3DS();
- // load 3ds file
+ // load 3ds file
virtual bool LoadFile(const char *filename);
protected:
// used internally for reading
@@ -310,7 +310,7 @@ protected:
float ReadFloat();
//reads an unsigned byte from the buffer
byte ReadByte();
- //reads an asciiz string
+ //reads an asciiz string
int ReadASCIIZ(char *buf, int max_count);
// seek wihtin the buffer
void Seek(int offset, int origin);
@@ -332,7 +332,7 @@ protected:
float ReadPercentage(const LChunk &chunk);
// this is where 3ds file is being read
bool Read3DS();
- // read a light chunk
+ // read a light chunk
void ReadLight(const LChunk &parent);
// read a trimesh chunk
void ReadMesh(const LChunk &parent);
diff --git a/Magic2/Magic.cpp b/Magic2/Magic.cpp
index f1bc859..b3aad1d 100644
--- a/Magic2/Magic.cpp
+++ b/Magic2/Magic.cpp
@@ -214,10 +214,10 @@ void Magic::OnAppAbout()
//
// Magic message handlers
-BOOL Magic::OnIdle(LONG lCount)
+BOOL Magic::OnIdle(LONG lCount)
{
CWinApp::OnIdle(lCount);
-
+
if (!app_active)
Sleep(50);
diff --git a/Magic2/MagicDoc.cpp b/Magic2/MagicDoc.cpp
index f0c7929..d794aa2 100644
--- a/Magic2/MagicDoc.cpp
+++ b/Magic2/MagicDoc.cpp
@@ -107,7 +107,7 @@ void
MagicDoc::Exec(Command* command)
{
int nredo = commands.size() - nundo;
-
+
while (nredo) {
delete commands.removeIndex(commands.size()-1);
nredo--;
@@ -208,7 +208,7 @@ void MagicDoc::Dump(CDumpContext& dc) const
// +--------------------------------------------------------------------+
-BOOL MagicDoc::OnSaveDocument(LPCTSTR path_name)
+BOOL MagicDoc::OnSaveDocument(LPCTSTR path_name)
{
SetModifiedFlag(FALSE);
@@ -220,7 +220,7 @@ BOOL MagicDoc::OnSaveDocument(LPCTSTR path_name)
return TRUE;
}
-BOOL MagicDoc::OnOpenDocument(LPCTSTR path_name)
+BOOL MagicDoc::OnOpenDocument(LPCTSTR path_name)
{
FILE* fp = fopen(path_name, "rb");
if (!fp) {
@@ -464,7 +464,7 @@ int LoadBuffer(const char* filename, BYTE*& buf, bool null_terminate)
// +--------------------------------------------------------------------+
-void MagicDoc::DeleteContents()
+void MagicDoc::DeleteContents()
{
CDocument::DeleteContents();
InitCommandStack();
@@ -483,7 +483,7 @@ void MagicDoc::DeleteContents()
int LoadTexture(const char* fname, Bitmap*& bitmap, int type)
{
int result = 0;
-
+
if (!fname || !*fname)
return result;
@@ -586,7 +586,7 @@ int LoadAlpha(const char* name, Bitmap& bitmap, int type)
// first try to load from current directory:
bool loaded = false;
-
+
if (pcx_file)
loaded = pcx.Load(filename) == PCX_OK;
@@ -610,7 +610,7 @@ int LoadAlpha(const char* name, Bitmap& bitmap, int type)
}
-void MagicDoc::OnSurfaceOptimize()
+void MagicDoc::OnSurfaceOptimize()
{
if (solid && solid->GetModel()) {
solid->GetModel()->OptimizeMesh();
@@ -619,12 +619,12 @@ void MagicDoc::OnSurfaceOptimize()
}
}
-void MagicDoc::OnUpdateSurfaceOptimize(CCmdUI* pCmdUI)
+void MagicDoc::OnUpdateSurfaceOptimize(CCmdUI* pCmdUI)
{
pCmdUI->Enable(solid && solid->GetModel());
}
-void MagicDoc::OnSurfaceExplode()
+void MagicDoc::OnSurfaceExplode()
{
if (solid && solid->GetModel()) {
solid->GetModel()->ExplodeMesh();
@@ -633,7 +633,7 @@ void MagicDoc::OnSurfaceExplode()
}
}
-void MagicDoc::OnUpdateSurfaceExplode(CCmdUI* pCmdUI)
+void MagicDoc::OnUpdateSurfaceExplode(CCmdUI* pCmdUI)
{
pCmdUI->Enable(solid && solid->GetModel());
}
diff --git a/Magic2/MagicView.cpp b/Magic2/MagicView.cpp
index e29e5d3..09e6314 100644
--- a/Magic2/MagicView.cpp
+++ b/Magic2/MagicView.cpp
@@ -238,7 +238,7 @@ MagicDoc* MagicView::GetDocument() // non-debug version is inline
// +--------------------------------------------------------------------+
-void MagicView::OnInitialUpdate()
+void MagicView::OnInitialUpdate()
{
CView::OnInitialUpdate();
Color::SetPalette(standard_palette, 256, inverse_palette);
@@ -271,7 +271,7 @@ void MagicView::OnInitialUpdate()
}
::Print(" Created screen object (%d x %d).\n", w, h);
-
+
if (!screen->SetBackgroundColor(Color::Black))
::Print(" WARNING: could not set video background color to Black\n");
@@ -323,7 +323,7 @@ void MagicView::OnInitialUpdate()
screen->AddWindow(main_win);
- DWORD view_types[] = {
+ DWORD view_types[] = {
ModelView::VIEW_PLAN,
ModelView::VIEW_PROJECT,
ModelView::VIEW_SIDE,
@@ -334,13 +334,13 @@ void MagicView::OnInitialUpdate()
for (int col = 0; col < 2; col++) {
int index = 2*row + col;
- ActiveWindow* win = new ActiveWindow(screen,
- col*w/2,
- row*h/2,
- w/2,
- h/2,
- 101+index,
- WIN_BLACK_FRAME,
+ ActiveWindow* win = new ActiveWindow(screen,
+ col*w/2,
+ row*h/2,
+ w/2,
+ h/2,
+ 101+index,
+ WIN_BLACK_FRAME,
main_win);
win->SetCells(col, row, 1, 1);
@@ -531,13 +531,13 @@ MagicView::GetModelViewByIndex(int index)
// +--------------------------------------------------------------------+
-void MagicView::OnPaint()
+void MagicView::OnPaint()
{
ValidateRect(0);
OnRender();
}
-void MagicView::OnDraw(CDC* dc)
+void MagicView::OnDraw(CDC* dc)
{
}
@@ -580,7 +580,7 @@ void MagicView::ResizeVideo()
}
if (screen)
- screen->Resize(video_settings->window_width,
+ screen->Resize(video_settings->window_width,
video_settings->window_height);
video->InvalidateCache();
@@ -590,7 +590,7 @@ void MagicView::ResizeVideo()
// +--------------------------------------------------------------------+
-void MagicView::OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint)
+void MagicView::OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint)
{
CView::OnUpdate(pSender, lHint, pHint);
@@ -627,7 +627,7 @@ MagicView::LPtoWP(const CPoint& p)
//
// MagicView message handlers
-void MagicView::OnEnterSizeMove()
+void MagicView::OnEnterSizeMove()
{
is_sizing = true;
}
@@ -638,7 +638,7 @@ void MagicView::OnExitSizeMove()
ResizeVideo();
}
-void MagicView::OnSize(UINT nType, int cx, int cy)
+void MagicView::OnSize(UINT nType, int cx, int cy)
{
CView::OnSize(nType, cx, cy);
@@ -670,9 +670,9 @@ void MagicView::OnSize(UINT nType, int cx, int cy)
ResizeVideo();
}
else {
- // If we're neither maximized nor minimized, the window size
- // is changing by the user dragging the window edges. In this
- // case, we don't reset the device yet -- we wait until the
+ // If we're neither maximized nor minimized, the window size
+ // is changing by the user dragging the window edges. In this
+ // case, we don't reset the device yet -- we wait until the
// user stops dragging, and a WM_EXITSIZEMOVE message comes.
}
}
@@ -680,9 +680,9 @@ void MagicView::OnSize(UINT nType, int cx, int cy)
// +--------------------------------------------------------------------+
-void MagicView::OnRender()
+void MagicView::OnRender()
{
- if (!screen || !video)
+ if (!screen || !video)
return;
double s = sin(timeGetTime() * 0.001);
@@ -729,66 +729,66 @@ void MagicView::CloseUVEditor()
// +--------------------------------------------------------------------+
-void MagicView::OnViewAll()
+void MagicView::OnViewAll()
{
CloseUVEditor();
view_mode = VIEW_ALL;
SetupModelViews();
}
-void MagicView::OnUpdateViewAll(CCmdUI* pCmdUI)
+void MagicView::OnUpdateViewAll(CCmdUI* pCmdUI)
{
if (pCmdUI)
pCmdUI->SetCheck(view_mode == VIEW_ALL);
}
-void MagicView::OnViewFront()
+void MagicView::OnViewFront()
{
CloseUVEditor();
view_mode = VIEW_FRONT;
SetupModelViews();
}
-void MagicView::OnUpdateViewFront(CCmdUI* pCmdUI)
+void MagicView::OnUpdateViewFront(CCmdUI* pCmdUI)
{
if (pCmdUI)
pCmdUI->SetCheck(view_mode == VIEW_FRONT);
}
-void MagicView::OnViewPerspective()
+void MagicView::OnViewPerspective()
{
CloseUVEditor();
view_mode = VIEW_PERSPECTIVE;
SetupModelViews();
}
-void MagicView::OnUpdateViewPerspective(CCmdUI* pCmdUI)
+void MagicView::OnUpdateViewPerspective(CCmdUI* pCmdUI)
{
if (pCmdUI)
pCmdUI->SetCheck(view_mode == VIEW_PERSPECTIVE);
}
-void MagicView::OnViewSide()
+void MagicView::OnViewSide()
{
CloseUVEditor();
view_mode = VIEW_SIDE;
SetupModelViews();
}
-void MagicView::OnUpdateViewSide(CCmdUI* pCmdUI)
+void MagicView::OnUpdateViewSide(CCmdUI* pCmdUI)
{
if (pCmdUI)
pCmdUI->SetCheck(view_mode == VIEW_SIDE);
}
-void MagicView::OnViewTop()
+void MagicView::OnViewTop()
{
CloseUVEditor();
view_mode = VIEW_TOP;
SetupModelViews();
}
-void MagicView::OnUpdateViewTop(CCmdUI* pCmdUI)
+void MagicView::OnUpdateViewTop(CCmdUI* pCmdUI)
{
if (pCmdUI)
pCmdUI->SetCheck(view_mode == VIEW_TOP);
@@ -796,7 +796,7 @@ void MagicView::OnUpdateViewTop(CCmdUI* pCmdUI)
// +--------------------------------------------------------------------+
-void MagicView::OnFileImport()
+void MagicView::OnFileImport()
{
DWORD err = 0;
char filename[256];
@@ -823,7 +823,7 @@ void MagicView::OnFileImport()
}
}
-void MagicView::OnFileExport()
+void MagicView::OnFileExport()
{
DWORD err = 0;
char filename[256];
@@ -851,13 +851,13 @@ void MagicView::OnFileExport()
// +--------------------------------------------------------------------+
-void MagicView::OnSurfaceProperties()
+void MagicView::OnSurfaceProperties()
{
SurfacePropertiesDialog dlg(this);
dlg.DoModal();
}
-void MagicView::OnUpdateSurfaceProperties(CCmdUI* pCmdUI)
+void MagicView::OnUpdateSurfaceProperties(CCmdUI* pCmdUI)
{
Solid* solid = GetDocument()->GetSolid();
pCmdUI->Enable(solid && solid->GetModel());
@@ -865,7 +865,7 @@ void MagicView::OnUpdateSurfaceProperties(CCmdUI* pCmdUI)
// +--------------------------------------------------------------------+
-void MagicView::OnTextureMap()
+void MagicView::OnTextureMap()
{
TextureMapDialog dlg(this);
if (dlg.DoModal() == IDOK) {
@@ -893,7 +893,7 @@ void MagicView::OnTextureMap()
}
}
-void MagicView::OnUpdateTextureMap(CCmdUI* pCmdUI)
+void MagicView::OnUpdateTextureMap(CCmdUI* pCmdUI)
{
Solid* solid = GetDocument()->GetSolid();
Selection* seln = GetDocument()->GetSelection();
@@ -901,7 +901,7 @@ void MagicView::OnUpdateTextureMap(CCmdUI* pCmdUI)
pCmdUI->Enable(solid && solid->GetModel() && seln && seln->GetPolys().size() > 0);
}
-void MagicView::OnModifyMaterial()
+void MagicView::OnModifyMaterial()
{
MaterialDialog dlg(this);
dlg.DoModal();
@@ -911,13 +911,13 @@ void MagicView::OnModifyMaterial()
GetDocument()->UpdateAllViews(this);
}
-void MagicView::OnUpdateModifyMaterial(CCmdUI* pCmdUI)
+void MagicView::OnUpdateModifyMaterial(CCmdUI* pCmdUI)
{
Solid* solid = GetDocument()->GetSolid();
pCmdUI->Enable(solid && solid->GetModel());
}
-void MagicView::OnModifyUVMap()
+void MagicView::OnModifyUVMap()
{
Selection* seln = GetDocument()->GetSelection();
@@ -934,32 +934,32 @@ void MagicView::OnModifyUVMap()
}
}
-void MagicView::OnUpdateModifyUVMap(CCmdUI* pCmdUI)
+void MagicView::OnUpdateModifyUVMap(CCmdUI* pCmdUI)
{
OnUpdateTextureMap(pCmdUI);
}
// +--------------------------------------------------------------------+
-void MagicView::OnGridProperties()
+void MagicView::OnGridProperties()
{
GridProps dlg(grid, this);
dlg.DoModal();
}
-void MagicView::OnGridShow()
+void MagicView::OnGridShow()
{
if (grid)
grid->SetShow(!grid->IsShow());
}
-void MagicView::OnGridSnap()
+void MagicView::OnGridSnap()
{
if (grid)
grid->SetSnap(!grid->IsSnap());
}
-void MagicView::OnUpdateGridSnap(CCmdUI* pCmdUI)
+void MagicView::OnUpdateGridSnap(CCmdUI* pCmdUI)
{
if (grid)
pCmdUI->SetCheck(grid->IsSnap());
@@ -967,7 +967,7 @@ void MagicView::OnUpdateGridSnap(CCmdUI* pCmdUI)
// +--------------------------------------------------------------------+
-void MagicView::OnLButtonDown(UINT nFlags, CPoint point)
+void MagicView::OnLButtonDown(UINT nFlags, CPoint point)
{
CView::OnLButtonDown(nFlags, point);
SetCapture();
@@ -1008,7 +1008,7 @@ void MagicView::OnLButtonDown(UINT nFlags, CPoint point)
}
}
-void MagicView::OnLButtonUp(UINT nFlags, CPoint point)
+void MagicView::OnLButtonUp(UINT nFlags, CPoint point)
{
CView::OnLButtonUp(nFlags, point);
ReleaseCapture();
@@ -1025,7 +1025,7 @@ void MagicView::OnLButtonUp(UINT nFlags, CPoint point)
selector->End();
}
-void MagicView::OnLButtonDblClk(UINT nFlags, CPoint point)
+void MagicView::OnLButtonDblClk(UINT nFlags, CPoint point)
{
CView::OnLButtonDblClk(nFlags, point);
@@ -1041,7 +1041,7 @@ void MagicView::OnLButtonDblClk(UINT nFlags, CPoint point)
selector->Clear();
}
-void MagicView::OnRButtonDown(UINT nFlags, CPoint point)
+void MagicView::OnRButtonDown(UINT nFlags, CPoint point)
{
CView::OnRButtonDown(nFlags, point);
SetCapture();
@@ -1055,7 +1055,7 @@ void MagicView::OnRButtonDown(UINT nFlags, CPoint point)
drag_right = true;
}
-void MagicView::OnRButtonUp(UINT nFlags, CPoint point)
+void MagicView::OnRButtonUp(UINT nFlags, CPoint point)
{
CView::OnRButtonUp(nFlags, point);
ReleaseCapture();
@@ -1063,7 +1063,7 @@ void MagicView::OnRButtonUp(UINT nFlags, CPoint point)
drag_right = false;
}
-void MagicView::OnRButtonDblClk(UINT nFlags, CPoint point)
+void MagicView::OnRButtonDblClk(UINT nFlags, CPoint point)
{
CView::OnRButtonDblClk(nFlags, point);
ReleaseCapture();
@@ -1085,14 +1085,14 @@ void MagicView::OnRButtonDblClk(UINT nFlags, CPoint point)
SetFocusModelView(view_focus);
}
-void MagicView::OnMouseMove(UINT nFlags, CPoint point)
+void MagicView::OnMouseMove(UINT nFlags, CPoint point)
{
if (drag_right) {
CPoint offset = point - drag_start;
if (view_focus == VIEW_PERSPECTIVE) {
ModelView* view = GetModelViewByIndex(view_focus);
- view->SpinBy(offset.x * 0.5 * DEGREES,
+ view->SpinBy(offset.x * 0.5 * DEGREES,
offset.y * 0.5 * DEGREES);
}
@@ -1148,7 +1148,7 @@ void MagicView::OnMouseMove(UINT nFlags, CPoint point)
CView::OnMouseMove(nFlags, point);
}
-BOOL MagicView::OnMouseWheel(UINT nFlags, short zDelta, CPoint pt)
+BOOL MagicView::OnMouseWheel(UINT nFlags, short zDelta, CPoint pt)
{
if (view_focus == VIEW_PERSPECTIVE) {
ModelView* view = GetModelViewByIndex(view_focus);
@@ -1192,7 +1192,7 @@ BOOL MagicView::OnMouseWheel(UINT nFlags, short zDelta, CPoint pt)
// +--------------------------------------------------------------------+
-void MagicView::OnViewZoomNormal()
+void MagicView::OnViewZoomNormal()
{
for (int i = 0; i < 4; i++) {
ModelView* view = GetModelViewByIndex(i);
@@ -1203,7 +1203,7 @@ void MagicView::OnViewZoomNormal()
}
}
-void MagicView::OnViewZoomIn()
+void MagicView::OnViewZoomIn()
{
for (int i = 0; i < 4; i++) {
ModelView* view = GetModelViewByIndex(i);
@@ -1215,7 +1215,7 @@ void MagicView::OnViewZoomIn()
}
}
-void MagicView::OnViewZoomOut()
+void MagicView::OnViewZoomOut()
{
for (int i = 0; i < 4; i++) {
ModelView* view = GetModelViewByIndex(i);
@@ -1229,7 +1229,7 @@ void MagicView::OnViewZoomOut()
// +--------------------------------------------------------------------+
-void MagicView::OnViewModeWireframe()
+void MagicView::OnViewModeWireframe()
{
ModelView* view = GetModelViewByIndex(view_focus);
@@ -1238,7 +1238,7 @@ void MagicView::OnViewModeWireframe()
}
}
-void MagicView::OnViewModeSolid()
+void MagicView::OnViewModeSolid()
{
ModelView* view = GetModelViewByIndex(view_focus);
@@ -1247,7 +1247,7 @@ void MagicView::OnViewModeSolid()
}
}
-void MagicView::OnViewModeTextured()
+void MagicView::OnViewModeTextured()
{
ModelView* view = GetModelViewByIndex(view_focus);
@@ -1256,7 +1256,7 @@ void MagicView::OnViewModeTextured()
}
}
-void MagicView::OnViewBackColor()
+void MagicView::OnViewBackColor()
{
ModelView* view = GetModelViewByIndex(view_focus);
@@ -1275,7 +1275,7 @@ void MagicView::OnViewBackColor()
// +--------------------------------------------------------------------+
-void MagicView::OnSelectAll()
+void MagicView::OnSelectAll()
{
Solid* solid = GetDocument()->GetSolid();
Selector* selector = GetDocument()->GetSelector();
@@ -1290,7 +1290,7 @@ void MagicView::OnSelectAll()
}
}
-void MagicView::OnSelectNone()
+void MagicView::OnSelectNone()
{
Solid* solid = GetDocument()->GetSolid();
Selector* selector = GetDocument()->GetSelector();
@@ -1305,7 +1305,7 @@ void MagicView::OnSelectNone()
}
}
-void MagicView::OnSelectInverse()
+void MagicView::OnSelectInverse()
{
Solid* solid = GetDocument()->GetSolid();
Selector* selector = GetDocument()->GetSelector();
@@ -1320,7 +1320,7 @@ void MagicView::OnSelectInverse()
}
}
-void MagicView::OnViewShadows()
+void MagicView::OnViewShadows()
{
view_shadows = !view_shadows;
@@ -1328,22 +1328,22 @@ void MagicView::OnViewShadows()
video->SetShadowEnabled(view_shadows);
}
-void MagicView::OnUpdateViewShadows(CCmdUI* pCmdUI)
+void MagicView::OnUpdateViewShadows(CCmdUI* pCmdUI)
{
pCmdUI->SetCheck(view_shadows);
}
-void MagicView::OnViewAnimatelight()
+void MagicView::OnViewAnimatelight()
{
animate_light = !animate_light;
}
-void MagicView::OnUpdateViewAnimatelight(CCmdUI* pCmdUI)
+void MagicView::OnUpdateViewAnimatelight(CCmdUI* pCmdUI)
{
pCmdUI->SetCheck(animate_light);
}
-void MagicView::OnViewBumpmaps()
+void MagicView::OnViewBumpmaps()
{
view_bumpmaps = !view_bumpmaps;
@@ -1351,12 +1351,12 @@ void MagicView::OnViewBumpmaps()
video->SetBumpMapEnabled(view_bumpmaps);
}
-void MagicView::OnUpdateViewBumpmaps(CCmdUI* pCmdUI)
+void MagicView::OnUpdateViewBumpmaps(CCmdUI* pCmdUI)
{
pCmdUI->SetCheck(view_bumpmaps);
}
-void MagicView::OnViewVertexshader()
+void MagicView::OnViewVertexshader()
{
if (video) {
VideoSettings* vs = (VideoSettings*) video->GetVideoSettings();
@@ -1364,13 +1364,13 @@ void MagicView::OnViewVertexshader()
}
}
-void MagicView::OnUpdateViewVertexshader(CCmdUI* pCmdUI)
+void MagicView::OnUpdateViewVertexshader(CCmdUI* pCmdUI)
{
if (video)
pCmdUI->SetCheck(video->GetVideoSettings()->enable_vs);
}
-void MagicView::OnViewPixelshader()
+void MagicView::OnViewPixelshader()
{
if (video) {
VideoSettings* vs = (VideoSettings*) video->GetVideoSettings();
@@ -1378,23 +1378,23 @@ void MagicView::OnViewPixelshader()
}
}
-void MagicView::OnUpdateViewPixelshader(CCmdUI* pCmdUI)
+void MagicView::OnUpdateViewPixelshader(CCmdUI* pCmdUI)
{
if (video)
pCmdUI->SetCheck(video->GetVideoSettings()->enable_ps);
}
-void MagicView::OnViewVisibleshadows()
+void MagicView::OnViewVisibleshadows()
{
Shadow::SetVisibleShadowVolumes(!Shadow::GetVisibleShadowVolumes());
}
-void MagicView::OnUpdateViewVisibleshadows(CCmdUI* pCmdUI)
+void MagicView::OnUpdateViewVisibleshadows(CCmdUI* pCmdUI)
{
pCmdUI->SetCheck(Shadow::GetVisibleShadowVolumes());
}
-void MagicView::OnEditUndo()
+void MagicView::OnEditUndo()
{
MagicDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
@@ -1413,7 +1413,7 @@ void MagicView::OnEditUndo()
pDoc->UpdateAllViews(this);
}
-void MagicView::OnUpdateEditUndo(CCmdUI* pCmdUI)
+void MagicView::OnUpdateEditUndo(CCmdUI* pCmdUI)
{
MagicDoc* pDoc = GetDocument();
@@ -1427,7 +1427,7 @@ void MagicView::OnUpdateEditUndo(CCmdUI* pCmdUI)
}
}
-void MagicView::OnEditRedo()
+void MagicView::OnEditRedo()
{
MagicDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
@@ -1446,7 +1446,7 @@ void MagicView::OnEditRedo()
pDoc->UpdateAllViews(this);
}
-void MagicView::OnUpdateEditRedo(CCmdUI* pCmdUI)
+void MagicView::OnUpdateEditRedo(CCmdUI* pCmdUI)
{
MagicDoc* pDoc = GetDocument();
diff --git a/Magic2/MagicView.h b/Magic2/MagicView.h
index 287982c..3cec777 100644
--- a/Magic2/MagicView.h
+++ b/Magic2/MagicView.h
@@ -130,7 +130,7 @@ protected:
enum VIEW_MODE {
VIEW_TOP = 0,
VIEW_PERSPECTIVE = 1,
- VIEW_SIDE = 2,
+ VIEW_SIDE = 2,
VIEW_FRONT = 3,
VIEW_ALL = 4,
VIEW_UV_MAP = 5
diff --git a/Magic2/MainFrm.cpp b/Magic2/MainFrm.cpp
index 3d2d256..eb09b0d 100644
--- a/Magic2/MainFrm.cpp
+++ b/Magic2/MainFrm.cpp
@@ -72,7 +72,7 @@ MainFrame* MainFrame::statframe;
MainFrame::MainFrame()
{
statframe = this;
-
+
}
MainFrame::~MainFrame()
@@ -101,7 +101,7 @@ int MainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
-
+
if (!m_wndToolBar.Create(this) ||
!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
{
@@ -165,12 +165,12 @@ void MainFrame::Dump(CDumpContext& dc) const
// MainFrame message handlers
-void MainFrame::OnActivateApp(BOOL bActive, DWORD dwThreadID)
+void MainFrame::OnActivateApp(BOOL bActive, DWORD dwThreadID)
{
((Magic*)AfxGetApp())->SetAppActivated(bActive ? true : false);
}
-void MainFrame::OnRender()
+void MainFrame::OnRender()
{
MagicView* magic_view = MagicView::GetInstance();
if (magic_view)
diff --git a/Magic2/MainFrm.h b/Magic2/MainFrm.h
index 39e43bd..7239ced 100644
--- a/Magic2/MainFrm.h
+++ b/Magic2/MainFrm.h
@@ -36,7 +36,7 @@
class MainFrame : public CFrameWnd
{
-
+
protected: // create from serialization only
MainFrame();
DECLARE_DYNCREATE(MainFrame)
diff --git a/Magic2/MaterialDialog.cpp b/Magic2/MaterialDialog.cpp
index 15d13a8..5747dc6 100644
--- a/Magic2/MaterialDialog.cpp
+++ b/Magic2/MaterialDialog.cpp
@@ -240,7 +240,7 @@ void MaterialDialog::UpdateMaterial()
// MaterialDialog message handlers
// +--------------------------------------------------------------------+
-BOOL MaterialDialog::OnInitDialog()
+BOOL MaterialDialog::OnInitDialog()
{
if (solid && solid->GetModel() && !material) {
Model* model = solid->GetModel();
@@ -277,12 +277,12 @@ BOOL MaterialDialog::OnInitDialog()
CDialog::OnInitDialog();
UpdateMaterial();
-
+
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
-void MaterialDialog::OnPaint()
+void MaterialDialog::OnPaint()
{
CPaintDC dc(this); // device context for painting
@@ -291,7 +291,7 @@ void MaterialDialog::OnPaint()
}
}
-void MaterialDialog::OnAmbientColor()
+void MaterialDialog::OnAmbientColor()
{
if (material) {
Color c = material->ambient_color;
@@ -306,7 +306,7 @@ void MaterialDialog::OnAmbientColor()
}
}
-void MaterialDialog::OnDiffuseColor()
+void MaterialDialog::OnDiffuseColor()
{
if (material) {
Color c = material->diffuse_color;
@@ -321,7 +321,7 @@ void MaterialDialog::OnDiffuseColor()
}
}
-void MaterialDialog::OnSpecularColor()
+void MaterialDialog::OnSpecularColor()
{
if (material) {
Color c = material->specular_color;
@@ -336,7 +336,7 @@ void MaterialDialog::OnSpecularColor()
}
}
-void MaterialDialog::OnEmissiveColor()
+void MaterialDialog::OnEmissiveColor()
{
if (material) {
Color c = material->emissive_color;
@@ -351,7 +351,7 @@ void MaterialDialog::OnEmissiveColor()
}
}
-void MaterialDialog::OnDrawItem(int nIDCtl, LPDRAWITEMSTRUCT lpDrawItemStruct)
+void MaterialDialog::OnDrawItem(int nIDCtl, LPDRAWITEMSTRUCT lpDrawItemStruct)
{
CWnd* wnd = GetDlgItem(nIDCtl);
Color c = Color::LightGray;
@@ -381,7 +381,7 @@ void MaterialDialog::OnDrawItem(int nIDCtl, LPDRAWITEMSTRUCT lpDrawItemStruct)
// +--------------------------------------------------------------------+
-void MaterialDialog::OnChangeMaterialValue()
+void MaterialDialog::OnChangeMaterialValue()
{
UpdateMaterial();
}
@@ -396,11 +396,11 @@ void MaterialDialog::OnFileTexture(int type)
char filename[512];
filename[0] = '\0';
CFileDialog ofd(TRUE, "pcx");
-
+
ofd.m_ofn.lpstrFilter = "All Image Files\0*.bmp; *.dds; *.jpg; *.pcx; *.png; *.tga\0Bitmap Files (*.bmp)\0*.bmp\0JPEG Files (*.jpg)\0*.pcx\0PCX Files (*.pcx)\0*.pcx\0PNG Files (*.png)\0*.png\0Truevision Targa Files (*.tga)\0*.png\0All Files\0*.*\0\0";
ofd.m_ofn.lpstrFile = filename;
ofd.m_ofn.nMaxFile = sizeof(filename);
-
+
if (ofd.DoModal() != IDOK)
return;
@@ -444,27 +444,27 @@ void MaterialDialog::ChangeFileTexture(char* fname, int type)
}
}
-void MaterialDialog::OnFileDiffuse()
+void MaterialDialog::OnFileDiffuse()
{
OnFileTexture(0);
}
-void MaterialDialog::OnFileSpecular()
+void MaterialDialog::OnFileSpecular()
{
OnFileTexture(1);
}
-void MaterialDialog::OnFileEmissive()
+void MaterialDialog::OnFileEmissive()
{
OnFileTexture(2);
}
-void MaterialDialog::OnFileBump()
+void MaterialDialog::OnFileBump()
{
OnFileTexture(3);
}
-void MaterialDialog::OnChangeDiffuseTexture()
+void MaterialDialog::OnChangeDiffuseTexture()
{
if (material) {
UpdateData();
@@ -481,7 +481,7 @@ void MaterialDialog::OnChangeDiffuseTexture()
}
}
-void MaterialDialog::OnChangeSpecularTexture()
+void MaterialDialog::OnChangeSpecularTexture()
{
if (material) {
UpdateData();
@@ -498,7 +498,7 @@ void MaterialDialog::OnChangeSpecularTexture()
}
}
-void MaterialDialog::OnChangeEmissiveTexture()
+void MaterialDialog::OnChangeEmissiveTexture()
{
if (material) {
UpdateData();
@@ -515,7 +515,7 @@ void MaterialDialog::OnChangeEmissiveTexture()
}
}
-void MaterialDialog::OnChangeBumpTexture()
+void MaterialDialog::OnChangeBumpTexture()
{
if (material) {
UpdateData();
@@ -534,7 +534,7 @@ void MaterialDialog::OnChangeBumpTexture()
// +--------------------------------------------------------------------+
-void MaterialDialog::OnChangeMaterialName()
+void MaterialDialog::OnChangeMaterialName()
{
if (material) {
UpdateData();
@@ -542,7 +542,7 @@ void MaterialDialog::OnChangeMaterialName()
}
}
-void MaterialDialog::OnChangeMaterialShader()
+void MaterialDialog::OnChangeMaterialShader()
{
if (material) {
UpdateData();
@@ -550,7 +550,7 @@ void MaterialDialog::OnChangeMaterialShader()
}
}
-void MaterialDialog::OnSelectMaterial()
+void MaterialDialog::OnSelectMaterial()
{
int selected = mMaterialList.GetCurSel();
Material* mtl = 0;
@@ -603,7 +603,7 @@ void MaterialDialog::OnSelectMaterial()
// +--------------------------------------------------------------------+
-void MaterialDialog::OnNewMaterial()
+void MaterialDialog::OnNewMaterial()
{
if (solid && material && material != &emergency_material) {
Model* model = solid->GetModel();
@@ -637,7 +637,7 @@ void MaterialDialog::OnNewMaterial()
}
}
-void MaterialDialog::OnDelMaterial()
+void MaterialDialog::OnDelMaterial()
{
if (solid && material && material != &emergency_material) {
Model* model = solid->GetModel();
@@ -683,7 +683,7 @@ void MaterialDialog::OnDelMaterial()
}
}
-void MaterialDialog::OnSelectPolys()
+void MaterialDialog::OnSelectPolys()
{
if (solid && doc && doc->GetSelector()) {
Selector* selector = doc->GetSelector();
@@ -695,19 +695,19 @@ void MaterialDialog::OnSelectPolys()
}
}
-void MaterialDialog::OnSelectBlendMode()
+void MaterialDialog::OnSelectBlendMode()
{
if (material)
material->blend = SelectionToBlendMode(mBlendModeList.GetCurSel());
}
-void MaterialDialog::OnSelectShadow()
+void MaterialDialog::OnSelectShadow()
{
if (material)
material->shadow = mShadowList.GetCurSel() ? true : false;
}
-void MaterialDialog::OnOK()
+void MaterialDialog::OnOK()
{
Video* video = Video::GetInstance();
if (video)
diff --git a/Magic2/ModelFileMAG.cpp b/Magic2/ModelFileMAG.cpp
index 51c6a46..8f18515 100644
--- a/Magic2/ModelFileMAG.cpp
+++ b/Magic2/ModelFileMAG.cpp
@@ -573,7 +573,7 @@ ModelFileMAG::LoadMag5(FILE* fp, Model* m, double scale)
vset->rw[v] = 1;
poly.verts[vi] = v;
}
-
+
fread(texture_index_buffer, sizeof(float), poly_nverts, fp); // tu's
for (int vi = 0; vi < poly_nverts; vi++) {
int v = poly.verts[vi];
diff --git a/Magic2/ModelView.cpp b/Magic2/ModelView.cpp
index 68ab304..74ed539 100644
--- a/Magic2/ModelView.cpp
+++ b/Magic2/ModelView.cpp
@@ -82,7 +82,7 @@ ModelView::~ModelView()
// +--------------------------------------------------------------------+
-void
+void
ModelView::SetViewMode(DWORD m)
{
if (view_mode != m) {
@@ -141,7 +141,7 @@ ModelView::FindView(DWORD mode)
// +--------------------------------------------------------------------+
-void
+void
ModelView::MoveTo(Point pos)
{
switch (view_mode) {
@@ -165,7 +165,7 @@ ModelView::MoveTo(Point pos)
}
}
-void
+void
ModelView::MoveBy(double dx, double dy)
{
Point pos = cam.Pos();
@@ -203,7 +203,7 @@ ModelView::MoveBy(double dx, double dy)
}
}
-void
+void
ModelView::SpinBy(double phi, double theta)
{
const double limit = (0.43 * PI);
@@ -242,8 +242,8 @@ void
ModelView::ZoomNormal()
{
DWORD v = view_mode; // remember current view mode
- view_mode = 100; // force set view mode to setup the view
- az = -PI/4; // if this happens to be a perspective view,
+ view_mode = 100; // force set view mode to setup the view
+ az = -PI/4; // if this happens to be a perspective view,
el = PI/4; // reset the spin to the original 3/4ths view
SetViewMode(v); // restore default view params for this mode
@@ -306,7 +306,7 @@ ModelView::RenderScene()
// +--------------------------------------------------------------------+
-void
+void
ModelView::Render(Graphic* g, DWORD flags)
{
if (!g)
@@ -425,7 +425,7 @@ ModelView::ProjectPoint(Vec3& p)
Vec3 pt = p;
projector.Transform(pt);
projector.Project(pt, false);
-
+
result.x = (LONG) (pt.x + GetWindow()->X());
result.y = (LONG) (pt.y + GetWindow()->Y());
}
@@ -436,6 +436,6 @@ ModelView::ProjectPoint(Vec3& p)
result.y = 0;
break;
}
-
+
return result;
}
diff --git a/Magic2/Primitives.h b/Magic2/Primitives.h
index 56cf26c..4da9c75 100644
--- a/Magic2/Primitives.h
+++ b/Magic2/Primitives.h
@@ -56,7 +56,7 @@ class ModelView;
class CreatePolyCommand : public Command
{
public:
- CreatePolyCommand(MagicDoc* doc,
+ CreatePolyCommand(MagicDoc* doc,
int nsides,
double lx,
double ly,
diff --git a/Magic2/Selection.cpp b/Magic2/Selection.cpp
index 570ab21..1a2510a 100644
--- a/Magic2/Selection.cpp
+++ b/Magic2/Selection.cpp
@@ -192,7 +192,7 @@ void
Selection::RemoveVert(WORD s, WORD v)
{
DWORD value = (s << 16) | v;
-
+
for (auto vi = verts.begin(); vi != verts.end(); ++vi) {
if (*vi == value) {
verts.erase(vi);
diff --git a/Magic2/Selection.h b/Magic2/Selection.h
index e70a3b3..ba0f2e4 100644
--- a/Magic2/Selection.h
+++ b/Magic2/Selection.h
@@ -75,7 +75,7 @@ public:
List<Poly>& GetPolys() { return polys; }
std::vector<DWORD>& GetVerts() { return verts; }
- virtual void Clear() { polys.clear();
+ virtual void Clear() { polys.clear();
verts.clear(); }
void AddPoly(Poly* p);
diff --git a/Magic2/Selector.cpp b/Magic2/Selector.cpp
index 0b37f83..2dad00f 100644
--- a/Magic2/Selector.cpp
+++ b/Magic2/Selector.cpp
@@ -127,10 +127,10 @@ Selector::End()
{
ModelView* view = ModelView::FindView(view_mode);
view_mode = 0;
-
+
// get the model:
if (!model || !nmarks || !view) return;
-
+
// if not adding to selection:
if (select_mode == SELECT_REPLACE) {
Clear();
@@ -159,7 +159,7 @@ Selector::End()
CRgn rgn;
rgn.CreatePolygonRgn(pts, poly->nverts, ALTERNATE);
-
+
if (rgn.PtInRegion(marks[0])) {
if (select_mode == SELECT_REMOVE) {
selection->RemovePoly(poly);
@@ -214,7 +214,7 @@ Selector::End()
bool will_select = true;
for (int v = 0; v < poly->nverts && will_select; v++)
- will_select = will_select &&
+ will_select = will_select &&
selection->Contains((WORD) s_iter.index(), poly->verts[v]);
if (will_select)
@@ -403,7 +403,7 @@ Selector::Reselect()
bool will_select = true;
for (int v = 0; v < poly->nverts && will_select; v++)
- will_select = will_select &&
+ will_select = will_select &&
selection->Contains(s_index, poly->verts[v]);
if (will_select)
diff --git a/Magic2/StdAfx.h b/Magic2/StdAfx.h
index 36a4cb6..08b4389 100644
--- a/Magic2/StdAfx.h
+++ b/Magic2/StdAfx.h
@@ -27,8 +27,8 @@
#include <afxcmn.h> // MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
-// Enable extra D3D debugging in debug builds if using the debug DirectX runtime.
-// This makes D3D objects work well in the debugger watch window, but slows down
+// Enable extra D3D debugging in debug builds if using the debug DirectX runtime.
+// This makes D3D objects work well in the debugger watch window, but slows down
// performance slightly.
#if defined(DEBUG) | defined(_DEBUG)
#define D3D_DEBUG_INFO
diff --git a/Magic2/TextureMapDialog.cpp b/Magic2/TextureMapDialog.cpp
index f7085a1..7647e28 100644
--- a/Magic2/TextureMapDialog.cpp
+++ b/Magic2/TextureMapDialog.cpp
@@ -138,7 +138,7 @@ END_MESSAGE_MAP()
// TextureMapDialog message handlers
// +--------------------------------------------------------------------+
-BOOL TextureMapDialog::OnInitDialog()
+BOOL TextureMapDialog::OnInitDialog()
{
CDialog::OnInitDialog();
@@ -165,7 +165,7 @@ BOOL TextureMapDialog::OnInitDialog()
// +--------------------------------------------------------------------+
-void TextureMapDialog::OnPaint()
+void TextureMapDialog::OnPaint()
{
CPaintDC dc(this); // device context for painting
@@ -177,7 +177,7 @@ void TextureMapDialog::OnPaint()
}
}
-void TextureMapDialog::OnSelectMaterial()
+void TextureMapDialog::OnSelectMaterial()
{
mMaterialIndex = mMaterialList.GetCurSel()-1;
material = 0;
@@ -195,7 +195,7 @@ void TextureMapDialog::OnSelectMaterial()
}
}
-void TextureMapDialog::OnAlign()
+void TextureMapDialog::OnAlign()
{
if (mMapping.GetCurSel() == 0) {
mMapping.SetCurSel(1);
diff --git a/Magic2/Thumbnail.cpp b/Magic2/Thumbnail.cpp
index 28bacbb..40c8d2b 100644
--- a/Magic2/Thumbnail.cpp
+++ b/Magic2/Thumbnail.cpp
@@ -67,7 +67,7 @@ void ThumbPreview(HWND hprev, Bitmap* bitmap)
pbmiDIB->bmiHeader.biClrImportant = 0;
int result =
- ::StretchDIBits(hdc,
+ ::StretchDIBits(hdc,
1, 1, 128, 128,
0, 0, bitmap->Width(), bitmap->Height(),
bitmap->HiPixels(),
diff --git a/Magic2/UVMapView.cpp b/Magic2/UVMapView.cpp
index d775b5c..dbbf2de 100644
--- a/Magic2/UVMapView.cpp
+++ b/Magic2/UVMapView.cpp
@@ -73,7 +73,7 @@ UVMapView::~UVMapView()
const int BATCH_SIZE = 64;
-void
+void
UVMapView::Refresh()
{
video = Video::GetInstance();
@@ -180,7 +180,7 @@ UVMapView::UseMaterial(Material* m)
}
}
-void
+void
UVMapView::UsePolys(List<Poly>& p)
{
polys.clear();
@@ -252,7 +252,7 @@ UVMapView::End()
// get the model:
if (!nmarks || !material || !material->tex_diffuse) return;
-
+
// if not adding to selection:
if (select_mode == SELECT_REPLACE) {
Clear();
@@ -425,7 +425,7 @@ UVMapView::IsSelected(Poly* poly, WORD v)
DWORD value = (p << 16) | v;
bool contains = false;
-
+
for (auto svi = selverts.begin(); svi != selverts.end(); ++svi) {
if (*svi == value)
return true;
@@ -439,7 +439,7 @@ UVMapView::WillSelect(CPoint& p)
{
if (!material || !material->tex_diffuse)
return false;
-
+
Bitmap* bmp = material->tex_diffuse;
int w = bmp->Width();
int h = bmp->Height();
diff --git a/Magic2/VideoDX9.cpp b/Magic2/VideoDX9.cpp
index 0c9e24d..f4c3f7b 100644
--- a/Magic2/VideoDX9.cpp
+++ b/Magic2/VideoDX9.cpp
@@ -101,7 +101,7 @@ public:
model_clients.append(model);
}
- virtual ~VideoDX9SurfaceData() {
+ virtual ~VideoDX9SurfaceData() {
model_clients.remove(model);
delete vertex_buffer;
@@ -165,8 +165,8 @@ struct VideoDX9ScreenVertex
static DWORD FVF;
};
-DWORD VideoDX9ScreenVertex::FVF = D3DFVF_XYZRHW |
-D3DFVF_DIFFUSE |
+DWORD VideoDX9ScreenVertex::FVF = D3DFVF_XYZRHW |
+D3DFVF_DIFFUSE |
D3DFVF_TEX1;
struct VideoDX9NormalVertex
@@ -184,7 +184,7 @@ struct VideoDX9NormalVertex
DWORD VideoDX9NormalVertex::FVF = 0;
// Global Vertex Declaration shared by shaders
-D3DVERTEXELEMENT9 videoDX9NormalVertexElements[] =
+D3DVERTEXELEMENT9 videoDX9NormalVertexElements[] =
{
{ 0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0 },
{ 0, 12, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_NORMAL, 0 },
@@ -204,8 +204,8 @@ struct VideoDX9SolidVertex
static DWORD FVF;
};
-DWORD VideoDX9SolidVertex::FVF = D3DFVF_XYZ |
-D3DFVF_NORMAL |
+DWORD VideoDX9SolidVertex::FVF = D3DFVF_XYZ |
+D3DFVF_NORMAL |
D3DFVF_TEX1 |
D3DFVF_TEXCOORDSIZE2(0);
@@ -218,8 +218,8 @@ struct VideoDX9LuminousVertex
static DWORD FVF;
};
-DWORD VideoDX9LuminousVertex::FVF = D3DFVF_XYZ |
-D3DFVF_DIFFUSE |
+DWORD VideoDX9LuminousVertex::FVF = D3DFVF_XYZ |
+D3DFVF_DIFFUSE |
D3DFVF_TEX1 |
D3DFVF_TEXCOORDSIZE2(0);
@@ -234,7 +234,7 @@ struct VideoDX9DetailVertex
static DWORD FVF;
};
-DWORD VideoDX9DetailVertex::FVF = D3DFVF_XYZ |
+DWORD VideoDX9DetailVertex::FVF = D3DFVF_XYZ |
D3DFVF_DIFFUSE |
D3DFVF_SPECULAR |
D3DFVF_TEX2;
@@ -247,7 +247,7 @@ struct VideoDX9LineVertex
static DWORD FVF;
};
-DWORD VideoDX9LineVertex::FVF = D3DFVF_XYZ |
+DWORD VideoDX9LineVertex::FVF = D3DFVF_XYZ |
D3DFVF_DIFFUSE;
enum {
@@ -470,7 +470,7 @@ VideoDX9::~VideoDX9()
video_dx9_instance = 0;
}
-IDirect3DDevice9*
+IDirect3DDevice9*
VideoDX9::GetD3DDevice9()
{
if (video_dx9_instance)
@@ -617,7 +617,7 @@ VideoDX9::Reset(const VideoSettings* vs)
d3ddevice->SetSamplerState(0, D3DSAMP_MIPFILTER, D3DTEXF_NONE);
D3DVIEWPORT9 view;
-
+
hr = d3ddevice->GetViewport(&view);
if (SUCCEEDED(hr)) {
rect.x = view.X;
@@ -890,7 +890,7 @@ VideoDX9::SetGammaLevel(int g)
// compute 1/gamma
float recip_gray = ReciprocalGamma(g);
-
+
// compute i**(1/gamma) for all i and scale to range
for (UINT i = 0; i < 256; i++) {
int val = RampValue(i, recip_gray, f);
@@ -1135,11 +1135,11 @@ VideoDX9::Capture(Bitmap& bmp)
desc.Format = D3DFMT_A8R8G8B8;
hr = d3ddevice->CreateOffscreenPlainSurface(
- desc.Width,
- desc.Height,
- desc.Format,
- D3DPOOL_SYSTEMMEM,
- &pTempSurf,
+ desc.Width,
+ desc.Height,
+ desc.Format,
+ D3DPOOL_SYSTEMMEM,
+ &pTempSurf,
NULL);
if (FAILED(hr)) {
@@ -1174,10 +1174,10 @@ VideoDX9::Capture(Bitmap& bmp)
// and to do so hits performance, so copy to another surface
// Must be the same format as the source surface
hr = d3ddevice->CreateOffscreenPlainSurface(
- desc.Width,
- desc.Height,
- desc.Format,
- D3DPOOL_DEFAULT,
+ desc.Width,
+ desc.Height,
+ desc.Format,
+ D3DPOOL_DEFAULT,
&pSurf,
NULL);
@@ -1203,14 +1203,14 @@ VideoDX9::Capture(Bitmap& bmp)
}
D3DLOCKED_RECT lockedRect;
- hr = pTempSurf->LockRect(&lockedRect, NULL,
+ hr = pTempSurf->LockRect(&lockedRect, NULL,
D3DLOCK_READONLY | D3DLOCK_NOSYSLOCK);
if (FAILED(hr)) {
VideoDX9Error("VideoDX9::Capture - can't lock rect", hr);
RELEASE(pTempSurf);
return false;
- }
+ }
// Allocate color buffer
DWORD* buffer = new DWORD[desc.Width * desc.Height];
@@ -1248,7 +1248,7 @@ VideoDX9::Capture(Bitmap& bmp)
*dst++ = pRow[2]; // B
*dst++ = 255;
- pRow += 3;
+ pRow += 3;
break;
}
@@ -1315,8 +1315,8 @@ VideoDX9::SetViewport(int x, int y, int w, int h)
view.Y = y;
view.Width = w;
view.Height = h;
- view.MinZ = 0.0f;
- view.MaxZ = 1.0f;
+ view.MinZ = 0.0f;
+ view.MaxZ = 1.0f;
hr = d3ddevice->SetViewport(&view);
if (FAILED(hr)) {
@@ -1460,7 +1460,7 @@ VideoDX9::SetProjection(float fov, float znear, float zfar, DWORD type)
/***
*** PERSPECTIVE PROJECTION:
- ***/
+ ***/
if (type == PROJECTION_PERSPECTIVE) {
double xscale = width / fov;
@@ -3374,7 +3374,7 @@ VideoDX9::SetupPass(int pass)
d3ddevice->SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_TEXTURE);
d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);
d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_CURRENT);
- d3ddevice->SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0);
+ d3ddevice->SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0);
d3ddevice->SetTextureStageState(2, D3DTSS_COLOROP, D3DTOP_MODULATE);
d3ddevice->SetTextureStageState(2, D3DTSS_COLORARG1, D3DTA_CURRENT);
@@ -3397,21 +3397,21 @@ VideoDX9::SetupPass(int pass)
d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);
d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);
d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_DIFFUSE);
- d3ddevice->SetTextureStageState(0, D3DTSS_TEXCOORDINDEX, 0);
+ d3ddevice->SetTextureStageState(0, D3DTSS_TEXCOORDINDEX, 0);
d3ddevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_BLENDCURRENTALPHA);
d3ddevice->SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_CURRENT);
d3ddevice->SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_TEXTURE);
d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);
d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_CURRENT);
- d3ddevice->SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0);
+ d3ddevice->SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0);
d3ddevice->SetTextureStageState(2, D3DTSS_COLOROP, D3DTOP_BLENDTEXTUREALPHA);
d3ddevice->SetTextureStageState(2, D3DTSS_COLORARG1, D3DTA_TEXTURE);
d3ddevice->SetTextureStageState(2, D3DTSS_COLORARG2, D3DTA_CURRENT);
d3ddevice->SetTextureStageState(2, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);
d3ddevice->SetTextureStageState(2, D3DTSS_ALPHAARG1, D3DTA_CURRENT);
- d3ddevice->SetTextureStageState(2, D3DTSS_TEXCOORDINDEX, 1);
+ d3ddevice->SetTextureStageState(2, D3DTSS_TEXCOORDINDEX, 1);
d3ddevice->SetTextureStageState(3, D3DTSS_COLOROP, D3DTOP_MODULATE);
d3ddevice->SetTextureStageState(3, D3DTSS_COLORARG1, D3DTA_CURRENT);
diff --git a/Magic2/VideoDX9.h b/Magic2/VideoDX9.h
index fdc37ff..675a464 100644
--- a/Magic2/VideoDX9.h
+++ b/Magic2/VideoDX9.h
@@ -33,7 +33,7 @@
OVERVIEW
========
- Direct3D and Direct3D Video classes for DirectX 7
+ Direct3D and Direct3D Video classes for DirectX 7
*/
#ifndef VideoDX9_h
@@ -67,7 +67,7 @@ public:
VideoDX9(const HWND& window, VideoSettings* vs);
virtual ~VideoDX9();
- virtual const VideoSettings*
+ virtual const VideoSettings*
GetVideoSettings() const { return &video_settings; }
virtual bool SetVideoSettings(const VideoSettings* vs);
@@ -114,9 +114,9 @@ public:
virtual bool SetEnvironment(Bitmap** faces);
virtual bool SetAmbient(Color c);
virtual bool SetLights(const List<Light>& lights);
- virtual bool SetProjection(float fov,
- float znear=1.0f,
- float zfar=1.0e6f,
+ virtual bool SetProjection(float fov,
+ float znear=1.0f,
+ float zfar=1.0e6f,
DWORD type=PROJECTION_PERSPECTIVE);
virtual bool SetRenderState(RENDER_STATE state, DWORD value);
virtual bool SetBlendType(int blend_type);
diff --git a/Magic2/l3ds.cpp b/Magic2/l3ds.cpp
index 3cbdcfa..3f9ed47 100644
--- a/Magic2/l3ds.cpp
+++ b/Magic2/l3ds.cpp
@@ -15,12 +15,12 @@
//-------------------------------------------------------
// generic stuff
//-------------------------------------------------------
-
+
typedef unsigned long ulong;
#define SEEK_START 1900
#define SEEK_CURSOR 1901
-
+
// common chunks
// colors
#define COLOR_F 0x0010
@@ -40,7 +40,7 @@ typedef unsigned long ulong;
// keyframer chunk ids
#define KFDATA 0xB000 // the keyframer section
#define KFHDR 0xB00A
-#define OBJECT_NODE_TAG 0xB002
+#define OBJECT_NODE_TAG 0xB002
#define NODE_HDR 0xB010
#define PIVOT 0xB013
#define POS_TRACK_TAG 0xB020
@@ -446,7 +446,7 @@ void LMesh::SetTriangleArraySize(uint value)
const LVector4& LMesh::GetVertex(uint index)
{
- return m_vertices[index];
+ return m_vertices[index];
}
const LVector3& LMesh::GetNormal(uint index)
@@ -494,7 +494,7 @@ void LMesh::SetTangent(const LVector3 &vec, uint index)
{
if (index >= m_vertices.size())
return;
- m_tangents[index] = vec;
+ m_tangents[index] = vec;
}
void LMesh::SetBinormal(const LVector3 &vec, uint index)
@@ -520,11 +520,11 @@ LTriangle2 LMesh::GetTriangle2(uint index)
f.vertexNormals[0] = GetNormal(t.a);
f.vertexNormals[1] = GetNormal(t.b);
f.vertexNormals[2] = GetNormal(t.c);
-
+
f.textureCoords[0] = GetUV(t.a);
f.textureCoords[1] = GetUV(t.b);
f.textureCoords[2] = GetUV(t.c);
-
+
LVector3 a, b;
a = SubtractVectors(_4to3(f.vertices[1]), _4to3(f.vertices[0]));
@@ -535,7 +535,7 @@ LTriangle2 LMesh::GetTriangle2(uint index)
f.faceNormal = NormalizeVector(f.faceNormal);
f.materialId = m_tris[index].materialId;
-
+
return f;
}
@@ -581,10 +581,10 @@ void LMesh::CalcNormals(bool useSmoothingGroups)
k = m_tris[i].c;
array[k].push_back(i);
- }
+ }
LVector3 temp;
-
+
if (!useSmoothingGroups)
{
// now calculate the normals without using smoothing groups
@@ -608,7 +608,7 @@ void LMesh::CalcNormals(bool useSmoothingGroups)
// I'm assuming a triangle can only belong to one smoothing group at a time!
std::vector<ulong> smGroups;
std::vector< std::vector <uint> > smList;
-
+
uint loop_size = m_vertices.size();
for (i=0; i<loop_size; i++)
@@ -655,7 +655,7 @@ void LMesh::CalcNormals(bool useSmoothingGroups)
m_uv.push_back(m_uv[i]);
m_tangents.push_back(m_tangents[i]);
m_binormals.push_back(m_binormals[i]);
-
+
uint t = m_vertices.size()-1;
for (uint h=0; h<smList[j].size(); h++)
{
@@ -668,7 +668,7 @@ void LMesh::CalcNormals(bool useSmoothingGroups)
}
}
}
-
+
// now rebuild a face list for each vertex, since the old one is invalidated
for (i=0; i<array.size(); i++)
array[i].clear();
@@ -684,7 +684,7 @@ void LMesh::CalcNormals(bool useSmoothingGroups)
k = m_tris[i].c;
array[k].push_back(i);
- }
+ }
// now compute the normals
for (i=0; i<m_vertices.size(); i++)
@@ -702,7 +702,7 @@ void LMesh::CalcNormals(bool useSmoothingGroups)
}
}
-
+
// copy m_tris to m_triangles
for (i=0; i<m_triangles.size(); i++)
{
@@ -710,7 +710,7 @@ void LMesh::CalcNormals(bool useSmoothingGroups)
m_triangles[i].b = m_tris[i].b;
m_triangles[i].c = m_tris[i].c;
}
-
+
}
void LMesh::CalcTextureSpace()
@@ -727,7 +727,7 @@ void LMesh::CalcTextureSpace()
v1.x = m_vertices[m_tris[i].b].x - m_vertices[m_tris[i].a].x;
v1.y = m_uv[m_tris[i].b].x - m_uv[m_tris[i].a].x;
v1.z = m_uv[m_tris[i].b].y - m_uv[m_tris[i].a].y;
-
+
v2.x = m_vertices[m_tris[i].c].x - m_vertices[m_tris[i].a].x;
v2.y = m_uv[m_tris[i].c].x - m_uv[m_tris[i].a].x;
v2.z = m_uv[m_tris[i].c].y - m_uv[m_tris[i].a].y;
@@ -777,7 +777,7 @@ void LMesh::CalcTextureSpace()
k = m_tris[i].c;
array[k].push_back(i);
- }
+ }
// now average the tangents and compute the binormals as (tangent X normal)
for (int i=0; i<(int)m_vertices.size(); i++)
@@ -798,7 +798,7 @@ void LMesh::CalcTextureSpace()
}
m_tangents[i] = NormalizeVector(v1);
//m_binormals[i] = NormalizeVector(v2);
-
+
m_binormals[i] = NormalizeVector(CrossProduct(m_tangents[i], m_normals[i]));
}
}
@@ -926,7 +926,7 @@ void LLight::SetFalloff(float value)
{
m_falloff = value;
}
-
+
float LLight::GetFalloff()
{
return m_falloff;
@@ -939,7 +939,7 @@ float LLight::GetFalloff()
LImporter::LImporter()
{
Clear();
-}
+}
LImporter::~LImporter()
{
@@ -1010,7 +1010,7 @@ void LImporter::Clear()
void LImporter::SetOptimizationLevel(LOptimizationLevel value)
{
- m_optLevel = value;
+ m_optLevel = value;
}
LOptimizationLevel LImporter::GetOptimizationLevel()
@@ -1029,7 +1029,7 @@ L3DS::L3DS()
m_bufferSize = 0;
m_pos = 0;
m_eof = false;
-}
+}
L3DS::L3DS(const char *filename)
: LImporter()
@@ -1094,7 +1094,7 @@ short L3DS::ReadShort()
m_eof = true;
return 0;
}
-
+
int L3DS::ReadInt()
{
if ((m_buffer!=0) && (m_bufferSize != 0) && ((m_pos+4)<m_bufferSize))
@@ -1308,7 +1308,7 @@ bool L3DS::Read3DS()
SkipChunk(obj);
}
}
-
+
// read the keyframer data here to find out correct object orientation
LChunk keyframer;
@@ -1318,7 +1318,7 @@ bool L3DS::Read3DS()
objtrack.id = OBJECT_NODE_TAG;
GotoChunk(mainchunk);
- if (FindChunk(keyframer, mainchunk))
+ if (FindChunk(keyframer, mainchunk))
{ // keyframer chunk is present
GotoChunk(keyframer);
while (FindChunk(objtrack, keyframer))
@@ -1452,8 +1452,8 @@ void L3DS::ReadMesh(const LChunk &parent)
void L3DS::ReadFaceList(const LChunk &chunk, LMesh &mesh)
{
- // variables
- unsigned short count, t;
+ // variables
+ unsigned short count, t;
uint i;
LTri tri;
LChunk ch;
@@ -1601,7 +1601,7 @@ void L3DS::ReadMaterial(const LChunk &parent)
strcpy(mat.GetReflectionMap().mapName, "auto");
break;
}
-
+
SkipChunk(chunk);
chunk = ReadChunk();
}
@@ -1656,7 +1656,7 @@ void L3DS::ReadKeyframeData(const LChunk &parent)
char str[20];
LMesh *mesh;
-
+
GotoChunk(parent);
if (!FindChunk(node_hdr, parent))
return;
diff --git a/Magic2/l3ds.h b/Magic2/l3ds.h
index 16204b5..ea0a032 100644
--- a/Magic2/l3ds.h
+++ b/Magic2/l3ds.h
@@ -51,7 +51,7 @@ struct LVector2
};
struct LColor3
-{
+{
float r;
float g;
float b;
@@ -107,7 +107,7 @@ public:
virtual ~LObject();
// call this to get the name of the object
virtual const std::string& GetName();
-
+
// this methods should not be used by the "user", they're used internally to fill the class
// with valid data when reading from file. If you're about to add an importer for another format you'LL
// have to use these methods
@@ -129,7 +129,7 @@ public:
LMaterial();
// the destructor
virtual ~LMaterial();
- // returns the material ID
+ // returns the material ID
uint GetID();
// returns the pointer to teh texture map 1
LMap& GetTextureMap1();
@@ -221,7 +221,7 @@ public:
uint GetTriangleCount();
// sets the size of the triangle array - for internal use
void SetTriangleArraySize(uint value);
- // returns given vertex
+ // returns given vertex
const LVector4& GetVertex(uint index);
// returns the given normal
const LVector3& GetNormal(uint index);
@@ -231,21 +231,21 @@ public:
const LVector3& GetTangent(uint index);
// returns the pointer to the array of binormals
const LVector3& GetBinormal(uint index);
- // sets the vertex at a given index to "vec" - for internal use
+ // sets the vertex at a given index to "vec" - for internal use
void SetVertex(const LVector4 &vec, uint index);
- // sets the normal at a given index to "vec" - for internal use
+ // sets the normal at a given index to "vec" - for internal use
void SetNormal(const LVector3 &vec, uint index);
- // sets the texture coordinates vector at a given index to "vec" - for internal use
+ // sets the texture coordinates vector at a given index to "vec" - for internal use
void SetUV(const LVector2 &vec, uint index);
- // sets the tangent at a given index to "vec" - for internal use
+ // sets the tangent at a given index to "vec" - for internal use
void SetTangent(const LVector3 &vec, uint index);
- // sets the binormal at a given index to "vec" - for internal use
+ // sets the binormal at a given index to "vec" - for internal use
void SetBinormal(const LVector3 &vec, uint index);
// returns the triangle with a given index
const LTriangle& GetTriangle(uint index);
// returns the triangle with a given index, see LTriangle2 structure description
LTriangle2 GetTriangle2(uint index);
- // returns the mesh matrix, should be identity matrix after loading
+ // returns the mesh matrix, should be identity matrix after loading
LMatrix4 GetMatrix();
// sets the mesh matrix to a given matrix - for internal use
void SetMatrix(LMatrix4 m);
@@ -268,7 +268,7 @@ protected:
std::vector<LVector3> m_binormals;
std::vector<LVector3> m_tangents;
std::vector<LVector2> m_uv;
-
+
// triangles
std::vector<LTriangle> m_triangles;
@@ -298,7 +298,7 @@ public:
LLight();
// the destructor
virtual ~LLight();
- // clears the data the class holds
+ // clears the data the class holds
void Clear();
// sets the position of the light source - for internal use
void SetPosition(LVector3 vec);
@@ -316,7 +316,7 @@ public:
void SetTarget(LVector3 target);
// returns the target of the spotlight
LVector3 GetTarget();
- // sets the hotspot - internal use
+ // sets the hotspot - internal use
void SetHotspot(float value);
// returns the hotspot
float GetHotspot();
@@ -358,7 +358,7 @@ public:
LMaterial& GetMaterial(uint index);
// returns the pointer to the material with a given name, or NULL if the material was not found
LMaterial* FindMaterial(const std::string &name);
- // returns the pointer to the mesh with a given name, or NULL if the mesh with such name
+ // returns the pointer to the mesh with a given name, or NULL if the mesh with such name
// is not present in the scene
LMesh* FindMesh(const std::string &name);
// returns the pointer to the light with a given name, or NULL if not found
@@ -390,7 +390,7 @@ public:
L3DS(const char *filename);
// destructor
virtual ~L3DS();
- // load 3ds file
+ // load 3ds file
virtual bool LoadFile(const char *filename);
protected:
// used internally for reading
@@ -414,7 +414,7 @@ protected:
float ReadFloat();
//reads an unsigned byte from the buffer
byte ReadByte();
- //reads an asciiz string
+ //reads an asciiz string
int ReadASCIIZ(char *buf, int max_count);
// seek wihtin the buffer
void Seek(int offset, int origin);
@@ -436,7 +436,7 @@ protected:
float ReadPercentage(const LChunk &chunk);
// this is where 3ds file is being read
bool Read3DS();
- // read a light chunk
+ // read a light chunk
void ReadLight(const LChunk &parent);
// read a trimesh chunk
void ReadMesh(const LChunk &parent);
diff --git a/Magic2/resource.h b/Magic2/resource.h
index 84d4573..813abe0 100644
--- a/Magic2/resource.h
+++ b/Magic2/resource.h
@@ -221,7 +221,7 @@
#define ID_SURFACE_EXPLODE 32864
// Next default values for new objects
-//
+//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
diff --git a/NetEx/HttpServer.cpp b/NetEx/HttpServer.cpp
index 92a13b2..db27faf 100644
--- a/NetEx/HttpServer.cpp
+++ b/NetEx/HttpServer.cpp
@@ -221,7 +221,7 @@ HttpServer::DoHead(HttpRequest& request, HttpResponse& response)
{
if (DoGet(request, response)) {
int len = response.Content().length();
-
+
char buffer[256];
sprintf_s(buffer, "%d", len);
response.SetHeader("Content-Length", buffer);
@@ -264,7 +264,7 @@ HttpRequest::ParseRequest(Text request)
const char* pQuery = 0;
switch (request[0]) {
- case 'G':
+ case 'G':
if (request.indexOf("GET") == 0)
method = HTTP_GET;
break;
diff --git a/NetEx/HttpServlet.cpp b/NetEx/HttpServlet.cpp
index 17f5084..51a5187 100644
--- a/NetEx/HttpServlet.cpp
+++ b/NetEx/HttpServlet.cpp
@@ -100,7 +100,7 @@ HttpServlet::DoHead(HttpRequest& request, HttpResponse& response)
{
if (DoGet(request, response)) {
int len = response.Content().length();
-
+
char buffer[256];
sprintf(buffer, "%d", len);
response.SetHeader("Content-Length", buffer);
@@ -198,7 +198,7 @@ HttpSession::SetIntAttribute(const char* name, int value)
{
char buf[32];
sprintf(buf, "%d", value);
-
+
ListIter<HttpParam> iter = attributes;
while (++iter) {
HttpParam* p = iter.value();
diff --git a/NetEx/NetAddr.cpp b/NetEx/NetAddr.cpp
index ea26f0a..c550f68 100644
--- a/NetEx/NetAddr.cpp
+++ b/NetEx/NetAddr.cpp
@@ -51,7 +51,7 @@ NetAddr::NetAddr(const char* host_name, WORD p)
if (isdigit(*host_name)) {
DWORD a = inet_addr(host_name);
- h = gethostbyaddr((const char*) &a, 4, AF_INET);
+ h = gethostbyaddr((const char*) &a, 4, AF_INET);
}
else {
h = gethostbyname(host_name);
diff --git a/NetEx/NetHost.cpp b/NetEx/NetHost.cpp
index 03330f0..5cb9e08 100644
--- a/NetEx/NetHost.cpp
+++ b/NetEx/NetHost.cpp
@@ -62,7 +62,7 @@ void NetHost::Init(const char* host_name)
if (isdigit(*host_name)) {
DWORD addr = inet_addr(host_name);
- h = gethostbyaddr((const char*) &addr, 4, AF_INET);
+ h = gethostbyaddr((const char*) &addr, 4, AF_INET);
}
else {
h = gethostbyname(host_name);
diff --git a/NetEx/NetLink.cpp b/NetEx/NetLink.cpp
index 05c486a..5c2f99a 100644
--- a/NetEx/NetLink.cpp
+++ b/NetEx/NetLink.cpp
@@ -333,7 +333,7 @@ NetLink::SendNetGram(NetGram* gram)
packets_sent += 1;
bytes_sent += gram->Size() + UDP_HEADER_SIZE;
}
-
+
if (!gram->IsReliable())
delete gram;
}
diff --git a/NetEx/NetMsg.cpp b/NetEx/NetMsg.cpp
index e326d3a..e44e9e2 100644
--- a/NetEx/NetMsg.cpp
+++ b/NetEx/NetMsg.cpp
@@ -47,7 +47,7 @@ static DWORD net_msg_sequence = 1;
// +-------------------------------------------------------------------+
-NetMsg::NetMsg(DWORD nid, void* d, int l, BYTE f)
+NetMsg::NetMsg(DWORD nid, void* d, int l, BYTE f)
: msgid(net_msg_sequence++), netid(nid), len(l), flags(f)
{
data = new(__FILE__,__LINE__) BYTE[len];
@@ -67,7 +67,7 @@ NetMsg::NetMsg(DWORD nid, void* d, int l, BYTE f)
// +-------------------------------------------------------------------+
-NetMsg::NetMsg(DWORD nid, BYTE type, const char* text, int l, BYTE f)
+NetMsg::NetMsg(DWORD nid, BYTE type, const char* text, int l, BYTE f)
: msgid(net_msg_sequence++), netid(nid), len(2+l), flags(f)
{
data = new(__FILE__,__LINE__) BYTE[len];
diff --git a/NetEx/NetPeer.h b/NetEx/NetPeer.h
index c48b69b..49b2ad0 100644
--- a/NetEx/NetPeer.h
+++ b/NetEx/NetPeer.h
@@ -102,7 +102,7 @@ private:
enum HIST { HIST_SIZE=8 };
- DWORD last_recv_time; // time of last received packet
+ DWORD last_recv_time; // time of last received packet
DWORD hist_time[HIST_SIZE]; // history for pps check
DWORD hist_size[HIST_SIZE]; // history for bps check
int hist_indx; // index into history
diff --git a/NetEx/NetServer.cpp b/NetEx/NetServer.cpp
index 1ec45fd..b9b3587 100644
--- a/NetEx/NetServer.cpp
+++ b/NetEx/NetServer.cpp
@@ -249,14 +249,14 @@ NetServer::ProcessRequest(Text msg, const NetAddr& addr)
{
if (msg.indexOf("GET ") == 0)
return DefaultResponse();
-
+
return ErrorResponse();
}
Text
NetServer::DefaultResponse()
{
- Text response =
+ Text response =
"HTTP/1.0 200 OK\nServer: Generic NetServer 1.0\nMIME-Version: 1.0\nContent-type: text/html\n\n";
response += "<html><head><title>Generic NetServer 1.0</title></head>\n\n";
@@ -271,7 +271,7 @@ NetServer::DefaultResponse()
Text
NetServer::ErrorResponse()
{
- Text response =
+ Text response =
"HTTP/1.0 501 Not Implemented\nServer: Generic NetServer 1.0\nMIME-Version: 1.0\nContent-type: text/html\n\n";
response += "<html><head><title>Generic NetServer 1.0</title></head>\n\n";
diff --git a/NetEx/NetSock.cpp b/NetEx/NetSock.cpp
index 0fb1081..06cbdcc 100644
--- a/NetEx/NetSock.cpp
+++ b/NetEx/NetSock.cpp
@@ -122,7 +122,7 @@ NetSock::accept(NetAddr* addr)
if (addr) {
sockaddr a;
int asize = sizeof(a);
-
+
conn = ::accept(s, &a, &asize);
if (conn != INVALID_SOCKET && asize > 0) {
@@ -140,19 +140,19 @@ NetSock::accept(NetAddr* addr)
}
// +--------------------------------------------------------------------+
-
+
int
NetSock::available()
{
if (closed || s == INVALID_SOCKET) return 0;
-
+
DWORD nbytes = 0;
if (::ioctlsocket(s, FIONREAD, &nbytes) == 0)
return (int) nbytes;
return 0;
}
-
+
// +--------------------------------------------------------------------+
int
@@ -279,7 +279,7 @@ NetSock::set_timeout(int msecs)
{
if (closed || s == INVALID_SOCKET) return 0;
if (msecs == current_timeout) return 1;
-
+
// zero timeout means non-blocking
if (msecs == 0) {
u_long nonblocking = 1;
@@ -288,7 +288,7 @@ NetSock::set_timeout(int msecs)
return stat;
}
}
-
+
// non-zero timeout means blocking
else {
if (current_timeout == 0) {
@@ -305,14 +305,14 @@ NetSock::set_timeout(int msecs)
::setsockopt(s, SOL_SOCKET, SO_RCVTIMEO, (char*) &maxto, sizeof(maxto));
::setsockopt(s, SOL_SOCKET, SO_SNDTIMEO, (char*) &maxto, sizeof(maxto));
}
-
+
// otherwise, set the timeout
else {
::setsockopt(s, SOL_SOCKET, SO_RCVTIMEO, (char*) &msecs, sizeof(msecs));
::setsockopt(s, SOL_SOCKET, SO_SNDTIMEO, (char*) &msecs, sizeof(msecs));
}
}
-
+
current_timeout = msecs;
return 1;
}
diff --git a/Stars45/ActiveWindow.cpp b/Stars45/ActiveWindow.cpp
index 4d78b72..39c1428 100644
--- a/Stars45/ActiveWindow.cpp
+++ b/Stars45/ActiveWindow.cpp
@@ -394,7 +394,7 @@ ActiveWindow::CalcGrid()
mtl->tex_diffuse = texture;
polys = new(__FILE__,__LINE__) Poly[npolys];
-
+
Poly* p = polys;
ZeroMemory(polys, npolys*sizeof(Poly));
@@ -510,7 +510,7 @@ ActiveWindow::DrawStyleRect(int x1, int y1, int x2, int y2, int style)
Color c = ShadeColor(back_color, 0.3); // full shadow
DrawLine(x1+1,y1+1, x1+1, y2, c);
DrawLine(x1+1,y1+1, x2, y1+1, c);
-
+
c = ShadeColor(back_color, 0.6); // soft shadow
DrawLine(x1, y1, x1, y2, c);
DrawLine(x1, y1, x2, y1, c);
@@ -582,11 +582,11 @@ ActiveWindow::DrawTabbedText()
font->SetColor(shadow);
DrawText(text.data(), 0, label_rect, text_flags);
}
-
+
label_rect.x--;
label_rect.y--;
}
-
+
Color fore = ShadeColor(fore_color, 1);
font->SetColor(fore);
DrawText(text.data(), 0, label_rect, text_flags);
@@ -609,7 +609,7 @@ ActiveWindow::SetTabStop(int n, int x)
tab[n] = x;
}
-int
+int
ActiveWindow::GetTabStop(int n) const
{
if (n >= 0 && n < 10)
@@ -831,7 +831,7 @@ ActiveWindow::ClientEvent(int eid, int x, int y)
if (map->eid == eid)
map->func(map->client, &event);
}
-}
+}
// +--------------------------------------------------------------------+
diff --git a/Stars45/Archive.cpp b/Stars45/Archive.cpp
index 4b6462a..5f96466 100644
--- a/Stars45/Archive.cpp
+++ b/Stars45/Archive.cpp
@@ -90,7 +90,7 @@ void DataArchive::WriteEntry(int index, BYTE* buf)
}
else {
- err = compress(dirbuf, &header.dir_size_comp,
+ err = compress(dirbuf, &header.dir_size_comp,
(BYTE*) directory, header.nfiles * sizeof(DataEntry));
CHECK_ERR(err, "compress");
@@ -100,11 +100,11 @@ void DataArchive::WriteEntry(int index, BYTE* buf)
_write(f, &header, sizeof(DataHeader));
_lseek(f, sizeof(DataHeader) + header.dir_offset, SEEK_SET);
_write(f, dirbuf, header.dir_blocks);
-
+
delete [] dirbuf;
dirbuf = 0;
}
-
+
if (buf && directory && directory[index].size_comp) {
_lseek(f, sizeof(DataHeader) + directory[index].offset, SEEK_SET);
_write(f, buf, directory[index].size_comp);
@@ -169,16 +169,16 @@ void DataArchive::CreateBlockMap()
else {
ZeroMemory(block_map, nblocks*sizeof(DWORD));
- DWORD first_block = header.dir_offset/BLOCK_SIZE +
+ DWORD first_block = header.dir_offset/BLOCK_SIZE +
(header.dir_offset%BLOCK_SIZE > 0);
-
+
for (j = 0; j < DirBlocks(); j++)
block_map[first_block+j] = 1;
for (i = 0; i < header.nfiles; i++) {
- DWORD first_block = directory[i].offset/BLOCK_SIZE +
+ DWORD first_block = directory[i].offset/BLOCK_SIZE +
(directory[i].offset%BLOCK_SIZE > 0);
-
+
for (j = 0; j < FileBlocks(i); j++)
block_map[first_block+j] = i+2;
}
@@ -195,9 +195,9 @@ int DataArchive::FindDataBlocks(int need)
for (start = 0; start < nblocks-need; start++) {
for (i = 0; block_map[start+i] == 0 && i < need; i++);
-
+
if (i == need) return start*BLOCK_SIZE;
-
+
start += i;
}
}
@@ -217,11 +217,11 @@ void DataArchive::LoadDatafile(const char* name)
ZeroMemory(this, sizeof(DataArchive));
strncpy_s(datafile, name, NAMELEN-1);
- FILE* f;
+ FILE* f;
fopen_s(&f, datafile, "rb");
if (f) {
fread(&header, sizeof(DataHeader), 1, f);
-
+
if (header.version != VERSION) {
Print("ERROR: datafile '%s' invalid version '%d'\n",
datafile, header.version);
@@ -251,7 +251,7 @@ void DataArchive::LoadDatafile(const char* name)
dirbuf, header.dir_size_comp);
if (err != Z_OK)
ZeroMemory(directory, sizeof(DataEntry) * dirsize);
-
+
delete [] dirbuf;
dirbuf = 0;
@@ -260,15 +260,15 @@ void DataArchive::LoadDatafile(const char* name)
}
else {
Print("Creating Archive '%s'...\n", datafile);
-
+
header.version = VERSION;
header.nfiles = 0;
header.dir_blocks = 0;
header.dir_size_comp = 0;
header.dir_offset = 0;
-
+
nblocks = DirBlocks();
-
+
delete [] block_map;
block_map = 0;
}
@@ -328,7 +328,7 @@ BYTE* DataArchive::CompressEntry(int i)
fclose(f);
directory[i].size_orig = len;
-
+
directory[i].size_comp = (int) (len * 1.1);
BYTE* cbuf = new(__FILE__,__LINE__) BYTE[directory[i].size_comp];
@@ -429,7 +429,7 @@ int DataArchive::InsertEntry(const char* name)
strncpy_s(directory[i].name, path, NAMELEN);
directory[i].name[NAMELEN-1] = '\0';
directory[i].size_orig = 1;
-
+
return i;
}
}
@@ -479,16 +479,16 @@ void DataArchive::Insert(const char* name)
if (index < 0) {
old_dir_blocks = DirBlocks();
old_dir_offset = header.dir_offset;
-
+
index = InsertEntry(name);
-
+
if (index >= (int) header.nfiles) {
header.nfiles = index+1;
added = 1;
}
new_dir_blocks = DirBlocks();
-
+
if (new_dir_blocks > old_dir_blocks) {
header.dir_offset = FindDataBlocks(new_dir_blocks);
CreateBlockMap();
@@ -501,11 +501,11 @@ void DataArchive::Insert(const char* name)
if (index >= 0) {
DataEntry& e = directory[index];
-
+
if (verbose) Print(" Inserting: %-16s ", e.name);
BYTE* buf = CompressEntry(index);
-
+
if (!buf) {
// this is (almost) unrecoverable,
// so we quit before screwing things up:
@@ -514,7 +514,7 @@ void DataArchive::Insert(const char* name)
}
new_blocks = FileBlocks(index);
-
+
// the file is new, or got bigger,
// need to find room for the data:
if (new_blocks > old_blocks) {
@@ -524,7 +524,7 @@ void DataArchive::Insert(const char* name)
WriteEntry(index, buf);
delete [] buf;
-
+
if (verbose) {
int ratio = (int) (100.0 * (double) e.size_comp / (double) e.size_orig);
Print("%9d => %9d (%2d%%)\n", e.size_orig, e.size_comp, ratio);
@@ -597,9 +597,9 @@ void DataArchive::List()
for (DWORD i = 0; i < header.nfiles; i++) {
DataEntry& e = directory[i];
int ratio = (int) (100.0 * (double) e.size_comp / (double) e.size_orig);
-
+
printf("%5d %9d %9d %2d%% %s\n", i+1, e.size_orig, e.size_comp, ratio, e.name); //-V576
-
+
total_orig += e.size_orig;
total_comp += e.size_comp;
}
diff --git a/Stars45/Archive.h b/Stars45/Archive.h
index d56ad63..e8e46b9 100644
--- a/Stars45/Archive.h
+++ b/Stars45/Archive.h
@@ -62,7 +62,7 @@ struct DataEntry
char name[NAMELEN];
DWORD size_orig;
DWORD size_comp;
- DWORD offset;
+ DWORD offset;
};
class DataArchive
diff --git a/Stars45/AudioConfig.cpp b/Stars45/AudioConfig.cpp
index 2120ec3..63e1413 100644
--- a/Stars45/AudioConfig.cpp
+++ b/Stars45/AudioConfig.cpp
@@ -294,7 +294,7 @@ AudioConfig::Load()
delete term;
term = parser.ParseTerm();
-
+
if (term) {
int v = 0;
TermDef* def = term->isDef();
diff --git a/Stars45/AviFile.cpp b/Stars45/AviFile.cpp
index abc1c35..f2e069c 100644
--- a/Stars45/AviFile.cpp
+++ b/Stars45/AviFile.cpp
@@ -75,11 +75,11 @@ ps(0), ps_comp(0), nframe(0), nsamp(0), iserr(false)
Print("AviFile - open successful\n");
- AVISTREAMINFO strhdr;
+ AVISTREAMINFO strhdr;
ZeroMemory(&strhdr,sizeof(strhdr));
strhdr.fccType = streamtypeVIDEO;
- strhdr.fccHandler = 0;
+ strhdr.fccHandler = 0;
strhdr.dwScale = 1000 / fps;
strhdr.dwRate = 1000;
strhdr.dwSuggestedBufferSize = frame_size;
@@ -96,7 +96,7 @@ ps(0), ps_comp(0), nframe(0), nsamp(0), iserr(false)
Print("AviFile - create stream successful\n");
- AVICOMPRESSOPTIONS opts;
+ AVICOMPRESSOPTIONS opts;
ZeroMemory(&opts,sizeof(opts));
opts.fccType = streamtypeVIDEO;
//opts.fccHandler = mmioFOURCC('W','M','V','3');
@@ -106,7 +106,7 @@ ps(0), ps_comp(0), nframe(0), nsamp(0), iserr(false)
hr = AVIMakeCompressedStream(&ps_comp, ps, &opts, 0);
if (hr != AVIERR_OK) {
Print("AviFile - compressed stream failed. %08x\n", hr);
- iserr=true;
+ iserr=true;
return;
}
@@ -127,7 +127,7 @@ ps(0), ps_comp(0), nframe(0), nsamp(0), iserr(false)
if (hr != AVIERR_OK) {
Print("AviFile - stream format failed. %08x\n", hr);
- iserr=true;
+ iserr=true;
return;
}
@@ -177,7 +177,7 @@ AviFile::AddFrame(const Bitmap& bmp)
#pragma warning(suppress: 6001)
hr = AVIStreamWrite(ps_comp, nframe, 1, buffer, frame_size, AVIIF_KEYFRAME, 0, 0);
-
+
if (SUCCEEDED(hr)) {
nframe++;
}
diff --git a/Stars45/AviFile.h b/Stars45/AviFile.h
index 34de68c..4c1c2ca 100644
--- a/Stars45/AviFile.h
+++ b/Stars45/AviFile.h
@@ -69,10 +69,10 @@ public:
private:
Rect rect;
Text filename;
- int fps;
+ int fps;
IAVIFile* pfile; // created by CreateAvi
- IAVIStream* ps;
+ IAVIStream* ps;
IAVIStream* ps_comp; // video stream, when first created
DWORD frame_size; // total bytes per frame of video
DWORD nframe; // which frame will be added next
diff --git a/Stars45/Bitmap.cpp b/Stars45/Bitmap.cpp
index 65adf84..9fa3b85 100644
--- a/Stars45/Bitmap.cpp
+++ b/Stars45/Bitmap.cpp
@@ -199,7 +199,7 @@ Bitmap::BitBlt(int x, int y, const Bitmap& srcBmp, int sx, int sy, int w, int h,
Color* pd = dst;
for (int n = 0; n < w; n++) {
- if (ps->Value())
+ if (ps->Value())
pd->Set(Color::FormattedBlend(ps->Value(), pd->Value()));
ps++;
pd++;
@@ -829,17 +829,17 @@ Bitmap::Default()
def.mapsize = 64*64;
def.ownpix = true;
def.pix = new(__FILE__,__LINE__) ColorIndex[def.mapsize];
-
+
// 8 bit palette mode
if (def.pix) {
ColorIndex* p = def.pix;
-
+
for (int y = 0; y < 64; y++) {
for (int x = 0; x < 64; x++) {
double distance = sqrt((x-32.0)*(x-32.0) + (y-32.0)*(y-32.0));
if (distance > 31.0) distance = 31.0;
BYTE color = 24 + (BYTE) distance;
-
+
if (x == 0 || y == 0) color = 255;
else if (x == 32 || y == 32) color = 251;
@@ -976,7 +976,7 @@ Bitmap::ClipLine(int& x1, int& y1, int& x2, int& y2)
goto clip_vertical;
if (y1 == y2)
- goto clip_horizontal;
+ goto clip_horizontal;
return true;
}
@@ -1035,7 +1035,7 @@ Bitmap::ClipLine(double& x1, double& y1, double& x2, double& y2)
goto clip_vertical;
if (y1 == y2)
- goto clip_horizontal;
+ goto clip_horizontal;
return true;
}
@@ -1109,7 +1109,7 @@ Bitmap::DrawLine(int x1, int y1, int x2, int y2, Color color)
goto draw_vertical;
if (y1 == y2)
- goto draw_horizontal;
+ goto draw_horizontal;
// plot the line using
/*
@@ -1455,15 +1455,15 @@ Bitmap::DrawEllipse(int x1, int y1, int x2, int y2, Color color, BYTE quad)
// clip super-giant ellipses:
if (x1 < 0 && y1 < 0 && x2 > width && y2 > height) {
double r2 = (a2<b2) ? a2 : b2;
-
+
if (r2 > 32 * height)
return;
-
+
double ul = (x1-x0)*(x1-x0) + (y1-y0)*(y1-y0);
double ur = (x2-x0)*(x2-x0) + (y1-y0)*(y1-y0);
double ll = (x1-x0)*(x1-x0) + (y2-y0)*(y2-y0);
double lr = (x2-x0)*(x2-x0) + (y2-y0)*(y2-y0);
-
+
if (ul > r2 && ur > r2 && ll > r2 && lr > r2)
return;
}
@@ -1525,7 +1525,7 @@ Bitmap::DrawEllipsePoints(int x0, int y0, int x, int y, Color c, BYTE quad)
if (left >= 0 && top >= 0 && quad&1) {
dst = s + top*pitch + left*pixsize;
-
+
switch (pixsize) {
case 1: *dst = (BYTE) cf; break;
case 2: { LPWORD sw = (LPWORD) dst; *sw = (WORD) cf; } break;
@@ -1535,7 +1535,7 @@ Bitmap::DrawEllipsePoints(int x0, int y0, int x, int y, Color c, BYTE quad)
if (right < width && top >= 0 && quad&2) {
dst = s + top*pitch + right*pixsize;
-
+
switch (pixsize) {
case 1: *dst = (BYTE) cf; break;
case 2: { LPWORD sw = (LPWORD) dst; *sw = (WORD) cf; } break;
@@ -1545,7 +1545,7 @@ Bitmap::DrawEllipsePoints(int x0, int y0, int x, int y, Color c, BYTE quad)
if (left >= 0 && bottom < height && quad&4) {
dst = s + bottom*pitch + left*pixsize;
-
+
switch (pixsize) {
case 1: *dst = (BYTE) cf; break;
case 2: { LPWORD sw = (LPWORD) dst; *sw = (WORD) cf; } break;
@@ -1555,7 +1555,7 @@ Bitmap::DrawEllipsePoints(int x0, int y0, int x, int y, Color c, BYTE quad)
if (right < width && bottom < height && quad&4) {
dst = s + bottom*pitch + right*pixsize;
-
+
switch (pixsize) {
case 1: *dst = (BYTE) cf; break;
case 2: { LPWORD sw = (LPWORD) dst; *sw = (WORD) cf; } break;
diff --git a/Stars45/Bmp.cpp b/Stars45/Bmp.cpp
index d191d4d..c6eb772 100644
--- a/Stars45/Bmp.cpp
+++ b/Stars45/Bmp.cpp
@@ -104,8 +104,8 @@ int BmpImage::Load(char *filename)
fread(&file_hdr.offset, sizeof(DWORD), 1, f);
fread(&info_hdr, BMP_INFO_HDR_SIZE, 1, f);
- if (info_hdr.width > 32768 || info_hdr.height > 32768 ||
- (info_hdr.width&3) || (info_hdr.height&3) ||
+ if (info_hdr.width > 32768 || info_hdr.height > 32768 ||
+ (info_hdr.width&3) || (info_hdr.height&3) ||
info_hdr.compression != 0) {
fclose(f);
return BMP_INVALID;
@@ -175,8 +175,8 @@ int BmpImage::LoadBuffer(unsigned char* buf, int len)
memcpy(&info_hdr, buf + BMP_FILE_HDR_SIZE, BMP_INFO_HDR_SIZE);
fp += BMP_FILE_HDR_SIZE + BMP_INFO_HDR_SIZE;
- if (info_hdr.width > 32768 || info_hdr.height > 32768 ||
- (info_hdr.width&3) || (info_hdr.height&3) ||
+ if (info_hdr.width > 32768 || info_hdr.height > 32768 ||
+ (info_hdr.width&3) || (info_hdr.height&3) ||
info_hdr.compression != 0) {
return BMP_INVALID;
}
diff --git a/Stars45/Bolt.cpp b/Stars45/Bolt.cpp
index f9ffd2c..6ca7c27 100644
--- a/Stars45/Bolt.cpp
+++ b/Stars45/Bolt.cpp
@@ -173,7 +173,7 @@ Bolt::SetOrientation(const Matrix& o)
void
Bolt::SetDirection(const Point& v)
-{
+{
vpn = v;
origin = loc + (vpn * -length);
}
diff --git a/Stars45/Button.cpp b/Stars45/Button.cpp
index 292e29a..c4a8de1 100644
--- a/Stars45/Button.cpp
+++ b/Stars45/Button.cpp
@@ -262,7 +262,7 @@ Button::Draw()
DrawText(text.data(), 0, label_rect, DT_CALCRECT | align);
vert_space = (vert_space - label_rect.h)/2;
-
+
label_rect.w = horz_space;
if (vert_space > 0)
@@ -276,14 +276,14 @@ Button::Draw()
if (drop_shadow) {
label_rect.x++;
label_rect.y++;
-
+
font->SetColor(back_color);
DrawText(text.data(), text.length(), label_rect, align);
-
+
label_rect.x--;
label_rect.y--;
}
-
+
font->SetColor(fore_color);
DrawText(text.data(), text.length(), label_rect, align);
}
@@ -351,13 +351,13 @@ Button::CalcPictureRect()
int h = rect.h;
int img_w = picture.Width();
int img_h = picture.Height();
-
+
if (img_h > h) img_h = h-2;
if (img_w > w) img_w = w-2;
-
+
int img_x_offset = bevel_width;
int img_y_offset = bevel_width;
-
+
switch (picture_loc)
{
default:
@@ -391,7 +391,7 @@ Button::CalcPictureRect()
img_y_offset = h - img_h - bevel_width;
break;
}
-
+
Rect img_rect;
img_rect.x = img_x_offset;
img_rect.y = img_y_offset;
@@ -557,11 +557,11 @@ int Button::OnClick()
}
int Button::OnMouseEnter(int mx, int my)
-{
+{
if (button_state >= 0)
pre_state = button_state;
- if (button_state == 0)
+ if (button_state == 0)
button_state = -1;
if (IsEnabled() && IsShown())
@@ -571,7 +571,7 @@ int Button::OnMouseEnter(int mx, int my)
}
int Button::OnMouseExit(int mx, int my)
-{
+{
if (button_state == -1)
button_state = pre_state;
diff --git a/Stars45/CameraDirector.cpp b/Stars45/CameraDirector.cpp
index 5358e97..e1eea21 100644
--- a/Stars45/CameraDirector.cpp
+++ b/Stars45/CameraDirector.cpp
@@ -337,7 +337,7 @@ CameraDirector::CycleViewObject()
if (c_ship && !current) {
external_ship = c_ship;
}
-
+
else if (current && c_ship == current) {
while (++iter && !external_ship) {
c = iter.value();
@@ -407,7 +407,7 @@ CameraDirector::SetViewObject(Ship* obj, bool quick)
if (obj->GetIFF() != ship->GetIFF() && !stars->InCutscene()) {
// only view solid contacts:
Contact* c = ship->FindContact(obj);
- if (!c || !c->ActLock())
+ if (!c || !c->ActLock())
return;
}
@@ -439,7 +439,7 @@ CameraDirector::SetViewObject(Ship* obj, bool quick)
if (!quick)
SetMode(MODE_ZOOM);
}
-
+
else if (external_ship) {
external_ship = 0;
}
@@ -816,7 +816,7 @@ CameraDirector::ExecFrame(double seconds)
case MODE_DROP: Drop(seconds); break;
}
- if (ship->Shake() > 0 &&
+ if (ship->Shake() > 0 &&
(op_mode < MODE_ORBIT ||
(op_mode == MODE_VIRTUAL && ship->Cockpit()))) {
@@ -877,7 +877,7 @@ CameraDirector::Cockpit(double seconds)
camera.Clone(ship->Cam());
Point bridge = ship->BridgeLocation();
- Point cpos = camera.Pos() +
+ Point cpos = camera.Pos() +
camera.vrt() * bridge.x +
camera.vpn() * bridge.y +
camera.vup() * bridge.z;
@@ -893,7 +893,7 @@ CameraDirector::Virtual(double seconds)
camera.Clone(ship->Cam());
Point bridge = ship->BridgeLocation();
- Point cpos = camera.Pos() +
+ Point cpos = camera.Pos() +
camera.vrt() * (bridge.x + virt_x) +
camera.vpn() * (bridge.y + virt_z) +
camera.vup() * (bridge.z + virt_y);
@@ -951,11 +951,11 @@ CameraDirector::Chase(double seconds)
Point chase = ship->ChaseLocation();
Point bridge = ship->BridgeLocation();
- Point cpos = camera.Pos() +
+ Point cpos = camera.Pos() +
camera.vrt() * bridge.x * (1-step) +
camera.vpn() * bridge.y * (1-step) +
camera.vup() * bridge.z * (1-step) +
- velocity * chase.y * step +
+ velocity * chase.y * step +
camera.vup() * chase.z * step;
camera.MoveTo(cpos);
@@ -1000,7 +1000,7 @@ CameraDirector::Target(double seconds)
Point delta = target_loc - ship->Location();
delta.Normalize();
delta *= -5 * ship->Radius() * step;
- delta.y += ship->Radius() * step;
+ delta.y += ship->Radius() * step;
camera.MoveTo(ship->Location() + delta);
camera.LookAt(target_loc);
diff --git a/Stars45/CameraDirector.h b/Stars45/CameraDirector.h
index f9678c2..79bf378 100644
--- a/Stars45/CameraDirector.h
+++ b/Stars45/CameraDirector.h
@@ -61,9 +61,9 @@ public:
enum CAM_MODE {
MODE_NONE,
- MODE_COCKPIT,
- MODE_CHASE,
- MODE_TARGET,
+ MODE_COCKPIT,
+ MODE_CHASE,
+ MODE_TARGET,
MODE_THREAT,
MODE_ORBIT,
MODE_VIRTUAL,
diff --git a/Stars45/CameraView.cpp b/Stars45/CameraView.cpp
index 0dbb984..a746076 100644
--- a/Stars45/CameraView.cpp
+++ b/Stars45/CameraView.cpp
@@ -341,7 +341,7 @@ CameraView::MarkVisibleObjects()
if (graphic->Hidden())
continue;
-
+
if (graphic->CheckVisibility(projector)) {
graphic->Update();
graphics.append(graphic);
diff --git a/Stars45/Campaign.cpp b/Stars45/Campaign.cpp
index 1b23d14..6767f84 100644
--- a/Stars45/Campaign.cpp
+++ b/Stars45/Campaign.cpp
@@ -474,7 +474,7 @@ Campaign::LoadCampaign(DataLoader* loader, bool full)
do {
delete term; term = 0;
term = parser.ParseTerm();
-
+
if (term) {
TermDef* def = term->isDef();
if (def) {
@@ -917,7 +917,7 @@ Campaign::ParseAction(TermStruct* val, const char* filename)
else if (gtype)
action->AddRequirement(c1, gtype, gid, comp, score, intel);
-
+
else
action->AddRequirement(c1, c2, comp, score);
}
@@ -1014,7 +1014,7 @@ Campaign::LoadMissionList(DataLoader* loader)
do {
delete term; term = 0;
term = parser.ParseTerm();
-
+
if (term) {
TermDef* def = term->isDef();
if (def) {
@@ -1156,7 +1156,7 @@ Campaign::LoadCustomMissions(DataLoader* loader)
do {
delete term; term = 0;
term = parser.ParseTerm();
-
+
if (term) {
TermDef* def = term->isDef();
if (def) {
@@ -1269,7 +1269,7 @@ Campaign::LoadTemplateList(DataLoader* loader)
do {
delete term; term = 0;
term = parser.ParseTerm();
-
+
if (term) {
TermDef* def = term->isDef();
if (def) {
diff --git a/Stars45/CampaignMissionFighter.cpp b/Stars45/CampaignMissionFighter.cpp
index 06db25e..f59d24e 100644
--- a/Stars45/CampaignMissionFighter.cpp
+++ b/Stars45/CampaignMissionFighter.cpp
@@ -126,12 +126,12 @@ CampaignMissionFighter::CreateMission(CampaignMissionRequest* req)
::Print("\n-----------------------------------------------\n");
if (req->Script().length())
- ::Print("CMF CreateMission() request: %s '%s'\n",
+ ::Print("CMF CreateMission() request: %s '%s'\n",
Mission::RoleName(req->Type()),
(const char*) req->Script());
else
- ::Print("CMF CreateMission() request: %s %s\n",
+ ::Print("CMF CreateMission() request: %s %s\n",
Mission::RoleName(req->Type()),
req->GetObjective() ? req->GetObjective()->Name().data() : "(no target)");
@@ -362,7 +362,7 @@ CampaignMissionFighter::SelectRegion()
StarSystem* system = mission->GetStarSystem();
OrbitalRegion* rgn = 0;
-
+
if (system)
rgn = system->FindRegion(air_region);
@@ -617,7 +617,7 @@ CampaignMissionFighter::CreateSingleElement(CombatGroup* g, CombatUnit* u)
elem->SetMissionRole(Mission::ESCORT);
}
}
- else if (u->Type() == Ship::STATION ||
+ else if (u->Type() == Ship::STATION ||
u->Type() == Ship::STARBASE) {
elem->SetMissionRole(Mission::FLIGHT_OPS);
@@ -808,15 +808,15 @@ CampaignMissionFighter::CreatePatrols()
StarSystem* system = mission->GetStarSystem();
CombatGroup* base = squadron->FindCarrier();
-
+
if (!base)
continue;
-
+
OrbitalRegion* region = system->FindRegion(base->GetRegion());
-
+
if (!region)
continue;
-
+
int patrol_type = Mission::PATROL;
Point base_loc;
@@ -1206,7 +1206,7 @@ CampaignMissionFighter::CreateTargetsPatrol()
if (!airbase)
PlanetaryInsertion(player_elem);
region = air_region;
- patrol_loc = base_loc +
+ patrol_loc = base_loc +
RandomDirection() * Random( 60e3, 100e3);
}
else {
@@ -1604,7 +1604,7 @@ CampaignMissionFighter::CreateTargetsStrike()
rloc.SetAzimuthVar(30*DEGREES);
n = new(__FILE__,__LINE__) Instruction(carrier_elem->Region(),
- Point(),
+ Point(),
Instruction::RTB);
if (n) {
n->SetSpeed(750);
@@ -1748,12 +1748,12 @@ CampaignMissionFighter::CreateRandomTarget(const char* rgn, Point base_loc)
if (ttype < 8) {
CombatGroup* s = 0;
-
+
if (ttype < 4)
s = FindSquadron(enemy, CombatGroup::INTERCEPT_SQUADRON);
else
s = FindSquadron(enemy, CombatGroup::FIGHTER_SQUADRON);
-
+
if (s) {
MissionElement* elem = CreateFighterPackage(s, 2, Mission::SWEEP);
if (elem) {
@@ -1815,7 +1815,7 @@ CampaignMissionFighter::CreateRandomTarget(const char* rgn, Point base_loc)
else if (ttype < 15) {
if (oca) {
CombatGroup* s = 0;
-
+
if (airborne)
s = FindSquadron(enemy, CombatGroup::LCA_SQUADRON);
else
@@ -2142,8 +2142,8 @@ CampaignMissionFighter::DescribeMission()
sprintf_s(name, "MSN-%03d %s", mission->Identity(), Game::GetText(mission->TypeName()).data());
if (player_elem) {
- sprintf_s(player_info, "%d x %s %s '%s'",
- player_elem->Count(),
+ sprintf_s(player_info, "%d x %s %s '%s'",
+ player_elem->Count(),
(const char*) player_elem->GetDesign()->abrv,
(const char*) player_elem->GetDesign()->name,
(const char*) player_elem->Name());
diff --git a/Stars45/CampaignMissionFighter.h b/Stars45/CampaignMissionFighter.h
index 844d33a..139834a 100644
--- a/Stars45/CampaignMissionFighter.h
+++ b/Stars45/CampaignMissionFighter.h
@@ -108,8 +108,8 @@ protected:
CreateSingleElement(CombatGroup* g,
CombatUnit* u);
virtual MissionElement*
- CreateFighterPackage(CombatGroup* squadron,
- int count,
+ CreateFighterPackage(CombatGroup* squadron,
+ int count,
int role);
virtual CombatGroup* FindSquadron(int iff, int type);
diff --git a/Stars45/CampaignMissionRequest.cpp b/Stars45/CampaignMissionRequest.cpp
index b29e131..44a78ad 100644
--- a/Stars45/CampaignMissionRequest.cpp
+++ b/Stars45/CampaignMissionRequest.cpp
@@ -33,7 +33,7 @@
OVERVIEW
========
- CampaignMissionRequest
+ CampaignMissionRequest
*/
#include "MemDebug.h"
diff --git a/Stars45/CampaignMissionStarship.cpp b/Stars45/CampaignMissionStarship.cpp
index 78ce103..df50b3f 100644
--- a/Stars45/CampaignMissionStarship.cpp
+++ b/Stars45/CampaignMissionStarship.cpp
@@ -90,12 +90,12 @@ CampaignMissionStarship::CreateMission(CampaignMissionRequest* req)
::Print("\n-----------------------------------------------\n");
if (req->Script().length())
- ::Print("CMS CreateMission() request: %s '%s'\n",
+ ::Print("CMS CreateMission() request: %s '%s'\n",
Mission::RoleName(req->Type()),
(const char*) req->Script());
else
- ::Print("CMS CreateMission() request: %s %s\n",
+ ::Print("CMS CreateMission() request: %s %s\n",
Mission::RoleName(req->Type()),
req->GetObjective() ? req->GetObjective()->Name().data() : "(no target)");
@@ -1074,9 +1074,9 @@ CampaignMissionStarship::CreateRandomTarget(const char* rgn, Point base_loc)
switch (ttype) {
case 0: {
CombatGroup* s = 0;
-
+
s = FindSquadron(enemy, CombatGroup::DESTROYER_SQUADRON);
-
+
if (s) {
for (int i = 0; i < 2; i++) {
CombatUnit* u = s->GetRandomUnit();
@@ -1199,7 +1199,7 @@ CampaignMissionStarship::CreateRandomTarget(const char* rgn, Point base_loc)
default: {
CombatGroup* s = 0;
-
+
s = FindSquadron(enemy, CombatGroup::FREIGHT);
if (s) {
diff --git a/Stars45/CampaignMissionStarship.h b/Stars45/CampaignMissionStarship.h
index d461378..fdaa8f0 100644
--- a/Stars45/CampaignMissionStarship.h
+++ b/Stars45/CampaignMissionStarship.h
@@ -96,8 +96,8 @@ protected:
CreateSingleElement(CombatGroup* g,
CombatUnit* u);
virtual MissionElement*
- CreateFighterPackage(CombatGroup* squadron,
- int count,
+ CreateFighterPackage(CombatGroup* squadron,
+ int count,
int role);
virtual CombatGroup* FindSquadron(int iff, int type);
diff --git a/Stars45/CampaignPlanEvent.cpp b/Stars45/CampaignPlanEvent.cpp
index d8978a8..0086080 100644
--- a/Stars45/CampaignPlanEvent.cpp
+++ b/Stars45/CampaignPlanEvent.cpp
@@ -113,7 +113,7 @@ CampaignPlanEvent::ExecScriptedEvents()
case CombatAction::COMBAT_EVENT:
{
CombatEvent* event = new(__FILE__,__LINE__)
- CombatEvent(campaign,
+ CombatEvent(campaign,
action->Subtype(),
(int) campaign->GetTime(),
action->GetIFF(),
@@ -482,7 +482,7 @@ CampaignPlanEvent::ExecStatisticalEvents()
CombatGroup* objective = a->GetObjective();
CombatGroup* player = campaign->GetPlayerGroup();
- if (objective && player &&
+ if (objective && player &&
objective->GetCurrentZone() == player->GetCurrentZone())
a = ChooseAssignment(c->GetForce());
}
@@ -642,7 +642,7 @@ CampaignPlanEvent::CreateEventDefend(CombatAssignment* a)
Text info;
event = new(__FILE__,__LINE__) CombatEvent(campaign,
- CombatEvent::DEFEND,
+ CombatEvent::DEFEND,
event_time,
group->GetIFF(),
CombatEvent::TACNET,
@@ -721,7 +721,7 @@ CampaignPlanEvent::CreateEventFighterAssault(CombatAssignment* a)
Text info;
event = new(__FILE__,__LINE__) CombatEvent(campaign,
- CombatEvent::ATTACK,
+ CombatEvent::ATTACK,
event_time,
group->GetIFF(),
CombatEvent::TACNET,
@@ -850,7 +850,7 @@ CampaignPlanEvent::CreateEventFighterStrike(CombatAssignment* a)
Text info;
event = new(__FILE__,__LINE__) CombatEvent(campaign,
- CombatEvent::ATTACK,
+ CombatEvent::ATTACK,
event_time,
group->GetIFF(),
CombatEvent::TACNET,
@@ -990,7 +990,7 @@ CampaignPlanEvent::CreateEventFighterSweep(CombatAssignment* a)
Text info;
event = new(__FILE__,__LINE__) CombatEvent(campaign,
- CombatEvent::ATTACK,
+ CombatEvent::ATTACK,
event_time,
group->GetIFF(),
CombatEvent::TACNET,
@@ -1136,7 +1136,7 @@ CampaignPlanEvent::CreateEventStarship(CombatAssignment* a)
Text info;
event = new(__FILE__,__LINE__) CombatEvent(campaign,
- CombatEvent::ATTACK,
+ CombatEvent::ATTACK,
event_time,
group->GetIFF(),
CombatEvent::TACNET,
diff --git a/Stars45/CampaignPlanMission.cpp b/Stars45/CampaignPlanMission.cpp
index 2db5ede..02636b0 100644
--- a/Stars45/CampaignPlanMission.cpp
+++ b/Stars45/CampaignPlanMission.cpp
@@ -181,14 +181,14 @@ CampaignPlanMission::PlanCampaignMission()
action->AssetType(),
action->AssetId());
- if (g && (g == player_group ||
+ if (g && (g == player_group ||
(player_group->Type() == CombatGroup::WING &&
player_group->FindGroup(g->Type(), g->GetID())))) {
request = new(__FILE__,__LINE__)
- CampaignMissionRequest(campaign,
+ CampaignMissionRequest(campaign,
action->Subtype(),
- start,
+ start,
g);
if (request) {
@@ -236,9 +236,9 @@ CampaignPlanMission::PlanStrategicMission()
CombatAssignment* a = assignments[assignment_index++];
request = new(__FILE__,__LINE__)
- CampaignMissionRequest(campaign,
+ CampaignMissionRequest(campaign,
a->Type(),
- start,
+ start,
a->GetResource());
if (request)
diff --git a/Stars45/CampaignSaveGame.cpp b/Stars45/CampaignSaveGame.cpp
index b63fc4e..4caf0d6 100644
--- a/Stars45/CampaignSaveGame.cpp
+++ b/Stars45/CampaignSaveGame.cpp
@@ -226,7 +226,7 @@ CampaignSaveGame::Load(const char* filename)
Sleep(5);
delete term; term = 0;
term = parser.ParseTerm();
-
+
if (term) {
TermDef* def = term->isDef();
if (def) {
@@ -505,7 +505,7 @@ CampaignSaveGame::Load(const char* filename)
CombatGroup* player_group = campaign->FindGroup(grp_iff, grp_type, grp_id);
if (player_group) {
CombatUnit* player_unit = 0;
-
+
if (unit.length())
player_unit = player_group->FindUnit(unit);
@@ -633,7 +633,7 @@ CampaignSaveGame::Save(const char* name)
while (++a_iter) {
CombatAction* a = a_iter.value();
fprintf(f, "action: { id:%4d, stat:%d", a->Identity(), a->Status());
-
+
if (a->Status() == CombatAction::PENDING) {
if (a->Count())
fprintf(f, ", count:%d", a->Count());
@@ -734,7 +734,7 @@ CampaignSaveGame::GetResumeFile()
// check for auto save game:
FILE* f;
::fopen_s(&f, GetSaveDirectory() + "/AutoSave", "r");
-
+
if (f) {
::fclose(f);
diff --git a/Stars45/CampaignSituationReport.cpp b/Stars45/CampaignSituationReport.cpp
index 24cd39a..9940c23 100644
--- a/Stars45/CampaignSituationReport.cpp
+++ b/Stars45/CampaignSituationReport.cpp
@@ -378,11 +378,11 @@ CampaignSituationReport::GetThreatInfo()
while (++elem) {
if (elem->GetIFF() > 0 && elem->GetIFF() != iff && elem->IntelLevel() > Intel::SECRET) {
if (elem->IsGroundUnit()) {
- if (!elem->GetDesign() ||
+ if (!elem->GetDesign() ||
elem->GetDesign()->type != Ship::SAM)
continue;
- if (elem->Region() != rgn0 &&
+ if (elem->Region() != rgn0 &&
elem->Region() != rgn1)
continue;
}
diff --git a/Stars45/CarrierAI.cpp b/Stars45/CarrierAI.cpp
index 2c1f50b..3f2bf51 100644
--- a/Stars45/CarrierAI.cpp
+++ b/Stars45/CarrierAI.cpp
@@ -94,7 +94,7 @@ CarrierAI::ExecFrame(double secs)
if (!sim || !ship || !hangar)
return;
- if (((int) Game::GameTime() - hold_time >= INIT_HOLD) &&
+ if (((int) Game::GameTime() - hold_time >= INIT_HOLD) &&
((int) Game::GameTime() - exec_time > EXEC_PERIOD)) {
CheckHostileElements();
@@ -280,7 +280,7 @@ CarrierAI::CreateStrike(Element* elem)
if (strike) {
strike->SetAssignment(elem);
-
+
if (flight_planner)
flight_planner->CreateStrikeRoute(strike, elem);
@@ -314,7 +314,7 @@ CarrierAI::CreatePackage(int squadron, int size, int code, const char* target, c
FlightDeck* deck = 0;
int queue = 1000;
int* load = 0;
- const ShipDesign*
+ const ShipDesign*
design = hangar->SquadronDesign(squadron);
elem->SetSquadron(hangar->SquadronName(squadron));
diff --git a/Stars45/CmdDlg.cpp b/Stars45/CmdDlg.cpp
index f51aca4..5ad2b66 100644
--- a/Stars45/CmdDlg.cpp
+++ b/Stars45/CmdDlg.cpp
@@ -141,7 +141,7 @@ CmdDlg::ExecFrame()
if (btn_mode[MODE_INTEL]) {
if (unread > 0) {
char text[64];
- sprintf_s(text, "INTEL (%d)", unread);
+ sprintf_s(text, "INTEL (%d)", unread);
btn_mode[MODE_INTEL]->SetText(text);
}
else {
diff --git a/Stars45/CmdDlg.h b/Stars45/CmdDlg.h
index 0a97663..a51abc1 100644
--- a/Stars45/CmdDlg.h
+++ b/Stars45/CmdDlg.h
@@ -62,7 +62,7 @@ class Starshatter;
class CmdDlg
{
public:
- enum MODE {
+ enum MODE {
MODE_ORDERS,
MODE_THEATER,
MODE_FORCES,
diff --git a/Stars45/CmdForceDlg.cpp b/Stars45/CmdForceDlg.cpp
index c73fe82..0e75049 100644
--- a/Stars45/CmdForceDlg.cpp
+++ b/Stars45/CmdForceDlg.cpp
@@ -184,7 +184,7 @@ CmdForceDlg::IsVisible(Combatant* c)
CombatGroup* g = groups[i];
if (g->Type() < CombatGroup::CIVILIAN &&
- g->CountUnits() > 0 &&
+ g->CountUnits() > 0 &&
g->IntelLevel() >= Intel::KNOWN)
nvis++;
@@ -258,9 +258,9 @@ CmdForceDlg::AddCombatGroup(CombatGroup* grp, bool last_child)
}
int index = lst_combat->AddItemWithData(
- Text(pipe_stack) +
- Text(prefix) +
- grp->GetDescription(),
+ Text(pipe_stack) +
+ Text(prefix) +
+ grp->GetDescription(),
(DWORD) grp);
lst_combat->SetItemData(index-1, 1, 0);
blank_line = false;
@@ -286,7 +286,7 @@ CmdForceDlg::AddCombatGroup(CombatGroup* grp, bool last_child)
CombatUnit* unit = unit_iter.value();
char info[512];
int damage = (int) (100 * unit->GetSustainedDamage() / unit->GetDesign()->integrity);
-
+
if (damage < 1 || unit->DeadCount() >= unit->Count()) {
sprintf_s(info, "%s%s%s", pipe_stack, prefix, unit->GetDescription());
} else {
@@ -337,7 +337,7 @@ CmdForceDlg::OnForces(AWEvent* event)
while (++iter) {
Combatant* c = iter.value();
-
+
if (name == c->Name()) {
ShowCombatant(c);
break;
@@ -583,7 +583,7 @@ CmdForceDlg::OnCombat(AWEvent* event)
for (int i = 0; i < combatants.size(); i++) {
c = combatants[i];
-
+
if (name == c->Name()) {
break;
}
@@ -600,7 +600,7 @@ CmdForceDlg::OnCombat(AWEvent* event)
}
if (btn_transfer && campaign && current_group)
- btn_transfer->SetEnabled( campaign->IsActive() &&
+ btn_transfer->SetEnabled( campaign->IsActive() &&
CanTransfer(current_group) );
}
diff --git a/Stars45/CmdMissionsDlg.cpp b/Stars45/CmdMissionsDlg.cpp
index 4c1abb3..784ff5a 100644
--- a/Stars45/CmdMissionsDlg.cpp
+++ b/Stars45/CmdMissionsDlg.cpp
@@ -224,7 +224,7 @@ CmdMissionsDlg::ExecFrame()
for (int i = 0; i < lst_missions->NumItems(); i++)
if (lst_missions->IsSelected(i))
seln = i;
-
+
if (seln >= 0)
seln_id = lst_missions->GetItemData(seln);
diff --git a/Stars45/CmdTheaterDlg.cpp b/Stars45/CmdTheaterDlg.cpp
index 4100fb7..b3b7ead 100644
--- a/Stars45/CmdTheaterDlg.cpp
+++ b/Stars45/CmdTheaterDlg.cpp
@@ -162,7 +162,7 @@ CmdTheaterDlg::ExecFrame()
(zoom_in_btn && zoom_in_btn->GetButtonState() > 0)) {
map_view->ZoomIn();
}
- else if (Keyboard::KeyDown(VK_SUBTRACT) ||
+ else if (Keyboard::KeyDown(VK_SUBTRACT) ||
(zoom_out_btn && zoom_out_btn->GetButtonState() > 0)) {
map_view->ZoomOut();
}
diff --git a/Stars45/CmpSelectDlg.cpp b/Stars45/CmpSelectDlg.cpp
index 2a322e5..fa5acff 100644
--- a/Stars45/CmpSelectDlg.cpp
+++ b/Stars45/CmpSelectDlg.cpp
@@ -160,12 +160,12 @@ CmpSelectDlg::ExecFrame()
lst_campaigns->SetItemImage(load_index, images[load_index]);
}
- description->SetText(Text("<font Limerick12><color ffffff>") +
- campaign->Name() +
+ description->SetText(Text("<font Limerick12><color ffffff>") +
+ campaign->Name() +
Text("<font Verdana>\n\n") +
Text("<color ffff80>") +
Game::GetText("CmpSelectDlg.scenario") +
- Text("<color ffffff>\n\t") +
+ Text("<color ffffff>\n\t") +
campaign->Description());
}
else {
@@ -177,21 +177,21 @@ CmpSelectDlg::ExecFrame()
sprintf_s(score_buf, "%d", campaign->GetPlayerTeamScore());
- Text desc = Text("<font Limerick12><color ffffff>") +
- campaign->Name() +
+ Text desc = Text("<font Limerick12><color ffffff>") +
+ campaign->Name() +
Text("<font Verdana>\n\n") +
Text("<color ffff80>") +
Game::GetText("CmpSelectDlg.scenario") +
- Text("<color ffffff>\n\t") +
+ Text("<color ffffff>\n\t") +
campaign->Description() +
Text("\n\n<color ffff80>") +
Game::GetText("CmpSelectDlg.campaign-time") +
- Text("<color ffffff>\n\t") +
+ Text("<color ffffff>\n\t") +
time_buf +
Text("\n\n<color ffff80>") +
Game::GetText("CmpSelectDlg.assignment") +
Text("<color ffffff>\n\t");
-
+
if (campaign->GetPlayerGroup())
desc += campaign->GetPlayerGroup()->GetDescription();
else
@@ -199,14 +199,14 @@ CmpSelectDlg::ExecFrame()
desc += Text("\n\n<color ffff80>") +
Game::GetText("CmpSelectDlg.team-score") +
- Text("<color ffffff>\n\t") +
+ Text("<color ffffff>\n\t") +
score_buf;
description->SetText(desc);
}
btn_accept->SetEnabled(true);
-
+
if (btn_delete)
btn_delete->SetEnabled(show_saved);
}
@@ -233,7 +233,7 @@ CmpSelectDlg::ShowNewCampaigns()
AutoThreadSync a(sync);
if (loading && description) {
- description->SetText(Game::GetText("CmpSelectDlg.already-loading"));
+ description->SetText(Game::GetText("CmpSelectDlg.already-loading"));
Button::PlaySound(Button::SND_REJECT);
return;
}
@@ -273,7 +273,7 @@ CmpSelectDlg::ShowNewCampaigns()
// if campaign is not available, show the grayed-out image
// FULL GAME CRITERIA (based on player record):
- if (c->GetCampaignId() > 2 && c->GetCampaignId() < 10 &&
+ if (c->GetCampaignId() > 2 && c->GetCampaignId() < 10 &&
!player->HasCompletedCampaign(c->GetCampaignId()-1)) {
images[n]->CopyBitmap(*c->GetImage(2));
lst_campaigns->SetItemImage(n, images[n]);
@@ -310,7 +310,7 @@ CmpSelectDlg::ShowSavedCampaigns()
AutoThreadSync a(sync);
if (loading && description) {
- description->SetText(Game::GetText("CmpSelectDlg.already-loading"));
+ description->SetText(Game::GetText("CmpSelectDlg.already-loading"));
Button::PlaySound(Button::SND_REJECT);
return;
}
@@ -359,7 +359,7 @@ CmpSelectDlg::OnCampaignSelect(AWEvent* event)
AutoThreadSync a(sync);
if (loading) {
- description->SetText(Game::GetText("CmpSelectDlg.already-loading"));
+ description->SetText(Game::GetText("CmpSelectDlg.already-loading"));
Button::PlaySound(Button::SND_REJECT);
return;
}
@@ -379,7 +379,7 @@ CmpSelectDlg::OnCampaignSelect(AWEvent* event)
// is campaign available?
// FULL GAME CRITERIA (based on player record):
- if (c->GetCampaignId() <= 2 ||
+ if (c->GetCampaignId() <= 2 ||
player->HasCompletedCampaign(c->GetCampaignId()-1))
{
diff --git a/Stars45/CmpnScreen.cpp b/Stars45/CmpnScreen.cpp
index 60f67be..4cbef77 100644
--- a/Stars45/CmpnScreen.cpp
+++ b/Stars45/CmpnScreen.cpp
@@ -71,7 +71,7 @@
// +--------------------------------------------------------------------+
CmpnScreen::CmpnScreen()
-: screen(0),
+: screen(0),
cmd_force_dlg(0), cmd_missions_dlg(0), cmd_orders_dlg(0),
cmd_intel_dlg(0), cmd_theater_dlg(0), cmd_msg_dlg(0), cmp_file_dlg(0),
cmp_end_dlg(0), cmp_scene_dlg(0),
@@ -275,7 +275,7 @@ CmpnScreen::ExecFrame()
else if (campaign->IsComplete() || campaign->IsFailed()) {
bool cutscene = false;
CombatEvent* event = campaign->GetLastEvent();
-
+
if (event && !event->Visited() && event->SceneFile() && *event->SceneFile()) {
stars->ExecCutscene(event->SceneFile(), campaign->Path());
@@ -366,7 +366,7 @@ CmpnScreen::Show()
bool cutscene = false;
CombatEvent* event = 0;
-
+
if (campaign->IsActive() && !campaign->GetEvents().isEmpty()) {
ListIter<CombatEvent> iter = campaign->GetEvents();
while (++iter) {
diff --git a/Stars45/Color.cpp b/Stars45/Color.cpp
index 5991d44..58b25f4 100644
--- a/Stars45/Color.cpp
+++ b/Stars45/Color.cpp
@@ -194,7 +194,7 @@ Color::Formatted() const
DWORD g = Green()>>format.gdown;
DWORD b = Blue() >>format.bdown;
DWORD a = Alpha()>>format.adown;
-
+
return (r<<format.rshift)|(g<<format.gshift)|(b<<format.bshift)|(a<<format.ashift);
}
}
@@ -239,7 +239,7 @@ Color::Unfaded() const
DWORD g = Green()>>format.gdown;
DWORD b = Blue() >>format.bdown;
DWORD a = Alpha()>>format.adown;
-
+
return (r<<format.rshift)|(g<<format.gshift)|(b<<format.bshift)|(a<<format.ashift);
}
}
@@ -257,12 +257,12 @@ Color::TextureFormat(int keep_alpha) const
}
else {
ColorFormat& tf = texture_format[texture_alpha_level];
-
+
DWORD r = Red();
DWORD g = Green();
DWORD b = Blue();
DWORD a = 0;
-
+
if (keep_alpha) {
a = Alpha()>>tf.adown;
}
@@ -271,7 +271,7 @@ Color::TextureFormat(int keep_alpha) const
// transparent:
a = 255>>tf.adown;
}
-
+
else if (texture_alpha_level == 2) {
// translucent:
if (r || g || b)
@@ -304,7 +304,7 @@ Color::ShadeColor(int shade) const
}
else if (shade > SHADE_LEVELS) { // shade towards white
double step = (shade - range)/range;
-
+
sr = fr - (fr - 1.0) * step;
sg = fg - (fg - 1.0) * step;
sb = fb - (fb - 1.0) * step;
@@ -339,7 +339,7 @@ Color::Unformat(DWORD formatted_color)
BYTE g = (BYTE) ((formatted_color & format.gmask)>>format.gshift) << format.gdown;
BYTE b = (BYTE) ((formatted_color & format.bmask)>>format.bshift) << format.bdown;
BYTE a = (BYTE) ((formatted_color & format.amask)>>format.ashift) << format.adown;
-
+
return Color(r,g,b,a);
}
}
@@ -465,13 +465,13 @@ static BYTE MatchRGB(PALETTEENTRY* pal, BYTE r, BYTE g, BYTE b)
double dr = p->peRed - r;
double dg = p->peGreen - g;
double db = p->peBlue - b;
-
+
double d = (dr*dr) + (dg*dg) + (db*db);
if (d < mindist) {
mindist = d;
match = i;
-
+
if (d < 1.0)
return match;
}
@@ -497,9 +497,9 @@ Color::SetPalette(PALETTEENTRY* pal, int palsize, BYTE* invpal)
BYTE r = (i >> 10) & 0x1f;
BYTE g = (i >> 5) & 0x1f;
BYTE b = (i ) & 0x1f;
-
+
Color c(r<<3, g<<3, b<<3);
-
+
table[i] = MatchRGB(palette, r<<3, g<<3, b<<3);
}
}
@@ -556,7 +556,7 @@ Color::SetFade(double f, Color c, int build_shade)
// modify the video palette as well:
if (format.pal && video) {
PALETTEENTRY fade_palette[256];
-
+
double step = (1.0 - fade);
for (int i = 0; i < 256; i++) {
PALETTEENTRY& entry = fade_palette[i];
@@ -569,7 +569,7 @@ Color::SetFade(double f, Color c, int build_shade)
}
}
- // otherwise, we need to re-compute
+ // otherwise, we need to re-compute
// the shade table:
else {
if (build_shade) {
@@ -601,11 +601,11 @@ Color::BuildBlendTable()
for (int dst = 0; dst < 256; dst++) {
ColorIndex src_clr = ColorIndex(src);
ColorIndex dst_clr = ColorIndex(dst);
-
+
int r = src_clr.Red() + dst_clr.Red();
int g = src_clr.Green() + dst_clr.Green();
int b = src_clr.Blue() + dst_clr.Blue();
-
+
if (r>255) r=255;
if (g>255) g=255;
if (b>255) b=255;
@@ -700,7 +700,7 @@ inline BYTE bclamp(float x) { return (BYTE) ((x<0) ? 0 : (x>255) ? 255 : x); }
Color
ColorValue::ToColor() const
{
- return Color(bclamp(r * 255.0f),
+ return Color(bclamp(r * 255.0f),
bclamp(g * 255.0f),
bclamp(b * 255.0f),
bclamp(a * 255.0f));
diff --git a/Stars45/Color.h b/Stars45/Color.h
index 7788875..38e973d 100644
--- a/Stars45/Color.h
+++ b/Stars45/Color.h
@@ -101,7 +101,7 @@ public:
Color(const Color& c) : rgba(c.rgba) { }
Color(BYTE r, BYTE g, BYTE b, BYTE a=255) {
rgba = (r<<RShift)|(g<<GShift)|(b<<BShift)|(a<<AShift); }
-
+
Color(BYTE index);
Color& operator= (const Color& c) { rgba = c.rgba; return *this; }
diff --git a/Stars45/CombatAction.h b/Stars45/CombatAction.h
index a2af69d..cf4b8cb 100644
--- a/Stars45/CombatAction.h
+++ b/Stars45/CombatAction.h
@@ -57,7 +57,7 @@ class CombatAction
public:
static const char* TYPENAME() { return "CombatAction"; }
- enum TYPE
+ enum TYPE
{
NO_ACTION,
STRATEGIC_DIRECTIVE,
@@ -70,8 +70,8 @@ public:
CAMPAIGN_ORDERS
};
- enum STATUS
- {
+ enum STATUS
+ {
PENDING,
ACTIVE,
SKIPPED,
diff --git a/Stars45/CombatAssignment.cpp b/Stars45/CombatAssignment.cpp
index c01d0a5..4d6c4c2 100644
--- a/Stars45/CombatAssignment.cpp
+++ b/Stars45/CombatAssignment.cpp
@@ -79,11 +79,11 @@ CombatAssignment::GetDescription() const
static char desc[256];
if (!resource)
- sprintf_s(desc, "%s %s",
+ sprintf_s(desc, "%s %s",
(const char*) Mission::RoleName(type),
(const char*) objective->Name());
else
- sprintf_s(desc, "%s %s %s",
+ sprintf_s(desc, "%s %s %s",
(const char*) resource->Name(),
(const char*) Mission::RoleName(type),
(const char*) objective->Name());
diff --git a/Stars45/CombatAssignment.h b/Stars45/CombatAssignment.h
index a366af4..7b1e627 100644
--- a/Stars45/CombatAssignment.h
+++ b/Stars45/CombatAssignment.h
@@ -71,7 +71,7 @@ public:
const char* GetDescription() const;
bool IsActive() const { return resource != 0; }
-private:
+private:
int type;
CombatGroup* objective;
CombatGroup* resource;
diff --git a/Stars45/CombatEvent.cpp b/Stars45/CombatEvent.cpp
index 315e755..2c534b1 100644
--- a/Stars45/CombatEvent.cpp
+++ b/Stars45/CombatEvent.cpp
@@ -51,7 +51,7 @@
// +----------------------------------------------------------------------+
-CombatEvent::CombatEvent(Campaign* c, int typ, int tim, int tem,
+CombatEvent::CombatEvent(Campaign* c, int typ, int tim, int tem,
int src, const char* rgn)
: campaign(c), type(typ), time(tim), team(tem), source(src),
region(rgn), points(0), visited(false)
diff --git a/Stars45/CombatGroup.cpp b/Stars45/CombatGroup.cpp
index a8cf988..9b5088a 100644
--- a/Stars45/CombatGroup.cpp
+++ b/Stars45/CombatGroup.cpp
@@ -108,9 +108,9 @@ CombatGroup::IsTargetable() const
return false;
// civilian / non-combatant are not strategic targets:
- if (type == PASSENGER ||
- type == PRIVATE ||
- type == MEDICAL ||
+ if (type == PASSENGER ||
+ type == PRIVATE ||
+ type == MEDICAL ||
type == HABITAT)
return false;
@@ -135,9 +135,9 @@ CombatGroup::IsStrikeTarget() const
{
if (type < BATTALION ||
type == MINEFIELD || // assault, not strike
- type == PASSENGER ||
- type == PRIVATE ||
- type == MEDICAL ||
+ type == PASSENGER ||
+ type == PRIVATE ||
+ type == MEDICAL ||
type == HABITAT)
return false;
@@ -466,7 +466,7 @@ CombatGroup::GetOrdinal() const
if (last_two_digits > 10 && last_two_digits < 20) {
sprintf_s(ordinal, "ordinal.%d", last_two_digits);
Text suffix = Game::GetText(ordinal);
-
+
if (suffix != ordinal)
sprintf_s(ordinal, "%d%s", id, suffix.data());
else
@@ -536,7 +536,7 @@ CombatGroup::GetDescription() const
case MEDICAL: sprintf_s(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.MEDICAL").data(), name_desc); break;
case CIVILIAN:
- case WAR_PRODUCTION:
+ case WAR_PRODUCTION:
case FACTORY:
case REFINERY:
case RESOURCE: strcpy_s(desc, (const char*) name); break;
@@ -594,7 +594,7 @@ CombatGroup::GetShortDescription() const
case REPAIR: sprintf_s(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.REPAIR").data()); break;
case CIVILIAN:
- case WAR_PRODUCTION:
+ case WAR_PRODUCTION:
case FACTORY:
case REFINERY:
case RESOURCE: strcpy_s(desc, (const char*) name); break;
@@ -791,7 +791,7 @@ CombatGroup::FindCarrier()
{
CombatGroup* p = GetParent();
- while (p != 0 &&
+ while (p != 0 &&
p->Type() != CombatGroup::CARRIER_GROUP &&
p->Type() != CombatGroup::STATION &&
p->Type() != CombatGroup::STARBASE)
@@ -1014,7 +1014,7 @@ CombatGroup::LoadOrderOfBattle(const char* filename, int team, Combatant* combat
do {
delete term; term = 0;
term = parser.ParseTerm();
-
+
if (term) {
TermDef* def = term->isDef();
if (def) {
@@ -1047,7 +1047,7 @@ CombatGroup::LoadOrderOfBattle(const char* filename, int team, Combatant* combat
int unit_damage = 0;
int unit_heading= 0;
int unit_index = 0;
-
+
*name = 0;
*type = 0;
*intel = 0;
@@ -1064,7 +1064,7 @@ CombatGroup::LoadOrderOfBattle(const char* filename, int team, Combatant* combat
// all groups in this OOB default to the IFF of the main force
if (force)
iff = force->GetIFF();
-
+
for (int i = 0; i < val->elements()->size(); i++) {
TermDef* pdef = val->elements()->at(i)->isDef();
if (pdef && (iff < 0 || team < 0 || iff == team)) {
@@ -1094,7 +1094,7 @@ CombatGroup::LoadOrderOfBattle(const char* filename, int team, Combatant* combat
ZeroMemory(unit_region, sizeof(unit_region));
ZeroMemory(design, sizeof(design));
-
+
for (int i = 0; i < val->elements()->size(); i++) {
TermDef* pdef = val->elements()->at(i)->isDef();
if (pdef) {
@@ -1258,7 +1258,7 @@ CombatGroup::MergeOrderOfBattle(BYTE* block, const char* filename, int team, Com
do {
delete term; term = 0;
term = parser.ParseTerm();
-
+
if (term) {
TermDef* def = term->isDef();
if (def) {
@@ -1293,7 +1293,7 @@ CombatGroup::MergeOrderOfBattle(BYTE* block, const char* filename, int team, Com
int unit_damage = 0;
int unit_heading= 0;
int unit_index = 0;
-
+
*name = 0;
*type = 0;
*intel = 0;
@@ -1309,7 +1309,7 @@ CombatGroup::MergeOrderOfBattle(BYTE* block, const char* filename, int team, Com
// all groups in this OOB default to the IFF of the main force
if (force)
iff = force->GetIFF();
-
+
for (int i = 0; i < val->elements()->size(); i++) {
TermDef* pdef = val->elements()->at(i)->isDef();
if (pdef && (iff < 0 || team < 0 || iff == team)) {
@@ -1342,7 +1342,7 @@ CombatGroup::MergeOrderOfBattle(BYTE* block, const char* filename, int team, Com
ZeroMemory(unit_region, sizeof(unit_region));
ZeroMemory(design, sizeof(design));
-
+
for (int i = 0; i < val->elements()->size(); i++) {
TermDef* pdef = val->elements()->at(i)->isDef();
if (pdef) {
@@ -1410,7 +1410,7 @@ CombatGroup::MergeOrderOfBattle(BYTE* block, const char* filename, int team, Com
if (!force)
continue;
- // if we already have a force, and we find a second one,
+ // if we already have a force, and we find a second one,
// it must be the start of a different combatant.
// So don't process any further:
if (TypeFromName(type) == CombatGroup::FORCE) {
@@ -1541,8 +1541,8 @@ SaveCombatUnit(FILE* f, CombatUnit* u)
}
fprintf(f, " dead_count: %d, damage: %d, heading: %d },",
- (int) u->DeadCount(),
- (int) u->GetSustainedDamage(),
+ (int) u->DeadCount(),
+ (int) u->GetSustainedDamage(),
(int) (u->GetHeading() / DEGREES));
}
diff --git a/Stars45/CombatGroup.h b/Stars45/CombatGroup.h
index 7a49c1d..879cd24 100644
--- a/Stars45/CombatGroup.h
+++ b/Stars45/CombatGroup.h
@@ -60,7 +60,7 @@ class CombatGroup
public:
static const char* TYPENAME() { return "CombatGroup"; }
- enum GROUP_TYPE {
+ enum GROUP_TYPE {
FORCE = 1, // Commander In Chief
WING, // Air Force
@@ -214,7 +214,7 @@ public:
static int TypeFromName(const char* name);
static const char* NameFromType(int type);
-private:
+private:
const char* GetOrdinal() const;
// attributes:
diff --git a/Stars45/CombatZone.cpp b/Stars45/CombatZone.cpp
index 3e2cac4..fc9f201 100644
--- a/Stars45/CombatZone.cpp
+++ b/Stars45/CombatZone.cpp
@@ -188,7 +188,7 @@ CombatZone::Load(const char* filename)
do {
delete term; term = 0;
term = parser.ParseTerm();
-
+
if (term) {
TermDef* def = term->isDef();
if (def) {
diff --git a/Stars45/CombatZone.h b/Stars45/CombatZone.h
index b53c844..2067b14 100644
--- a/Stars45/CombatZone.h
+++ b/Stars45/CombatZone.h
@@ -84,7 +84,7 @@ public:
static List<CombatZone>&
Load(const char* filename);
-private:
+private:
// attributes:
Text name;
Text system;
@@ -112,7 +112,7 @@ public:
void SetNeed(int group_type, int needed);
void AddNeed(int group_type, int needed);
-private:
+private:
// attributes:
int iff;
List<CombatGroup> groups;
diff --git a/Stars45/Combatant.h b/Stars45/Combatant.h
index e3a79be..d690995 100644
--- a/Stars45/Combatant.h
+++ b/Stars45/Combatant.h
@@ -80,7 +80,7 @@ public:
double GetTargetStratFactor(int type);
void SetTargetStratFactor(int type, double f);
-private:
+private:
Text name;
int iff;
int score;
diff --git a/Stars45/ComboBox.cpp b/Stars45/ComboBox.cpp
index 4a5d919..bb01bcd 100644
--- a/Stars45/ComboBox.cpp
+++ b/Stars45/ComboBox.cpp
@@ -179,7 +179,7 @@ ComboBox::Draw()
DrawText(caption.data(), 0, label_rect, DT_CALCRECT | DT_WORDBREAK | text_align);
vert_space = (vert_space - label_rect.h)/2;
-
+
label_rect.w = horz_space;
if (vert_space > 0)
@@ -290,7 +290,7 @@ int ComboBox::OnClick()
}
int ComboBox::OnMouseEnter(int mx, int my)
-{
+{
if (button_state == 0)
button_state = -1;
@@ -320,7 +320,7 @@ void ComboBox::MoveTo(const Rect& r)
void ComboBox::ShowList()
{
if (!list) {
- list = new(__FILE__,__LINE__) ComboList(this, screen,
+ list = new(__FILE__,__LINE__) ComboList(this, screen,
rect.x, rect.y,
rect.w, rect.h,
items.size());
@@ -366,7 +366,7 @@ void ComboBox::OnListSelect(AWEvent* event)
{
if (list) {
int new_seln = list->GetSelectedIndex();
-
+
if (new_seln >= 0 && new_seln < items.size())
seln = new_seln;
diff --git a/Stars45/ComboList.cpp b/Stars45/ComboList.cpp
index d070b9f..982f2b9 100644
--- a/Stars45/ComboList.cpp
+++ b/Stars45/ComboList.cpp
@@ -173,7 +173,7 @@ ComboList::Draw()
// opening:
if (scrolling > 0) {
int limit = std::min(items.size(), max_entries);
-
+
if (scroll < limit) {
if (limit > 6)
scroll += 4;
@@ -254,7 +254,7 @@ ComboList::DrawItem(Text label, Rect& btn_rect, int state)
DrawText(label.data(), 0, label_rect, DT_CALCRECT | DT_WORDBREAK | text_align);
vert_space = (vert_space - label_rect.h)/2;
-
+
label_rect.w = horz_space;
if (vert_space > 0)
@@ -307,7 +307,7 @@ int ComboList::OnMouseMove(int x, int y)
int new_seln = CalcSeln(x,y);
if (new_seln != seln) {
- seln = new_seln;
+ seln = new_seln;
Button::PlaySound(Button::SND_COMBO_HILITE);
}
@@ -343,7 +343,7 @@ int ComboList::OnClick()
}
int ComboList::OnMouseEnter(int mx, int my)
-{
+{
if (button_state == 0)
button_state = -1;
@@ -351,7 +351,7 @@ int ComboList::OnMouseEnter(int mx, int my)
}
int ComboList::OnMouseExit(int mx, int my)
-{
+{
if (button_state == -1)
button_state = 0;
diff --git a/Stars45/Component.cpp b/Stars45/Component.cpp
index aa48285..5029639 100644
--- a/Stars45/Component.cpp
+++ b/Stars45/Component.cpp
@@ -33,7 +33,7 @@
OVERVIEW
========
- Generic ship system sub-component class
+ Generic ship system sub-component class
*/
#include "MemDebug.h"
diff --git a/Stars45/Contact.cpp b/Stars45/Contact.cpp
index 9a4d419..a2115df 100644
--- a/Stars45/Contact.cpp
+++ b/Stars45/Contact.cpp
@@ -87,7 +87,7 @@ Contact::~Contact()
// +----------------------------------------------------------------------+
-int
+int
Contact::operator == (const Contact& c) const
{
if (ship)
@@ -113,7 +113,7 @@ Contact::Update(SimObject* obj)
ClearTrack();
}
- return SimObserver::Update(obj);
+ return SimObserver::Update(obj);
}
const char*
diff --git a/Stars45/CtlDlg.cpp b/Stars45/CtlDlg.cpp
index 0908f89..6b33c31 100644
--- a/Stars45/CtlDlg.cpp
+++ b/Stars45/CtlDlg.cpp
@@ -345,7 +345,7 @@ CtlDlg::OnCommand(AWEvent* event)
// double-click:
if (list_index == command_index && Game::RealTime() - command_click_time < 350) {
KeyDlg* key_dlg = 0;
-
+
if (manager)
key_dlg = manager->GetKeyDlg();
diff --git a/Stars45/D3DXImage.cpp b/Stars45/D3DXImage.cpp
index 1947137..f2f7dd8 100644
--- a/Stars45/D3DXImage.cpp
+++ b/Stars45/D3DXImage.cpp
@@ -128,11 +128,11 @@ bool D3DXImage::LoadBuffer(BYTE* buf, int len)
IDirect3DDevice9* dev = VideoDX9::GetD3DDevice9();
- hr = dev->CreateOffscreenPlainSurface( width,
- height,
- D3DFMT_A8R8G8B8,
- D3DPOOL_SYSTEMMEM,
- &surf,
+ hr = dev->CreateOffscreenPlainSurface( width,
+ height,
+ D3DFMT_A8R8G8B8,
+ D3DPOOL_SYSTEMMEM,
+ &surf,
NULL);
if (FAILED(hr))
@@ -194,11 +194,11 @@ bool D3DXImage::Save(char *filename)
IDirect3DSurface9* surf = 0;
IDirect3DDevice9* dev = VideoDX9::GetD3DDevice9();
- hr = dev->CreateOffscreenPlainSurface( width,
- height,
- D3DFMT_A8R8G8B8,
- D3DPOOL_SYSTEMMEM,
- &surf,
+ hr = dev->CreateOffscreenPlainSurface( width,
+ height,
+ D3DFMT_A8R8G8B8,
+ D3DPOOL_SYSTEMMEM,
+ &surf,
NULL);
diff --git a/Stars45/DataLoader.cpp b/Stars45/DataLoader.cpp
index 6998112..c57c4a5 100644
--- a/Stars45/DataLoader.cpp
+++ b/Stars45/DataLoader.cpp
@@ -122,7 +122,7 @@ DataLoader::EnableDatafile(const char* name)
::fclose(f);
DataArchive* a = new(__FILE__,__LINE__) DataArchive(name);
-
+
if (a && a->NumFiles() >= 1) {
status = DATAFILE_OK;
@@ -445,7 +445,7 @@ DataLoader::LoadPartialFile(const char* name, BYTE*& buf, int max_load, bool opt
strcat_s(filename, name);
// first check current directory:
- FILE* f;
+ FILE* f;
::fopen_s(&f, filename, "rb");
if (f) {
diff --git a/Stars45/Debris.cpp b/Stars45/Debris.cpp
index d867fb9..dda7a9d 100644
--- a/Stars45/Debris.cpp
+++ b/Stars45/Debris.cpp
@@ -53,7 +53,7 @@
// +--------------------------------------------------------------------+
Debris::Debris(Model* model, const Vec3& pos, const Vec3& vel, double m)
-: SimObject("Debris", SimObject::SIM_DEBRIS)
+: SimObject("Debris", SimObject::SIM_DEBRIS)
{
MoveTo(pos);
diff --git a/Stars45/DetailSet.cpp b/Stars45/DetailSet.cpp
index 0181005..6aec815 100644
--- a/Stars45/DetailSet.cpp
+++ b/Stars45/DetailSet.cpp
@@ -193,7 +193,7 @@ DetailSet::GetDetailLevel()
for (int i = 1; i < levels && rad[i] > 0; i++) {
double apparent_feature_size = (rad[i] * screen_width) / distance;
-
+
if (apparent_feature_size > 0.4)
index = i;
}
@@ -210,7 +210,7 @@ DetailSet::GetRep(int level, int n)
if (level >= 0 && level < levels && n >= 0 && n < rep[level].size())
return rep[level].at(n);
- return 0;
+ return 0;
}
Point
@@ -219,7 +219,7 @@ DetailSet::GetOffset(int level, int n)
if (level >= 0 && level < levels && n >= 0 && n < off[level].size())
return *(off[level].at(n));
- return Point();
+ return Point();
}
Point
diff --git a/Stars45/Director.h b/Stars45/Director.h
index d34805d..39d8e68 100644
--- a/Stars45/Director.h
+++ b/Stars45/Director.h
@@ -51,7 +51,7 @@ class Physical;
class Director
{
public:
- Director() { }
+ Director() { }
virtual ~Director() { }
// accessors:
diff --git a/Stars45/DisplayView.cpp b/Stars45/DisplayView.cpp
index bdd84e6..91b29e4 100644
--- a/Stars45/DisplayView.cpp
+++ b/Stars45/DisplayView.cpp
@@ -165,7 +165,7 @@ DisplayView::Refresh()
// draw image:
else if (elem->image) {
- window->FadeBitmap( elem_rect.x,
+ window->FadeBitmap( elem_rect.x,
elem_rect.y,
elem_rect.x + elem_rect.w,
elem_rect.y + elem_rect.h,
@@ -216,9 +216,9 @@ void
DisplayView::AddText( const char* text,
Font* font,
Color color,
-const Rect& rect,
-double hold,
-double fade_in,
+const Rect& rect,
+double hold,
+double fade_in,
double fade_out)
{
DisplayElement* elem = new(__FILE__,__LINE__) DisplayElement;
@@ -242,8 +242,8 @@ DisplayView::AddImage(Bitmap* bmp,
Color color,
int blend,
const Rect& rect,
-double hold,
-double fade_in,
+double hold,
+double fade_in,
double fade_out)
{
DisplayElement* elem = new(__FILE__,__LINE__) DisplayElement;
diff --git a/Stars45/DisplayView.h b/Stars45/DisplayView.h
index 3fec85e..4a102ec 100644
--- a/Stars45/DisplayView.h
+++ b/Stars45/DisplayView.h
@@ -65,16 +65,16 @@ public:
virtual void ExecFrame();
virtual void ClearDisplay();
- virtual void AddText(const char* txt,
- Font* font,
- Color color,
+ virtual void AddText(const char* txt,
+ Font* font,
+ Color color,
const Rect& rect,
double hold = 1e9,
double fade_in = 0,
double fade_out = 0);
virtual void AddImage(Bitmap* bmp,
- Color color,
+ Color color,
int blend,
const Rect& rect,
double hold = 1e9,
diff --git a/Stars45/Drive.cpp b/Stars45/Drive.cpp
index 570721d..c8d9721 100644
--- a/Stars45/Drive.cpp
+++ b/Stars45/Drive.cpp
@@ -367,7 +367,7 @@ Drive::GetRequest(double seconds) const
bool
Drive::IsAugmenterOn() const
{
- return augmenter > 0 &&
+ return augmenter > 0 &&
augmenter_throttle > 0.05 &&
IsPowerOn() &&
status > CRITICAL;
diff --git a/Stars45/DropShipAI.cpp b/Stars45/DropShipAI.cpp
index e8356a5..873ff11 100644
--- a/Stars45/DropShipAI.cpp
+++ b/Stars45/DropShipAI.cpp
@@ -87,7 +87,7 @@ DropShipAI::FindObjective()
Point dst = dst_rgn->GetOrbitalRegion()->Location() -
self_rgn->GetOrbitalRegion()->Location() +
Point(0, 0, -1e6);
-
+
obj_w = dst.OtherHand();
}
diff --git a/Stars45/EditBox.cpp b/Stars45/EditBox.cpp
index c2ed3a1..7102302 100644
--- a/Stars45/EditBox.cpp
+++ b/Stars45/EditBox.cpp
@@ -135,14 +135,14 @@ EditBox::DrawTabbedText()
if (style & WIN_TEXT_SHADOW) {
label_rect.x++;
label_rect.y++;
-
+
font->SetColor(back_color);
DrawText(s.data() + h_offset, 0, label_rect, text_flags);
-
+
label_rect.x--;
label_rect.y--;
}
-
+
font->SetColor(fore_color);
DrawText(s.data() + h_offset, 0, label_rect, text_flags);
}
diff --git a/Stars45/Encrypt.cpp b/Stars45/Encrypt.cpp
index 48ffcdf..176d7d0 100644
--- a/Stars45/Encrypt.cpp
+++ b/Stars45/Encrypt.cpp
@@ -80,7 +80,7 @@ static void decypher(long* v)
sum=delta<<5;
while (n-->0) {
- z-= (y<<4)+k[2] ^ y+sum ^ (y>>5)+k[3];
+ z-= (y<<4)+k[2] ^ y+sum ^ (y>>5)+k[3];
y-= (z<<4)+k[0] ^ z+sum ^ (z>>5)+k[1];
sum-=delta;
}
@@ -91,7 +91,7 @@ static void decypher(long* v)
// +-------------------------------------------------------------------+
-Text
+Text
Encryption::Encrypt(Text block)
{
int len = block.length();
@@ -123,7 +123,7 @@ Encryption::Encrypt(Text block)
// +-------------------------------------------------------------------+
-Text
+Text
Encryption::Decrypt(Text block)
{
int len = block.length();
@@ -151,7 +151,7 @@ Encryption::Decrypt(Text block)
static const char* codes = "abcdefghijklmnop";
-Text
+Text
Encryption::Encode(Text block)
{
int len = block.length() * 2;
@@ -172,7 +172,7 @@ Encryption::Encode(Text block)
// +-------------------------------------------------------------------+
-Text
+Text
Encryption::Decode(Text block)
{
int len = block.length() / 2;
diff --git a/Stars45/Encrypt.h b/Stars45/Encrypt.h
index d4336bf..bbba0bc 100644
--- a/Stars45/Encrypt.h
+++ b/Stars45/Encrypt.h
@@ -48,7 +48,7 @@
class Encryption
{
public:
- // private key encryption / decryption of
+ // private key encryption / decryption of
// arbitrary blocks of data
static Text Encrypt(Text block);
static Text Decrypt(Text block);
diff --git a/Stars45/ExceptionHandler.cpp b/Stars45/ExceptionHandler.cpp
index 6233b7a..1e86e7d 100644
--- a/Stars45/ExceptionHandler.cpp
+++ b/Stars45/ExceptionHandler.cpp
@@ -77,7 +77,7 @@ private:
typedef BOOL (__stdcall * STACKWALKPROC)(DWORD,
HANDLE,
- HANDLE,
+ HANDLE,
LPSTACKFRAME,
LPVOID,
PREAD_PROCESS_MEMORY_ROUTINE,
@@ -317,7 +317,7 @@ ExceptionHandler::IntelStackTrace(CONTEXT* context)
if (pFrame <= pPrevFrame)
break;
- // Can two DWORDs be read from the supposed frame address?
+ // Can two DWORDs be read from the supposed frame address?
if (IsBadWritePtr(pFrame, sizeof(PVOID)*2))
break;
@@ -451,6 +451,6 @@ ExceptionHandler::InitImageHelp()
}
Print("Loaded IMAGEHLP.DLL\n");
- return TRUE;
+ return TRUE;
}
diff --git a/Stars45/ExitDlg.cpp b/Stars45/ExitDlg.cpp
index 53a349f..ca2fdba 100644
--- a/Stars45/ExitDlg.cpp
+++ b/Stars45/ExitDlg.cpp
@@ -57,7 +57,7 @@ DEF_MAP_CLIENT(ExitDlg, OnCancel);
// +--------------------------------------------------------------------+
ExitDlg::ExitDlg(Screen* s, FormDef& def, MenuScreen* mgr)
-: FormWindow(s, 0, 0, s->Width(), s->Height()),
+: FormWindow(s, 0, 0, s->Width(), s->Height()),
manager(mgr), exit_latch(false),
credits(0), apply(0), cancel(0),
def_rect(def.GetRect())
diff --git a/Stars45/Explosion.cpp b/Stars45/Explosion.cpp
index 131aac8..06dbbc0 100644
--- a/Stars45/Explosion.cpp
+++ b/Stars45/Explosion.cpp
@@ -83,7 +83,7 @@ static bool recycles[MAX_EXPLOSION_TYPES];
// +--------------------------------------------------------------------+
Explosion::Explosion(int t, const Vec3& pos, const Vec3& vel,
-float exp_scale, float part_scale,
+float exp_scale, float part_scale,
SimRegion* rgn, SimObject* src)
: SimObject("Explosion", t), type(t), particles(0), source(src)
{
@@ -131,10 +131,10 @@ SimRegion* rgn, SimObject* src)
if (num_parts[type] > 0) {
particles = new(__FILE__,__LINE__) Particles(particle_bitmaps[type],
- num_parts[type],
- pos,
- Vec3(0.0f, 0.0f, 0.0f),
- part_speeds[type] * part_scale,
+ num_parts[type],
+ pos,
+ Vec3(0.0f, 0.0f, 0.0f),
+ part_speeds[type] * part_scale,
part_drags[type],
part_scales[type] * part_scale,
part_blooms[type] * part_scale,
@@ -151,7 +151,7 @@ SimRegion* rgn, SimObject* src)
if (rep)
rep->MoveTo(pos);
- if (light)
+ if (light)
light->MoveTo(pos);
}
@@ -542,7 +542,7 @@ Explosion::ExecFrame(double seconds)
if (source == Sim::GetSim()->GetPlayerShip()) {
Ship* ship = (Ship*) source;
- if (CameraDirector::GetCameraMode() == CameraDirector::MODE_COCKPIT &&
+ if (CameraDirector::GetCameraMode() == CameraDirector::MODE_COCKPIT &&
!ship->IsDying()) {
if (rep) rep->Hide();
if (particles) particles->Hide();
diff --git a/Stars45/Explosion.h b/Stars45/Explosion.h
index f277131..78c48f9 100644
--- a/Stars45/Explosion.h
+++ b/Stars45/Explosion.h
@@ -52,7 +52,7 @@ class System;
// +--------------------------------------------------------------------+
-class Explosion : public SimObject,
+class Explosion : public SimObject,
public SimObserver
{
public:
@@ -66,7 +66,7 @@ public:
HULL_FIRE = 6,
PLASMA_LEAK = 7,
SMOKE_TRAIL = 8,
- SMALL_FIRE = 9,
+ SMALL_FIRE = 9,
SMALL_EXPLOSION = 10,
LARGE_EXPLOSION = 11,
LARGE_BURST = 12,
@@ -75,7 +75,7 @@ public:
HYPER_FLASH = 15
};
- Explosion(int type, const Vec3& pos, const Vec3& vel,
+ Explosion(int type, const Vec3& pos, const Vec3& vel,
float exp_scale, float part_scale,
SimRegion* rgn=0, SimObject* source=0);
virtual ~Explosion();
@@ -94,7 +94,7 @@ public:
protected:
int type;
- Particles* particles;
+ Particles* particles;
float scale;
float scale1;
diff --git a/Stars45/Farcaster.cpp b/Stars45/Farcaster.cpp
index 6792b46..e54b8fb 100644
--- a/Stars45/Farcaster.cpp
+++ b/Stars45/Farcaster.cpp
@@ -204,7 +204,7 @@ Farcaster::Jump()
SimRegion* rgn = ship->GetRegion();
SimRegion* dst = dest->GetRegion();
- sim->CreateExplosion(jumpship->Location(), Point(0,0,0),
+ sim->CreateExplosion(jumpship->Location(), Point(0,0,0),
Explosion::QUANTUM_FLASH, 1.0f, 0, rgn);
sim->RequestHyperJump(jumpship, dst, dest->Location().OtherHand(), 0, ship, dest);
diff --git a/Stars45/FighterAI.cpp b/Stars45/FighterAI.cpp
index 3cb2776..b6a720a 100644
--- a/Stars45/FighterAI.cpp
+++ b/Stars45/FighterAI.cpp
@@ -174,7 +174,7 @@ FighterAI::ExecFrame(double s)
ship->CloneCam(landing_cam);
ship->MoveTo(dst);
-
+
if (!ship->IsAirborne()) {
ship->SetVelocity(carrier->Velocity());
}
@@ -193,8 +193,8 @@ FighterAI::ExecFrame(double s)
else {
Instruction* orders = ship->GetRadioOrders();
- if (orders &&
- (orders->Action() == RadioMessage::WEP_HOLD ||
+ if (orders &&
+ (orders->Action() == RadioMessage::WEP_HOLD ||
orders->Action() == RadioMessage::FORM_UP)) {
form_up = true;
rtb_code = 0;
@@ -301,7 +301,7 @@ FighterAI::FindObjective()
}
// not inbound yet, check for RTB order:
- else {
+ else {
Instruction* orders = (Instruction*) ship->GetRadioOrders();
int action = 0;
@@ -659,7 +659,7 @@ FighterAI::Navigator()
z_shift = 0;
hold = false;
- if ((ship->GetElement() && ship->GetElement()->GetHoldTime() > 0) ||
+ if ((ship->GetElement() && ship->GetElement()->GetHoldTime() > 0) ||
(navpt && navpt->Status() == Instruction::COMPLETE && navpt->HoldTime() > 0))
hold = true;
@@ -860,7 +860,7 @@ FighterAI::ThrottleControl()
throttle = 0;
// holding short?
- if (inbound->Approach() == 0 && !inbound->Cleared() &&
+ if (inbound->Approach() == 0 && !inbound->Cleared() &&
distance < 2000 && !ship->IsAirborne())
desired = 0;
@@ -1038,7 +1038,7 @@ FighterAI::ThrottleControl()
throttle = 50;
}
}
-
+
else if (ward) {
double d = (ship->Location() - ward->Location()).length();
@@ -1221,7 +1221,7 @@ FighterAI::SeekTarget()
result.brake = 1;
result.stop = 1;
}
-
+
return result;
}
@@ -1264,7 +1264,7 @@ FighterAI::SeekTarget()
result.brake = 1;
result.stop = 1;
}
-
+
else if (!inbound->Cleared() && distance < 2000) {
ship->SetDirectorInfo(Game::GetText("ai.hold-final"));
result = Steer();
@@ -1321,7 +1321,7 @@ FighterAI::SeekTarget()
s.pitch = -0.1;
if (objective.x > 0) s.yaw = 0.1;
- else s.yaw = -0.1;
+ else s.yaw = -0.1;
return s;
}
@@ -1459,7 +1459,7 @@ FighterAI::Seek(const Point& point)
if (point.z > 0.0f) {
az[0] = atan2(fabs(point.x), point.z) * seek_gain;
el[0] = atan2(fabs(point.y), point.z) * seek_gain;
-
+
if (point.x < 0) az[0] = -az[0];
if (point.y > 0) el[0] = -el[0];
@@ -1628,7 +1628,7 @@ FighterAI::EvadeThreat()
else {
evading = true;
-
+
if (target != nullptr) {
if (target == threat) {
if (target->Type() == SimObject::SIM_SHIP) {
@@ -1753,7 +1753,7 @@ FighterAI::FireControl()
double dy = fabs(objective.y / distance);
if (primary->GetFiringOrders() == Weapon::MANUAL &&
- dx < gun_basket && dy < gun_basket &&
+ dx < gun_basket && dy < gun_basket &&
distance > dsgn_primary->min_range &&
distance < dsgn_primary->max_range &&
!primary->IsBlockedFriendly())
@@ -1785,7 +1785,7 @@ FighterAI::FireControl()
extra_time = 10;
s_range = 0.75;
}
-
+
else if (!tgt_ship->IsDropship()) {
extra_time = 0.5 * factor + 0.5;
s_range = 0.9;
@@ -1838,8 +1838,8 @@ FighterAI::CalcDefensePerimeter(Ship* starship)
while (++w_iter) {
Weapon* weapon = w_iter.value();
- if (weapon->Ammo() &&
- weapon->GetTarget() == ship &&
+ if (weapon->Ammo() &&
+ weapon->GetTarget() == ship &&
!weapon->IsBlockedFriendly()) {
double range = weapon->Design()->max_range * 1.2;
diff --git a/Stars45/FighterTacticalAI.cpp b/Stars45/FighterTacticalAI.cpp
index a1d2cce..9463a92 100644
--- a/Stars45/FighterTacticalAI.cpp
+++ b/Stars45/FighterTacticalAI.cpp
@@ -368,7 +368,7 @@ FighterTacticalAI::SelectSecondaryForTarget(Ship* tgt)
WeaponGroup* best = 0;
List<WeaponGroup> weps;
-
+
if (ListSecondariesForTarget(tgt, weps)) {
winchester[wix] = false;
@@ -417,7 +417,7 @@ FighterTacticalAI::SelectSecondaryForTarget(Ship* tgt)
}
}
}
-
+
else {
winchester[wix] = true;
@@ -498,9 +498,9 @@ FighterTacticalAI::FindThreat()
while (++c_iter) {
Contact* contact = c_iter.value();
- if (contact->Threat(ship) &&
+ if (contact->Threat(ship) &&
(Game::GameTime() - contact->AcquisitionTime()) > THREAT_REACTION_TIME) {
-
+
double rng = contact->Range(ship);
if (contact->GetShot()) {
diff --git a/Stars45/FlightComp.cpp b/Stars45/FlightComp.cpp
index a5fc818..d2eb45c 100644
--- a/Stars45/FlightComp.cpp
+++ b/Stars45/FlightComp.cpp
@@ -46,7 +46,7 @@
FlightComp::FlightComp(int comp_type, const char* comp_name)
: Computer(comp_type, comp_name), mode(0), vlimit(0.0f),
-trans_x_limit(0.0f), trans_y_limit(0.0f), trans_z_limit(0.0f),
+trans_x_limit(0.0f), trans_y_limit(0.0f), trans_z_limit(0.0f),
throttle(0.0f), halt(0)
{ }
@@ -54,7 +54,7 @@ throttle(0.0f), halt(0)
FlightComp::FlightComp(const Computer& c)
: Computer(c), mode(0), vlimit(0.0f),
-trans_x_limit(0.0f), trans_y_limit(0.0f), trans_z_limit(0.0f),
+trans_x_limit(0.0f), trans_y_limit(0.0f), trans_z_limit(0.0f),
throttle(0.0f), halt(0)
{ }
@@ -240,8 +240,8 @@ FlightComp::ExecTrans()
if (current_bank < 0 && desired_bank < 0 ||
current_bank > 0 && desired_bank > 0) {
- double coord_pitch = compass_pitch
- - ship->GetHelmPitch()
+ double coord_pitch = compass_pitch
+ - ship->GetHelmPitch()
- fabs(helm) * fabs(current_bank);
ship->ApplyPitch(coord_pitch);
}
diff --git a/Stars45/FlightDeck.cpp b/Stars45/FlightDeck.cpp
index 36053a7..78800b8 100644
--- a/Stars45/FlightDeck.cpp
+++ b/Stars45/FlightDeck.cpp
@@ -91,7 +91,7 @@ public:
// +======================================================================+
-InboundSlot::InboundSlot(Ship* s, FlightDeck* d, int squad, int index)
+InboundSlot::InboundSlot(Ship* s, FlightDeck* d, int squad, int index)
: ship(s), deck(d), squadron(squad), slot(index), cleared(0), final(0), approach(0)
{
if (ship)
@@ -220,7 +220,7 @@ azimuth(0), light(0), num_catsounds(0), num_approach_pts(0)
// +----------------------------------------------------------------------+
FlightDeck::FlightDeck(const FlightDeck& s)
-: System(s),
+: System(s),
carrier(0), index(0), start_rel(s.start_rel),
end_rel(s.end_rel), cam_rel(s.cam_rel),
cycle_time(s.cycle_time),
diff --git a/Stars45/FlightPlanner.cpp b/Stars45/FlightPlanner.cpp
index eb43e9c..8b9208c 100644
--- a/Stars45/FlightPlanner.cpp
+++ b/Stars45/FlightPlanner.cpp
@@ -259,7 +259,7 @@ FlightPlanner::CreateStrikeRoute(Element* elem, Element* target)
rloc.SetAzimuthVar(5*DEGREES);
int action = Instruction::ASSAULT;
-
+
if (tgt_ship->IsGroundUnit())
action = Instruction::STRIKE;
diff --git a/Stars45/FltDlg.cpp b/Stars45/FltDlg.cpp
index c432b82..5a2d1b2 100644
--- a/Stars45/FltDlg.cpp
+++ b/Stars45/FltDlg.cpp
@@ -267,7 +267,7 @@ FltDlg::UpdateSelection()
switch (hangar->GetState(s)) {
case Hangar::STORAGE: alert = true; break;
- case Hangar::ALERT: launch = true;
+ case Hangar::ALERT: launch = true;
stand = true; break;
case Hangar::QUEUED: stand = true; break;
case Hangar::ACTIVE: recall = true; break;
@@ -328,7 +328,7 @@ FltDlg::UpdateSelection()
if (!design) design = hangar->GetDesign(s);
switch (hangar->GetState(s)) {
- case Hangar::ALERT: launch = true;
+ case Hangar::ALERT: launch = true;
stand = true; break;
case Hangar::QUEUED: stand = true; break;
}
@@ -432,7 +432,7 @@ FltDlg::UpdateSelection()
bool pkg_ok = alert && mission_type > -1;
if (pkg_ok && mission_type > 0) {
- pkg_ok = objective_list &&
+ pkg_ok = objective_list &&
objective_list->GetSelCount() > 0;
if (pkg_ok) {
@@ -731,7 +731,7 @@ FltDlg::OnPackage(AWEvent* event)
if (d && d->IsLaunchDeck()) {
int dq = hangar->PreflightQueue(d);
-
+
if (dq < queue) {
queue = dq;
deck = d;
@@ -947,7 +947,7 @@ FltDlg::OnRecall(AWEvent* event)
nsquad = hangar_list->GetItemData(i, 1);
nslot = hangar_list->GetItemData(i, 2);
}
-
+
const HangarSlot* slot = hangar->GetSlot(nsquad, nslot);
Ship* recall = hangar->GetShip(slot);
@@ -957,7 +957,7 @@ FltDlg::OnRecall(AWEvent* event)
}
}
}
- }
+ }
}
// +--------------------------------------------------------------------+
diff --git a/Stars45/Font.cpp b/Stars45/Font.cpp
index 83f0430..13380bd 100644
--- a/Stars45/Font.cpp
+++ b/Stars45/Font.cpp
@@ -166,7 +166,7 @@ Font::Load(const char* name)
}
}
- return true;
+ return true;
}
void
@@ -300,7 +300,7 @@ Font::LoadDef(char* defname, char* imgname)
if (k < 100)
kern_tweak[a[0]][b[0]] = k;
}
-
+
else {
Print("WARNING: unknown object '%s' in '%s'\n",
def->name()->value().data(), defname);
@@ -334,7 +334,7 @@ Font::GlyphOffset(BYTE c) const
if (islower(c))
c = toupper(c);
- return (c/row_items * row_size * scale * scale +
+ return (c/row_items * row_size * scale * scale +
c%row_items * char_width * scale);
}
@@ -728,7 +728,7 @@ Font::DrawTextSingle(const char* text, int count, const Rect& text_rect, Rect& c
if (flags & DT_RIGHT)
align = DT_RIGHT;
else if (flags & DT_CENTER)
- align = DT_CENTER;
+ align = DT_CENTER;
int max_width = 0;
@@ -800,7 +800,7 @@ Font::DrawTextWrap(const char* text, int count, const Rect& text_rect, Rect& cli
if (flags & DT_RIGHT)
align = DT_RIGHT;
else if (flags & DT_CENTER)
- align = DT_CENTER;
+ align = DT_CENTER;
int nlines = 0;
int max_width = 0;
@@ -821,7 +821,7 @@ Font::DrawTextWrap(const char* text, int count, const Rect& text_rect, Rect& cli
// repeat for each line of text:
while (count_remaining > 0) {
int length = 0;
-
+
// find the end of the last whole word that fits on the line:
for (;;) {
next_word_end = find_next_word_end(text, curr_word_end+1);
@@ -833,14 +833,14 @@ Font::DrawTextWrap(const char* text, int count, const Rect& text_rect, Rect& cli
eol_index = curr_word_end = next_word_end;
break;
}
-
+
int word_len = next_word_end - line_start + 1;
length = StringWidth(text+line_start, word_len);
-
+
if (length < text_rect.w) {
curr_word_end = next_word_end;
-
+
// check for a newline in the next block of white space:
eol_index = 0;
const char* eol = &text[curr_word_end+1];
@@ -878,7 +878,7 @@ Font::DrawTextWrap(const char* text, int count, const Rect& text_rect, Rect& cli
case DT_CENTER: xoffset = (text_rect.w - length)/2; break;
}
}
-
+
if (length > max_width) max_width = length;
if (eol_index > 0)
@@ -911,7 +911,7 @@ Font::DrawTextWrap(const char* text, int count, const Rect& text_rect, Rect& cli
}
}
}
-
+
nlines++;
yoffset += Height();
if (eol_index > 0)
@@ -939,7 +939,7 @@ Font::DrawTextMulti(const char* text, int count, const Rect& text_rect, Rect& cl
if (flags & DT_RIGHT)
align = DT_RIGHT;
else if (flags & DT_CENTER)
- align = DT_CENTER;
+ align = DT_CENTER;
int max_width = 0;
int line_start = 0;
@@ -953,7 +953,7 @@ Font::DrawTextMulti(const char* text, int count, const Rect& text_rect, Rect& cl
while (count_remaining > 0) {
int length = 0;
int line_count = 0;
-
+
// find the end of line:
while (line_count < count_remaining) {
char c = text[line_start+line_count];
@@ -976,7 +976,7 @@ Font::DrawTextMulti(const char* text, int count, const Rect& text_rect, Rect& cl
case DT_CENTER: xoffset = (text_rect.w - length)/2; break;
}
}
-
+
if (length > max_width) max_width = length;
if (length && !nodraw) {
@@ -985,7 +985,7 @@ Font::DrawTextMulti(const char* text, int count, const Rect& text_rect, Rect& cl
DrawString(text+line_start, line_count, x1, y1, text_rect);
}
-
+
nlines++;
yoffset += Height();
@@ -1033,14 +1033,14 @@ Font::DrawString(const char* str, int len, int x1, int y1, const Rect& clip, Bit
if ((flags & FONT_ALL_CAPS) && islower(c))
c = toupper(c);
-
+
int cw = glyph[c].width + interspace;
int ch = height;
int k = 0;
if (i < len-1)
k = kern[c][str[i+1]];
-
+
// horizontal clip:
if (x1 < clip.x) {
if (isspace(c) && (c < PIPE_NBSP || c > ARROW_RIGHT)) {
@@ -1098,7 +1098,7 @@ Font::DrawString(const char* str, int len, int x1, int y1, const Rect& clip, Bit
x1 += cw + k;
maxw -= cw + k;
}
-
+
count++;
}
}
@@ -1144,13 +1144,13 @@ Font::DrawString(const char* str, int len, int x1, int y1, const Rect& clip, Bit
if ((flags & FONT_ALL_CAPS) && islower(c))
c = toupper(c);
-
+
int cw = glyph[c].width + interspace;
int k = 0;
if (i < len-1)
k = kern[c][str[i+1]];
-
+
// horizontal clip:
if (x1 < clip.x) {
if (isspace(c) && (c < PIPE_NBSP || c > ARROW_RIGHT)) {
@@ -1215,7 +1215,7 @@ Font::DrawString(const char* str, int len, int x1, int y1, const Rect& clip, Bit
}
if (count) {
- // this small hack is an optimization to reduce the
+ // this small hack is an optimization to reduce the
// size of vertex buffer needed for font rendering:
int old_nverts = vset->nverts;
diff --git a/Stars45/Font.h b/Stars45/Font.h
index e8005a6..551a432 100644
--- a/Stars45/Font.h
+++ b/Stars45/Font.h
@@ -72,7 +72,7 @@ public:
};
enum CHARS { PIPE_NBSP = 16,
- PIPE_VERT = 17,
+ PIPE_VERT = 17,
PIPE_LT = 18,
PIPE_TEE = 19,
PIPE_UL = 20,
diff --git a/Stars45/FormDef.cpp b/Stars45/FormDef.cpp
index ec1bc92..636b21a 100644
--- a/Stars45/FormDef.cpp
+++ b/Stars45/FormDef.cpp
@@ -57,7 +57,7 @@ color(Color::White), use_color(false)
// +----------------------------------------------------------------------+
WinDef::WinDef(DWORD a_id, DWORD a_type, const char* a_text, DWORD a_style)
-: id(a_id), pid(0), type(a_type), text(a_text), style(a_style)
+: id(a_id), pid(0), type(a_type), text(a_text), style(a_style)
{
rect = Rect(0,0,0,0);
text_align = 0;
@@ -624,7 +624,7 @@ FormDef::Load(const char* fname)
delete term;
term = parser.ParseTerm();
-
+
if (term) {
TermDef* def = term->isDef();
if (def) {
@@ -727,7 +727,7 @@ FormDef::Load(const char* fname)
form->SetStyle(s);
}
- else if (pdef->name()->value() == "align" ||
+ else if (pdef->name()->value() == "align" ||
pdef->name()->value() == "text_align") {
DWORD a = DT_LEFT;
@@ -739,7 +739,7 @@ FormDef::Load(const char* fname)
else if (!_stricmp(buf, "center"))
a = DT_CENTER;
}
-
+
else {
GetDefNumber(a, pdef, filename);
}
@@ -794,7 +794,7 @@ FormDef::Load(const char* fname)
} // end form params
} // end form struct
} // end form
-
+
else
Print("WARNING: unknown object '%s' in '%s'\n",
def->name()->value().data(), filename);
@@ -1071,7 +1071,7 @@ void FormDef::ParseCtrlDef(CtrlDef* ctrl, TermStruct* val)
ctrl->SetStyle(s);
}
- else if (pdef->name()->value() == "align" ||
+ else if (pdef->name()->value() == "align" ||
pdef->name()->value() == "text_align") {
DWORD a = DT_LEFT;
@@ -1083,7 +1083,7 @@ void FormDef::ParseCtrlDef(CtrlDef* ctrl, TermStruct* val)
else if (!_stricmp(buf, "center"))
a = DT_CENTER;
}
-
+
else {
GetDefNumber(a, pdef, filename);
}
@@ -1225,7 +1225,7 @@ void FormDef::ParseColumnDef(CtrlDef* ctrl, TermStruct* val)
else if (!_stricmp(buf, "center"))
align = DT_CENTER;
}
-
+
else {
GetDefNumber(align, pdef, filename);
}
@@ -1274,7 +1274,7 @@ void FormDef::ParseLayoutDef(LayoutDef* def, TermStruct* val)
GetDefArray(def->y_mins, pdef, filename);
}
- else
+ else
if (pdef->name()->value() == "x_weights" ||
pdef->name()->value() == "col_wts") {
GetDefArray(def->x_weights, pdef, filename);
diff --git a/Stars45/FormWindow.cpp b/Stars45/FormWindow.cpp
index 83595b9..dc9d1d6 100644
--- a/Stars45/FormWindow.cpp
+++ b/Stars45/FormWindow.cpp
@@ -94,7 +94,7 @@ FormWindow::AddControl(ActiveWindow* ctrl)
children.append(ctrl);
ctrl->SetForm(this);
-
+
if (!shown)
ctrl->Hide();
}
@@ -296,7 +296,7 @@ void
FormWindow::Init(const FormDef& def)
{
if (def.GetRect().w > 0 && def.GetRect().h > 0) {
- // if form size is specified in def, and it is
+ // if form size is specified in def, and it is
// smaller than the current screen size,
// center the form on the display:
diff --git a/Stars45/FormatUtil.cpp b/Stars45/FormatUtil.cpp
index 43a5c58..205b9bb 100644
--- a/Stars45/FormatUtil.cpp
+++ b/Stars45/FormatUtil.cpp
@@ -59,7 +59,7 @@ void FormatNumber(char* txt, double n)
else if (a < 1e15)
sprintf(txt, "%.1f T", (n/1e12));
- else
+ else
sprintf(txt, "%.1e", n);
}
diff --git a/Stars45/Galaxy.cpp b/Stars45/Galaxy.cpp
index 543693c..f59b2af 100644
--- a/Stars45/Galaxy.cpp
+++ b/Stars45/Galaxy.cpp
@@ -144,7 +144,7 @@ Galaxy::Load(const char* filename)
do {
delete term;
term = parser.ParseTerm();
-
+
if (term) {
TermDef* def = term->isDef();
if (def) {
@@ -166,7 +166,7 @@ Galaxy::Load(const char* filename)
int star_class = Star::G;
sys_name[0] = 0;
-
+
for (int i = 0; i < val->elements()->size(); i++) {
TermDef* pdef = val->elements()->at(i)->isDef();
if (pdef) {
@@ -222,7 +222,7 @@ Galaxy::Load(const char* filename)
int star_class = Star::G;
star_name[0] = 0;
-
+
for (int i = 0; i < val->elements()->size(); i++) {
TermDef* pdef = val->elements()->at(i)->isDef();
if (pdef) {
diff --git a/Stars45/Game.cpp b/Stars45/Game.cpp
index 04c84d0..93fd3dd 100644
--- a/Stars45/Game.cpp
+++ b/Stars45/Game.cpp
@@ -88,7 +88,7 @@ static LARGE_INTEGER perf_cnt2;
Game::Game()
: world(0), video_factory(0), video(0), video_settings(0), soundcard(0),
- gamma(128), max_tex_size(2048), screen(0), totaltime(0),
+ gamma(128), max_tex_size(2048), screen(0), totaltime(0),
hInst(0), hwnd(0), frame_rate(0), frame_count(0), frame_count0(0),
frame_time(0), frame_time0(0), gui_seconds(0), content(0),
status(Game::OK), exit_code(0), window_style(0), avi_file(0)
@@ -195,7 +195,7 @@ Game::MaxTexSize()
{
if (game && game->video) {
int max_vid_size = game->video->MaxTexSize();
- return max_vid_size < game->max_tex_size ?
+ return max_vid_size < game->max_tex_size ?
max_vid_size : game->max_tex_size;
}
else if (Video::GetInstance()) {
@@ -403,7 +403,7 @@ Game::InitInstance(HINSTANCE hInstance, int nCmdShow)
rctmp.right = x_offset + s_width;
rctmp.bottom = y_offset + s_height;
- window_style = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME |
+ window_style = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME |
WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_VISIBLE;
AdjustWindowRect(&rctmp, window_style, 1);
@@ -622,7 +622,7 @@ Game::ToggleFullscreen()
SetWindowPos(hwnd,
HWND_NOTOPMOST,
- bounds_rect.left,
+ bounds_rect.left,
bounds_rect.top,
bounds_rect.right - bounds_rect.left,
bounds_rect.bottom - bounds_rect.top,
@@ -647,7 +647,7 @@ Game::ToggleFullscreen()
if (is_windowed) {
SetWindowPos(hwnd,
HWND_NOTOPMOST,
- bounds_rect.left,
+ bounds_rect.left,
bounds_rect.top,
bounds_rect.right - bounds_rect.left,
bounds_rect.bottom - bounds_rect.top,
@@ -799,7 +799,7 @@ Game::SetupPalette()
}
return false;
-}
+}
// +--------------------------------------------------------------------+
@@ -848,7 +848,7 @@ Game::LoadPalette(PALETTEENTRY* pal, BYTE* inv)
// +--------------------------------------------------------------------+
-int
+int
Game::Run()
{
MSG msg;
@@ -1366,9 +1366,9 @@ LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM uParam, LPARAM lParam)
game->ResizeVideo();
}
else {
- // If we're neither maximized nor minimized, the window size
- // is changing by the user dragging the window edges. In this
- // case, we don't reset the device yet -- we wait until the
+ // If we're neither maximized nor minimized, the window size
+ // is changing by the user dragging the window edges. In this
+ // case, we don't reset the device yet -- we wait until the
// user stops dragging, and a WM_EXITSIZEMOVE message comes.
}
}
@@ -1510,7 +1510,7 @@ BufferKey(int vkey)
vkext++;
if (vkext >= MAX_KEY_BUF)
vkext = 0;
- }
+ }
}
int
diff --git a/Stars45/Game.h b/Stars45/Game.h
index 378fdc6..cce3c35 100644
--- a/Stars45/Game.h
+++ b/Stars45/Game.h
@@ -84,7 +84,7 @@ public:
virtual bool Init(HINSTANCE hi, HINSTANCE hpi, LPSTR cmdline, int nCmdShow);
virtual int Run();
virtual void Exit();
- virtual bool OnPaint() { return false; }
+ virtual bool OnPaint() { return false; }
virtual bool OnHelp() { return false; }
virtual void Activate(bool f);
diff --git a/Stars45/GameScreen.cpp b/Stars45/GameScreen.cpp
index a0f4238..5b89941 100644
--- a/Stars45/GameScreen.cpp
+++ b/Stars45/GameScreen.cpp
@@ -88,12 +88,12 @@ static bool mouse_active = false;
// +--------------------------------------------------------------------+
GameScreen::GameScreen()
-: screen(0), gamewin(0),
+: screen(0), gamewin(0),
navdlg(0), wep_view(0), engdlg(0), fltdlg(0),
HUDfont(0), GUIfont(0), GUI_small_font(0), title_font(0), cam_view(0),
isShown(false), disp_view(0), hud_view(0), tac_view(0), radio_view(0),
quantum_view(0), quit_view(0), ctldlg(0), joydlg(0), keydlg(0), auddlg(0),
-viddlg(0), moddlg(0), modInfoDlg(0),
+viddlg(0), moddlg(0), modInfoDlg(0),
flare1(0), flare2(0), flare3(0), flare4(0),
optdlg(0), cam_dir(0), sim(0)
{
@@ -166,7 +166,7 @@ GameScreen::Setup(Screen* s)
disp_view = DisplayView::GetInstance();
- // note: quit view must be last in chain
+ // note: quit view must be last in chain
// so it can release window surface
quit_view = new(__FILE__,__LINE__) QuitView(gamewin);
gamewin->AddView(quit_view);
@@ -665,8 +665,8 @@ GameScreen::ShowExternal()
{
if (!gamewin) return;
- if ((navdlg && navdlg->IsShown()) ||
- (engdlg && engdlg->IsShown()) ||
+ if ((navdlg && navdlg->IsShown()) ||
+ (engdlg && engdlg->IsShown()) ||
(fltdlg && fltdlg->IsShown()) ||
(auddlg && auddlg->IsShown()) ||
(viddlg && viddlg->IsShown()) ||
diff --git a/Stars45/Geometry.cpp b/Stars45/Geometry.cpp
index 74d6f53..3293ad2 100644
--- a/Stars45/Geometry.cpp
+++ b/Stars45/Geometry.cpp
@@ -427,7 +427,7 @@ Matrix::ComputeEulerAngles(double& roll, double& pitch, double& yaw) const
roll = PI - roll;
if (sign(cos(pitch)*cy) != sign(elem[2][2]))
- pitch = PI - pitch;
+ pitch = PI - pitch;
}
// +--------------------------------------------------------------------+
@@ -482,7 +482,7 @@ Matrix::operator*(const Vec3& v) const
// +--------------------------------------------------------------------+
-double
+double
Matrix::Cofactor(int i, int j) const
{
int i1=0;
@@ -498,12 +498,12 @@ Matrix::Cofactor(int i, int j) const
if ((i+j) & 1)
factor *= -1;
- return factor;
+ return factor;
}
// +--------------------------------------------------------------------+
-void
+void
Matrix::Invert()
{
double f[3][3];
diff --git a/Stars45/Geometry.h b/Stars45/Geometry.h
index f8ddcdf..68df836 100644
--- a/Stars45/Geometry.h
+++ b/Stars45/Geometry.h
@@ -265,8 +265,8 @@ struct Quaternion
static const char* TYPENAME() { return "Quaternion"; }
Quaternion() : x(0), y(0), z(0), w(0) { }
- Quaternion(double ix,
- double iy,
+ Quaternion(double ix,
+ double iy,
double iz,
double iw) : x(ix), y(iy), z(iz), w(iw) { }
Quaternion(const Quaternion& q) : x(q.x), y(q.y), z(q.z), w(q.w) { }
diff --git a/Stars45/Graphic.cpp b/Stars45/Graphic.cpp
index 551da18..f4e8bc9 100644
--- a/Stars45/Graphic.cpp
+++ b/Stars45/Graphic.cpp
@@ -189,6 +189,6 @@ Graphic::CheckVisibility(Projector& projector)
screen_rect.w = 0;
screen_rect.h = 0;
}
-
+
return visible;
}
diff --git a/Stars45/Grid.cpp b/Stars45/Grid.cpp
index 584f01a..1f1fbbc 100644
--- a/Stars45/Grid.cpp
+++ b/Stars45/Grid.cpp
@@ -75,7 +75,7 @@ void Grid::Render(Video* video, DWORD flags)
Point p2( i, 0, size); p2 += Location();
Point p3(-i, 0, -size); p3 += Location();
Point p4(-i, 0, size); p4 += Location();
-
+
if (c) line = DARK_LINE;
else line = LITE_LINE;
@@ -93,7 +93,7 @@ void Grid::Render(Video* video, DWORD flags)
Point p2( size, 0, i); p2 += Location();
Point p3(-size, 0, -i); p3 += Location();
Point p4( size, 0, -i); p4 += Location();
-
+
if (c) line = DARK_LINE;
else line = LITE_LINE;
diff --git a/Stars45/GroundAI.cpp b/Stars45/GroundAI.cpp
index d60731c..add0ab7 100644
--- a/Stars45/GroundAI.cpp
+++ b/Stars45/GroundAI.cpp
@@ -100,7 +100,7 @@ GroundAI::SetTarget(SimObject* targ, System* sub)
{
if (target != targ) {
target = targ;
-
+
if (target)
Observe(target);
}
diff --git a/Stars45/GroundAI.h b/Stars45/GroundAI.h
index bad2143..850bc41 100644
--- a/Stars45/GroundAI.h
+++ b/Stars45/GroundAI.h
@@ -52,7 +52,7 @@ class CarrierAI;
// +--------------------------------------------------------------------+
-class GroundAI : public Director,
+class GroundAI : public Director,
public SimObserver
{
public:
diff --git a/Stars45/HUDSounds.cpp b/Stars45/HUDSounds.cpp
index ccbfeff..3be8417 100644
--- a/Stars45/HUDSounds.cpp
+++ b/Stars45/HUDSounds.cpp
@@ -120,7 +120,7 @@ void HUDSounds::PlaySound(int n)
case SND_TAC_REJECT: if (tac_reject) sound = tac_reject->Duplicate(); break;
// RED ALERT IS A SPECIAL CASE!
- case SND_RED_ALERT:
+ case SND_RED_ALERT:
if (red_alert) {
sound = red_alert;
}
diff --git a/Stars45/HUDView.cpp b/Stars45/HUDView.cpp
index 9f1888d..3e87e01 100644
--- a/Stars45/HUDView.cpp
+++ b/Stars45/HUDView.cpp
@@ -265,7 +265,7 @@ enum TXT {
static HUDText hud_text[TXT_LAST];
-void
+void
HUDView::DrawHUDText(int index, const char* txt, Rect& rect, int align, int upcase, bool box)
{
if (index < 0 || index >= TXT_LAST)
@@ -303,15 +303,15 @@ HUDView::DrawHUDText(int index, const char* txt, Rect& rect, int align, int upca
if (index <= TXT_LAST_ACTIVE)
hc = Color::White;
-
+
if (Mouse::LButton() && !mouse_latch) {
mouse_latch = 2;
mouse_index = index;
}
}
- if (cockpit_hud_texture &&
- index >= TXT_HUD_MODE &&
+ if (cockpit_hud_texture &&
+ index >= TXT_HUD_MODE &&
index <= TXT_TARGET_ETA &&
ht.font != big_font) {
@@ -893,8 +893,8 @@ HUDView::MarkerColor(Contact* contact)
c = c * 0.5;
}
}
-
- return c;
+
+ return c;
}
// +--------------------------------------------------------------------+
@@ -928,7 +928,7 @@ HUDView::DrawContactMarkers()
DrawContact(c, index++);
}
- Color c = ship->MarkerColor();
+ Color c = ship->MarkerColor();
// draw own ship track ladder:
if (CameraDirector::GetCameraMode() == CameraDirector::MODE_ORBIT && ship->TrackLength() > 0) {
@@ -956,7 +956,7 @@ HUDView::DrawContactMarkers()
// clip:
if (CameraDirector::GetCameraMode() == CameraDirector::MODE_ORBIT && mark_pt.z > 1.0) {
projector->Project(mark_pt);
-
+
int x = (int) mark_pt.x;
int y = (int) mark_pt.y;
@@ -1253,7 +1253,7 @@ HUDView::DrawTrack(Contact* contact)
return;
int ctl = contact->TrackLength();
- Color c = MarkerColor(contact);
+ Color c = MarkerColor(contact);
Point t1 = contact->Location();
Point t2 = contact->TrackPoint(0);
@@ -1283,13 +1283,13 @@ HUDView::DrawRect(SimObject* targ)
c = ((Ship*) targ)->MarkerColor();
else
c = ((Shot*) targ)->MarkerColor();
-
+
if (r.w > 0 && r.h > 0) {
if (r.w < 8) {
r.x -= (8-r.w)/2;
r.w = 8;
}
-
+
if (r.h < 8) {
r.y -= (8-r.h)/2;
r.h = 8;
@@ -1303,19 +1303,19 @@ HUDView::DrawRect(SimObject* targ)
// clip:
if (mark_pt.z < 1.0)
return;
-
+
projector->Project(mark_pt);
-
+
int x = (int) mark_pt.x;
int y = (int) mark_pt.y;
-
+
if (x < 4 || x > width-4 || y < 4 || y > height-4)
return;
-
+
r.x = x-4;
r.y = y-4;
r.w = 8;
- r.h = 8;
+ r.h = 8;
}
// horizontal
@@ -1374,7 +1374,7 @@ HUDView::DrawBars()
if (ship->Velocity() * ship->Heading() < 0)
speed = -speed;
-
+
FormatNumber(txt, speed);
if (tactical) {
@@ -1503,7 +1503,7 @@ HUDView::DrawBars()
if (mode == HUD_MODE_NAV) {
Instruction* next = ship->GetNextNavPoint();
-
+
if (next) {
double distance = ship->RangeToNavPoint(next);
FormatNumber(txt, distance);
@@ -1916,8 +1916,8 @@ HUDView::DrawLCOS(SimObject* targ, double dist)
projector->Project(tloc);
// DRAW THE OFFSCREEN CHASE INDICATOR:
- if (behind ||
- tloc.x <= 0 || tloc.x >= width-1 ||
+ if (behind ||
+ tloc.x <= 0 || tloc.x >= width-1 ||
tloc.y <= 0 || tloc.y >= height-1) {
// Left side:
@@ -1929,7 +1929,7 @@ HUDView::DrawLCOS(SimObject* targ, double dist)
chase_sprite->SetAnimation(&chase_left);
chase_sprite->MoveTo(Point(aw, tloc.y, 1));
}
-
+
// Right side:
else if (tloc.x >= width-1 || behind) {
if (tloc.y < ah) tloc.y = ah;
@@ -1949,7 +1949,7 @@ HUDView::DrawLCOS(SimObject* targ, double dist)
chase_sprite->SetAnimation(&chase_top);
chase_sprite->MoveTo(Point(tloc.x, ah, 1));
}
-
+
// Bottom edge:
else if (tloc.y >= height-1) {
chase_sprite->Show();
@@ -2146,7 +2146,7 @@ HUDView::DrawTarget()
switch (sys->Status()) {
case System::DEGRADED: stat = Color(255,255, 0); break;
- case System::CRITICAL:
+ case System::CRITICAL:
case System::DESTROYED: stat = Color(255, 0, 0); break;
case System::MAINT:
if (blink_delta < 250)
@@ -2198,8 +2198,8 @@ HUDView::DrawNavInfo()
if (arcade) {
if (ship->IsAutoNavEngaged()) {
Rect info_rect(width/2-box_width, height/2+bar_height, box_width*2, 12);
-
- if (big_font)
+
+ if (big_font)
hud_text[TXT_NAV_INDEX].font = big_font;
DrawHUDText(TXT_NAV_INDEX, Game::GetText("HUDView.Auto-Nav"), info_rect, DT_CENTER);
@@ -2225,7 +2225,7 @@ HUDView::DrawNavInfo()
double speed = ship->Velocity().length();
int etr = 0;
char txt[256];
-
+
if (speed > 10)
etr = (int) (distance/speed);
@@ -2680,13 +2680,13 @@ HUDView::DrawWarningPanel()
int x = box_left;
int y = cockpit_hud_texture ? 410 : height-97;
int c = cockpit_hud_texture ? 3 : 4;
-
+
static DWORD blink = Game::RealTime();
for (int index = 0; index < 12; index++) {
int stat = -1;
Text abrv = Game::GetText("HUDView.UNKNOWN");
-
+
switch (index) {
case 0: stat = GetReactorStatus(ship); abrv = Game::GetText("HUDView.REACTOR"); break;
case 1: stat = GetDriveStatus(ship); abrv = Game::GetText("HUDView.DRIVE"); break;
@@ -2736,18 +2736,18 @@ HUDView::DrawWarningPanel()
}
warn_rect.y += 4;
-
+
hud_font->SetColor(tc);
- hud_font->DrawText(abrv, -1,
- warn_rect,
- DT_CENTER | DT_SINGLELINE,
+ hud_font->DrawText(abrv, -1,
+ warn_rect,
+ DT_CENTER | DT_SINGLELINE,
cockpit_hud_texture);
-
+
warn_rect.y -= 4;
}
else {
DrawHUDText(TXT_CAUTION_TXT + index,
- abrv,
+ abrv,
warn_rect,
DT_CENTER);
@@ -2768,7 +2768,7 @@ HUDView::DrawWarningPanel()
blink = Game::RealTime();
// reset for next time
- SetStatusColor(System::NOMINAL);
+ SetStatusColor(System::NOMINAL);
}
}
@@ -3200,8 +3200,8 @@ HUDView::DrawNavPoint(Instruction& navpt, int index, int next)
projector->Project(tloc);
// DRAW THE OFFSCREEN CHASE INDICATOR:
- if (behind ||
- tloc.x <= 0 || tloc.x >= width-1 ||
+ if (behind ||
+ tloc.x <= 0 || tloc.x >= width-1 ||
tloc.y <= 0 || tloc.y >= height-1) {
// Left side:
@@ -3233,7 +3233,7 @@ HUDView::DrawNavPoint(Instruction& navpt, int index, int next)
chase_sprite->SetAnimation(&chase_top);
chase_sprite->MoveTo(Point(tloc.x, ah, 1));
}
-
+
// Bottom edge:
else if (tloc.y >= height-1) {
chase_sprite->Show();
@@ -3566,7 +3566,7 @@ HUDView::Refresh()
else
SetTacticalMode(!cockpit_hud_texture);
- sim->ShowGrid(tactical &&
+ sim->ShowGrid(tactical &&
!ship->IsAirborne() &&
CameraDirector::GetCameraMode() != CameraDirector::MODE_VIRTUAL);
@@ -3591,7 +3591,7 @@ HUDView::Refresh()
DrawNav();
DrawILS();
-
+
// FOR DEBUG PURPOSES ONLY:
// DrawObjective();
@@ -3696,8 +3696,8 @@ HUDView::DrawOrbitalBody(OrbitalBody* body)
r = projector->ProjectRadius(p, r);
projector->Project(p, false);
- window->DrawEllipse((int) (p.x-r),
- (int) (p.y-r),
+ window->DrawEllipse((int) (p.x-r),
+ (int) (p.y-r),
(int) (p.x+r),
(int) (p.y+r),
Color::Cyan);
@@ -4146,7 +4146,7 @@ HUDView::Message(const char* fmt, ...)
// +--------------------------------------------------------------------+
-void
+void
HUDView::ClearMessages()
{
if (hud_view) {
@@ -4159,7 +4159,7 @@ HUDView::ClearMessages()
// +--------------------------------------------------------------------+
-void
+void
HUDView::PrepareBitmap(const char* name, Bitmap& img, BYTE*& shades)
{
delete [] shades;
@@ -4184,7 +4184,7 @@ HUDView::PrepareBitmap(const char* name, Bitmap& img, BYTE*& shades)
shades[y*w+x] = (BYTE) (img.GetColor(x,y).Red() * 0.66);
}
-void
+void
HUDView::TransferBitmap(const Bitmap& src, Bitmap& img, BYTE*& shades)
{
delete [] shades;
@@ -4206,7 +4206,7 @@ HUDView::TransferBitmap(const Bitmap& src, Bitmap& img, BYTE*& shades)
shades[y*w+x] = (BYTE) (img.GetColor(x,y).Red() * 0.5);
}
-void
+void
HUDView::ColorizeBitmap(Bitmap& img, BYTE* shades, Color color, bool force_alpha)
{
if (!shades) return;
diff --git a/Stars45/Hangar.cpp b/Stars45/Hangar.cpp
index 9eb3998..32b2add 100644
--- a/Stars45/Hangar.cpp
+++ b/Stars45/Hangar.cpp
@@ -88,13 +88,13 @@ private:
HangarSlot::HangarSlot()
: ship(0), group(0), design(0), deck(0), slot(0),
state(0), time(0), package(0), alert_hold(false)
-{
+{
for (int i = 0; i < 16; i++)
loadout[i] = -1;
}
HangarSlot::~HangarSlot()
-{
+{
}
// +======================================================================+
@@ -250,8 +250,8 @@ Hangar::FinishPrep(HangarSlot* slot)
}
char name[64];
- sprintf_s(name, "%s %d",
- (const char*) slot->package->Name(),
+ sprintf_s(name, "%s %d",
+ (const char*) slot->package->Name(),
slot->ship->GetElementIndex());
slot->ship->SetName(name);
}
@@ -392,8 +392,8 @@ Hangar::GotoActiveFlight(int squadron, int slot_index, Element* elem, int* loado
}
char name[64];
- sprintf_s(name, "%s %d",
- (const char*) elem->Name(),
+ sprintf_s(name, "%s %d",
+ (const char*) elem->Name(),
slot->ship->GetElementIndex());
slot->ship->SetName(name);
diff --git a/Stars45/Hangar.h b/Stars45/Hangar.h
index 511cef6..49820c2 100644
--- a/Stars45/Hangar.h
+++ b/Stars45/Hangar.h
@@ -66,13 +66,13 @@ public:
Hangar(const Hangar& rhs);
virtual ~Hangar();
- enum HANGAR_STATE { UNAVAIL = -2,
- MAINT = -1,
- STORAGE = 0,
+ enum HANGAR_STATE { UNAVAIL = -2,
+ MAINT = -1,
+ STORAGE = 0,
PREP,
ALERT,
- QUEUED,
- LOCKED,
+ QUEUED,
+ LOCKED,
LAUNCH,
ACTIVE,
APPROACH,
diff --git a/Stars45/HardPoint.cpp b/Stars45/HardPoint.cpp
index b273911..6ef4da5 100644
--- a/Stars45/HardPoint.cpp
+++ b/Stars45/HardPoint.cpp
@@ -98,11 +98,11 @@ HardPoint::CreateWeapon(int type_index)
if (type_index >= 0 && type_index < MAX_DESIGNS && designs[type_index]) {
Vec3 zero_pt = Vec3(0.0f, 0.0f, 0.0f);
Vec3* muzzle_pt = &zero_pt;
-
+
if (designs[type_index]->turret.length() == 0)
muzzle_pt = &muzzle;
- Weapon* missile = new(__FILE__,__LINE__) Weapon(designs[type_index],
+ Weapon* missile = new(__FILE__,__LINE__) Weapon(designs[type_index],
1,
muzzle_pt,
aim_azimuth,
diff --git a/Stars45/Hoop.cpp b/Stars45/Hoop.cpp
index 101c7d9..8da076a 100644
--- a/Stars45/Hoop.cpp
+++ b/Stars45/Hoop.cpp
@@ -69,8 +69,8 @@ Hoop::~Hoop()
// +--------------------------------------------------------------------+
void Hoop::SetColor(Color c)
-{
- ils_color = c;
+{
+ ils_color = c;
}
// +--------------------------------------------------------------------+
diff --git a/Stars45/ImageBox.cpp b/Stars45/ImageBox.cpp
index bdec199..242ad74 100644
--- a/Stars45/ImageBox.cpp
+++ b/Stars45/ImageBox.cpp
@@ -116,7 +116,7 @@ ImageBox::Draw()
DrawText(text.data(), 0, label_rect, DT_CALCRECT | DT_WORDBREAK | DT_CENTER);
vert_space = (vert_space - label_rect.h)/2;
-
+
label_rect.w = horz_space;
if (vert_space > 0)
@@ -214,13 +214,13 @@ ImageBox::CalcPictureRect()
int h = rect.h;
int img_w = picture.Width();
int img_h = picture.Height();
-
+
if (img_h > h) img_h = h-2;
if (img_w > w) img_w = w-2;
-
+
int img_x_offset = 0;
int img_y_offset = 0;
-
+
switch (picture_loc) {
default:
// TOP ROW:
@@ -253,7 +253,7 @@ ImageBox::CalcPictureRect()
img_y_offset = h - img_h;
break;
}
-
+
Rect img_rect;
img_rect.x = img_x_offset;
img_rect.y = img_y_offset;
@@ -286,12 +286,12 @@ int ImageBox::OnClick()
}
int ImageBox::OnMouseEnter(int mx, int my)
-{
+{
return ActiveWindow::OnMouseEnter(mx, my);
}
int ImageBox::OnMouseExit(int mx, int my)
-{
+{
return ActiveWindow::OnMouseExit(mx, my);
}
diff --git a/Stars45/ImageBox.h b/Stars45/ImageBox.h
index 8f00bb1..7f0ac4b 100644
--- a/Stars45/ImageBox.h
+++ b/Stars45/ImageBox.h
@@ -75,7 +75,7 @@ public:
int GetPictureLocation() const;
void SetPictureLocation(int nNewValue);
Rect GetTargetRect() const { return target_rect; }
- void SetTargetRect(const Rect& r) { target_rect = r; }
+ void SetTargetRect(const Rect& r) { target_rect = r; }
protected:
virtual void DrawTabbedText();
diff --git a/Stars45/Instruction.cpp b/Stars45/Instruction.cpp
index a14b950..4ee3a9c 100644
--- a/Stars45/Instruction.cpp
+++ b/Stars45/Instruction.cpp
@@ -58,7 +58,7 @@ Instruction::Instruction(const char* rgn, Point loc, int act)
: region(0), action(act), formation(0),
status(PENDING), speed(0), target(0), emcon(0), wep_free(0),
priority(PRIMARY), farcast(0), hold_time(0)
-{
+{
rgn_name = rgn;
rloc.SetBaseLocation(loc);
rloc.SetDistance(0);
@@ -68,7 +68,7 @@ Instruction::Instruction(SimRegion* rgn, Point loc, int act)
: region(rgn), action(act), formation(0),
status(PENDING), speed(0), target(0), emcon(0), wep_free(0),
priority(PRIMARY), farcast(0), hold_time(0)
-{
+{
rgn_name = region->Name();
rloc.SetBaseLocation(loc);
rloc.SetDistance(0);
@@ -248,7 +248,7 @@ Instruction::Evaluate(Ship* ship)
if (e->IsFinished() || e->IsSquadron())
continue;
- if (e->Name() == tgt_name ||
+ if (e->Name() == tgt_name ||
(e->GetCommander() && e->GetCommander()->Name() == tgt_name)) {
found = true;
diff --git a/Stars45/Instruction.h b/Stars45/Instruction.h
index 9f3e1dc..6827bf7 100644
--- a/Stars45/Instruction.h
+++ b/Stars45/Instruction.h
@@ -56,7 +56,7 @@ class Instruction : public SimObserver
public:
static const char* TYPENAME() { return "Instruction"; }
- enum ACTION
+ enum ACTION
{
VECTOR,
LAUNCH,
@@ -78,8 +78,8 @@ public:
NUM_ACTIONS
};
- enum STATUS
- {
+ enum STATUS
+ {
PENDING,
ACTIVE,
SKIPPED,
@@ -90,7 +90,7 @@ public:
NUM_STATUS
};
- enum FORMATION
+ enum FORMATION
{
DIAMOND,
SPREAD,
diff --git a/Stars45/Joystick.cpp b/Stars45/Joystick.cpp
index 5a30f8d..9693c9d 100644
--- a/Stars45/Joystick.cpp
+++ b/Stars45/Joystick.cpp
@@ -112,11 +112,11 @@ Joystick::Joystick()
else if (!pdi) {
HRESULT hr = DirectInput8Create(Game::GetHINST(),
- DIRECTINPUT_VERSION,
- IID_IDirectInput7,
+ DIRECTINPUT_VERSION,
+ IID_IDirectInput7,
(void**)&pdi,
- NULL);
- if FAILED(hr) {
+ NULL);
+ if FAILED(hr) {
DirectInputError("Failed to initialize DI7", hr);
pdi = 0;
pdev = 0;
@@ -232,7 +232,7 @@ Joystick::MapKeys(KeyMapEntry* mapping, int nkeys)
static inline double sqr(double a) { return a*a; }
-BOOL FAR PASCAL EnumJoystick(LPCDIDEVICEINSTANCE pdinst, LPVOID pvSelect)
+BOOL FAR PASCAL EnumJoystick(LPCDIDEVICEINSTANCE pdinst, LPVOID pvSelect)
{
CopyMemory(&devices[ndev++], pdinst, pdinst->dwSize);
@@ -273,14 +273,14 @@ bool CreateDevice(int select)
HRESULT hr = DI_OK;
// Create the DirectInput joystick device:
- hr = pdi->CreateDeviceEx(pdinst->guidInstance,
- IID_IDirectInputDevice7,
- (void**)&pdev,
+ hr = pdi->CreateDeviceEx(pdinst->guidInstance,
+ IID_IDirectInputDevice7,
+ (void**)&pdev,
NULL);
- if (hr != DI_OK || pdev == 0) {
+ if (hr != DI_OK || pdev == 0) {
DirectInputError("Create Device Ex failed", hr);
- return false;
+ return false;
}
// Set the data format:
@@ -296,14 +296,14 @@ bool CreateDevice(int select)
// Set the coop level:
hr = pdev->SetCooperativeLevel(Game::GetHWND(), DISCL_NONEXCLUSIVE | DISCL_FOREGROUND);
- if (hr != DI_OK) {
- DirectInputError("Set Cooperative Level failed", hr);
- pdev->Release();
- return false;
+ if (hr != DI_OK) {
+ DirectInputError("Set Cooperative Level failed", hr);
+ pdev->Release();
+ return false;
}
// Set data ranges
- DIPROPRANGE diprg;
+ DIPROPRANGE diprg;
diprg.lMin = -32768;
diprg.lMax = +32768;
@@ -351,10 +351,10 @@ Joystick::EnumerateDevices()
Print("Joystick: preparing to enumerate devices\n");
ndev = 0;
- HRESULT hr =
+ HRESULT hr =
pdi->EnumDevices(DI8DEVTYPE_JOYSTICK,
EnumJoystick,
- (LPVOID) 0,
+ (LPVOID) 0,
DIEDFL_ATTACHEDONLY);
if (FAILED(hr)) {
@@ -556,7 +556,7 @@ Joystick::Acquire()
return;
//============================================================
- //
+ //
// FIRST TRY DIRECT INPUT
bool acquired = false;
@@ -617,7 +617,7 @@ Joystick::Acquire()
}
//============================================================
- //
+ //
// THEN TRY WINDOWS MULTIMEDIA LIBRARY
if (!acquired) {
@@ -791,7 +791,7 @@ bool Joystick::KeyDown(int key)
{
if (!joystick)
return false;
-
+
if (key >= KEY_JOY_1 && key <= KEY_JOY_32)
return joystick->action[key - KEY_JOY_1];
@@ -872,7 +872,7 @@ const char* DIErrStr(HRESULT hr)
return "The device buffer overflowed and some input was lost. This value is equal to the S_FALSE standard COM return value.";
case DI_DOWNLOADSKIPPED:
return "The parameters of the effect were successfully updated, but the effect could not be downloaded because the associated device was not acquired in exclusive mode.";
- case DI_EFFECTRESTARTED:
+ case DI_EFFECTRESTARTED:
return "The effect was stopped, the parameters were updated, and the effect was restarted.";
case DI_POLLEDDEVICE:
return "The device is a polled device. As a result, device buffering does not collect any data and event notifications is not signaled until the IDirectInputDevice7::Poll method is called.";
diff --git a/Stars45/KeyMap.cpp b/Stars45/KeyMap.cpp
index 3eea238..c2e7cc1 100644
--- a/Stars45/KeyMap.cpp
+++ b/Stars45/KeyMap.cpp
@@ -67,8 +67,8 @@ static KeyName key_action_table[] = {
{ KeyMap::KEY_FLIGHT, KEY_ROLL_LEFT, "KEY_ROLL_LEFT", "Roll Left" },
{ KeyMap::KEY_FLIGHT, KEY_ROLL_RIGHT, "KEY_ROLL_RIGHT", "Roll Right" },
{ KeyMap::KEY_FLIGHT, KEY_CENTER, "KEY_CENTER", "Center" },
- { KeyMap::KEY_FLIGHT, KEY_ROLL_ENABLE, "KEY_ROLL_ENABLE", "Roll Enable" },
- { KeyMap::KEY_FLIGHT, KEY_SWAP_ROLL_YAW, "KEY_SWAP_ROLL_YAW", "Swap Ctrl Axes" },
+ { KeyMap::KEY_FLIGHT, KEY_ROLL_ENABLE, "KEY_ROLL_ENABLE", "Roll Enable" },
+ { KeyMap::KEY_FLIGHT, KEY_SWAP_ROLL_YAW, "KEY_SWAP_ROLL_YAW", "Swap Ctrl Axes" },
{ KeyMap::KEY_WEAPONS, KEY_ACTION_0, "KEY_ACTION_0", "Fire Primary" },
{ KeyMap::KEY_WEAPONS, KEY_ACTION_1, "KEY_ACTION_1", "Fire Secondary" },
@@ -236,7 +236,7 @@ static KeyName key_key_table[] = {
{ 0, 144, "NUM", "NumLock" },
{ 0, 145, "SCROLL", "Scroll" },
{ 0, 44, "PRINT", "PrintScr" },
-
+
{ 0, VK_NUMPAD0, "VK_NUMPAD0", "Num 0" },
{ 0, VK_NUMPAD1, "VK_NUMPAD1", "Num 1" },
{ 0, VK_NUMPAD2, "VK_NUMPAD2", "Num 2" },
@@ -596,7 +596,7 @@ KeyMap::Bind(int a, int k, int s)
// +----------------------------------------------------------------------+
-int
+int
KeyMap::LoadKeyMap(const char* filename, int max_keys)
{
FILE* f;
@@ -657,7 +657,7 @@ KeyMap::LoadKeyMap(const char* filename, int max_keys)
// +----------------------------------------------------------------------+
-int
+int
KeyMap::SaveKeyMap(const char* filename, int max_keys)
{
FILE* f;
@@ -682,21 +682,21 @@ KeyMap::SaveKeyMap(const char* filename, int max_keys)
if (a > -1) {
if (j > -1) {
if (s > -1) {
- fprintf(f, "%-24s %-16s %-16s %-16s\n",
+ fprintf(f, "%-24s %-16s %-16s %-16s\n",
key_action_table[a].name,
key_key_table[ k].name,
key_key_table[ s].name,
key_key_table[ j].name);
}
else if (k > -1) {
- fprintf(f, "%-24s %-16s %-16s %-16s\n",
+ fprintf(f, "%-24s %-16s %-16s %-16s\n",
key_action_table[a].name,
key_key_table[ k].name,
"null",
key_key_table[ j].name);
}
else {
- fprintf(f, "%-24s %-16s %-16s %-16s\n",
+ fprintf(f, "%-24s %-16s %-16s %-16s\n",
key_action_table[a].name,
"null",
"null",
@@ -704,14 +704,14 @@ KeyMap::SaveKeyMap(const char* filename, int max_keys)
}
}
else if (s > -1) {
- fprintf(f, "%-24s %-16s %-16s\n",
- key_action_table[a].name,
- key_key_table[ k].name,
+ fprintf(f, "%-24s %-16s %-16s\n",
+ key_action_table[a].name,
+ key_key_table[ k].name,
key_key_table[ s].name);
}
else if (k > -1) {
- fprintf(f, "%-24s %-16s\n",
- key_action_table[a].name,
+ fprintf(f, "%-24s %-16s\n",
+ key_action_table[a].name,
key_key_table[ k].name);
}
}
@@ -724,7 +724,7 @@ KeyMap::SaveKeyMap(const char* filename, int max_keys)
// +----------------------------------------------------------------------+
-int
+int
KeyMap::GetCategory(int n)
{
int nactions = sizeof(key_action_table) / sizeof(KeyName);
@@ -751,7 +751,7 @@ KeyMap::FindMapIndex(int act)
// +----------------------------------------------------------------------+
-const char*
+const char*
KeyMap::DescribeAction(int n)
{
int nactions = sizeof(key_action_table) / sizeof(KeyName);
diff --git a/Stars45/Layout.cpp b/Stars45/Layout.cpp
index 05c1eb2..ad4320f 100644
--- a/Stars45/Layout.cpp
+++ b/Stars45/Layout.cpp
@@ -110,7 +110,7 @@ Layout::DoLayout(ActiveWindow* panel)
}
}
- return true;
+ return true;
}
// +--------------------------------------------------------------------+
@@ -232,7 +232,7 @@ const std::vector<float>& weight_y)
{
Clear();
- if (min_x.size() == weight_x.size() &&
+ if (min_x.size() == weight_x.size() &&
min_y.size() == weight_y.size()) {
for (auto iter = min_x.begin(); iter != min_x.end(); ++iter)
diff --git a/Stars45/Light.cpp b/Stars45/Light.cpp
index 7815078..88cd436 100644
--- a/Stars45/Light.cpp
+++ b/Stars45/Light.cpp
@@ -47,7 +47,7 @@ int Light::id_key = 1;
// +--------------------------------------------------------------------+
Light::Light(float l, float dl, int time)
-: id(id_key++), type(LIGHT_POINT), life(time),
+: id(id_key++), type(LIGHT_POINT), life(time),
light(l), dldt(dl), color(255,255,255),
active(true), shadow(false), scene(0)
{ }
diff --git a/Stars45/ListBox.cpp b/Stars45/ListBox.cpp
index 2992393..a4782c7 100644
--- a/Stars45/ListBox.cpp
+++ b/Stars45/ListBox.cpp
@@ -157,7 +157,7 @@ int ListBoxItem::operator <=(const ListBoxItem& item) const
if (listbox && listbox == item.listbox) {
int sort_column = listbox->GetSortColumn() - 1;
int sort_criteria = listbox->GetSortCriteria();
-
+
if (sort_column == -1) {
switch (sort_criteria) {
case ListBox::LIST_SORT_NUMERIC_DESCENDING:
@@ -204,7 +204,7 @@ int ListBoxItem::operator == (const ListBoxItem& item) const
if (listbox && listbox == item.listbox) {
int sort_column = listbox->GetSortColumn() - 1;
int sort_criteria = listbox->GetSortCriteria();
-
+
if (sort_column == -1) {
switch (sort_criteria) {
case ListBox::LIST_SORT_NUMERIC_DESCENDING:
@@ -384,7 +384,7 @@ ListBox::DrawContent(const Rect& ctrl_rect)
}
else {
text_rect.Deflate(2,0);
- DrawText(item->text.data(),
+ DrawText(item->text.data(),
item->text.length(),
text_rect,
GetColumnAlign(column)|DT_SINGLELINE);
@@ -580,7 +580,7 @@ void ListBox::SetItemText(int index, int column, const char* text)
if (index >= 0 && index < items.size()) {
ListBoxItem* item = items[index];
-
+
column--;
if (column >= 0 && column < columns.size()-1) {
while (column >= item->subitems.size()) {
@@ -602,7 +602,7 @@ DWORD ListBox::GetItemData(int index, int column)
if (index >= 0 && index < items.size()) {
ListBoxItem* item = items[index];
-
+
column--;
if (column >= 0 && column < item->subitems.size())
return item->subitems[column]->data;
@@ -620,7 +620,7 @@ void ListBox::SetItemData(int index, int column, DWORD data)
if (index >= 0 && index < items.size()) {
ListBoxItem* item = items[index];
-
+
column--;
if (column >= 0 && column < columns.size()-1) {
while (column >= item->subitems.size()) {
@@ -642,7 +642,7 @@ Bitmap* ListBox::GetItemImage(int index, int column)
if (index >= 0 && index < items.size()) {
ListBoxItem* item = items[index];
-
+
column--;
if (column >= 0 && column < item->subitems.size())
return item->subitems[column]->image;
@@ -660,7 +660,7 @@ void ListBox::SetItemImage(int index, int column, Bitmap* img)
if (index >= 0 && index < items.size()) {
ListBoxItem* item = items[index];
-
+
column--;
if (column >= 0 && column < columns.size()-1) {
while (column >= item->subitems.size()) {
@@ -1141,7 +1141,7 @@ int ListBox::OnLButtonDown(int x, int y)
int next_col_start = 0;
int max_column = columns.size()-1;
int column;
-
+
for (column = 0; column < max_column; column++) {
next_col_start += GetColumnWidth(column);
diff --git a/Stars45/LoadDlg.cpp b/Stars45/LoadDlg.cpp
index 623206c..f324de5 100644
--- a/Stars45/LoadDlg.cpp
+++ b/Stars45/LoadDlg.cpp
@@ -54,7 +54,7 @@
// +--------------------------------------------------------------------+
LoadDlg::LoadDlg(Screen* s, FormDef& def)
-: FormWindow(s, 0, 0, s->Width(), s->Height()),
+: FormWindow(s, 0, 0, s->Width(), s->Height()),
progress(0), activity(0)
{
Init(def);
diff --git a/Stars45/Locale_ss.cpp b/Stars45/Locale_ss.cpp
index d079791..bf8ea03 100644
--- a/Stars45/Locale_ss.cpp
+++ b/Stars45/Locale_ss.cpp
@@ -185,7 +185,7 @@ Locale::CreateLocale(const char* l, const char* c, const char* v)
// +--------------------------------------------------------------------+
-const List<Locale>&
+const List<Locale>&
Locale::GetAllLocales()
{
return locales;
diff --git a/Stars45/MCIWave.cpp b/Stars45/MCIWave.cpp
index 1424b7d..4e72a38 100644
--- a/Stars45/MCIWave.cpp
+++ b/Stars45/MCIWave.cpp
@@ -60,7 +60,7 @@ static int mci_send_string(const char* cmd_str)
Print("Error (%s): '%s'\n", cmd_str, err_str);
else
Print("Error (%s): %d - UNKNOWN\n", cmd_str, mci_err);
- return 0;
+ return 0;
}
return 1;
@@ -78,72 +78,72 @@ static void print_wav_error()
int load_wave_file(const char* fname, LPWAVEHDR hdr, LPWAVEFORMATEX format)
{
- HMMIO hmmio; /* file handle for open file */
- MMCKINFO mmckinfoParent; /* parent chunk information structure */
- MMCKINFO mmckinfoSubchunk; /* subchunk information structure */
- DWORD dwFmtSize; /* size of "fmt" chunk */
- DWORD dwDataSize; /* size of "data" chunk */
-
- /*
- * Open the given file for reading with buffered I/O
- * using the default internal buffer.
- */
- hmmio = mmioOpen((LPSTR) fname, NULL, MMIO_READ | MMIO_ALLOCBUF);
+ HMMIO hmmio; /* file handle for open file */
+ MMCKINFO mmckinfoParent; /* parent chunk information structure */
+ MMCKINFO mmckinfoSubchunk; /* subchunk information structure */
+ DWORD dwFmtSize; /* size of "fmt" chunk */
+ DWORD dwDataSize; /* size of "data" chunk */
+
+ /*
+ * Open the given file for reading with buffered I/O
+ * using the default internal buffer.
+ */
+ hmmio = mmioOpen((LPSTR) fname, NULL, MMIO_READ | MMIO_ALLOCBUF);
if (hmmio == NULL) {
- Print("load_wave_file(): '%s' - Failed to open file.\n", fname);
+ Print("load_wave_file(): '%s' - Failed to open file.\n", fname);
return 0;
}
- /*
- * Locate a "RIFF" chunk with a "WAVE" form type
- * to make sure the file is a WAVE file.
- */
- mmckinfoParent.fccType = mmioFOURCC('W', 'A', 'V', 'E');
- if (mmioDescend(hmmio, (LPMMCKINFO) &mmckinfoParent, NULL, MMIO_FINDRIFF)) {
+ /*
+ * Locate a "RIFF" chunk with a "WAVE" form type
+ * to make sure the file is a WAVE file.
+ */
+ mmckinfoParent.fccType = mmioFOURCC('W', 'A', 'V', 'E');
+ if (mmioDescend(hmmio, (LPMMCKINFO) &mmckinfoParent, NULL, MMIO_FINDRIFF)) {
Print("load_wave_file(): '%s' - This is not a WAVE file.\n", fname);
mmioClose(hmmio, 0);
return 0;
}
- /*
- * Find the "fmt " chunk (form type "fmt "); it must be
- * a subchunk of the "RIFF" parent chunk.
- */
- mmckinfoSubchunk.ckid = mmioFOURCC('f', 'm', 't', ' ');
- if (mmioDescend(hmmio, &mmckinfoSubchunk, &mmckinfoParent, MMIO_FINDCHUNK)) {
+ /*
+ * Find the "fmt " chunk (form type "fmt "); it must be
+ * a subchunk of the "RIFF" parent chunk.
+ */
+ mmckinfoSubchunk.ckid = mmioFOURCC('f', 'm', 't', ' ');
+ if (mmioDescend(hmmio, &mmckinfoSubchunk, &mmckinfoParent, MMIO_FINDCHUNK)) {
Print("load_wave_file(): '%s' - WAVE file has no \"fmt\" chunk\n", fname);
mmioClose(hmmio, 0);
return 0;
}
- /*
- * Get the size of the "fmt " chunk--allocate and lock memory for it.
- */
- dwFmtSize = mmckinfoSubchunk.cksize;
+ /*
+ * Get the size of the "fmt " chunk--allocate and lock memory for it.
+ */
+ dwFmtSize = mmckinfoSubchunk.cksize;
- /* Read the "fmt " chunk. */
+ /* Read the "fmt " chunk. */
if (mmioRead(hmmio, (HPSTR) format, dwFmtSize) != (LRESULT)dwFmtSize) {
Print("load_wave_file(): '%s' - Failed to read format chunk.\n", fname);
mmioClose(hmmio, 0);
return 0;
}
- /* Ascend out of the "fmt " subchunk. */
- mmioAscend(hmmio, &mmckinfoSubchunk, 0);
+ /* Ascend out of the "fmt " subchunk. */
+ mmioAscend(hmmio, &mmckinfoSubchunk, 0);
- /*
- * Find the data subchunk. The current file position
- * should be at the beginning of the data chunk.
- */
- mmckinfoSubchunk.ckid = mmioFOURCC('d', 'a', 't', 'a');
+ /*
+ * Find the data subchunk. The current file position
+ * should be at the beginning of the data chunk.
+ */
+ mmckinfoSubchunk.ckid = mmioFOURCC('d', 'a', 't', 'a');
if (mmioDescend(hmmio, &mmckinfoSubchunk, &mmckinfoParent, MMIO_FINDCHUNK)) {
Print("load_wave_file(): '%s' - WAVE file has no data chunk.\n", fname);
- mmioClose(hmmio, 0);
- return 0;
- }
+ mmioClose(hmmio, 0);
+ return 0;
+ }
- /* Get the size of the data subchunk. */
+ /* Get the size of the data subchunk. */
dwDataSize = mmckinfoSubchunk.cksize;
if (dwDataSize == 0L) {
Print("load_wave_file(): '%s' - The data chunk contains no data.\n", fname);
diff --git a/Stars45/MachineInfo.cpp b/Stars45/MachineInfo.cpp
index 7485ac3..7437584 100644
--- a/Stars45/MachineInfo.cpp
+++ b/Stars45/MachineInfo.cpp
@@ -71,8 +71,8 @@ MachineInfo::GetShortDescription()
static char desc[256];
static const char* cpu_names[] = {
- "8088",
- "8086",
+ "8088",
+ "8086",
"80286",
"80386",
"80486",
@@ -414,7 +414,7 @@ MachineInfo::DescribeMachine()
int swap_max = (int) (mem_info.dwTotalPageFile/(1024*1024));
int swap_avail = (int) (mem_info.dwAvailPageFile/(1024*1024));
- sprintf_s(txt, "%d MB RAM %d MB Max Swap %d MB Avail Swap",
+ sprintf_s(txt, "%d MB RAM %d MB Max Swap %d MB Avail Swap",
total_ram, swap_max, swap_avail);
diff --git a/Stars45/Main.cpp b/Stars45/Main.cpp
index 70a78e5..075ddcd 100644
--- a/Stars45/Main.cpp
+++ b/Stars45/Main.cpp
@@ -143,7 +143,7 @@ int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
else {
Starshatter* stars = 0;
-
+
stars = new(__FILE__,__LINE__) Starshatter;
stars->SetTestMode(test_mode);
diff --git a/Stars45/MapView.cpp b/Stars45/MapView.cpp
index de7c567..20c61b5 100644
--- a/Stars45/MapView.cpp
+++ b/Stars45/MapView.cpp
@@ -188,7 +188,7 @@ MapView::SetSystem(StarSystem* s)
ListIter<OrbitalBody> planet = star->Satellites();
while (++planet) {
planets.append(planet.value());
-
+
ListIter<OrbitalBody> moon = planet->Satellites();
while (++moon) {
planets.append(moon.value());
@@ -446,7 +446,7 @@ MapView::ProcessMenuItem(int action)
if (action >= MAP_OBJECTIVE) {
int index = action - MAP_OBJECTIVE;
-
+
if (current_navpt && can_command) {
current_navpt->SetTarget(objective_menu->GetItem(index)->GetText());
send_nav_data = true;
@@ -657,7 +657,7 @@ MapView::SetViewMode(int mode)
// switch mode:
view_mode = mode;
-
+
// restore state:
if (view_mode == VIEW_GALAXY) {
@@ -687,7 +687,7 @@ MapView::Update(SimObject* obj)
active_menu = map_menu;
}
- return SimObserver::Update(obj);
+ return SimObserver::Update(obj);
}
// +--------------------------------------------------------------------+
@@ -696,7 +696,7 @@ void
MapView::SelectShip(Ship* selship)
{
if (selship != current_ship) {
- current_ship = selship;
+ current_ship = selship;
if (current_ship) {
if (current_ship->Life() == 0 || current_ship->IsDying() || current_ship->IsDead()) {
@@ -718,7 +718,7 @@ MapView::SelectElem(MissionElement* elem)
{
if (elem != current_elem) {
current_elem = elem;
-
+
if (current_elem) {
if (current_elem->IsStarship()) {
ship_menu->GetItem(3)->SetEnabled(true);
@@ -861,11 +861,11 @@ MapView::SetSelectionMode(int mode)
if (mode != seln_mode && mode <= SELECT_FIGHTER) {
seln_mode = mode;
-
- // when changing mode,
+
+ // when changing mode,
// select the item closest to the current center:
if (system && view_mode == VIEW_SYSTEM)
- SelectAt(rect.x + rect.w/2,
+ SelectAt(rect.x + rect.w/2,
rect.y + rect.h/2);
}
}
@@ -1089,12 +1089,12 @@ MapView::SetSelectedShip(Ship* ship)
{
if (ship) {
SimRegion* simrgn = ship->GetRegion();
-
+
if (simrgn && simrgn->NumShips()) {
selship = simrgn->Ships().find(ship);
}
}
-
+
SelectShip(selship);
}
break;
@@ -1338,7 +1338,7 @@ MapView::SelectAt(int x, int y)
index++;
}
-
+
current_star = closest;
}
s = stars[current_star];
@@ -1352,7 +1352,7 @@ MapView::SelectAt(int x, int y)
double dx = (planet->Location().x - test_x);
double dy = (planet->Location().y - test_y);
double d = sqrt(dx*dx + dy*dy);
-
+
if (d < dist) {
dist = d;
closest = index;
@@ -1360,7 +1360,7 @@ MapView::SelectAt(int x, int y)
index++;
}
-
+
current_planet = closest;
}
s = planets[current_planet];
@@ -1375,7 +1375,7 @@ MapView::SelectAt(int x, int y)
double dx = (region->Location().x - test_x);
double dy = (region->Location().y - test_y);
double d = sqrt(dx*dx + dy*dy);
-
+
if (d < dist) {
dist = d;
closest = index;
@@ -1383,7 +1383,7 @@ MapView::SelectAt(int x, int y)
index++;
}
-
+
current_region = closest;
}
s = regions[current_region];
@@ -1604,7 +1604,7 @@ MapView::GetSelectionIndex()
if (sim && rgn)
simrgn = sim->FindRegion(rgn->Name());
-
+
if (simrgn) {
if (current_ship && simrgn->NumShips()) {
s = simrgn->Ships().index(current_ship);
@@ -1896,7 +1896,7 @@ MapView::DrawSystem()
DrawOrbital(*region, 1);
}
}
-
+
ListIter<OrbitalRegion> region = star->Regions();
while (++region) {
DrawOrbital(*region, 1);
@@ -2275,7 +2275,7 @@ MapView::GetMinRadius(int type)
// +--------------------------------------------------------------------+
-static void
+static void
ColorizeBitmap(Bitmap& img, Color color)
{
int w = img.Width();
@@ -2349,9 +2349,9 @@ MapView::DrawShip(Ship& s, bool current, int rep)
Point heading = s.Heading().OtherHand();
heading.z = 0;
heading.Normalize();
-
+
double theta = 0;
-
+
if (heading.y > 0)
theta = acos(heading.x);
else
@@ -2486,7 +2486,7 @@ MapView::DrawElem(MissionElement& s, bool current, int rep)
int sprite_index = (int) ((theta + THETA_OFFSET) * THETA_SLICE);
int nsprites = 0;
-
+
if (s.GetDesign())
nsprites = s.GetDesign()->map_sprites.size();
@@ -2904,7 +2904,7 @@ MapView::DrawCombatGroup(CombatGroup* group, int rep)
if (group->GetUnits().size() > 0) {
CombatUnit* unit = 0;
-
+
for (int i = 0; i < group->GetUnits().size(); i++) {
unit = group->GetUnits().at(i);
@@ -2936,7 +2936,7 @@ MapView::DrawCombatGroup(CombatGroup* group, int rep)
else {
int sprite_index = 2;
int nsprites = 0;
-
+
if (unit->GetDesign())
nsprites = unit->GetDesign()->map_sprites.size();
@@ -3088,11 +3088,11 @@ MapView::GetShipLoc(Ship& s, POINT& shiploc)
}
}
- if (view_mode == VIEW_SYSTEM ||
+ if (view_mode == VIEW_SYSTEM ||
(view_mode == VIEW_REGION && rgn == s.GetRegion()->GetOrbitalRegion())) {
double sx = (s.Location().x + rlx) * scale;
double sy = (s.Location().y + rly) * scale;
-
+
shiploc.x = (int) (cx + sx + ox);
shiploc.y = (int) (cy + sy + oy);
}
@@ -3167,11 +3167,11 @@ MapView::GetElemLoc(MissionElement& s, POINT& shiploc)
}
}
- if (view_mode == VIEW_SYSTEM ||
+ if (view_mode == VIEW_SYSTEM ||
(view_mode == VIEW_REGION && !_stricmp(s.Region(), rgn->Name()))) {
double sx = (s.Location().x + rlx) * scale;
double sy = (s.Location().y + rly) * scale;
-
+
shiploc.x = (int) (cx + sx + ox);
shiploc.y = (int) (cy + sy + oy);
}
@@ -3185,7 +3185,7 @@ MapView::GetElemLoc(MissionElement& s, POINT& shiploc)
OrbitalRegion*
MapView::GetRegion() const
-{
+{
OrbitalRegion* result = 0;
if (current_region < regions.size())
@@ -3316,7 +3316,7 @@ MapView::OnMouseMove(int x, int y)
if (dragging) {
int delta_x = x - mouse_x;
int delta_y = y - mouse_y;
-
+
offset_x += delta_x * r / c;
offset_y += delta_y * r / c;
diff --git a/Stars45/MapView.h b/Stars45/MapView.h
index e6b2abf..b652af8 100644
--- a/Stars45/MapView.h
+++ b/Stars45/MapView.h
@@ -69,8 +69,8 @@ const int EID_MAP_CLICK = 1000;
// +--------------------------------------------------------------------+
-class MapView : public View,
-public EventTarget,
+class MapView : public View,
+public EventTarget,
public SimObserver
{
public:
diff --git a/Stars45/MenuDlg.cpp b/Stars45/MenuDlg.cpp
index b114ac2..d09f4bd 100644
--- a/Stars45/MenuDlg.cpp
+++ b/Stars45/MenuDlg.cpp
@@ -74,7 +74,7 @@ extern const char* versionInfo;
// +--------------------------------------------------------------------+
MenuDlg::MenuDlg(Screen* s, FormDef& def, MenuScreen* mgr)
-: FormWindow(s, 0, 0, s->Width(), s->Height()),
+: FormWindow(s, 0, 0, s->Width(), s->Height()),
manager(mgr), btn_start(0),
btn_campaign(0), btn_mission(0), btn_player(0), btn_multi(0),
btn_mod(0), btn_tac(0),
diff --git a/Stars45/MenuScreen.cpp b/Stars45/MenuScreen.cpp
index 39fa195..8ac618e 100644
--- a/Stars45/MenuScreen.cpp
+++ b/Stars45/MenuScreen.cpp
@@ -91,10 +91,10 @@
// +--------------------------------------------------------------------+
MenuScreen::MenuScreen()
-: screen(0), menudlg(0),
+: screen(0), menudlg(0),
fadewin(0), fadeview(0), exitdlg(0),
auddlg(0), viddlg(0), optdlg(0), ctldlg(0), joydlg(0), keydlg(0),
-playdlg(0), confirmdlg(0), firstdlg(0), awarddlg(0), cmpSelectDlg(0),
+playdlg(0), confirmdlg(0), firstdlg(0), awarddlg(0), cmpSelectDlg(0),
msnSelectDlg(0), modDlg(0), modInfoDlg(0),
msnEditDlg(0), msnElemDlg(0), msnEventDlg(0), msnEditNavDlg(0),
netClientDlg(0), netAddrDlg(0), netPassDlg(0), netLobbyDlg(0), netServerDlg(0),
diff --git a/Stars45/MenuView.cpp b/Stars45/MenuView.cpp
index 745ec83..042e2f3 100644
--- a/Stars45/MenuView.cpp
+++ b/Stars45/MenuView.cpp
@@ -33,7 +33,7 @@
OVERVIEW
========
-
+
*/
#include "MemDebug.h"
diff --git a/Stars45/Mfd.cpp b/Stars45/Mfd.cpp
index 44d5719..55f7cae 100644
--- a/Stars45/Mfd.cpp
+++ b/Stars45/Mfd.cpp
@@ -110,7 +110,7 @@ cockpit_hud_texture(0)
}
MFD::~MFD()
-{
+{
GRAPHIC_DESTROY(sprite);
}
@@ -223,8 +223,8 @@ MFD::SetRect(const Rect& r)
rect = r;
if (sprite)
- sprite->MoveTo(Point(rect.x + sprite->Width()/2,
- rect.y + sprite->Height()/2,
+ sprite->MoveTo(Point(rect.x + sprite->Width()/2,
+ rect.y + sprite->Height()/2,
1));
}
@@ -1112,14 +1112,14 @@ MFD::DrawGameMFD()
if (!HUDView::IsArcade() && HUDView::ShowFPS()) {
sprintf_s(txt, "FPS: %6.2f", Game::FrameRate());
- DrawMFDText(t++, txt, txt_rect, DT_LEFT);
+ DrawMFDText(t++, txt, txt_rect, DT_LEFT);
txt_rect.y += 10;
if (lines <= 1) return;
Starshatter* game = Starshatter::GetInstance();
sprintf_s(txt, "Polys: %d", game->GetPolyStats().npolys);
- DrawMFDText(t++, txt, txt_rect, DT_LEFT);
+ DrawMFDText(t++, txt, txt_rect, DT_LEFT);
txt_rect.y += 10;
}
@@ -1136,7 +1136,7 @@ MFD::DrawGameMFD()
if (ship) {
DWORD clock = ship->MissionClock();
-
+
hours = (clock / 3600000) ;
minutes = (clock / 60000) % 60;
seconds = (clock / 1000) % 60;
diff --git a/Stars45/Mfd.h b/Stars45/Mfd.h
index 955e69c..5cc8181 100644
--- a/Stars45/Mfd.h
+++ b/Stars45/Mfd.h
@@ -56,7 +56,7 @@ class Window;
class MFD
{
public:
- enum Modes { MFD_MODE_OFF, MFD_MODE_GAME, MFD_MODE_SHIP,
+ enum Modes { MFD_MODE_OFF, MFD_MODE_GAME, MFD_MODE_SHIP,
MFD_MODE_FOV, /*MFD_MODE_FWD, MFD_MODE_MAP,*/
MFD_MODE_HSD, MFD_MODE_3D
};
diff --git a/Stars45/Mission.cpp b/Stars45/Mission.cpp
index ee9f9b6..6438cc4 100644
--- a/Stars45/Mission.cpp
+++ b/Stars45/Mission.cpp
@@ -479,7 +479,7 @@ Mission::Save()
FILE* f;
fopen_s(&f, fname, "w");
if (f) {
- fwrite(content.data(), content.length(), 1, f);
+ fwrite(content.data(), content.length(), 1, f);
fclose(f);
}
@@ -1082,7 +1082,7 @@ Mission::ParseInstruction(TermStruct* val, MissionElement* element)
if (defname == "cmd") {
GetDefText(order_name, pdef, filename);
-
+
for (int cmd = 0; cmd < Instruction::NUM_ACTIONS; cmd++)
if (!_stricmp(order_name, Instruction::ActionName(cmd)))
order = cmd;
@@ -1090,7 +1090,7 @@ Mission::ParseInstruction(TermStruct* val, MissionElement* element)
else if (defname == "status") {
GetDefText(status_name, pdef, filename);
-
+
for (int n = 0; n < Instruction::NUM_STATUS; n++)
if (!_stricmp(status_name, Instruction::StatusName(n)))
status = n;
@@ -1373,7 +1373,7 @@ Mission::Serialize(const char* player_elem, int player_index)
ListIter<StarSystem> sys_iter = system_list;
while (++sys_iter) {
StarSystem* sys = sys_iter.value();
-
+
if (sys != star_system) {
s += "\"\nsystem: \"";
s += sys->Name();
diff --git a/Stars45/Mission.h b/Stars45/Mission.h
index c8c4738..92e8dea 100644
--- a/Stars45/Mission.h
+++ b/Stars45/Mission.h
@@ -80,7 +80,7 @@ class Mission
public:
static const char* TYPENAME() { return "Mission"; }
- enum TYPE
+ enum TYPE
{
PATROL,
SWEEP,
diff --git a/Stars45/MissionEvent.cpp b/Stars45/MissionEvent.cpp
index 1ef3308..92b5d0f 100644
--- a/Stars45/MissionEvent.cpp
+++ b/Stars45/MissionEvent.cpp
@@ -170,7 +170,7 @@ MissionEvent::CheckTrigger()
if (ship) {
double damage = 100.0 * (ship->Design()->integrity - ship->Integrity()) /
(ship->Design()->integrity);
-
+
if (damage >= trigger_param[0])
Activate();
}
@@ -180,7 +180,7 @@ MissionEvent::CheckTrigger()
case TRIGGER_DETECT: {
Ship* ship = sim->FindShip(trigger_ship);
Ship* tgt = sim->FindShip(trigger_target);
-
+
if (ship && tgt) {
if (ship->FindContact(tgt))
Activate();
@@ -194,7 +194,7 @@ MissionEvent::CheckTrigger()
case TRIGGER_RANGE: {
Ship* ship = sim->FindShip(trigger_ship);
Ship* tgt = sim->FindShip(trigger_target);
-
+
if (ship && tgt) {
double range = (ship->Location() - tgt->Location()).length();
double min_range = 0;
@@ -369,7 +369,7 @@ MissionEvent::Execute(bool silent)
}
break;
- case OBJECTIVE:
+ case OBJECTIVE:
if (elem) {
if (event_param[0]) {
elem->ClearInstructions();
@@ -504,7 +504,7 @@ MissionEvent::Execute(bool silent)
cam_dir->SetShip(player);
switch (event_param[0]) {
- case 1:
+ case 1:
if (cam_dir->GetMode() != CameraDirector::MODE_COCKPIT)
cam_dir->SetMode(CameraDirector::MODE_COCKPIT, event_rect.x);
break;
@@ -528,7 +528,7 @@ MissionEvent::Execute(bool silent)
if (event_target.length()) {
::Print("Mission Event %d: setting camera target to %s\n", id, (const char*) event_target);
Ship* s_tgt = 0;
-
+
if (event_target.indexOf("body:") < 0)
s_tgt = sim->FindShip(event_target);
@@ -683,7 +683,7 @@ MissionEvent::Execute(bool silent)
if (!silent && !sound && event_sound.length()) {
DataLoader* loader = DataLoader::GetLoader();
bool use_fs = loader->IsFileSystemEnabled();
- DWORD flags = pan ? Sound::LOCKED|Sound::LOCALIZED :
+ DWORD flags = pan ? Sound::LOCKED|Sound::LOCALIZED :
Sound::LOCKED|Sound::AMBIENT;
loader->UseFileSystem(true);
@@ -817,9 +817,9 @@ MissionEvent::NumTriggerParams() const
// +--------------------------------------------------------------------+
static const char* event_names[] = {
- "Message",
+ "Message",
"Objective",
- "Instruction",
+ "Instruction",
"IFF",
"Damage",
"Jump",
@@ -838,7 +838,7 @@ static const char* event_names[] = {
static const char* trigger_names[] = {
"Time",
"Damage",
- "Destroyed",
+ "Destroyed",
"Jump",
"Launch",
"Dock",
diff --git a/Stars45/MissionEvent.h b/Stars45/MissionEvent.h
index 1accd5b..25786d8 100644
--- a/Stars45/MissionEvent.h
+++ b/Stars45/MissionEvent.h
@@ -74,7 +74,7 @@ public:
static const char* TYPENAME() { return "MissionEvent"; }
enum EVENT_TYPE {
- MESSAGE,
+ MESSAGE,
OBJECTIVE,
INSTRUCTION,
IFF,
@@ -99,7 +99,7 @@ public:
};
enum EVENT_TRIGGER {
- TRIGGER_TIME, TRIGGER_DAMAGE, TRIGGER_DESTROYED,
+ TRIGGER_TIME, TRIGGER_DAMAGE, TRIGGER_DESTROYED,
TRIGGER_JUMP, TRIGGER_LAUNCH, TRIGGER_DOCK,
TRIGGER_NAVPT, TRIGGER_EVENT, TRIGGER_SKIPPED,
TRIGGER_TARGET, TRIGGER_SHIPS_LEFT, TRIGGER_DETECT,
diff --git a/Stars45/MissionTemplate.cpp b/Stars45/MissionTemplate.cpp
index 0aac015..9f55fd1 100644
--- a/Stars45/MissionTemplate.cpp
+++ b/Stars45/MissionTemplate.cpp
@@ -357,7 +357,7 @@ MissionTemplate::Load(const char* fname, const char* pname)
do {
delete term; term = 0;
term = parser.ParseTerm();
-
+
if (term) {
TermDef* def = term->isDef();
if (def) {
@@ -601,7 +601,7 @@ MissionTemplate::ParseAlias(TermStruct* val)
else if (campaign && code == "player_squadron") {
CombatGroup* player_group = player_squadron;
-
+
if (!player_group)
player_group = campaign->GetPlayerGroup();
diff --git a/Stars45/ModConfig.cpp b/Stars45/ModConfig.cpp
index eea9f2c..6f36261 100644
--- a/Stars45/ModConfig.cpp
+++ b/Stars45/ModConfig.cpp
@@ -198,8 +198,8 @@ ModConfig::FindMods()
Text* name = iter.value();
name->setSensitive(false);
- if (*name == "shatter.dat" ||
- *name == "beta.dat" ||
+ if (*name == "shatter.dat" ||
+ *name == "beta.dat" ||
*name == "start.dat" ||
*name == "irunin.dat" ||
*name == "vox.dat" ||
@@ -265,7 +265,7 @@ ModConfig::Deploy()
Print(" %d. %s\n", i++, name->data());
ModInfo* mod_info = new(__FILE__,__LINE__) ModInfo;
-
+
if (mod_info->Load(name->data()) && mod_info->Enable()) {
mods.append(mod_info);
}
@@ -329,7 +329,7 @@ ModConfig::EnableMod(const char* name)
if (!IsDeployed(*mod_name)) {
ModInfo* mod_info = new(__FILE__,__LINE__) ModInfo;
-
+
if (mod_info->Load(*mod_name) && mod_info->Enable()) {
mods.append(mod_info);
}
diff --git a/Stars45/Mouse.cpp b/Stars45/Mouse.cpp
index ec86430..27cf964 100644
--- a/Stars45/Mouse.cpp
+++ b/Stars45/Mouse.cpp
@@ -128,7 +128,7 @@ Mouse::SetCursor(CURSOR c)
// +--------------------------------------------------------------------+
-int
+int
Mouse::LoadCursor(CURSOR c, const char* name, HOTSPOT hs)
{
int result = 0;
diff --git a/Stars45/MsnDlg.cpp b/Stars45/MsnDlg.cpp
index 3f1d85c..8396fbc 100644
--- a/Stars45/MsnDlg.cpp
+++ b/Stars45/MsnDlg.cpp
@@ -249,7 +249,7 @@ MsnDlg::CalcTimeOnTarget()
double dist = Point(loc - navpt->Location()).length();
int etr = 0;
-
+
if (navpt->Speed() > 0)
etr = (int) (dist / navpt->Speed());
else
diff --git a/Stars45/MsnElemDlg.cpp b/Stars45/MsnElemDlg.cpp
index 2ad13b6..28c37ba 100644
--- a/Stars45/MsnElemDlg.cpp
+++ b/Stars45/MsnElemDlg.cpp
@@ -492,7 +492,7 @@ MsnElemDlg::OnDesignSelect(AWEvent* event)
if (design) {
MissionLoad* mload = 0;
-
+
if (elem && elem->Loadouts().size() > 0)
mload = elem->Loadouts().at(0);
diff --git a/Stars45/MsnEventDlg.cpp b/Stars45/MsnEventDlg.cpp
index d53f3f7..d517c2a 100644
--- a/Stars45/MsnEventDlg.cpp
+++ b/Stars45/MsnEventDlg.cpp
@@ -156,7 +156,7 @@ MsnEventDlg::Show()
sprintf_s(buf, "%d", event->EventParam());
if (edt_event_param) edt_event_param->SetText(buf);
- if (edt_trigger_param)
+ if (edt_trigger_param)
edt_trigger_param->SetText(event->TriggerParamStr());
if (edt_event_message)
diff --git a/Stars45/MsnPkgDlg.cpp b/Stars45/MsnPkgDlg.cpp
index 847bf32..50a7b1c 100644
--- a/Stars45/MsnPkgDlg.cpp
+++ b/Stars45/MsnPkgDlg.cpp
@@ -141,7 +141,7 @@ MsnPkgDlg::DrawPackages()
ListIter<MissionElement> elem = mission->GetElements();
while (++elem) {
// display this element?
- if (elem->GetIFF() == mission->Team() &&
+ if (elem->GetIFF() == mission->Team() &&
!elem->IsSquadron() &&
elem->Region() == mission->GetRegion() &&
elem->GetDesign()->type < Ship::STATION) {
@@ -229,9 +229,9 @@ MsnPkgDlg::DrawThreats()
if (!mission) return;
MissionElement* player = mission->GetPlayer();
-
+
if (!player) return;
-
+
Text rgn0 = player->Region();
Text rgn1;
int iff = player->GetIFF();
@@ -257,11 +257,11 @@ MsnPkgDlg::DrawThreats()
continue;
if (elem->IsGroundUnit()) {
- if (!elem->GetDesign() ||
+ if (!elem->GetDesign() ||
elem->GetDesign()->type != Ship::SAM)
continue;
- if (elem->Region() != rgn0 &&
+ if (elem->Region() != rgn0 &&
elem->Region() != rgn1)
continue;
}
@@ -288,8 +288,8 @@ MsnPkgDlg::DrawThreats()
double dist = Point(base_loc - elem->Location()).length();
FormatNumber(rng, dist);
- sprintf_s(txt, "%s - %d %s - %s", role,
- elem->Count(),
+ sprintf_s(txt, "%s - %d %s - %s", role,
+ elem->Count(),
elem->GetDesign()->abrv,
rng);
if (threat[i])
diff --git a/Stars45/MultiController.cpp b/Stars45/MultiController.cpp
index 2c79374..c876522 100644
--- a/Stars45/MultiController.cpp
+++ b/Stars45/MultiController.cpp
@@ -114,7 +114,7 @@ MultiController::Acquire()
w += ctrl[i]->Yaw();
c += ctrl[i]->Center();
t += ctrl[i]->Throttle();
-
+
for (int a = 0; a < MotionController::MaxActions; a++)
action[a] += ctrl[i]->Action(a);
}
diff --git a/Stars45/MusicDirector.cpp b/Stars45/MusicDirector.cpp
index 8b6cdd6..75d65f1 100644
--- a/Stars45/MusicDirector.cpp
+++ b/Stars45/MusicDirector.cpp
@@ -301,7 +301,7 @@ MusicDirector::SetMode(int mode)
AutoThreadSync a(music_director->sync);
// stay in intro mode until it is complete:
- if (mode == MENU && (music_director->GetMode() == NONE ||
+ if (mode == MENU && (music_director->GetMode() == NONE ||
music_director->GetMode() == INTRO))
mode = INTRO;
@@ -309,7 +309,7 @@ MusicDirector::SetMode(int mode)
if (mode != music_director->mode) {
::Print("MusicDirector::SetMode() old: %s new: %s\n",
- GetModeName(music_director->mode),
+ GetModeName(music_director->mode),
GetModeName(mode));
music_director->mode = mode;
diff --git a/Stars45/MusicTrack.cpp b/Stars45/MusicTrack.cpp
index 33af28c..d5617c5 100644
--- a/Stars45/MusicTrack.cpp
+++ b/Stars45/MusicTrack.cpp
@@ -55,7 +55,7 @@ const double SILENCE = -5000;
// +-------------------------------------------------------------------+
MusicTrack::MusicTrack(const Text& txt, int m, int n)
-: name(txt), sound(0), state(NONE), mode(m), index(n),
+: name(txt), sound(0), state(NONE), mode(m), index(n),
fade(0), fade_time(FADE_TIME)
{
long max_vol = 0;
diff --git a/Stars45/NPClient.h b/Stars45/NPClient.h
index 4903f41..bf7925b 100644
--- a/Stars45/NPClient.h
+++ b/Stars45/NPClient.h
@@ -54,7 +54,7 @@
// DATA FIELDS
#define NPControl 8 // indicates a control data field
-// the second parameter of a message bearing control data information contains a packed data format.
+// the second parameter of a message bearing control data information contains a packed data format.
// The High byte indicates what the data is, and the Low byte contains the actual data
// roll, pitch, yaw
#define NPRoll 1 // +/- 16383 (representing +/- 180) [data = input - 16383]
@@ -71,7 +71,7 @@
#define NPRawY 256 // 0..25600 (actual value is multiplied x 100 to pass two decimal places of precision) [data = input / 100]
#define NPRawZ 512 // 0..25600 (actual value is multiplied x 100 to pass two decimal places of precision) [data = input / 100]
-// x, y, z deltas from raw imager position
+// x, y, z deltas from raw imager position
#define NPDeltaX 1024 // +/- 2560 (actual value is multiplied x 10 to pass two decimal places of precision) [data = (input / 10) - 256]
#define NPDeltaY 2048 // +/- 2560 (actual value is multiplied x 10 to pass two decimal places of precision) [data = (input / 10) - 256]
#define NPDeltaZ 4096 // +/- 2560 (actual value is multiplied x 10 to pass two decimal places of precision) [data = (input / 10) - 256]
diff --git a/Stars45/NPClientWraps.cpp b/Stars45/NPClientWraps.cpp
index e4ba0f4..ffdfe14 100644
--- a/Stars45/NPClientWraps.cpp
+++ b/Stars45/NPClientWraps.cpp
@@ -201,7 +201,7 @@ NPRESULT NPClient_Init( const char* csDLLPath )
csNPClientDLLFullPath += "NPClient.dll";
ghNPClientDLL = ::LoadLibrary( csNPClientDLLFullPath.data() );
-
+
if (NULL != ghNPClientDLL) {
// verify the dll signature
gpfNP_GetSignature = (PF_NP_GETSIGNATURE)::GetProcAddress( ghNPClientDLL, "NP_GetSignature" );
@@ -215,10 +215,10 @@ NPRESULT NPClient_Init( const char* csDLLPath )
NPRESULT vresult = NP_GetSignature( &pSignature );
if( vresult == NP_OK )
{
- if ((strcmp(verifySignature.DllSignature,pSignature.DllSignature)==0)
+ if ((strcmp(verifySignature.DllSignature,pSignature.DllSignature)==0)
&& (strcmp(verifySignature.AppSignature,pSignature.AppSignature)==0))
- {
- result = NP_OK;
+ {
+ result = NP_OK;
// Get addresses of all exported functions
gpfNP_RegisterWindowHandle = (PF_NP_REGISTERWINDOWHANDLE)::GetProcAddress( ghNPClientDLL, "NP_RegisterWindowHandle" );
@@ -234,13 +234,13 @@ NPRESULT NPClient_Init( const char* csDLLPath )
gpfNP_StopDataTransmission = (PF_NP_STOPDATATRANSMISSION)::GetProcAddress( ghNPClientDLL, "NP_StopDataTransmission" );
}
else
- {
- result = NP_ERR_DLL_NOT_FOUND;
+ {
+ result = NP_ERR_DLL_NOT_FOUND;
}
}
else
{
- result = NP_ERR_DLL_NOT_FOUND;
+ result = NP_ERR_DLL_NOT_FOUND;
}
}
else
diff --git a/Stars45/NavDlg.cpp b/Stars45/NavDlg.cpp
index bbe50c2..50cd020 100644
--- a/Stars45/NavDlg.cpp
+++ b/Stars45/NavDlg.cpp
@@ -74,7 +74,7 @@ DEF_MAP_CLIENT(NavDlg, OnClose);
// +--------------------------------------------------------------------+
static char* filter_name[] = {
- "SYSTEM", "PLANET",
+ "SYSTEM", "PLANET",
"SECTOR", "STATION",
"STARSHIP", "FIGHTER"
};
@@ -104,8 +104,8 @@ const int VIEW_REGION = 2;
NavDlg::NavDlg(Screen* s, FormDef& def, BaseScreen* mgr)
: FormWindow(s, 0, 0, s->Width(), s->Height()), manager(mgr),
-loc_labels(0), dst_labels(0), loc_data(0), dst_data(0),
-seln_list(0), info_list(0), seln_mode(SELECT_REGION),
+loc_labels(0), dst_labels(0), loc_data(0), dst_data(0),
+seln_list(0), info_list(0), seln_mode(SELECT_REGION),
nav_edit_mode(NAV_EDIT_NONE), star_map(0), map_win(0),
star_system(0), ship(0), mission(0), editor(false)
{
@@ -231,7 +231,7 @@ NavDlg::SetSystem(StarSystem* s)
ListIter<OrbitalBody> planet = star->Satellites();
while (++planet) {
planets.append(planet.value());
-
+
ListIter<OrbitalBody> moon = planet->Satellites();
while (++moon) {
planets.append(moon.value());
@@ -378,11 +378,11 @@ NavDlg::ExecFrame()
char y[16];
char z[16];
char d[16];
-
+
FormatNumber(x, -ship->Location().x);
FormatNumber(y, ship->Location().z);
FormatNumber(z, ship->Location().y);
-
+
strcpy_s(loc_buf, Game::GetText("NavDlg.loc-labels").data());
loc_labels->SetText(loc_buf);
@@ -399,7 +399,7 @@ NavDlg::ExecFrame()
}
loc_data->SetText(loc_buf);
-
+
if (ship) {
NavSystem* navsys = ship->GetNavSystem();
@@ -424,7 +424,7 @@ NavDlg::ExecFrame()
if (dst_labels) {
Instruction* navpt = ship->GetNextNavPoint();
-
+
if (navpt && navpt->Region()) {
FormatNumber(x, navpt->Location().x);
FormatNumber(y, navpt->Location().y);
@@ -436,11 +436,11 @@ NavDlg::ExecFrame()
npt -= sim->GetActiveRegion()->Location();
npt = npt.OtherHand();
-
+
// distance from self to navpt:
distance = Point(npt - ship->Location()).length();
FormatNumber(d, distance);
-
+
strcpy_s(loc_buf, Game::GetText("NavDlg.dst-labels").data());
dst_labels->SetText(loc_buf);
@@ -464,7 +464,7 @@ NavDlg::ExecFrame()
(zoom_in_btn && zoom_in_btn->GetButtonState() > 0)) {
star_map->ZoomIn();
}
- else if (Keyboard::KeyDown(VK_SUBTRACT) ||
+ else if (Keyboard::KeyDown(VK_SUBTRACT) ||
(zoom_out_btn && zoom_out_btn->GetButtonState() > 0)) {
star_map->ZoomOut();
}
@@ -774,7 +774,7 @@ NavDlg::UpdateSelection()
}
}
- else if (seln_mode == SELECT_STATION ||
+ else if (seln_mode == SELECT_STATION ||
seln_mode == SELECT_STARSHIP ||
seln_mode == SELECT_FIGHTER) {
@@ -866,7 +866,7 @@ NavDlg::UpdateLists()
seln_list->ClearItems();
switch (seln_mode) {
- case SELECT_SYSTEM:
+ case SELECT_SYSTEM:
{
seln_list->SetColumnTitle(0, Game::GetText(Text("NavDlg.filter.") + filter_name[seln_mode]));
int i = 0;
@@ -947,7 +947,7 @@ NavDlg::UpdateLists()
if (filter_ok) {
bool visible = s->GetIFF() == 0 ||
s->GetIFF() == ship->GetIFF() ||
- s->GetElement() &&
+ s->GetElement() &&
s->GetElement()->IntelLevel() > Intel::KNOWN;
if (visible)
diff --git a/Stars45/NavLight.cpp b/Stars45/NavLight.cpp
index 25ee24c..0f598cf 100644
--- a/Stars45/NavLight.cpp
+++ b/Stars45/NavLight.cpp
@@ -78,7 +78,7 @@ nlights(0), enable(true)
loc[i] = c.loc[i];
pattern[i] = c.pattern[i];
beacon_type[i] = c.beacon_type[i];
-
+
DriveSprite* rep = new(__FILE__,__LINE__) DriveSprite(images[beacon_type[i]]);
rep->Scale(c.scale);
diff --git a/Stars45/NetAddrDlg.cpp b/Stars45/NetAddrDlg.cpp
index 29b4227..fde0489 100644
--- a/Stars45/NetAddrDlg.cpp
+++ b/Stars45/NetAddrDlg.cpp
@@ -130,7 +130,7 @@ NetAddrDlg::OnSave(AWEvent* event)
{
NetClientConfig* config = NetClientConfig::GetInstance();
- if (config &&
+ if (config &&
edt_addr && edt_addr->GetText().length() > 0 &&
edt_port && edt_port->GetText().length() > 0)
{
diff --git a/Stars45/NetAdminChat.cpp b/Stars45/NetAdminChat.cpp
index 256c6fb..7ac4196 100644
--- a/Stars45/NetAdminChat.cpp
+++ b/Stars45/NetAdminChat.cpp
@@ -72,7 +72,7 @@ NetAdminChat::DoGet(HttpRequest& request, HttpResponse& response)
if (user)
NetUtil::SendChat(0xffff, user->Name(), msg);
}
-
+
else if (act.length()) {
if (act == "clear")
lobby->ClearChat();
diff --git a/Stars45/NetAdminServer.cpp b/Stars45/NetAdminServer.cpp
index 5f21287..6435a8c 100644
--- a/Stars45/NetAdminServer.cpp
+++ b/Stars45/NetAdminServer.cpp
@@ -805,7 +805,7 @@ NetAdminServlet::GetStatLine()
<span class=\"status\">";
line += FormatTimeString();
-
+
line += "&nbsp;&nbsp;</span>\n\
</td>\n\
</tr>\n\
diff --git a/Stars45/NetAuth.cpp b/Stars45/NetAuth.cpp
index 5418f48..06a6bfe 100644
--- a/Stars45/NetAuth.cpp
+++ b/Stars45/NetAuth.cpp
@@ -218,7 +218,7 @@ NetAuth::AuthUser(NetUser* u, Text response)
else if (u) {
Text expected_response = CreateAuthResponse(auth_level, u->Salt());
if (expected_response == response)
- authentic = true;
+ authentic = true;
u->SetAuthState(authentic ? NET_AUTH_OK : NET_AUTH_FAILED);
}
diff --git a/Stars45/NetClientConfig.cpp b/Stars45/NetClientConfig.cpp
index 8113577..9b00e1e 100644
--- a/Stars45/NetClientConfig.cpp
+++ b/Stars45/NetClientConfig.cpp
@@ -211,7 +211,7 @@ NetClientConfig::Load()
delete term;
term = parser.ParseTerm();
-
+
if (term) {
TermDef* def = term->isDef();
if (def) {
diff --git a/Stars45/NetData.cpp b/Stars45/NetData.cpp
index c1af0a7..126febe 100644
--- a/Stars45/NetData.cpp
+++ b/Stars45/NetData.cpp
@@ -160,7 +160,7 @@ NetObjLoc::Unpack(const BYTE* p)
if (p && p[0] == TYPE && p[1] == SIZE) {
CopyMemory(data, p, SIZE);
- objid = (data[ 2] << 8) |
+ objid = (data[ 2] << 8) |
(data[ 3] );
int x = (data[ 4] << 16) |
@@ -785,7 +785,7 @@ NetWepTrigger::Pack()
data[6] = (BYTE) (sysix+1);
data[7] = (BYTE) index;
data[8] = (BYTE) count;
- data[9] = ((BYTE) decoy << 1) |
+ data[9] = ((BYTE) decoy << 1) |
((BYTE) probe );
return data;
@@ -830,7 +830,7 @@ NetWepRelease::Pack()
data[7] = (BYTE) ((wepid & 0x00ff) );
data[8] = (BYTE) (sysix+1);
data[9] = (BYTE) index;
- data[10] = ((BYTE) decoy << 1) |
+ data[10] = ((BYTE) decoy << 1) |
((BYTE) probe );
return data;
@@ -1332,10 +1332,10 @@ NetNavData::Unpack(const BYTE* p)
const char* rgn_name = 0;
const char* tgt_name = 0;
- objid = (data[ 2] << 8) |
+ objid = (data[ 2] << 8) |
(data[ 3] );
- tgtid = (data[32] << 8) |
+ tgtid = (data[32] << 8) |
(data[33] );
create = data[ 4] ? true : false;
@@ -1427,7 +1427,7 @@ NetNavDelete::Unpack(const BYTE* p)
CopyMemory(data, p, SIZE);
int index = 0;
- objid = (data[ 2] << 8) |
+ objid = (data[ 2] << 8) |
(data[ 3] );
index = data[4];
diff --git a/Stars45/NetData.h b/Stars45/NetData.h
index 8a3e030..c072a4d 100644
--- a/Stars45/NetData.h
+++ b/Stars45/NetData.h
@@ -360,10 +360,10 @@ public:
NetObjKill() : objid(0), kill_id(0), killtype(0), respawn(false), deck(0) { }
enum { TYPE=NET_OBJ_KILL, SIZE=24,
- KILL_MISC = 0,
- KILL_PRIMARY,
- KILL_SECONDARY,
- KILL_COLLISION,
+ KILL_MISC = 0,
+ KILL_PRIMARY,
+ KILL_SECONDARY,
+ KILL_COLLISION,
KILL_CRASH,
KILL_DOCK
};
diff --git a/Stars45/NetFileServlet.cpp b/Stars45/NetFileServlet.cpp
index 0674705..126096e 100644
--- a/Stars45/NetFileServlet.cpp
+++ b/Stars45/NetFileServlet.cpp
@@ -98,7 +98,7 @@ NetWebServlet::DoGet(HttpRequest& request, HttpResponse& response)
FILE* f;
::fopen_s(&f, filename, "rb");
-
+
if (f) {
::fseek(f, 0, SEEK_END);
int len = ftell(f);
diff --git a/Stars45/NetGameClient.cpp b/Stars45/NetGameClient.cpp
index 3f0a146..fb5a498 100644
--- a/Stars45/NetGameClient.cpp
+++ b/Stars45/NetGameClient.cpp
@@ -377,7 +377,7 @@ NetGameClient::DoQuitAnnounce(NetMsg* msg)
if (player) {
NetPlayer* zombie = players.remove(player);
-
+
// return remote ship to ship pool:
Ship* s = zombie->GetShip();
if (s) {
@@ -532,7 +532,7 @@ NetGameClient::DoObjKill(NetMsg* msg)
if (kstats) {
if (obj_kill.GetKillType() == NetObjKill::KILL_PRIMARY)
kstats->AddEvent(SimEvent::GUNS_KILL, ship->Name());
-
+
else if (obj_kill.GetKillType() == NetObjKill::KILL_SECONDARY)
kstats->AddEvent(SimEvent::MISSILE_KILL, ship->Name());
}
@@ -547,7 +547,7 @@ NetGameClient::DoObjKill(NetMsg* msg)
if (killee) {
if (obj_kill.GetKillType() == NetObjKill::KILL_DOCK)
killee->AddEvent(SimEvent::DOCK, killer_name);
- else
+ else
killee->AddEvent(SimEvent::DESTROYED, killer_name);
}
@@ -566,7 +566,7 @@ NetGameClient::DoObjKill(NetMsg* msg)
}
}
- // this shouldn't happen in practice,
+ // this shouldn't happen in practice,
// but if it does, this is what should be done:
else {
Shot* shot = FindShotByObjID(obj_kill.GetObjID());
diff --git a/Stars45/NetLobbyClient.cpp b/Stars45/NetLobbyClient.cpp
index 18b8d94..9340409 100644
--- a/Stars45/NetLobbyClient.cpp
+++ b/Stars45/NetLobbyClient.cpp
@@ -175,7 +175,7 @@ NetLobbyClient::Login(bool host_req)
char buffer[256];
- sprintf_s(buffer, "host %s rank %d time %d miss %d kill %d loss %d ",
+ sprintf_s(buffer, "host %s rank %d time %d miss %d kill %d loss %d ",
host ? "true" : "false",
player->Rank(),
player->FlightTime(),
@@ -360,8 +360,8 @@ NetLobbyClient::GetServerMods()
List<NetUnitEntry>&
NetLobbyClient::GetUnitMap()
{
- bool request = selected_mission &&
- unit_map.size() < 1 &&
+ bool request = selected_mission &&
+ unit_map.size() < 1 &&
(NetLayer::GetUTC() - unit_req_time > 2);
if (selected_mission && GetStatus() == NetServerInfo::ACTIVE && (NetLayer::GetUTC() - unit_req_time > 5))
diff --git a/Stars45/NetLobbyServer.cpp b/Stars45/NetLobbyServer.cpp
index c439560..90ee02b 100644
--- a/Stars45/NetLobbyServer.cpp
+++ b/Stars45/NetLobbyServer.cpp
@@ -206,7 +206,7 @@ NetLobbyServer::LoadMOTD()
while (fgets(line, 256, f)) {
int n = strlen(line) - 1;
-
+
while (n >= 0 && isspace(line[n]))
line[n--] = 0;
@@ -301,7 +301,7 @@ NetLobbyServer::ExecFrame()
server_mission.length() > 0) {
NetCampaignInfo* c = campaigns.last();
-
+
if (!c || c->name != "Persistent Multiplayer") {
c = new(__FILE__,__LINE__) NetCampaignInfo;
c->id = Campaign::MULTIPLAYER_MISSIONS;
@@ -430,7 +430,7 @@ NetLobbyServer::GameStart()
{
if (status < NetServerInfo::ACTIVE) {
SetStatus(NetServerInfo::BRIEFING);
-
+
if (Starshatter::GetInstance()) {
Starshatter::GetInstance()->SetGameMode(Starshatter::PREP_MODE);
}
@@ -598,7 +598,7 @@ NetLobbyServer::SaveChat()
NetChatEntry* c = chat_log[i];
fprintf(f, "%08x [%s] %s\n",
c->GetTime(),
- c->GetUser().data(),
+ c->GetUser().data(),
c->GetMessage().data());
}
@@ -998,7 +998,7 @@ NetLobbyServer::DoLogin(NetPeer* peer, Text msg)
// is user already logged in?
if (pre_existing) {
- if (pre_existing->Pass() == pass &&
+ if (pre_existing->Pass() == pass &&
pre_existing->GetAddress().IPAddr() == peer->Address().IPAddr()) {
}
}
diff --git a/Stars45/NetPlayer.cpp b/Stars45/NetPlayer.cpp
index 5bcfccc..a2ad6f1 100644
--- a/Stars45/NetPlayer.cpp
+++ b/Stars45/NetPlayer.cpp
@@ -74,7 +74,7 @@ NetPlayer::~NetPlayer()
{
if (ship) {
ship->SetNetworkControl();
-
+
Sim* sim = Sim::GetSim();
sim->DestroyShip(ship);
}
@@ -196,7 +196,7 @@ NetPlayer::DoObjHyper(NetObjHyper* obj_hyper)
if (fc2_id)
fc2 = sim->FindShipByObjID(fc2_id);
- sim->CreateExplosion(ship->Location(), Point(0,0,0),
+ sim->CreateExplosion(ship->Location(), Point(0,0,0),
Explosion::QUANTUM_FLASH, 1.0f, 0, ship->GetRegion());
sim->RequestHyperJump(ship, rgn, obj_hyper->GetLocation(), trans, fc1, fc2);
diff --git a/Stars45/NetServerConfig.cpp b/Stars45/NetServerConfig.cpp
index 0239bab..90b7e0d 100644
--- a/Stars45/NetServerConfig.cpp
+++ b/Stars45/NetServerConfig.cpp
@@ -157,7 +157,7 @@ NetServerConfig::Load()
delete term;
term = parser.ParseTerm();
-
+
if (term) {
TermDef* def = term->isDef();
if (def) {
@@ -405,7 +405,7 @@ NetServerConfig::LoadBanList()
delete term;
term = parser.ParseTerm();
-
+
if (term) {
TermDef* def = term->isDef();
if (def) {
diff --git a/Stars45/NetServerDlg.cpp b/Stars45/NetServerDlg.cpp
index 903b0aa..519f96c 100644
--- a/Stars45/NetServerDlg.cpp
+++ b/Stars45/NetServerDlg.cpp
@@ -179,7 +179,7 @@ NetServerDlg::OnApply(AWEvent* event)
if (edt_admin_pass)
config->SetAdminPass(edt_admin_pass->GetText());
-
+
config->Save();
}
diff --git a/Stars45/NetUnitDlg.cpp b/Stars45/NetUnitDlg.cpp
index 28b264a..b3f0115 100644
--- a/Stars45/NetUnitDlg.cpp
+++ b/Stars45/NetUnitDlg.cpp
@@ -196,7 +196,7 @@ NetUnitDlg::ExecFrame()
if (lst_players && lst_units && btn_select->IsVisible()) {
int sel_unit = lst_units->GetSelection();
- enable = sel_unit >= 0 &&
+ enable = sel_unit >= 0 &&
lst_units->GetItemText(sel_unit).length() == 0;
}
@@ -210,7 +210,7 @@ NetUnitDlg::ExecFrame()
int sel_play = lst_players->GetSelection();
int sel_unit = lst_units->GetSelection();
- enable = sel_unit >= 0 && sel_play >= 0 &&
+ enable = sel_unit >= 0 && sel_play >= 0 &&
lst_units->GetItemText(sel_unit).length() == 0;
if (enable && !host_mode) {
diff --git a/Stars45/Parser.cpp b/Stars45/Parser.cpp
index e65059e..cb96f3e 100644
--- a/Stars45/Parser.cpp
+++ b/Stars45/Parser.cpp
@@ -85,9 +85,9 @@ Parser::ParseTerm()
{
Term* t = ParseTermBase();
if (t == 0) return t;
-
+
Term* t2 = ParseTermRest(t);
-
+
return t2;
}
@@ -95,7 +95,7 @@ Term*
Parser::ParseTermRest(Term* base)
{
Token t = lexer->Get();
-
+
switch (t.type()) {
default:
lexer->PutBack();
@@ -129,7 +129,7 @@ Parser::ParseTermRest(Term* base)
}
break;
}
-
+
return base;
}
@@ -160,7 +160,7 @@ Parser::ParseTermBase()
Token t = lexer->Get();
int n = 0;
double d = 0.0;
-
+
switch (t.type()) {
case Token::IntLiteral: {
if (dump_tokens)
@@ -171,7 +171,7 @@ Parser::ParseTermBase()
if (t.symbol()[i] != '_')
*p++ = t.symbol()[i];
*p++ = '\0';
-
+
// handle hex notation:
if (nstr[1] == 'x')
n = xtol(nstr+2);
@@ -191,7 +191,7 @@ Parser::ParseTermBase()
if (t.symbol()[i] != '_')
*p++ = t.symbol()[i];
*p++ = '\0';
-
+
d = atof(nstr);
return new(__FILE__, __LINE__) TermNumber(d);
}
@@ -215,7 +215,7 @@ Parser::ParseTermBase()
switch (t.key()) {
case KEY_FALSE: return new(__FILE__, __LINE__) TermBool(0);
case KEY_TRUE: return new(__FILE__, __LINE__) TermBool(1);
-
+
case KEY_MINUS: {
Token next = lexer->Get();
if (next.type() == Token::IntLiteral) {
@@ -227,7 +227,7 @@ Parser::ParseTermBase()
if (next.symbol()[i] != '_')
*p++ = next.symbol()[i];
*p++ = '\0';
-
+
n = -1 * atol(nstr);
return new(__FILE__, __LINE__) TermNumber(n);
}
@@ -240,7 +240,7 @@ Parser::ParseTermBase()
if (next.symbol()[i] != '_')
*p++ = next.symbol()[i];
*p++ = '\0';
-
+
d = -1.0 * atof(nstr);
return new(__FILE__, __LINE__) TermNumber(d);
}
@@ -250,7 +250,7 @@ Parser::ParseTermBase()
}
}
break;
-
+
default:
lexer->PutBack();
return 0;
@@ -297,7 +297,7 @@ TermList*
Parser::ParseTermList(int for_struct)
{
TermList* tlist = new(__FILE__, __LINE__) TermList;
-
+
Term* term = ParseTerm();
while (term) {
if (for_struct && !term->isDef()) {
@@ -326,7 +326,7 @@ Parser::ParseTermList(int for_struct)
term = ParseTerm();
}
-
+
return tlist;
}
diff --git a/Stars45/Particles.cpp b/Stars45/Particles.cpp
index a8efbec..cf83d23 100644
--- a/Stars45/Particles.cpp
+++ b/Stars45/Particles.cpp
@@ -53,7 +53,7 @@ inline float randf() { return (rand()-16384.0f)/32768.0f; }
Particles::Particles(Bitmap* bitmap, int np, const Vec3& base_loc, const Vec3& vel,
float bspeed, float dr, float s, float bloom, float dec, float rate,
bool cont, bool trail, bool rise, int a, int nframes)
-: nparts(np), base_speed(bspeed), max_speed(bspeed*3.0f),
+: nparts(np), base_speed(bspeed), max_speed(bspeed*3.0f),
drag(dr), min_scale(s), max_scale(bloom), decay(dec),
release_rate(rate), continuous(cont), trailing(trail), rising(rise),
blend(a), extra(0.0f), point_sprite(0), emitting(true)
@@ -200,7 +200,7 @@ void Particles::ExecFrame(double seconds)
release[i] = ref_loc;
}
}
-
+
if (nverts > nparts)
nverts = nparts;
@@ -249,7 +249,7 @@ Particles::CheckVisibility(Projector& projector)
else {
visible = false;
}
-
+
return visible;
}
diff --git a/Stars45/Particles.h b/Stars45/Particles.h
index 428daa1..0cc0516 100644
--- a/Stars45/Particles.h
+++ b/Stars45/Particles.h
@@ -49,17 +49,17 @@
class Particles : public Graphic
{
public:
- Particles(Bitmap* bitmap,
- int np,
- const Vec3& base_loc,
+ Particles(Bitmap* bitmap,
+ int np,
+ const Vec3& base_loc,
const Vec3& vel,
- float base_speed = 500.0f,
+ float base_speed = 500.0f,
float drag = 1.0f,
- float scale = 1.0f,
- float bloom = 0.0f,
- float decay = 100.0f,
- float release = 1.0f,
- bool cont = false,
+ float scale = 1.0f,
+ float bloom = 0.0f,
+ float decay = 100.0f,
+ float release = 1.0f,
+ bool cont = false,
bool trail = true,
bool rise = false,
int blend = 3,
diff --git a/Stars45/Physical.cpp b/Stars45/Physical.cpp
index 2bdb967..7350a9e 100644
--- a/Stars45/Physical.cpp
+++ b/Stars45/Physical.cpp
@@ -368,7 +368,7 @@ Physical::ArcadeFrame(double s)
LinearFrame(seconds);
// move the position by the (time-frame scaled) velocity:
- pos += arcade_velocity * seconds +
+ pos += arcade_velocity * seconds +
velocity * seconds;
cam.MoveTo(pos);
@@ -398,7 +398,7 @@ Physical::AngularFrame(double seconds)
dr += (float) (dr_acc * seconds);
dy += (float) (dy_acc * seconds);
dp += (float) (dp_acc * seconds);
-
+
dr *= (float) exp(-dr_drg * seconds);
dy *= (float) exp(-dy_drg * seconds);
dp *= (float) exp(-dp_drg * seconds);
diff --git a/Stars45/Player.cpp b/Stars45/Player.cpp
index dcbe41b..9546991 100644
--- a/Stars45/Player.cpp
+++ b/Stars45/Player.cpp
@@ -63,8 +63,8 @@ class AwardInfo
public:
static const char* TYPENAME() { return "AwardInfo"; }
- AwardInfo() :
- type(RANK),
+ AwardInfo() :
+ type(RANK),
id(0),
large_insignia(0),
small_insignia(0),
diff --git a/Stars45/PngImage.cpp b/Stars45/PngImage.cpp
index 2afa03e..3f78319 100644
--- a/Stars45/PngImage.cpp
+++ b/Stars45/PngImage.cpp
@@ -232,7 +232,7 @@ PngImage::CreateImage(png_structp png_ptr, png_infop info_ptr)
// paletted:
else if (bpp == 8) {
DWORD pal[256];
-
+
png_bytep trans_alpha; int num_trans; png_color_16p trans_color;
png_colorp palette;
int num_palette;
@@ -252,7 +252,7 @@ PngImage::CreateImage(png_structp png_ptr, png_infop info_ptr)
if (i < num_trans)
alpha = trans_alpha[i];
-
+
pal[i] = (alpha << 24) | (red << 16) | (green << 8) | blue;
}
diff --git a/Stars45/Polygon.cpp b/Stars45/Polygon.cpp
index 3eefe87..58c6d64 100644
--- a/Stars45/Polygon.cpp
+++ b/Stars45/Polygon.cpp
@@ -495,7 +495,7 @@ int Poly::Contains(const Vec3& pt) const
// +--------------------------------------------------------------------+
Material::Material()
- : power(1.0f), brilliance(1.0f), bump(0.0f), blend(MTL_SOLID),
+ : power(1.0f), brilliance(1.0f), bump(0.0f), blend(MTL_SOLID),
shadow(true), luminous(false),
tex_diffuse(0), tex_specular(0), tex_bumpmap(0), tex_emissive(0),
tex_alternate(0), tex_detail(0), thumbnail(0)
@@ -603,7 +603,7 @@ Material::GetShader(int pass) const
while (i < NAMELEN && shader[i] != 0 && shader[i] != '/') {
*s++ = shader[i++];
}
-
+
return shader_name;
}
}
diff --git a/Stars45/Power.cpp b/Stars45/Power.cpp
index 67e30db..b382012 100644
--- a/Stars45/Power.cpp
+++ b/Stars45/Power.cpp
@@ -170,7 +170,7 @@ PowerSource::ExecFrame(double seconds)
ListIter<System> iter = clients;
while (++iter) {
System* sink = iter.value();
-
+
if (sink->IsPowerOn()) {
double joules = sink->GetRequest(seconds);
@@ -199,7 +199,7 @@ PowerSource::ExecFrame(double seconds)
// enough to go around:
if (energy_requested <= energy_avail) {
iter.reset();
-
+
while (++iter) {
System* sink = iter.value();
@@ -216,14 +216,14 @@ PowerSource::ExecFrame(double seconds)
iter.reset();
while (++iter) {
System* sink = iter.value();
-
+
if (sink->IsPowerOn() && !sink->IsPowerCritical()) {
double request = sink->GetRequest(seconds);
double delivery = 0;
if (request > 0)
delivery = energy_avail * (request/energy_requested);
-
+
if (delivery > 0) {
total_distrib += delivery;
sink->Distribute(delivery, seconds);
@@ -245,7 +245,7 @@ PowerSource::ExecFrame(double seconds)
// expend fuel:
if (total_distrib > 0) {
double effective_fuel_ratio = fuel_ratio;
-
+
switch (Ship::GetFlightModel()) {
default:
case Ship::FM_STANDARD:
diff --git a/Stars45/QuantumFlash.cpp b/Stars45/QuantumFlash.cpp
index 6af2b68..7945956 100644
--- a/Stars45/QuantumFlash.cpp
+++ b/Stars45/QuantumFlash.cpp
@@ -155,7 +155,7 @@ QuantumFlash::UpdateVerts(const Point& cam_pos)
for (int i = 0; i < npolys; i++) {
Matrix& m = beams[i];
-
+
m.Yaw(0.05);
Point vpn = Point(m(2,0), m(2,1), m(2,2));
diff --git a/Stars45/QuantumView.cpp b/Stars45/QuantumView.cpp
index d72a18d..eedd0e7 100644
--- a/Stars45/QuantumView.cpp
+++ b/Stars45/QuantumView.cpp
@@ -313,7 +313,7 @@ QuantumView::GetQuantumMenu(Ship* s)
SimRegion* rgn = iter.value();
StarSystem* rgn_system = rgn->System();
- if (rgn != ship->GetRegion() && rgn->Type() != SimRegion::AIR_SPACE &&
+ if (rgn != ship->GetRegion() && rgn->Type() != SimRegion::AIR_SPACE &&
rgn_system != current_system && current_region->Links().contains(rgn)) {
rgn_list.append(rgn);
}
diff --git a/Stars45/QuantumView.h b/Stars45/QuantumView.h
index f342ba3..63f8f9a 100644
--- a/Stars45/QuantumView.h
+++ b/Stars45/QuantumView.h
@@ -55,7 +55,7 @@ class Font;
// +--------------------------------------------------------------------+
-class QuantumView : public View,
+class QuantumView : public View,
public SimObserver
{
public:
diff --git a/Stars45/QuitView.cpp b/Stars45/QuitView.cpp
index a553727..a3362aa 100644
--- a/Stars45/QuitView.cpp
+++ b/Stars45/QuitView.cpp
@@ -136,13 +136,13 @@ QuitView::Refresh()
clip_rect.w = w2 * 2;
clip_rect.h = h2 * 2;
- window->ClipBitmap(xcenter - w2,
- ycenter - h2,
- xcenter - w2 + menu_bmp->Width(),
+ window->ClipBitmap(xcenter - w2,
+ ycenter - h2,
+ xcenter - w2 + menu_bmp->Width(),
ycenter - h2 + menu_bmp->Height(),
- menu_bmp,
- Color::White,
- Video::BLEND_SOLID,
+ menu_bmp,
+ Color::White,
+ Video::BLEND_SOLID,
clip_rect);
}
}
diff --git a/Stars45/RadioHandler.cpp b/Stars45/RadioHandler.cpp
index 7e3ede6..3b81023 100644
--- a/Stars45/RadioHandler.cpp
+++ b/Stars45/RadioHandler.cpp
@@ -212,7 +212,7 @@ RadioHandler::ProcessMessageOrders(RadioMessage* msg, Ship* ship)
// farcast and quantum jump radio messages:
if (action >= RadioMessage::QUANTUM_TO) {
Sim* sim = Sim::GetSim();
-
+
if (sim) {
SimRegion* rgn = sim->FindRegion(msg->Info());
@@ -532,8 +532,8 @@ RadioHandler::Support(RadioMessage* msg, Ship* ship)
if (e && s->IsDropship() &&
e->Type() == Mission::PATROL &&
- e != baby &&
- cmdr->CanCommand(e) &&
+ e != baby &&
+ cmdr->CanCommand(e) &&
s->GetRadioOrders()->Action() == RadioMessage::NONE) {
help = e;
break;
diff --git a/Stars45/RadioMessage.h b/Stars45/RadioMessage.h
index 545cec4..b3285f0 100644
--- a/Stars45/RadioMessage.h
+++ b/Stars45/RadioMessage.h
@@ -57,7 +57,7 @@ class SimObject;
class RadioMessage
{
public:
- enum ACTION
+ enum ACTION
{
NONE = 0,
diff --git a/Stars45/RadioTraffic.cpp b/Stars45/RadioTraffic.cpp
index 9452d5d..ae38c0b 100644
--- a/Stars45/RadioTraffic.cpp
+++ b/Stars45/RadioTraffic.cpp
@@ -312,7 +312,7 @@ RadioTraffic::DisplayMessage(RadioMessage* msg)
dst_buf[0] = 0;
if (msg->Info().length()) {
- sprintf_s(msg_buf, "%s. %s",
+ sprintf_s(msg_buf, "%s. %s",
TranslateVox(act_buf).data(),
(const char*) msg->Info());
}
@@ -322,7 +322,7 @@ RadioTraffic::DisplayMessage(RadioMessage* msg)
}
else {
if (msg->Info().length()) {
- sprintf_s(msg_buf, "%s. %s",
+ sprintf_s(msg_buf, "%s. %s",
TranslateVox(act_buf).data(),
(const char*) msg->Info());
}
@@ -344,20 +344,20 @@ RadioTraffic::DisplayMessage(RadioMessage* msg)
}
else {
- sprintf_s(msg_buf, "%s %s.",
+ sprintf_s(msg_buf, "%s %s.",
TranslateVox(act_buf).data(),
target->Name());
}
}
else if (target) {
- sprintf_s(msg_buf, "%s %s.",
+ sprintf_s(msg_buf, "%s %s.",
TranslateVox(act_buf).data(),
target->Name());
}
else if (msg->Info().length()) {
- sprintf_s(msg_buf, "%s %s",
+ sprintf_s(msg_buf, "%s %s",
TranslateVox(act_buf).data(),
(const char*) msg->Info());
}
diff --git a/Stars45/RadioView.cpp b/Stars45/RadioView.cpp
index a554456..f5905fe 100644
--- a/Stars45/RadioView.cpp
+++ b/Stars45/RadioView.cpp
@@ -282,7 +282,7 @@ RadioView::Refresh()
ListIter<MenuItem> item = menu->GetItems();
while (++item) {
- if (ship->GetEMCON() < 2 ||
+ if (ship->GetEMCON() < 2 ||
(TargetRequired(item.value()) && !ship->GetTarget()) ||
item->GetText().contains("KIA")) {
item->SetEnabled(false);
@@ -607,7 +607,7 @@ RadioView::GetRadioMenu(Ship* s)
if (num_pages > 1) {
char text[64];
sprintf_s(text, Game::GetText("RadioView.item.next-page").data(), starship_page + 1, num_pages);
- starship_menu->AddItem(text);
+ starship_menu->AddItem(text);
}
return starship_menu;
diff --git a/Stars45/RadioView.h b/Stars45/RadioView.h
index 5e38fac..34dd25a 100644
--- a/Stars45/RadioView.h
+++ b/Stars45/RadioView.h
@@ -58,7 +58,7 @@ class MenuItem;
// +--------------------------------------------------------------------+
-class RadioView : public View,
+class RadioView : public View,
public SimObserver
{
public:
diff --git a/Stars45/Reader.cpp b/Stars45/Reader.cpp
index 1dd58e5..bd652b3 100644
--- a/Stars45/Reader.cpp
+++ b/Stars45/Reader.cpp
@@ -93,7 +93,7 @@ FileReader::more()
Text result;
char buf[1000], newline;
-
+
while (fin.get(buf, 1000)) {
result.append(buf);
fin.get(newline);
@@ -101,7 +101,7 @@ FileReader::more()
}
done = 1;
- return result;
+ return result;
}
// +-------------------------------------------------------------------+
@@ -122,12 +122,12 @@ BlockReader::more()
if (length) {
Text result(data, length);
done = 1;
- return result;
+ return result;
}
else if (data) {
Text result(data);
done = 1;
- return result;
+ return result;
}
done = 1;
diff --git a/Stars45/Reader.h b/Stars45/Reader.h
index 1cb9414..4b2ed5b 100644
--- a/Stars45/Reader.h
+++ b/Stars45/Reader.h
@@ -56,10 +56,10 @@ class ConsoleReader : public Reader
{
public:
virtual Text more();
-
+
void printPrimaryPrompt();
void fillInputBuffer();
-
+
private:
char buffer[1000];
char* p;
@@ -70,7 +70,7 @@ class FileReader : public Reader
public:
FileReader(const char* fname);
virtual Text more();
-
+
private:
Text filename;
int done;
diff --git a/Stars45/RichTextBox.cpp b/Stars45/RichTextBox.cpp
index d45a74e..a4fd31b 100644
--- a/Stars45/RichTextBox.cpp
+++ b/Stars45/RichTextBox.cpp
@@ -124,9 +124,9 @@ RichTextBox::DrawTabbedText()
int RichTextBox::find_next_word_start(const char* text, int index)
{
// step through intra-word space:
- while (text[index] && isspace(text[index]) &&
- (text[index] != '\t') &&
- (text[index] != '\n') &&
+ while (text[index] && isspace(text[index]) &&
+ (text[index] != '\t') &&
+ (text[index] != '\n') &&
(text[index] != '<'))
index++;
@@ -144,8 +144,8 @@ int RichTextBox::find_next_word_end(const char* text, int index)
index++;
// step through word:
- while (text[index] && !isspace(text[index]) &&
- (text[index] != '-') &&
+ while (text[index] && !isspace(text[index]) &&
+ (text[index] != '-') &&
(text[index] != '<'))
index++;
diff --git a/Stars45/Scene.cpp b/Stars45/Scene.cpp
index b9b3167..556f04e 100644
--- a/Stars45/Scene.cpp
+++ b/Stars45/Scene.cpp
@@ -49,7 +49,7 @@ Scene::Scene()
{ }
Scene::~Scene()
-{
+{
background.destroy();
foreground.destroy();
graphics.destroy();
@@ -62,10 +62,10 @@ Scene::~Scene()
void
Scene::AddBackground(Graphic* g)
-{
+{
if (g) {
if (!background.contains(g))
- background.append(g);
+ background.append(g);
g->SetScene(this);
}
@@ -84,10 +84,10 @@ Scene::DelBackground(Graphic* g)
void
Scene::AddForeground(Graphic* g)
-{
+{
if (g) {
if (!foreground.contains(g))
- foreground.append(g);
+ foreground.append(g);
g->SetScene(this);
}
@@ -106,10 +106,10 @@ Scene::DelForeground(Graphic* g)
void
Scene::AddGraphic(Graphic* g)
-{
+{
if (g) {
if (!graphics.contains(g))
- graphics.append(g);
+ graphics.append(g);
g->SetScene(this);
}
@@ -132,10 +132,10 @@ Scene::DelGraphic(Graphic* g)
void
Scene::AddSprite(Graphic* g)
-{
+{
if (g) {
if (!sprites.contains(g))
- sprites.append(g);
+ sprites.append(g);
g->SetScene(this);
}
@@ -183,7 +183,7 @@ Scene::Collect()
if (g->Life() == 0) {
delete iter.removeItem();
}
- }
+ }
iter.attach(sprites);
@@ -192,7 +192,7 @@ Scene::Collect()
if (g->Life() == 0) {
delete iter.removeItem();
}
- }
+ }
ListIter<Light> iter1 = lights;
@@ -201,7 +201,7 @@ Scene::Collect()
if (l->Life() == 0) {
delete iter1.removeItem();
}
- }
+ }
}
diff --git a/Stars45/Screen.cpp b/Stars45/Screen.cpp
index 8361216..04ebbc8 100644
--- a/Stars45/Screen.cpp
+++ b/Stars45/Screen.cpp
@@ -101,7 +101,7 @@ Screen::ClearAllFrames(bool clear_all)
clear = -1;
else
clear = 0;
-}
+}
void
Screen::ClearNextFrames(int num_frames)
@@ -167,7 +167,7 @@ Screen::Refresh()
ListIter<Window> iter = window_list;
while (++iter) {
Window* win = iter.value();
-
+
if (win->IsShown()) {
win->Paint();
}
diff --git a/Stars45/SeekerAI.cpp b/Stars45/SeekerAI.cpp
index 86f0691..9983bad 100644
--- a/Stars45/SeekerAI.cpp
+++ b/Stars45/SeekerAI.cpp
@@ -209,8 +209,8 @@ SeekerAI::CheckDecoys(double target_distance)
return;
}
- if (target &&
- target == orig_target &&
+ if (target &&
+ target == orig_target &&
orig_target->GetActiveDecoys().size()) {
ListIter<Shot> decoy = orig_target->GetActiveDecoys();
diff --git a/Stars45/Sensor.cpp b/Stars45/Sensor.cpp
index 165d80c..9c90818 100644
--- a/Stars45/Sensor.cpp
+++ b/Stars45/Sensor.cpp
@@ -74,7 +74,7 @@ nsettings(0), range_index(0)
// +----------------------------------------------------------------------+
Sensor::Sensor(const Sensor& s)
-: System(s), mode(STD), target(0),
+: System(s), mode(STD), target(0),
nsettings(s.nsettings), range_index(0)
{
Mount(s);
@@ -162,7 +162,7 @@ Sensor::SetMode(Mode m)
if (m <= GM) {
if (ship)
ship->DropTarget();
-
+
Ignore(target);
target = 0;
}
@@ -427,7 +427,7 @@ Sensor::ProcessContact(Ship* c_ship, double az1, double az2)
double max_range = probe->Design()->lethal_radius;
d_act = c_ship->ACS() * (1 - min_range/max_range);
}
-
+
else if (mode != PAS && mode != PST) {
double max_range = sensor_range;
d_act = c_ship->ACS() * effectivity * (1 - min_range/max_range);
diff --git a/Stars45/Sha1.cpp b/Stars45/Sha1.cpp
index 7bbfd77..7e3de70 100644
--- a/Stars45/Sha1.cpp
+++ b/Stars45/Sha1.cpp
@@ -40,7 +40,7 @@
#include "Sha1.h"
-/*
+/*
* SHA1
*
* Description:
@@ -60,7 +60,7 @@ SHA1::SHA1()
Reset();
}
-/*
+/*
* ~SHA1
*
* Description:
@@ -80,7 +80,7 @@ SHA1::~SHA1()
// The destructor does nothing
}
-/*
+/*
* Reset
*
* Description:
@@ -112,7 +112,7 @@ void SHA1::Reset()
Corrupted = false;
}
-/*
+/*
* Result
*
* Description:
@@ -153,7 +153,7 @@ bool SHA1::Result(unsigned *message_digest_array)
return true;
}
-/*
+/*
* Input
*
* Description:
@@ -210,7 +210,7 @@ unsigned length)
}
}
-/*
+/*
* Input
*
* Description:
@@ -236,7 +236,7 @@ unsigned length)
Input((unsigned char *) message_array, length);
}
-/*
+/*
* Input
*
* Description:
@@ -257,7 +257,7 @@ void SHA1::Input(unsigned char message_element)
Input(&message_element, 1);
}
-/*
+/*
* Input
*
* Description:
@@ -278,7 +278,7 @@ void SHA1::Input(char message_element)
Input((unsigned char *) &message_element, 1);
}
-/*
+/*
* operator<<
*
* Description:
@@ -309,7 +309,7 @@ SHA1& SHA1::operator<<(const char *message_array)
return *this;
}
-/*
+/*
* operator<<
*
* Description:
@@ -340,7 +340,7 @@ SHA1& SHA1::operator<<(const unsigned char *message_array)
return *this;
}
-/*
+/*
* operator<<
*
* Description:
@@ -364,7 +364,7 @@ SHA1& SHA1::operator<<(const char message_element)
return *this;
}
-/*
+/*
* operator<<
*
* Description:
@@ -388,7 +388,7 @@ SHA1& SHA1::operator<<(const unsigned char message_element)
return *this;
}
-/*
+/*
* ProcessMessageBlock
*
* Description:
@@ -496,7 +496,7 @@ void SHA1::ProcessMessageBlock()
Message_Block_Index = 0;
}
-/*
+/*
* PadMessage
*
* Description:
@@ -565,7 +565,7 @@ void SHA1::PadMessage()
}
-/*
+/*
* CircularShift
*
* Description:
diff --git a/Stars45/Sha1.h b/Stars45/Sha1.h
index 8b042cb..ec64462 100644
--- a/Stars45/Sha1.h
+++ b/Stars45/Sha1.h
@@ -83,7 +83,7 @@ private:
bool Computed; // Is the digest computed?
bool Corrupted; // Is the message digest corruped?
-
+
};
#endif
diff --git a/Stars45/Shadow.cpp b/Stars45/Shadow.cpp
index 0954307..0005d22 100644
--- a/Stars45/Shadow.cpp
+++ b/Stars45/Shadow.cpp
@@ -118,7 +118,7 @@ Shadow::Update(Light* light)
lpos.z = tmp * Vec3(xform(2,0), xform(2,1), xform(2,2));
// compute the silohuette for the mesh with respect to the light:
-
+
for (int i = 0; i < s->NumPolys(); i++) {
Poly* p = s->GetPolys() + i;
diff --git a/Stars45/Ship.cpp b/Stars45/Ship.cpp
index bd03c55..31157b3 100644
--- a/Stars45/Ship.cpp
+++ b/Stars45/Ship.cpp
@@ -262,7 +262,7 @@ Ship::Ship(const char* ship_name, const char* reg_num, ShipDesign* ship_dsn, int
shieldRep = new(__FILE__,__LINE__) ShieldRep;
shieldRep->UseModel(design->shield_model);
}
-
+
systems.append(shield);
}
@@ -1243,7 +1243,7 @@ Ship::NumContacts() const
{
// cast-away const:
return ((Ship*)this)->ContactList().size();
-}
+}
List<Contact>&
Ship::ContactList()
@@ -1552,8 +1552,8 @@ Ship::HitBy(Shot* shot, Point& impact)
if (hit_type) {
if (shot->Damage() > 0) {
DWORD flash = Explosion::HULL_FLASH;
-
- if ((hit_type & HIT_SHIELD) != 0)
+
+ if ((hit_type & HIT_SHIELD) != 0)
flash = Explosion::SHIELD_FLASH;
sim->CreateExplosion(impact, Velocity(), flash, 0.3f * scale, scale, region);
@@ -1570,7 +1570,7 @@ Ship::HitBy(Shot* shot, Point& impact)
if (dlen < (damage_radius + Radius())) {
if (seeker && seeker->Overshot()) {
dscale = 1.0 - (dlen / (damage_radius + Radius()));
-
+
if (dscale > 1)
dscale = 1;
@@ -1917,7 +1917,7 @@ Ship::SetNetSystemStatus(System* system, int status, int power, int reactor, dou
if (c->Status() < Component::NOMINAL && c->Availability() < 75) {
if (c->SpareCount() &&
c->ReplaceTime() <= 300 &&
- (c->Availability() < 50 ||
+ (c->Availability() < 50 ||
c->ReplaceTime() < c->RepairTime())) {
c->Replace();
@@ -2144,7 +2144,7 @@ Ship::CommandMode()
if (!dir || dir->Type() != ShipCtrl::DIR_TYPE) {
const char* msg = "Captain on the bridge";
RadioVox* vox = new(__FILE__,__LINE__) RadioVox(0, "1", msg);
-
+
if (vox) {
vox->AddPhrase(msg);
@@ -2160,7 +2160,7 @@ Ship::CommandMode()
else {
const char* msg = "Exec, you have the conn";
RadioVox* vox = new(__FILE__,__LINE__) RadioVox(0, "1", msg);
-
+
if (vox) {
vox->AddPhrase(msg);
@@ -2226,7 +2226,7 @@ Ship::SetNavptStatus(Instruction* navpt, int status)
}
navpt->SetStatus(status);
-
+
if (status == Instruction::COMPLETE)
sim->ProcessEventTrigger(MissionEvent::TRIGGER_NAVPT, 0, Name(), GetNavIndex(navpt));
@@ -2400,7 +2400,7 @@ Ship::ExecFrame(double seconds)
return;
}
- if (flight_phase == LAUNCH ||
+ if (flight_phase == LAUNCH ||
(flight_phase == TAKEOFF && AltitudeAGL() > Radius())) {
SetFlightPhase(ACTIVE);
}
@@ -2546,7 +2546,7 @@ Ship::ExecSensors(double seconds)
if (sensor)
sensor->ExecFrame(seconds);
- // can we still see our target?
+ // can we still see our target?
if (target) {
int target_found = 0;
ListIter<Contact> c_iter = ContactList();
@@ -2565,7 +2565,7 @@ Ship::ExecSensors(double seconds)
if (!target_found)
DropTarget();
- }
+ }
}
// +--------------------------------------------------------------------+
@@ -2580,7 +2580,7 @@ Ship::ExecNavFrame(double seconds)
if (navsys) {
navsys->ExecFrame(seconds);
-
+
if (navsys->AutoNavEngaged()) {
if (dir && dir->Type() == NavAI::DIR_TYPE) {
NavAI* navai = (NavAI*) dir;
@@ -2603,21 +2603,21 @@ Ship::ExecNavFrame(double seconds)
if (navpt && !auto_pilot) {
if (navpt->Region() == GetRegion()) {
double distance = 0;
-
+
Point npt = navpt->Location();
if (navpt->Region())
npt += navpt->Region()->Location();
-
+
Sim* sim = Sim::GetSim();
if (sim->GetActiveRegion())
npt -= sim->GetActiveRegion()->Location();
npt = npt.OtherHand();
-
+
// distance from self to navpt:
distance = Point(npt - Location()).length();
-
+
if (distance < 10 * Radius())
SetNavptStatus(navpt, Instruction::COMPLETE);
}
@@ -2788,7 +2788,7 @@ Ship::ExecSystems(double seconds)
CycleSecondary();
- // do not winchester-cycle to an A2G missile type,
+ // do not winchester-cycle to an A2G missile type,
// or a missile that is also out of ammo,
// keep going!
@@ -2831,9 +2831,9 @@ Ship::ExecSystems(double seconds)
if (cockpit) {
Solid* solid = (Solid*) rep;
- Point cpos = cam.Pos() +
+ Point cpos = cam.Pos() +
cam.vrt() * bridge_vec.x +
- cam.vpn() * bridge_vec.y +
+ cam.vpn() * bridge_vec.y +
cam.vup() * bridge_vec.z;
cockpit->MoveTo(cpos);
@@ -3033,9 +3033,9 @@ Ship::DockFrame(double seconds)
if (cockpit && !cockpit->Hidden()) {
Solid* solid = (Solid*) rep;
- Point cpos = cam.Pos() +
+ Point cpos = cam.Pos() +
cam.vrt() * bridge_vec.x +
- cam.vpn() * bridge_vec.y +
+ cam.vpn() * bridge_vec.y +
cam.vup() * bridge_vec.z;
cockpit->MoveTo(cpos);
@@ -3231,7 +3231,7 @@ Ship::SelectDetail(double seconds)
scene->DelGraphic(g);
}
}
-
+
// switch to new rep:
detail_level = new_level;
rep = detail.GetRep(detail_level);
@@ -3410,7 +3410,7 @@ Ship::EnableShadows(bool enable)
{
for (int i = 0; i < detail.NumModels(detail_level); i++) {
Graphic* g = detail.GetRep(detail_level, i);
-
+
if (g->IsSolid()) {
Solid* s = (Solid*) g;
@@ -3614,7 +3614,7 @@ Ship::TimeSkip()
transition_type = TRANSITION_TIME_SKIP;
transition_loc = Location() + Heading() * (Velocity().length() * 4);
// 2500; //(8*Radius());
-
+
if (rand() < 16000)
transition_loc += BeamLine() * (2.5*Radius());
else
@@ -4390,7 +4390,7 @@ Ship::GetPrimaryDesign() const
{
if (weapons.size() > primary)
return (WeaponDesign*) weapons[primary]->GetSelected()->Design();
- return 0;
+ return 0;
}
WeaponDesign*
@@ -4398,7 +4398,7 @@ Ship::GetSecondaryDesign() const
{
if (weapons.size() > secondary)
return (WeaponDesign*) weapons[secondary]->GetSelected()->Design();
- return 0;
+ return 0;
}
Weapon*
@@ -4407,13 +4407,13 @@ Ship::GetDecoy() const
return decoy;
}
-List<Shot>&
+List<Shot>&
Ship::GetActiveDecoys()
{
return decoy_list;
}
-List<Shot>&
+List<Shot>&
Ship::GetThreatList()
{
return threat_list;
@@ -4681,7 +4681,7 @@ Ship::InflictSystemDamage(double damage, Shot* shot, Point impact)
}
}
}
- }
+ }
// if a system was in range of the blast, assess the damage:
if (system) {
@@ -4836,7 +4836,7 @@ Ship::ExecMaintFrame(double seconds)
const DWORD REPAIR_FREQUENCY = 5000; // once every five seconds
static DWORD last_repair_frame = 0; // one ship per game frame
- if (auto_repair &&
+ if (auto_repair &&
Game::GameTime() - last_repair_time > REPAIR_FREQUENCY &&
last_repair_frame != Game::Frame()) {
@@ -4859,7 +4859,7 @@ Ship::ExecMaintFrame(double seconds)
PowerSource* pwr = reactors[i];
if (pwr != src && pwr->Availability() > src->Availability()) {
- if (!dst ||
+ if (!dst ||
(pwr->Availability() > dst->Availability() &&
pwr->Charge() > dst->Charge()))
dst = pwr;
@@ -4882,7 +4882,7 @@ Ship::ExecMaintFrame(double seconds)
if (c->Status() < Component::NOMINAL && c->Availability() < 75) {
if (c->SpareCount() &&
c->ReplaceTime() <= 300 &&
- (c->Availability() < 50 ||
+ (c->Availability() < 50 ||
c->ReplaceTime() < c->RepairTime())) {
c->Replace();
@@ -4915,7 +4915,7 @@ Ship::ExecMaintFrame(double seconds)
iter.removeItem();
// emergency power routing (restore):
- if (sys->Type() == System::POWER_SOURCE &&
+ if (sys->Type() == System::POWER_SOURCE &&
sys->Status() == System::NOMINAL) {
PowerSource* src = (PowerSource*) sys;
int isrc = reactors.index(src);
@@ -5028,7 +5028,7 @@ Ship::SetControls(MotionController* m)
dir = nav;
return;
}
-
+
else if (!nav->Complete()) {
return;
}
@@ -5098,7 +5098,7 @@ Ship::IFFColor(int iff)
break;
}
- return c;
+ return c;
}
Color
diff --git a/Stars45/Ship.h b/Stars45/Ship.h
index 8aebf03..ef8d592 100644
--- a/Stars45/Ship.h
+++ b/Stars45/Ship.h
@@ -129,13 +129,13 @@ public:
SPACE_UNITS = 0x000f0000,
GROUND_UNITS = 0xfff00000
};
-
+
enum OP_MODE { DOCKED, ALERT, LOCKED, LAUNCH, TAKEOFF, ACTIVE, APPROACH, RECOVERY, DOCKING };
enum FLCS_MODE { FLCS_MANUAL, FLCS_AUTO, FLCS_HELM };
enum TRAN_TYPE { TRANSITION_NONE,
TRANSITION_DROP_CAM,
TRANSITION_DROP_ORBIT,
- TRANSITION_MAKE_ORBIT,
+ TRANSITION_MAKE_ORBIT,
TRANSITION_TIME_SKIP,
TRANSITION_DEATH_SPIRAL,
TRANSITION_DEAD };
@@ -322,7 +322,7 @@ public:
Shot* shot = 0,
int hit_type = 3,
Point hull_impact = Point(0,0,0));
-
+
virtual double InflictSystemDamage(double damage, Shot* shot, Point impact);
virtual void InflictNetDamage(double damage, Shot* shot=0);
diff --git a/Stars45/ShipAI.cpp b/Stars45/ShipAI.cpp
index 0a7173e..c6362d3 100644
--- a/Stars45/ShipAI.cpp
+++ b/Stars45/ShipAI.cpp
@@ -103,7 +103,7 @@ ShipAI::ShipAI(SimObject* s)
// +--------------------------------------------------------------------+
ShipAI::~ShipAI()
-{
+{
delete tactical;
}
@@ -322,7 +322,7 @@ ShipAI::ExecFrame(double secs)
engaged_ship_id = 0;
/***
- *** XXX
+ *** XXX
*** Not the right place to make this decision.
***
*** There is a brief wait between killing a target and
@@ -517,7 +517,7 @@ ShipAI::FindObjectiveTarget(SimObject* tgt)
if (time < 15) {
Point run_vec = tgt->Velocity();
obj_w = tgt->Location() + (run_vec * time);
-
+
if (time < 10)
obj_w += (tgt->Acceleration() * 0.33 * time * time);
@@ -597,8 +597,8 @@ ShipAI::FindObjectiveNavPoint()
navpt->SetRegion(nav_rgn);
}
- bool use_farcaster = self_rgn != nav_rgn &&
- (navpt->Farcast() ||
+ bool use_farcaster = self_rgn != nav_rgn &&
+ (navpt->Farcast() ||
!qdrive ||
!qdrive->IsPowerOn() ||
qdrive->Status() < System::DEGRADED
@@ -654,8 +654,8 @@ ShipAI::FindObjectiveQuantum()
if (!self_rgn || !nav_rgn)
return;
- bool use_farcaster = self_rgn != nav_rgn &&
- (orders->Farcast() ||
+ bool use_farcaster = self_rgn != nav_rgn &&
+ (orders->Farcast() ||
!qdrive ||
!qdrive->IsPowerOn() ||
qdrive->Status() < System::DEGRADED
@@ -822,8 +822,8 @@ ShipAI::FindObjectiveFormation()
navpt->SetRegion(nav_rgn);
}
- bool use_farcaster = self_rgn != nav_rgn &&
- (navpt->Farcast() ||
+ bool use_farcaster = self_rgn != nav_rgn &&
+ (navpt->Farcast() ||
!qdrive ||
!qdrive->IsPowerOn() ||
qdrive->Status() < System::DEGRADED
@@ -910,7 +910,7 @@ ShipAI::Navigator()
magnitude = 0;
hold = false;
- if ((ship->GetElement() && ship->GetElement()->GetHoldTime() > 0) ||
+ if ((ship->GetElement() && ship->GetElement()->GetHoldTime() > 0) ||
(navpt && navpt->Status() == Instruction::COMPLETE && navpt->HoldTime() > 0))
hold = true;
@@ -921,7 +921,7 @@ ShipAI::Navigator()
else if (rumor)
ship->SetDirectorInfo(Game::GetText("ai.seek-rumor"));
else
- ship->SetDirectorInfo(Game::GetText("ai.none"));
+ ship->SetDirectorInfo(Game::GetText("ai.none"));
Accumulate(AvoidCollision());
Accumulate(AvoidTerrain());
@@ -1319,7 +1319,7 @@ ShipAI::SeekTarget()
if (distance < 2000) {
result.brake = 1;
}
-
+
return result;
}
diff --git a/Stars45/ShipCtrl.cpp b/Stars45/ShipCtrl.cpp
index 64a310b..edd061c 100644
--- a/Stars45/ShipCtrl.cpp
+++ b/Stars45/ShipCtrl.cpp
@@ -141,7 +141,7 @@ ShipCtrl::ExecFrame(double seconds)
if (throttle_active) {
ship->SetThrottle(controller->Throttle() * 100);
- if (controller->Throttle() >= 0.99)
+ if (controller->Throttle() >= 0.99)
augmenter = true;
}
else if (!launch_latch || controller->Throttle() > 0.5) {
@@ -163,7 +163,7 @@ ShipCtrl::ExecFrame(double seconds)
ship->SetThrottle(ship->Throttle() + DELTA_THROTTLE);
time_til_change = 0.05;
}
-
+
else if (KeyDown(KEY_THROTTLE_DOWN)) {
ship->SetThrottle(ship->Throttle() - DELTA_THROTTLE);
time_til_change = 0.05;
diff --git a/Stars45/ShipDesign.cpp b/Stars45/ShipDesign.cpp
index 9602609..9f67772 100644
--- a/Stars45/ShipDesign.cpp
+++ b/Stars45/ShipDesign.cpp
@@ -314,7 +314,7 @@ bolt_hit_sound_resource(0), beam_hit_sound_resource(0), lod_levels(0)
delete term;
term = parser.ParseTerm();
-
+
if (term) {
TermDef* def = term->isDef();
if (def) {
@@ -517,7 +517,7 @@ void AddModCatalogEntry(const char* design_name, const char* design_path)
if (design_path && *design_path) {
Text full_path = "Mods/Ships/";
full_path += design_path;
-
+
if (e->path != full_path)
continue;
}
@@ -575,7 +575,7 @@ void AddModCatalogEntry(const char* design_name, const char* design_path)
delete term;
term = parser.ParseTerm();
-
+
if (term) {
TermDef* def = term->isDef();
if (def) {
@@ -716,7 +716,7 @@ ShipDesign::LoadCatalog(const char* path, const char* fname, bool mod)
Text name, type, fname, path;
bool hide = false;
-
+
if (term) {
TermDef* def = term->isDef();
if (def && def->term() && def->term()->isStruct()) {
@@ -816,7 +816,7 @@ ShipDesign::LoadSkins(const char* path, const char* archive)
delete term;
term = parser.ParseTerm();
-
+
if (term) {
TermDef* def = term->isDef();
if (def) {
@@ -950,7 +950,7 @@ ShipDesign::Get(const char* design_name, const char* design_path)
if (design_path && *design_path) {
Text full_path = "Mods/Ships/";
full_path += design_path;
-
+
if (e->path != full_path)
continue;
}
@@ -996,8 +996,8 @@ ShipDesign::FindModDesign(const char* design_name, const char* design_path)
Print("ShipDesign: found mod design '%s'\n", design->name);
ShipCatalogEntry* entry = new(__FILE__,__LINE__) ShipCatalogEntry(design->name,
- ClassName(design->type),
- path,
+ ClassName(design->type),
+ path,
file);
mod_catalog.append(entry);
entry->design = design;
@@ -1075,7 +1075,7 @@ ShipDesign::ClassForName(const char* name)
if (!name || !name[0])
return 0;
- for (int i = 0; i < 32; i++) {
+ for (int i = 0; i < 32; i++) {
if (!_stricmp(name, ship_design_class_name[i])) {
return 1 << i;
}
@@ -1568,7 +1568,7 @@ ShipDesign::ParsePower(TermStruct* val)
if (defname == "type") {
TermText* tname = pdef->term()->isText();
-
+
if (tname) {
if (tname->value()[0] == 'B') stype = PowerSource::BATTERY;
else if (tname->value()[0] == 'A') stype = PowerSource::AUX;
@@ -1764,13 +1764,13 @@ ShipDesign::ParseDrive(TermStruct* val)
drive->AddPort(port, flare_scale);
}
-
+
else if (defname == "loc") {
if (!GetDefVec(loc, pdef, filename))
Print("WARNING: invalid or missing loc for drive in '%s'\n", filename);
loc *= (float) scale;
}
-
+
else if (defname == "size") {
if (!GetDefNumber(size, pdef, filename))
Print("WARNING: invalid or missing size for drive in '%s'\n", filename);
@@ -2546,7 +2546,7 @@ ShipDesign::ParseLandingGear(TermStruct* val)
}
}
}
-
+
if (ngear < LandingGear::MAX_GEAR) {
Model* m = new(__FILE__,__LINE__) Model;
if (!m->Load(mod_name, scale)) {
diff --git a/Stars45/ShipKiller.cpp b/Stars45/ShipKiller.cpp
index 1dd7588..9e3c2a6 100644
--- a/Stars45/ShipKiller.cpp
+++ b/Stars45/ShipKiller.cpp
@@ -139,11 +139,11 @@ ShipKiller::BeginDeathSpiral()
if (design->explosion[exp_index].type > 0) {
Point exp_loc = ship->Location() + (design->explosion[exp_index].loc * ship->Cam().Orientation());
sim->CreateExplosion(exp_loc,
- ship->Velocity(),
- design->explosion[exp_index].type,
- (float) ship->Radius(),
- exp_scale,
- ship->GetRegion(),
+ ship->Velocity(),
+ design->explosion[exp_index].type,
+ (float) ship->Radius(),
+ exp_scale,
+ ship->GetRegion(),
ship);
}
}
@@ -177,11 +177,11 @@ ShipKiller::ExecFrame(double seconds)
if (design->explosion[exp_index].type > 0) {
Point exp_loc = ship->Location() + (design->explosion[exp_index].loc * ship->Cam().Orientation());
sim->CreateExplosion(exp_loc,
- ship->Velocity(),
- design->explosion[exp_index].type,
- (float) ship->Radius(),
- exp_scale,
- ship->GetRegion(),
+ ship->Velocity(),
+ design->explosion[exp_index].type,
+ (float) ship->Radius(),
+ exp_scale,
+ ship->GetRegion(),
ship);
}
}
@@ -191,10 +191,10 @@ ShipKiller::ExecFrame(double seconds)
if (design->explosion[i].final) {
Point exp_loc = ship->Location() + (design->explosion[i].loc * ship->Cam().Orientation());
sim->CreateExplosion(exp_loc,
- ship->Velocity(),
- design->explosion[i].type,
- (float) ship->Radius(),
- exp_scale,
+ ship->Velocity(),
+ design->explosion[i].type,
+ (float) ship->Radius(),
+ exp_scale,
ship->GetRegion());
}
}
@@ -212,7 +212,7 @@ ShipKiller::ExecFrame(double seconds)
if (ship->IsGroundUnit()) {
debris_vel *= 2;
-
+
if (debris_vel.y < 0)
debris_vel.y *= -1;
}
@@ -240,27 +240,27 @@ ShipKiller::ExecFrame(double seconds)
if (design->debris[i].fire_type > 0) {
sim->CreateExplosion(fire_loc,
- ship->Velocity(),
- design->debris[i].fire_type,
+ ship->Velocity(),
+ design->debris[i].fire_type,
+ exp_scale,
exp_scale,
- exp_scale,
ship->GetRegion(),
debris);
}
else {
sim->CreateExplosion(fire_loc,
- ship->Velocity(),
- Explosion::SMALL_FIRE,
+ ship->Velocity(),
+ Explosion::SMALL_FIRE,
+ exp_scale,
exp_scale,
- exp_scale,
ship->GetRegion(),
debris);
sim->CreateExplosion(fire_loc,
- ship->Velocity(),
- Explosion::SMOKE_TRAIL,
+ ship->Velocity(),
+ Explosion::SMOKE_TRAIL,
+ exp_scale * 0.25f,
exp_scale * 0.25f,
- exp_scale * 0.25f,
ship->GetRegion(),
debris);
}
diff --git a/Stars45/Shot.cpp b/Stars45/Shot.cpp
index 09caf98..29d193b 100644
--- a/Stars45/Shot.cpp
+++ b/Stars45/Shot.cpp
@@ -98,7 +98,7 @@ charge(1.0f), design(dsn), offset(1.0e5f), altitude_agl(-1.0e6f), hit_target(fal
case Graphic::SPRITE: {
Sprite* s = 0;
-
+
if (design->animation)
s = new(__FILE__,__LINE__) DriveSprite(design->animation, design->anim_length);
else
@@ -415,7 +415,7 @@ Shot::ExecFrame(double seconds)
thrust = design->thrust;
}
- first_frame = 0;
+ first_frame = 0;
if (flare)
flare->MoveTo(Location());
@@ -552,7 +552,7 @@ Shot::Length() const
return design->length;
return 500;
-}
+}
// +--------------------------------------------------------------------+
diff --git a/Stars45/Sim.cpp b/Stars45/Sim.cpp
index 01fbe16..aa7f4b6 100644
--- a/Stars45/Sim.cpp
+++ b/Stars45/Sim.cpp
@@ -232,7 +232,7 @@ Sim::CommitMission()
Player* p = Player::GetCurrentPlayer();
p->ProcessStats(s, start_time);
- if (mission && mission->Type() == Mission::TRAINING &&
+ if (mission && mission->Type() == Mission::TRAINING &&
s->GetDeaths() == 0 && s->GetColls() == 0)
p->SetTrained(mission->Identity());
@@ -455,7 +455,7 @@ Sim::CreateRegions()
}
}
}
-
+
ListIter<OrbitalRegion> rgn = planet->Regions();
while (++rgn) {
SimRegion* sim_region = new(__FILE__,__LINE__) SimRegion(this, rgn.value());
@@ -465,7 +465,7 @@ Sim::CreateRegions()
}
}
}
-
+
ListIter<OrbitalRegion> rgn = star->Regions();
while (++rgn) {
SimRegion* sim_region = new(__FILE__,__LINE__) SimRegion(this, rgn.value());
@@ -587,7 +587,7 @@ Sim::CreateElements()
ActivateRegion(rgn);
}
- // if element belongs to a squadron,
+ // if element belongs to a squadron,
// find the carrier, squadron, flight deck, etc.:
if (msn_elem->Squadron().length() > 0) {
MissionElement* squadron_elem = mission->FindElement(msn_elem->Squadron());
@@ -792,8 +792,8 @@ Sim::CreateElements()
element->SetLoadout(loadout);
- Ship* ship = CreateShip(sname, rnum,
- (ShipDesign*) msn_elem->GetDesign(),
+ Ship* ship = CreateShip(sname, rnum,
+ (ShipDesign*) msn_elem->GetDesign(),
rgn_name, l2,
msn_elem->GetIFF(),
msn_elem->CommandAI(),
@@ -1434,7 +1434,7 @@ Sim::FindNearestRegion(SimObject* object, int type)
}
}
}
-
+
return result;
}
@@ -1459,7 +1459,7 @@ Sim::FindNearestSpaceRegion(Orbital* body)
}
}
}
-
+
return result;
}
@@ -1757,7 +1757,7 @@ Sim::ResolveHyperList()
}
jumplist.destroy();
-
+
if (pship && pship->GetRegion()) {
if (active_region != pship->GetRegion()) {
pship->GetRegion()->SetPlayerShip(pship);
@@ -2288,7 +2288,7 @@ SimRegion::SimRegion(Sim* s, OrbitalRegion* r)
Point init_loc((rand()-16384.0f) * 30,
(rand()-16384.0f) * 3,
(rand()-16384.0f) * 30);
- sim->CreateAsteroid(init_loc, i, Random(1e7, 1e8), this);
+ sim->CreateAsteroid(init_loc, i, Random(1e7, 1e8), this);
}
}
}
@@ -2436,7 +2436,7 @@ SimRegion::ClearSelection()
void
SimRegion::AddSelection(Ship* newsel)
{
- if (!newsel ||
+ if (!newsel ||
newsel->GetFlightPhase() < Ship::ACTIVE ||
newsel->GetFlightPhase() >= Ship::RECOVERY)
return;
@@ -2637,7 +2637,7 @@ SimRegion::UpdateShips(double seconds)
while (++ship_iter) {
ship = ship_iter.value();
-
+
if (ship_index == ai_index || ship == player_ship)
ship->SetAIMode(2);
else
@@ -2668,7 +2668,7 @@ SimRegion::UpdateShots(double seconds)
sim->CreateSplashDamage(shot);
}
}
-
+
if (shot->Life() < 0.01) { // died of old age
NetUtil::SendWepDestroy(shot);
@@ -2757,12 +2757,12 @@ SimRegion::DamageShips()
if (ship_destroyed) {
NetUtil::SendObjKill(ship, owner, shot->IsMissile() ? NetObjKill::KILL_SECONDARY : NetObjKill::KILL_PRIMARY);
Director* director;
-
+
Print(" %s Killed %s (%s)\n", owner_name, ship->Name(), FormatGameTime());
if (owner)
director = owner->GetDirector();
-
+
// alert the killer
if (director && director->Type() > SteerAI::SEEKER && director->Type() < SteerAI::GROUND) {
ShipAI* shipAI = (ShipAI*) director;
@@ -2883,7 +2883,7 @@ SimRegion::DamageShips()
if (shot->IsDrone())
drones.remove((Drone*) shot);
-
+
shot_iter.removeItem();
delete shot;
shot = 0;
@@ -2916,7 +2916,7 @@ SimRegion::DamageShips()
NetUtil::SendWepDestroy(shot);
if (shot->IsDrone())
drones.remove((Drone*) shot);
-
+
shot_iter.removeItem();
delete shot;
shot = 0;
@@ -2934,7 +2934,7 @@ SimRegion::DamageShips()
if (!shot->IsBeam()) {
if (shot->IsDrone())
drones.remove((Drone*) shot);
-
+
shot_iter.removeItem();
delete shot;
shot = 0;
@@ -2959,8 +2959,8 @@ SimRegion::CollideShips()
ListIter<Ship> ship_iter = ships;
while (++ship_iter) {
Ship* ship = ship_iter.value();
-
- if (ship->InTransition() ||
+
+ if (ship->InTransition() ||
ship->GetFlightPhase() < Ship::ACTIVE ||
ship->MissionClock() < 10000 ||
ship->IsNetObserver())
@@ -2975,7 +2975,7 @@ SimRegion::CollideShips()
if (targ == ship) continue;
- if (targ->InTransition() ||
+ if (targ->InTransition() ||
targ->GetFlightPhase() < Ship::ACTIVE ||
targ->MissionClock() < 10000 ||
targ->IsNetObserver())
@@ -3143,8 +3143,8 @@ SimRegion::CrashShips()
while (++ship_iter) {
Ship* ship = ship_iter.value();
- if (!ship->IsGroundUnit() &&
- !ship->InTransition() &&
+ if (!ship->IsGroundUnit() &&
+ !ship->InTransition() &&
ship->Class() != Ship::LCA &&
ship->AltitudeAGL() < ship->Radius()/2) {
if (ship->GetFlightPhase() == Ship::ACTIVE || ship->GetFlightPhase() == Ship::APPROACH) {
@@ -3255,7 +3255,7 @@ SimRegion::DestroyShip(Ship* ship)
if (sim->netgame && respawn)
sim->netgame->Respawn(ship->GetObjID(), spawn);
- int n = strlen(ship_name);
+ int n = strlen(ship_name);
if (n > 2) {
if (ship_name[n-2] == ' ' && isdigit(ship_name[n-1]))
ship_name[n-2] = 0;
@@ -3445,7 +3445,7 @@ SimRegion::InsertObject(Ship* ship)
TranslateObject(ship);
ship->SetRegion(this);
-
+
if (active)
ship->Activate(sim->scene);
}
@@ -3468,7 +3468,7 @@ SimRegion::InsertObject(Shot* shot)
TranslateObject(shot);
shot->SetRegion(this);
-
+
if (active)
shot->Activate(sim->scene);
}
@@ -3488,7 +3488,7 @@ SimRegion::InsertObject(Explosion* exp)
explosions.append(exp);
TranslateObject(exp);
exp->SetRegion(this);
-
+
if (active)
exp->Activate(sim->scene);
}
@@ -3508,7 +3508,7 @@ SimRegion::InsertObject(Debris* d)
debris.append(d);
TranslateObject(d);
d->SetRegion(this);
-
+
if (active)
d->Activate(sim->scene);
}
@@ -3528,7 +3528,7 @@ SimRegion::InsertObject(Asteroid* a)
asteroids.append(a);
TranslateObject(a);
a->SetRegion(this);
-
+
if (active)
a->Activate(sim->scene);
}
diff --git a/Stars45/SimObject.h b/Stars45/SimObject.h
index 0313a1e..6065e3a 100644
--- a/Stars45/SimObject.h
+++ b/Stars45/SimObject.h
@@ -60,7 +60,7 @@ class SimObject : public Physical
public:
static const char* TYPENAME() { return "SimObject"; }
- enum TYPES {
+ enum TYPES {
SIM_SHIP=100,
SIM_SHOT,
SIM_DRONE,
diff --git a/Stars45/Sky.cpp b/Stars45/Sky.cpp
index 8dc8b9f..e7c9f5e 100644
--- a/Stars45/Sky.cpp
+++ b/Stars45/Sky.cpp
@@ -527,7 +527,7 @@ double tscale)
p0.verts[2] = i;
p0.verts[1] = sect_verts + i;
p0.verts[0] = sect_verts + ((i+1) % sect_verts);
-
+
Poly& p1 = polys[ppolys - nsections + i];
p1.verts[2] = pverts - 1 - i;
p1.verts[1] = pverts - 1 - sect_verts - i;
diff --git a/Stars45/Sky.h b/Stars45/Sky.h
index 591824c..520c4d9 100644
--- a/Stars45/Sky.h
+++ b/Stars45/Sky.h
@@ -90,7 +90,7 @@ protected:
class PlanetRep : public Solid
{
public:
- PlanetRep(const char* img_west, const char* img_glow,
+ PlanetRep(const char* img_west, const char* img_glow,
double rad, const Vec3& pos, double tscale = 1,
const char* rngname=0, double minrad = 0, double maxrad = 0,
Color atmos = Color::Black, const char* img_gloss=0);
diff --git a/Stars45/Slider.cpp b/Stars45/Slider.cpp
index bc89883..5f09cea 100644
--- a/Stars45/Slider.cpp
+++ b/Stars45/Slider.cpp
@@ -425,7 +425,7 @@ void Slider::SetValue(int nNewValue, int index)
{
if (index >= 0 && index < MAX_VAL) {
value[index] = nNewValue;
-
+
if (index >= nvalues)
nvalues = index+1;
}
diff --git a/Stars45/Solid.cpp b/Stars45/Solid.cpp
index eef2d55..c91e7f1 100644
--- a/Stars45/Solid.cpp
+++ b/Stars45/Solid.cpp
@@ -807,7 +807,7 @@ Model::GetAllTextures(List<Bitmap>& textures)
Model::Model()
: nverts(0), npolys(0), radius(0), luminous(false), dynamic(false)
-{
+{
ZeroMemory(name, sizeof(name));
}
@@ -1251,7 +1251,7 @@ Model::LoadMag5(BYTE* block, int len, double scale)
vset->rw[v] = 1;
poly.verts[vi] = v;
}
-
+
loader->fread(texture_index_buffer, sizeof(float), poly_nverts, fp); // tu's
for (int vi = 0; vi < poly_nverts; vi++) {
v = poly.verts[vi];
@@ -1866,7 +1866,7 @@ Surface::Copy(Surface& s, Model* m)
for (int i = 0; i < npolys; i++) {
polys[i].vertex_set = vertex_set;
-
+
if (s.polys[i].material)
polys[i].material = (Material*) model->FindMaterial(s.polys[i].material->name);
}
@@ -1956,7 +1956,7 @@ Poly*
Surface::AddPolys(int np, int nv)
{
if ( polys && vertex_set &&
- np > 0 && np + npolys < MAX_POLYS &&
+ np > 0 && np + npolys < MAX_POLYS &&
nv > 0 && nv + vertex_set->nverts < MAX_VERTS)
{
int newverts = nv + vertex_set->nverts;
@@ -1973,7 +1973,7 @@ Surface::AddPolys(int np, int nv)
if (segments.size() > 0) {
Segment* seg = segments.last();
Material* mtl = seg->material;
-
+
for (int i = 0; i < np; i++) {
Poly* p = pnew + i;
p->material = mtl;
diff --git a/Stars45/SoundD3D.cpp b/Stars45/SoundD3D.cpp
index a148e69..66e4733 100644
--- a/Stars45/SoundD3D.cpp
+++ b/Stars45/SoundD3D.cpp
@@ -77,7 +77,7 @@ SoundCardD3D::SoundCardD3D(HWND hwnd)
#ifdef DIRECT_SOUND_3D
CoInitialize(NULL);
- err = CoCreateInstance(CLSID_A3d, NULL, CLSCTX_INPROC_SERVER,
+ err = CoCreateInstance(CLSID_A3d, NULL, CLSCTX_INPROC_SERVER,
IID_IDirectSound, (VOID **)&soundcard);
if (SUCCEEDED(err)) {
@@ -87,7 +87,7 @@ SoundCardD3D::SoundCardD3D(HWND hwnd)
else {
SoundD3DError("Could not initialize Aureal3D Sound", err);
SoundD3DError("Proceding with standard DirectSoundCreate", 0);
-#endif
+#endif
err = DirectSoundCreate(0, &soundcard, 0);
if (FAILED(err)) {
@@ -534,7 +534,7 @@ SoundD3D::Update()
// into the streaming buffer:
if (flags & STREAMED) {
buffer->GetCurrentPosition(&r, 0);
-
+
DWORD data_left;
if (w > r)
data_left = w - r;
@@ -706,7 +706,7 @@ SoundD3D::Localize()
}
// Compute pan and volume from scratch:
-
+
if ((flags & LOC_3D) && creator) {
Vec3 loc = location;
@@ -714,7 +714,7 @@ SoundD3D::Localize()
Camera& listener = ears->listener;
Vec3 ear_loc = listener.Pos(); ear_loc.SwapYZ();
Vec3 direction = loc - ear_loc;
-
+
loc.x = direction * listener.vrt();
loc.y = direction * listener.vup();
loc.z = direction * listener.vpn();
@@ -761,16 +761,16 @@ SoundD3D::Localize()
sprintf_s(warn, "Warning: could not set volume on buffer to %f", vol);
SoundD3DError(warn, hr);
}
-
+
// if not too far to hear...
if ((flags & DOPPLER) && (d2 < maxd2)) {
// COMPUTE DOPPLER SHIFT:
const float c = 10000.0f;
-
+
direction.Normalize();
float v_L = ears->velocity * direction;
float v_S = velocity * direction;
-
+
DWORD f_shift = wfex.nSamplesPerSec;
if (v_L != v_S) {
@@ -786,10 +786,10 @@ SoundD3D::Localize()
DWORD roll_off = (DWORD) (80 * dist/max_dist);
f_shift -= roll_off;
-
+
if (f_shift < 100) f_shift = 100;
if (f_shift > 100000) f_shift = 100000;
-
+
hr = buffer->SetFrequency(f_shift);
if (!SUCCEEDED(hr)) {
char warn[512];
@@ -1022,7 +1022,7 @@ SoundD3D::AllocateBuffer(DWORD bytes)
if (soundcard) {
hr = soundcard->CreateSoundBuffer(&dsbd, &buffer, NULL);
-
+
if (FAILED(hr)) {
SoundD3DError("AllocateBuffer: could not create buffer", hr);
diff --git a/Stars45/Sprite.cpp b/Stars45/Sprite.cpp
index 4fd565c..65de662 100644
--- a/Stars45/Sprite.cpp
+++ b/Stars45/Sprite.cpp
@@ -128,7 +128,7 @@ Sprite::Scale(double scale)
if (scale >= 0) {
w = (int) (scale * w);
h = (int) (scale * h);
-
+
radius = (float) ((w>h) ? w : h) / 2.0f;
}
}
@@ -141,7 +141,7 @@ Sprite::Rescale(double scale)
if (scale >= 0 && Frame()) {
w = (int) (scale * Frame()->Width());
h = (int) (scale * Frame()->Height());
-
+
radius = (float) ((w>h) ? w : h) / 2.0f;
}
}
@@ -154,7 +154,7 @@ Sprite::Reshape(int w1, int h1)
if (w1 >= 0 && h1 >= 0 && Frame()) {
w = w1;
h = h1;
-
+
radius = (float) ((w>h) ? w : h) / 2.0f;
}
}
@@ -184,7 +184,7 @@ Sprite::SetAnimation(Bitmap* animation, int length, int repeat, int share)
nframes = length;
frames = animation;
frame_index = 0;
-
+
if (repeat) {
loop = 1;
life = -1;
@@ -193,7 +193,7 @@ Sprite::SetAnimation(Bitmap* animation, int length, int repeat, int share)
loop = 0;
life = nframes;
}
-
+
last_time = Game::RealTime() - frame_time;
}
}
@@ -396,7 +396,7 @@ Sprite::Update()
last_time += frame_time;
}
-
+
if (life < 0 && !loop)
life = 0;
}
diff --git a/Stars45/StarServer.cpp b/Stars45/StarServer.cpp
index b4842f1..e46b804 100644
--- a/Stars45/StarServer.cpp
+++ b/Stars45/StarServer.cpp
@@ -445,7 +445,7 @@ StarServer::OnPaint()
switch (game_mode) {
case LOAD_MODE:
- case MENU_MODE:
+ case MENU_MODE:
txt_mode = Game::GetText("server.mode.lobby");
if (lobby_server) {
@@ -454,7 +454,7 @@ StarServer::OnPaint()
}
break;
- case PLAY_MODE:
+ case PLAY_MODE:
txt_mode = Game::GetText("server.mode.active");
if (lobby_server) {
sprintf_s(buf, Game::GetText("server.users-and-players").data(), lobby_server->NumUsers(), NetGame::NumPlayers());
diff --git a/Stars45/StarSystem.cpp b/Stars45/StarSystem.cpp
index 3c91f99..dc85f87 100644
--- a/Stars45/StarSystem.cpp
+++ b/Stars45/StarSystem.cpp
@@ -108,7 +108,7 @@ static const int NAMELEN = 64;
StarSystem::StarSystem(const char* sys_name, Point l, int iff, int s)
: name(sys_name), affiliation(iff), sky_stars(0), sky_dust(0), loc(l), seq(s),
active_region(0), instantiated(false), ambient(0,0,0),
-sun_color(255,255,255), sun_scale(1), point_stars(0), poly_stars(0),
+sun_color(255,255,255), sun_scale(1), point_stars(0), poly_stars(0),
nebula(0), haze(0)
{
center = new(__FILE__,__LINE__) Orbital(this, "CG", Orbital::NOTHING, 1.0e35f, 0.0f, 0.0f, 0);
@@ -183,7 +183,7 @@ StarSystem::Load()
do {
delete term;
term = parser.ParseTerm();
-
+
if (term) {
TermDef* def = term->isDef();
if (def) {
@@ -210,7 +210,7 @@ StarSystem::Load()
imgname[0] = 0;
magname[0] = 0;
hazname[0] = 0;
-
+
for (int i = 0; i < val->elements()->size(); i++) {
TermDef* pdef = val->elements()->at(i)->isDef();
if (pdef) {
@@ -300,7 +300,7 @@ StarSystem::Load()
ParseTerrain(val);
}
}
-
+
}
}
}
@@ -1035,7 +1035,7 @@ StarSystem::Create()
}
loader->SetDataPath(0);
-
+
ListIter<OrbitalBody> star = bodies;
while (++star) {
CreateBody(*star);
@@ -1043,7 +1043,7 @@ StarSystem::Create()
ListIter<OrbitalBody> planet = star->Satellites();
while (++planet) {
CreateBody(*planet);
-
+
ListIter<OrbitalBody> moon = planet->Satellites();
while (++moon) {
CreateBody(*moon);
@@ -1070,8 +1070,8 @@ StarSystem::CreateBody(OrbitalBody& body)
PlanetRep* rep = new(__FILE__,__LINE__) PlanetRep(body.tex_name,
0,
- body.radius,
- starloc,
+ body.radius,
+ starloc,
body.tscale);
rep->SetLuminous(true);
@@ -1100,7 +1100,7 @@ StarSystem::CreateBody(OrbitalBody& body)
back_lights.append(back_light);
body.back_light = back_light;
}
- }
+ }
// planets and moons:
else {
@@ -1109,7 +1109,7 @@ StarSystem::CreateBody(OrbitalBody& body)
double rmax = 0;
double rmin = 0;
-
+
if (body.ring_max > 0) {
rmax = body.ring_max*body.radius;
rmin = body.ring_min*body.radius;
@@ -1148,7 +1148,7 @@ StarSystem::CreateBody(OrbitalBody& body)
if (body.tilt != 0) {
Matrix m;
m.Pitch(body.tilt);
-
+
rep->SetOrientation(m);
}
@@ -1173,7 +1173,7 @@ StarSystem::Destroy()
ListIter<OrbitalBody> planet = star->Satellites();
while (++planet) {
GRAPHIC_DESTROY(planet->rep);
-
+
ListIter<OrbitalBody> moon = planet->Satellites();
while (++moon) {
GRAPHIC_DESTROY(moon->rep);
@@ -1347,7 +1347,7 @@ StarSystem::SetActiveRegion(OrbitalRegion* rgn)
if (scene)
scene->SetAmbient(ambient);
}
-
+
ListIter<OrbitalBody> star = bodies;
while (++star) {
if (star->rep)
@@ -1394,7 +1394,7 @@ static BYTE max3(BYTE a, BYTE b, BYTE c)
else
if (b > c) return b;
else return c;
-}
+}
static BYTE min3(BYTE a, BYTE b, BYTE c)
{
@@ -1404,7 +1404,7 @@ static BYTE min3(BYTE a, BYTE b, BYTE c)
else
if (b < c) return b;
else return c;
-}
+}
void
StarSystem::ExecFrame()
@@ -1544,7 +1544,7 @@ StarSystem::ExecFrame()
star->back_light->SetActive(true);
}
}
-
+
ListIter<OrbitalBody> planet_iter = star->Satellites();
while (++planet_iter) {
OrbitalBody* planet = planet_iter.value();
@@ -1571,7 +1571,7 @@ StarSystem::ExecFrame()
pr->SetDaytime(false);
}
}
-
+
ListIter<OrbitalBody> moon_iter = planet->Satellites();
while (++moon_iter) {
OrbitalBody* moon = moon_iter.value();
@@ -1586,7 +1586,7 @@ StarSystem::ExecFrame()
if (moon == active_region->Primary()) {
pr->Hide();
}
-
+
else {
pr->Show();
pr->SetDaytime(true);
@@ -1867,7 +1867,7 @@ Orbital::Update()
// orbits are counter clockwise:
phase = -2 * PI * grade * StarSystem::Stardate() / period;
-
+
loc = primary->Location() + Point((double) (orbit * cos(phase)),
(double) (orbit * sin(phase)),
0);
@@ -1895,7 +1895,7 @@ Orbital::PredictLocation(double delta_t)
// orbits are(?) counter clockwise:
double predicted_phase = (double) (-2 * PI * grade * (StarSystem::Stardate()+delta_t) / period);
-
+
predicted_loc += Point((double) (orbit * cos(predicted_phase)),
(double) (orbit * sin(predicted_phase)),
0);
diff --git a/Stars45/StarSystem.h b/Stars45/StarSystem.h
index 06fc100..18bc305 100644
--- a/Stars45/StarSystem.h
+++ b/Stars45/StarSystem.h
@@ -176,7 +176,7 @@ public:
Star(const char* n, const Point& l, int s) : name(n), loc(l), seq(s) { }
virtual ~Star() { }
- enum SPECTRAL_CLASS { BLACK_HOLE, WHITE_DWARF, RED_GIANT,
+ enum SPECTRAL_CLASS { BLACK_HOLE, WHITE_DWARF, RED_GIANT,
O, B, A, F, G, K, M };
int operator == (const Star& s) const { return name == s.name; }
diff --git a/Stars45/Starshatter.cpp b/Stars45/Starshatter.cpp
index 4e33b26..348538d 100644
--- a/Stars45/Starshatter.cpp
+++ b/Stars45/Starshatter.cpp
@@ -169,9 +169,9 @@ enum CHAT_MODES {
Starshatter::Starshatter()
: gamewin(0), menuscreen(0), loadscreen(0), planscreen(0),
-cmpnscreen(0), gamescreen(0), splash(0), splash_index(0),
+cmpnscreen(0), gamescreen(0), splash(0), splash_index(0),
input(0), loader(0), cam_dir(0), music_dir(0),
-field_of_view(2), time_mark(0), minutes(0),
+field_of_view(2), time_mark(0), minutes(0),
player_ship(0), net_lobby(0),
spinning(false), tactical(false), mouse_x(0), mouse_y(0),
game_mode(MENU_MODE), mouse_input(0), head_tracker(0),
@@ -375,7 +375,7 @@ Starshatter::MapKeys(KeyMap* mapping, int nkeys)
{
for (int i = 0; i < nkeys; i++) {
KeyMapEntry* k = mapping->GetKeyMap(i);
-
+
if (k->act >= KEY_MAP_FIRST && k->act <= KEY_MAP_LAST)
MapKey(k->act, k->key, k->alt);
}
@@ -1422,7 +1422,7 @@ Starshatter::DoLoadScreenFrame()
RadioTraffic::Initialize();
RadioView::Initialize();
TacticalView::Initialize();
-
+
if (!gamescreen && game_mode != PREP_MODE)
SetupGameScreen();
@@ -1579,7 +1579,7 @@ Starshatter::DoGameScreenFrame()
}
player_ship = sim->GetPlayerShip();
-
+
if (player_ship) {
// warp effect:
if (player_ship->WarpFactor() > 1) {
@@ -1594,8 +1594,8 @@ Starshatter::DoGameScreenFrame()
gamescreen->SetFieldOfView(field_of_view);
}
- gamescreen->ShowExternal();
-
+ gamescreen->ShowExternal();
+
if (CameraDirector::GetCameraMode() >= CameraDirector::MODE_ORBIT && !player_ship->InTransition())
tactical = true;
else
@@ -1657,7 +1657,7 @@ Starshatter::DoGameKeys()
PlayerCam(CameraDirector::MODE_ORBIT);
time_til_change = 0.5;
}
-
+
else if (KeyDown(KEY_TARGET_PADLOCK)) {
PlayerCam(CameraDirector::MODE_TARGET);
time_til_change = 0.5;
@@ -1679,7 +1679,7 @@ Starshatter::DoGameKeys()
if (player_ship && player_ship->WarpFactor() <= 1)
gamescreen->SetFieldOfView(field_of_view);
}
-
+
else if (!exit_latch && KeyDown(KEY_EXIT)) {
exit_latch = true;
time_til_change = 0.5;
@@ -1822,7 +1822,7 @@ Starshatter::DoGameKeys()
else if (KeyDown(KEY_SELF_DESTRUCT)) {
time_til_change = 0.5;
-
+
if (player_ship && !player_ship->InTransition()) {
double damage = player_ship->Design()->scuttle;
@@ -2092,7 +2092,7 @@ Starshatter::DoChatMode()
NetUtil::SendChat(player_ship->GetIFF()+1, name, chat_text);
}
break;
-
+
case CHAT_WING:
if (player_ship) {
Element* elem = player_ship->GetElement();
@@ -2454,7 +2454,7 @@ Starshatter::LoadVideoConfig(const char* filename)
delete term;
term = parser.ParseTerm();
-
+
if (term) {
TermDef* def = term->isDef();
if (def) {
diff --git a/Stars45/StarshipAI.cpp b/Stars45/StarshipAI.cpp
index 14af058..9cf24ca 100644
--- a/Stars45/StarshipAI.cpp
+++ b/Stars45/StarshipAI.cpp
@@ -120,8 +120,8 @@ StarshipAI::FindObjective()
bool hold = order == RadioMessage::WEP_HOLD ||
order == RadioMessage::FORM_UP;
- bool form = hold ||
- (!order && !target) ||
+ bool form = hold ||
+ (!order && !target) ||
(farcaster);
// if not the element leader, stay in formation:
@@ -243,7 +243,7 @@ StarshipAI::Navigator()
magnitude = 0;
hold = false;
- if ((ship->GetElement() && ship->GetElement()->GetHoldTime() > 0) ||
+ if ((ship->GetElement() && ship->GetElement()->GetHoldTime() > 0) ||
(navpt && navpt->Status() == Instruction::COMPLETE && navpt->HoldTime() > 0))
hold = true;
@@ -502,8 +502,8 @@ StarshipAI::SeekTarget()
navpt->SetRegion(nav_rgn);
}
- bool use_farcaster = self_rgn != nav_rgn &&
- (navpt->Farcast() ||
+ bool use_farcaster = self_rgn != nav_rgn &&
+ (navpt->Farcast() ||
!qdrive ||
!qdrive->IsPowerOn() ||
qdrive->Status() < System::DEGRADED
@@ -641,7 +641,7 @@ StarshipAI::FireControl()
Point delta = target->Location() - ship->Location();
double range = delta.length();
- if (range < weapon->GetDesign()->max_range * 0.9 &&
+ if (range < weapon->GetDesign()->max_range * 0.9 &&
!AssessTargetPointDefense())
weapon->SetFiringOrders(Weapon::AUTO);
diff --git a/Stars45/StarshipTacticalAI.cpp b/Stars45/StarshipTacticalAI.cpp
index e00e8d2..c51b730 100644
--- a/Stars45/StarshipTacticalAI.cpp
+++ b/Stars45/StarshipTacticalAI.cpp
@@ -79,7 +79,7 @@ StarshipTacticalAI::StarshipTacticalAI(ShipAI* ai)
default:
case 2: THREAT_REACTION_TIME = 500; break;
case 1: THREAT_REACTION_TIME = 1000; break;
- case 0: THREAT_REACTION_TIME = 2500;
+ case 0: THREAT_REACTION_TIME = 2500;
drop_time = STARSHIP_TACTICAL_DROP_TIME +
Random(0, STARSHIP_TACTICAL_DROP_TIME);
break;
@@ -148,7 +148,7 @@ StarshipTacticalAI::FindThreat()
}
}
- if (contact->Threat(ship) &&
+ if (contact->Threat(ship) &&
(Game::GameTime() - contact->AcquisitionTime()) > THREAT_REACTION_TIME) {
if (c_shot) {
@@ -158,7 +158,7 @@ StarshipTacticalAI::FindThreat()
else {
double rng = contact->Range(ship);
- if (c_ship &&
+ if (c_ship &&
c_ship->Class() != Ship::FREIGHTER &&
c_ship->Class() != Ship::FARCASTER) {
diff --git a/Stars45/SteerAI.cpp b/Stars45/SteerAI.cpp
index 8c17908..9cc726d 100644
--- a/Stars45/SteerAI.cpp
+++ b/Stars45/SteerAI.cpp
@@ -81,8 +81,8 @@ Steer& Steer::operator+=(const Steer& s)
if (s.stop)
stop = 1;
-
- return *this;
+
+ return *this;
}
Steer& Steer::operator-=(const Steer& s)
@@ -96,8 +96,8 @@ Steer& Steer::operator-=(const Steer& s)
if (s.stop)
stop = 1;
-
- return *this;
+
+ return *this;
}
@@ -155,7 +155,7 @@ SteerAI::SetTarget(SimObject* targ, System* sub)
{
if (target != targ) {
target = targ;
-
+
if (target)
Observe(target);
}
@@ -341,10 +341,10 @@ SteerAI::Accumulate(const Steer& steer)
if (magnitude + mag > 1) {
overflow = 1;
double scale = (1 - magnitude) / mag;
-
+
accumulator += steer * scale;
magnitude = 1;
-
+
if (seeking) {
az[0] *= scale;
el[0] *= scale;
diff --git a/Stars45/System.cpp b/Stars45/System.cpp
index 86b4a5a..3189a3b 100644
--- a/Stars45/System.cpp
+++ b/Stars45/System.cpp
@@ -33,7 +33,7 @@
OVERVIEW
========
- Generic Ship Subsystem class
+ Generic Ship Subsystem class
*/
#include "MemDebug.h"
@@ -46,7 +46,7 @@
// +----------------------------------------------------------------------+
-System::System(System::CATEGORY t, int s, const char* n, int maxv,
+System::System(System::CATEGORY t, int s, const char* n, int maxv,
double e, double c, double r)
: type(t), id(0), ship(0), subtype(s), status(NOMINAL), availability(1.0f),
safety(1.0f), stability(1.0f), crit_level(0.5f), net_avail(-1.0f),
@@ -69,7 +69,7 @@ explosion_type(0), name(n), abrv(name), design(0), emcon(3)
System::System(const System& s)
: type(s.type), id(s.id), ship(0), subtype(s.subtype), status(s.status),
-availability(s.availability), safety(s.safety), stability(s.stability),
+availability(s.availability), safety(s.safety), stability(s.stability),
crit_level(s.crit_level), net_avail(-1.0f),
mount_rel(s.mount_rel), radius(s.radius), safety_overload(0.0f),
hull_factor(s.hull_factor), energy(s.energy), capacity(s.capacity),
diff --git a/Stars45/SystemDesign.cpp b/Stars45/SystemDesign.cpp
index 94d9cd8..6cc4e30 100644
--- a/Stars45/SystemDesign.cpp
+++ b/Stars45/SystemDesign.cpp
@@ -95,7 +95,7 @@ SystemDesign::Initialize(const char* filename)
delete term;
term = parser.ParseTerm();
-
+
if (term) {
TermDef* def = term->isDef();
if (def) {
@@ -107,7 +107,7 @@ SystemDesign::Initialize(const char* filename)
else {
TermStruct* val = def->term()->isStruct();
SystemDesign* design = new(__FILE__,__LINE__) SystemDesign;
-
+
for (int i = 0; i < val->elements()->size(); i++) {
TermDef* pdef = val->elements()->at(i)->isDef();
if (pdef) {
@@ -120,7 +120,7 @@ SystemDesign::Initialize(const char* filename)
else {
TermStruct* val2 = pdef->term()->isStruct();
ComponentDesign* comp_design = new(__FILE__,__LINE__) ComponentDesign;
-
+
for (int i = 0; i < val2->elements()->size(); i++) {
TermDef* pdef2 = val2->elements()->at(i)->isDef();
if (pdef2) {
@@ -156,7 +156,7 @@ SystemDesign::Initialize(const char* filename)
catalog.append(design);
}
}
-
+
else
Print("WARNING: unknown definition '%s' in '%s'\n",
def->name()->value().data(), filename);
diff --git a/Stars45/TacRefDlg.cpp b/Stars45/TacRefDlg.cpp
index 88c6eba..28b0343 100644
--- a/Stars45/TacRefDlg.cpp
+++ b/Stars45/TacRefDlg.cpp
@@ -71,7 +71,7 @@ DEF_MAP_CLIENT(TacRefDlg, OnCamZoom);
TacRefDlg::TacRefDlg(Screen* s, FormDef& def, MenuScreen* mgr)
: FormWindow(s, 0, 0, s->Width(), s->Height()), manager(mgr),
-beauty(0), camview(0), imgview(0),
+beauty(0), camview(0), imgview(0),
txt_caption(0), txt_stats(0), txt_description(0),
lst_designs(0), btn_close(0), btn_ships(0), btn_weaps(0),
mode(MODE_NONE), radius(100), mouse_x(0), mouse_y(0),
@@ -420,7 +420,7 @@ TacRefDlg::SelectWeapon(const WeaponDesign* design)
}
desc += "\n";
-
+
if (!design->primary && design->damage > 0) {
desc += Game::GetText("tacref.kill-radius");
desc += "\t";
diff --git a/Stars45/TacticalAI.cpp b/Stars45/TacticalAI.cpp
index 0e61015..5d0c353 100644
--- a/Stars45/TacticalAI.cpp
+++ b/Stars45/TacticalAI.cpp
@@ -128,7 +128,7 @@ TacticalAI::ExecFrame(double secs)
ship_ai->SetNavPoint(navpt);
if (carrier_ai)
- carrier_ai->ExecFrame(secs);
+ carrier_ai->ExecFrame(secs);
exec_time += exec_period;
}
@@ -298,7 +298,7 @@ TacticalAI::ProcessOrders()
roe = NONE;
ship_ai->DropTarget(10);
-
+
if (!ship->GetInbound()) {
RadioMessage* msg = 0;
Ship* controller = ship->GetController();
@@ -349,7 +349,7 @@ TacticalAI::ProcessOrders()
return true;
}
- // if we had an action before, this must be a "cancel orders"
+ // if we had an action before, this must be a "cancel orders"
else if (action) {
ClearRadioOrders();
}
@@ -653,7 +653,7 @@ TacticalAI::SelectTargetOpportunity()
if (rogue || tgt_ok) {
if (c_ship && c_ship != ship && !c_ship->InTransition()) {
- if (c_ship->Class() < Ship::DESTROYER ||
+ if (c_ship->Class() < Ship::DESTROYER ||
(c_ship->Class() >= Ship::MINE && c_ship->Class() <= Ship::DEFSAT)) {
// found an enemy, check distance:
double dist = (ship->Location() - c_ship->Location()).length();
@@ -684,7 +684,7 @@ TacticalAI::SelectTargetOpportunity()
Ship* ward = ship_ai->GetWard();
if ((c_shot->IsTracking(ward) || c_shot->IsTracking(ship)) &&
- (!current_shot_target->IsTracking(ward) ||
+ (!current_shot_target->IsTracking(ward) ||
!current_shot_target->IsTracking(ship))) {
current_shot_target = c_shot;
target_dist = dist;
@@ -719,9 +719,9 @@ TacticalAI::SelectTargetOpportunity()
int c_iff = contact->GetIFF(ship);
bool rogue = c_ship->IsRogue();
- bool tgt_ok = c_ship != ship &&
- c_iff > 0 &&
- c_iff != ship->GetIFF() &&
+ bool tgt_ok = c_ship != ship &&
+ c_iff > 0 &&
+ c_iff != ship->GetIFF() &&
!c_ship->InTransition();
if (rogue || tgt_ok) {
@@ -745,7 +745,7 @@ TacticalAI::SelectTargetOpportunity()
// prefer targets that are threatening that ward:
if (potential_target && ward_threats.size() && !ward_threats.contains((Ship*)potential_target)) {
target_dist *= 2;
-
+
ListIter<Ship> iter = ward_threats;
while (++iter) {
Ship* threat = iter.value();
@@ -857,7 +857,7 @@ TacticalAI::FindThreat()
while (++iter) {
Contact* contact = iter.value();
- if (contact->Threat(ship) &&
+ if (contact->Threat(ship) &&
(Game::GameTime() - contact->AcquisitionTime()) > THREAT_REACTION_TIME) {
if (contact->GetShot()) {
diff --git a/Stars45/TacticalView.cpp b/Stars45/TacticalView.cpp
index 6905f7d..189a819 100644
--- a/Stars45/TacticalView.cpp
+++ b/Stars45/TacticalView.cpp
@@ -287,10 +287,10 @@ TacticalView::DrawSelection(Ship* seln)
{
if (!seln)
return;
-
+
Graphic* g = seln->Rep();
Rect r = g->ScreenRect();
-
+
Point mark_pt = seln->Location();
projector->Transform(mark_pt);
@@ -581,7 +581,7 @@ TacticalView::DoMouseFrame()
if (sim && right_down && (Game::RealTime() - rbutton_latch < 250)) {
Ship* seln = WillSelectAt(Mouse::X(), Mouse::Y());
- if (seln && sim->IsSelected(seln) &&
+ if (seln && sim->IsSelected(seln) &&
seln->GetIFF() == ship->GetIFF() &&
ship->GetElement()->CanCommand(seln->GetElement())) {
@@ -589,8 +589,8 @@ TacticalView::DoMouseFrame()
Observe(msg_ship);
}
- else if (ship && seln == ship &&
- (!ship->GetDirector() ||
+ else if (ship && seln == ship &&
+ (!ship->GetDirector() ||
ship->GetDirector()->Type() != ShipCtrl::DIR_TYPE)) {
msg_ship = seln;
@@ -1086,7 +1086,7 @@ TacticalView::ProcessMenuItem(int action)
if (!s)
s = ship;
-
+
if (s && s->GetQuantumDrive()) {
QuantumDrive* quantum = s->GetQuantumDrive();
if (quantum) {
@@ -1448,7 +1448,7 @@ TacticalView::DrawAction()
}
break;
- default:
+ default:
if (tgt) {
if (tgt_iff == ship->GetIFF())
r = 0;
diff --git a/Stars45/TacticalView.h b/Stars45/TacticalView.h
index 8210fef..c761088 100644
--- a/Stars45/TacticalView.h
+++ b/Stars45/TacticalView.h
@@ -60,7 +60,7 @@ class GameScreen;
// +--------------------------------------------------------------------+
-class TacticalView : public View,
+class TacticalView : public View,
public SimObserver
{
public:
diff --git a/Stars45/Term.h b/Stars45/Term.h
index a0317dd..e24310f 100644
--- a/Stars45/Term.h
+++ b/Stars45/Term.h
@@ -92,7 +92,7 @@ public:
static const char* TYPENAME() { return "TermBool"; }
TermBool(bool v) : val(v) { }
-
+
virtual void print(int level=10);
virtual TermBool* isBool() { return this; }
bool value() const { return val; }
@@ -109,7 +109,7 @@ public:
static const char* TYPENAME() { return "TermNumber"; }
TermNumber(double v) : val(v) { }
-
+
virtual void print(int level=10);
virtual TermNumber* isNumber() { return this; }
double value() const { return val; }
@@ -126,7 +126,7 @@ public:
static const char* TYPENAME() { return "TermText"; }
TermText(const Text& v) : val(v) { }
-
+
virtual void print(int level=10);
virtual TermText* isText() { return this; }
Text value() const { return val; }
@@ -144,7 +144,7 @@ public:
TermArray(TermList* elist);
virtual ~TermArray();
-
+
virtual void print(int level=10);
virtual TermArray* isArray() { return this; }
TermList* elements() { return elems; }
@@ -184,7 +184,7 @@ public:
virtual void print(int level=10);
virtual TermDef* isDef() { return this; }
-
+
virtual TermText* name() { return mname; }
virtual Term* term() { return mval; }
diff --git a/Stars45/Terrain.cpp b/Stars45/Terrain.cpp
index 24c836a..44c4033 100644
--- a/Stars45/Terrain.cpp
+++ b/Stars45/Terrain.cpp
@@ -61,7 +61,7 @@ const int PATCH_SIZE = 16;
// +--------------------------------------------------------------------+
Terrain::Terrain(TerrainRegion* trgn)
-: region(trgn), patches(0), water_patches(0), water(0),
+: region(trgn), patches(0), water_patches(0), water(0),
aprons(0), clouds(0), terrain_normals(0)
{
detail_frame = 0;
@@ -224,7 +224,7 @@ Terrain::BuildTerrain()
if (water_texture && patches[index]->MinHeight() < 3)
water_patches[index] = new(__FILE__,__LINE__) TerrainPatch(this, rect, p1, p2, 30);
-
+
else if (water_patches != 0)
water_patches[index] = 0;
}
diff --git a/Stars45/TerrainClouds.cpp b/Stars45/TerrainClouds.cpp
index 7534ada..7ebd48e 100644
--- a/Stars45/TerrainClouds.cpp
+++ b/Stars45/TerrainClouds.cpp
@@ -169,7 +169,7 @@ TerrainClouds::BuildClouds()
az += (0.66 + rand()/32768.0) * 0.25 * PI;
- if (r < BANK_SIZE)
+ if (r < BANK_SIZE)
r += BANK_SIZE;
else if (r < 1.75*BANK_SIZE)
r += BANK_SIZE/4;
diff --git a/Stars45/TerrainPatch.cpp b/Stars45/TerrainPatch.cpp
index 309d376..1713088 100644
--- a/Stars45/TerrainPatch.cpp
+++ b/Stars45/TerrainPatch.cpp
@@ -175,7 +175,7 @@ const Point& p1, const Point& p2)
// +--------------------------------------------------------------------+
TerrainPatch::TerrainPatch(Terrain* terr,
-const Rect& r,
+const Rect& r,
const Point& p1,
const Point& p2,
double sea_level)
diff --git a/Stars45/TexDX9.cpp b/Stars45/TexDX9.cpp
index 5c03c07..dbbf14e 100644
--- a/Stars45/TexDX9.cpp
+++ b/Stars45/TexDX9.cpp
@@ -71,7 +71,7 @@ TexCacheDX9Entry::Unload()
bitmap_id = 0;
used_last = 0;
last_modified = 0;
-}
+}
// +--------------------------------------------------------------------+
@@ -383,7 +383,7 @@ TexCacheDX9::FreeLRU(int tries)
for (int i = 0; i < DX9_TEXTURE_CACHE_SIZE; i++) {
DWORD ul = cache[i].used_last;
-
+
if (ul && ul < old && ul != frame_number) {
old = ul;
oldest = i;
diff --git a/Stars45/TexDX9.h b/Stars45/TexDX9.h
index a2bd056..ff396b4 100644
--- a/Stars45/TexDX9.h
+++ b/Stars45/TexDX9.h
@@ -52,7 +52,7 @@ struct VD3D_texture_format;
struct TexCacheDX9Entry
{
- TexCacheDX9Entry() : bitmap_id(0), texture(0), used_last(0),
+ TexCacheDX9Entry() : bitmap_id(0), texture(0), used_last(0),
last_modified(0), normal(false) { }
void Release();
diff --git a/Stars45/Thruster.cpp b/Stars45/Thruster.cpp
index db0c210..c3fbce6 100644
--- a/Stars45/Thruster.cpp
+++ b/Stars45/Thruster.cpp
@@ -198,7 +198,7 @@ Thruster::Orient(const Physical* rep)
ThrusterPort* p = ports[i];
Point projector = (p->loc * orientation) + ship_loc;
-
+
if (p->flare)
p->flare->MoveTo(projector);
@@ -324,11 +324,11 @@ Thruster::SetShip(Ship* s)
roll_drag = design->roll_drag;
pitch_drag = design->pitch_drag;
yaw_drag = design->yaw_drag;
-
+
roll_rate = (float) (design->roll_rate * PI / 180);
pitch_rate = (float) (design->pitch_rate * PI / 180);
yaw_rate = (float) (design->yaw_rate * PI / 180);
-
+
double agility = design->agility;
if (roll_rate == 0) roll_rate = (float) (agility * ROLL_SPEED);
@@ -381,7 +381,7 @@ Thruster::ExecTrans(double x, double y, double z)
if (ship->Rep() && ship->Rep()->Hidden())
show_flare = false;
- if (ship->Class() == Ship::LCA &&
+ if (ship->Class() == Ship::LCA &&
ship->IsAirborne() &&
ship->Velocity().length() < 250 &&
ship->AltitudeAGL() > ship->Radius()/2) {
diff --git a/Stars45/Token.cpp b/Stars45/Token.cpp
index 857791b..2111616 100644
--- a/Stars45/Token.cpp
+++ b/Stars45/Token.cpp
@@ -137,12 +137,12 @@ Token::operator = (const Token& rhs)
mFullSymbol = new(__FILE__, __LINE__) char[mLength + 1];
strcpy(mFullSymbol, rhs.mFullSymbol);
}
-
+
mType = rhs.mType;
mKey = rhs.mKey;
mLine = rhs.mLine;
mColumn = rhs.mColumn;
-
+
return *this;
}
@@ -151,7 +151,7 @@ Token::operator = (const Token& rhs)
bool
Token::match(const Token& ref) const
{
- if (mType == ref.mType) { // if types match
+ if (mType == ref.mType) { // if types match
if (ref.mLength == 0) // if no symbol to match
return true; // match!
@@ -166,7 +166,7 @@ Token::match(const Token& ref) const
}
}
}
-
+
return false;
}
@@ -219,12 +219,12 @@ Token::comments(const Text& begin, const Text& end)
{
combeg[0] = begin(0);
if (begin.length() > 1) combeg[1] = begin(1);
- else combeg[1] = '\0';
-
+ else combeg[1] = '\0';
+
comend[0] = end(0);
if (end.length() > 1) comend[1] = end(1);
- else comend[1] = '\0';
-}
+ else comend[1] = '\0';
+}
// +-------------------------------------------------------------------+
@@ -233,12 +233,12 @@ Token::altComments(const Text& begin, const Text& end)
{
altbeg[0] = begin(0);
if (begin.length() > 1) altbeg[1] = begin(1);
- else altbeg[1] = '\0';
-
+ else altbeg[1] = '\0';
+
altend[0] = end(0);
if (end.length() > 1) altend[1] = end(1);
- else altend[1] = '\0';
-}
+ else altend[1] = '\0';
+}
// +-------------------------------------------------------------------+
@@ -269,7 +269,7 @@ Token::typestr() const
case EOT: t = "EOT"; break;
case LastTokenType: t = "LastTokenType"; break;
}
-
+
return t;
}
@@ -292,7 +292,7 @@ Token::describe(const Text& tok)
case '}' : d = "Token::RBrace"; break;
default : break;
}
-
+
if (d.length() == 0) {
if (isalpha(tok(0)))
d = "\"" + tok + "\", Token::AlphaIdent";
@@ -305,7 +305,7 @@ Token::describe(const Text& tok)
else
d = "\"" + tok + "\", Token::SymbolicIdent";
}
-
+
return d;
}
@@ -346,14 +346,14 @@ Scanner::operator = (const Scanner& rhs)
delete [] str;
str = new(__FILE__, __LINE__) char [strlen(rhs.str) + 1];
strcpy(str, rhs.str);
-
+
index = rhs.index;
old_index = rhs.old_index;
length = rhs.length;
line = rhs.line;
old_line = rhs.old_line;
lineStart = rhs.lineStart;
-
+
return *this;
}
@@ -365,7 +365,7 @@ Scanner::Load(const Text& s)
delete [] str;
str = new(__FILE__, __LINE__) char [s.length() + 1];
strcpy(str, s.data());
-
+
index = 0;
old_index = 0;
best = Token();
@@ -403,7 +403,7 @@ Scanner::Get(Need need)
}
p++;
}
-
+
if (p >= eos) {
if (need == Demand && reader) {
Load(reader->more());
@@ -431,7 +431,7 @@ Scanner::Get(Need need)
}
}
}
-
+
// generic delimited comments
else if (*p == Token::comBeg(0) &&
(!Token::comBeg(1) || *(p+1) == Token::comBeg(1))) {
@@ -471,12 +471,12 @@ Scanner::Get(Need need)
// use lexical sub-parser for ints and floats
else if (isdigit(*p))
type = GetNumeric();
-
+
else if (IsSymbolic(*p)) {
type = Token::SymbolicIdent;
while (IsSymbolic(*p)) p++;
}
-
+
else {
type = Token::AlphaIdent;
while (IsAlpha(*p)) p++;
@@ -489,7 +489,7 @@ Scanner::Get(Need need)
index = start + extent; // advance the cursor
int col = start - lineStart;
if (line == 0) col++;
-
+
char* buf = new(__FILE__, __LINE__) char [extent + 1];
strncpy(buf, str + start, extent);
buf[extent] = '\0';
@@ -512,7 +512,7 @@ Scanner::Get(Need need)
if (result.mType != Token::Keyword)
result = Token(buf, type, 0, line+1, col);
-
+
if (line+1 > (size_t) best.mLine ||
(line+1 == (size_t) best.mLine && col > best.mColumn))
best = result;
@@ -535,7 +535,7 @@ Scanner::GetNumeric()
}
while (isdigit(*p) || *p == '_') p++; // whole number part
-
+
if (*p == '.') { p++; // optional fract part
type = Token::FloatLiteral; // implies float
diff --git a/Stars45/Token.h b/Stars45/Token.h
index d519d5b..489b184 100644
--- a/Stars45/Token.h
+++ b/Stars45/Token.h
@@ -43,7 +43,7 @@
#include "Dictionary.h"
#pragma warning( disable : 4237)
-
+
// +-------------------------------------------------------------------+
class Reader;
@@ -76,9 +76,9 @@ public:
Token(const char* s, int t, int k=0, int l=0, int c=0);
Token(const Text& s, int t, int k=0, int l=0, int c=0);
~Token();
-
+
Token& operator = (const Token& rhs);
-
+
bool match(const Token& ref) const;
Text symbol() const;
@@ -86,7 +86,7 @@ public:
int key() const { return mKey; }
int line() const { return mLine; }
int column() const { return mColumn; }
-
+
Text typestr() const;
static Text describe(const Text& tok);
@@ -101,7 +101,7 @@ public:
static char comEnd(unsigned int i) { return comend[i]; }
static char altBeg(unsigned int i) { return altbeg[i]; }
static char altEnd(unsigned int i) { return altend[i]; }
-
+
static void close();
protected:
@@ -114,7 +114,7 @@ protected:
int mKey;
int mLine;
int mColumn;
-
+
static bool hidecom;
static char combeg[3];
static char comend[3];
@@ -133,7 +133,7 @@ public:
Scanner(const Text& s);
Scanner(const Scanner& rhs);
virtual ~Scanner();
-
+
Scanner& operator = (const Scanner& rhs);
void Load(const Text& s);
diff --git a/Stars45/TrackIR.cpp b/Stars45/TrackIR.cpp
index 5cc7e2d..11c4619 100644
--- a/Stars45/TrackIR.cpp
+++ b/Stars45/TrackIR.cpp
@@ -106,7 +106,7 @@ static const char* NPErrString(NPRESULT r)
// +--------------------------------------------------------------------+
-TrackIR::TrackIR() :
+TrackIR::TrackIR() :
running(false), frame_signature(0),
az(0), el(0), x(0), y(0), z(0)
{
@@ -149,17 +149,17 @@ az(0), el(0), x(0), y(0), z(0)
}
- // It is *required* that your application registers the Developer ID
+ // It is *required* that your application registers the Developer ID
// assigned by NaturalPoint!
- // Your assigned developer ID needs to be inserted below!
+ // Your assigned developer ID needs to be inserted below!
#define NP_DEVELOPER_ID 6401
- // NOTE : The title of your project must show up
+ // NOTE : The title of your project must show up
// in the list of supported titles shown in the Profiles
// tab of the TrackIR software, if it does not then the
// TrackIR software will *not* transmit data to your
- // application. If your title is not present in the list,
+ // application. If your title is not present in the list,
// you may need to have the TrackIR software perform a
// game list update (to download support for new Developer IDs)
// using the menu item under the "Help" or "Update" menu.
diff --git a/Stars45/Trail.cpp b/Stars45/Trail.cpp
index e826c55..8d581db 100644
--- a/Stars45/Trail.cpp
+++ b/Stars45/Trail.cpp
@@ -124,7 +124,7 @@ Trail::UpdateVerts(const Point& cam_pos)
Point vcam = cam_pos - head;
Point vtmp = vcam.cross(head-tail);
vtmp.Normalize();
-
+
float trail_width = (float) (width + (ntrail-i) * width * 0.1);
if (i == ntrail-2) trail_width = (float) (width * 0.7);
Point vlat = vtmp * trail_width;
diff --git a/Stars45/Types.h b/Stars45/Types.h
index cec7fae..edd2f16 100644
--- a/Stars45/Types.h
+++ b/Stars45/Types.h
@@ -49,9 +49,9 @@
#undef WINVER
#undef _WIN32_WINDOWS
#undef _WIN32_WINNT
-#define WINVER 0x0500
-#define _WIN32_WINDOWS 0x0410
-#define _WIN32_WINNT 0x0500
+#define WINVER 0x0500
+#define _WIN32_WINDOWS 0x0410
+#define _WIN32_WINNT 0x0500
//#if !defined(HMONITOR_DECLARED)
// #define HMONITOR_DECLARED
@@ -61,15 +61,15 @@
#include <windows.h>
#include <windowsx.h>
#include <assert.h>
-#include <math.h>
-#include <limits.h>
+#include <math.h>
+#include <limits.h>
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
-// Enable extra D3D debugging in debug builds if using the debug DirectX runtime.
-// This makes D3D objects work well in the debugger watch window, but slows down
+// Enable extra D3D debugging in debug builds if using the debug DirectX runtime.
+// This makes D3D objects work well in the debugger watch window, but slows down
// performance slightly.
#if defined(DEBUG) | defined(_DEBUG)
#define D3D_DEBUG_INFO
diff --git a/Stars45/VidDlg.cpp b/Stars45/VidDlg.cpp
index 3a530b6..918d1df 100644
--- a/Stars45/VidDlg.cpp
+++ b/Stars45/VidDlg.cpp
@@ -75,7 +75,7 @@ VidDlg::VidDlg(Screen* s, FormDef& def, BaseScreen* mgr)
: FormWindow(s, 0, 0, s->Width(), s->Height()), manager(mgr),
selected_mode(0), selected_detail(0), orig_gamma(128),
selected_card(0), selected_tex_size(0), selected_render(0), selected_texture(0),
-mode(0), tex_size(0), detail(0), texture(0), gamma(0), shadows(0), spec_maps(0),
+mode(0), tex_size(0), detail(0), texture(0), gamma(0), shadows(0), spec_maps(0),
bump_maps(0), lens_flare(0), corona(0), nebula(0), dust(0),
apply(0), cancel(0), vid_btn(0), aud_btn(0), ctl_btn(0), opt_btn(0), mod_btn(0),
closed(true)
@@ -381,7 +381,7 @@ VidDlg::Apply()
if (video->Height() != h)
video_change = true;
-
+
if (video->Depth() != d)
video_change = true;
}
@@ -395,7 +395,7 @@ VidDlg::Apply()
else
d = 32;
}
-
+
if (Game::MaxTexSize() != t)
video_change = true;
}
diff --git a/Stars45/Video.h b/Stars45/Video.h
index e600a3f..d9b96f0 100644
--- a/Stars45/Video.h
+++ b/Stars45/Video.h
@@ -75,7 +75,7 @@ struct RenderStats
int total_polys;
int total_lines;
- void Clear() { nverts = npolys = nlines = ncalls =
+ void Clear() { nverts = npolys = nlines = ncalls =
total_verts = total_polys = total_lines = 0; }
};
@@ -146,7 +146,7 @@ public:
virtual ~Video();
STATUS Status() const { return status; }
- virtual const VideoSettings*
+ virtual const VideoSettings*
GetVideoSettings() const { return 0; }
virtual bool SetVideoSettings(const VideoSettings* vs) { return false; }
virtual bool Reset(const VideoSettings* vs) { return false; }
@@ -194,9 +194,9 @@ public:
virtual bool SetViewport(int x, int y, int w, int h) { return false; }
virtual bool SetCamera(const Camera* cam) { camera = cam;
return false; }
- virtual bool SetProjection(float fov,
+ virtual bool SetProjection(float fov,
float znear=1.0f,
- float zfar=1.0e6f,
+ float zfar=1.0e6f,
DWORD type=PROJECTION_PERSPECTIVE) { return false; }
virtual bool SetEnvironment(Bitmap** faces) { return false; }
virtual bool SetAmbient(Color c) { return false; }
@@ -212,7 +212,7 @@ public:
virtual bool DrawShadow(Solid* s, int nverts, Vec3* verts, bool vis=false)
{ return false; }
virtual bool DrawLines(int nlines, Vec3* v, Color c, int blend=0) { return false; }
- virtual bool DrawScreenLines(int nlines, float* v, Color c, int blend=0)
+ virtual bool DrawScreenLines(int nlines, float* v, Color c, int blend=0)
{ return false; }
virtual bool DrawPoints(VertexSet* v) { return false; }
virtual bool DrawPolyOutline(Poly* p) { return false; }
diff --git a/Stars45/VideoDX9.cpp b/Stars45/VideoDX9.cpp
index 397e628..0862a69 100644
--- a/Stars45/VideoDX9.cpp
+++ b/Stars45/VideoDX9.cpp
@@ -101,7 +101,7 @@ public:
model_clients.append(model);
}
- virtual ~VideoDX9SurfaceData() {
+ virtual ~VideoDX9SurfaceData() {
model_clients.remove(model);
delete vertex_buffer;
@@ -165,8 +165,8 @@ struct VideoDX9ScreenVertex
static DWORD FVF;
};
-DWORD VideoDX9ScreenVertex::FVF = D3DFVF_XYZRHW |
-D3DFVF_DIFFUSE |
+DWORD VideoDX9ScreenVertex::FVF = D3DFVF_XYZRHW |
+D3DFVF_DIFFUSE |
D3DFVF_TEX1;
struct VideoDX9NormalVertex
@@ -184,7 +184,7 @@ struct VideoDX9NormalVertex
DWORD VideoDX9NormalVertex::FVF = 0;
// Global Vertex Declaration shared by shaders
-D3DVERTEXELEMENT9 videoDX9NormalVertexElements[] =
+D3DVERTEXELEMENT9 videoDX9NormalVertexElements[] =
{
{ 0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0 },
{ 0, 12, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_NORMAL, 0 },
@@ -204,8 +204,8 @@ struct VideoDX9SolidVertex
static DWORD FVF;
};
-DWORD VideoDX9SolidVertex::FVF = D3DFVF_XYZ |
-D3DFVF_NORMAL |
+DWORD VideoDX9SolidVertex::FVF = D3DFVF_XYZ |
+D3DFVF_NORMAL |
D3DFVF_TEX1 |
D3DFVF_TEXCOORDSIZE2(0);
@@ -218,8 +218,8 @@ struct VideoDX9LuminousVertex
static DWORD FVF;
};
-DWORD VideoDX9LuminousVertex::FVF = D3DFVF_XYZ |
-D3DFVF_DIFFUSE |
+DWORD VideoDX9LuminousVertex::FVF = D3DFVF_XYZ |
+D3DFVF_DIFFUSE |
D3DFVF_TEX1 |
D3DFVF_TEXCOORDSIZE2(0);
@@ -234,7 +234,7 @@ struct VideoDX9DetailVertex
static DWORD FVF;
};
-DWORD VideoDX9DetailVertex::FVF = D3DFVF_XYZ |
+DWORD VideoDX9DetailVertex::FVF = D3DFVF_XYZ |
D3DFVF_DIFFUSE |
D3DFVF_SPECULAR |
D3DFVF_TEX2;
@@ -247,7 +247,7 @@ struct VideoDX9LineVertex
static DWORD FVF;
};
-DWORD VideoDX9LineVertex::FVF = D3DFVF_XYZ |
+DWORD VideoDX9LineVertex::FVF = D3DFVF_XYZ |
D3DFVF_DIFFUSE;
enum {
@@ -470,7 +470,7 @@ VideoDX9::~VideoDX9()
video_dx9_instance = 0;
}
-IDirect3DDevice9*
+IDirect3DDevice9*
VideoDX9::GetD3DDevice9()
{
if (video_dx9_instance)
@@ -617,7 +617,7 @@ VideoDX9::Reset(const VideoSettings* vs)
d3ddevice->SetSamplerState(0, D3DSAMP_MIPFILTER, D3DTEXF_NONE);
D3DVIEWPORT9 view;
-
+
hr = d3ddevice->GetViewport(&view);
if (SUCCEEDED(hr)) {
rect.x = view.X;
@@ -890,7 +890,7 @@ VideoDX9::SetGammaLevel(int g)
// compute 1/gamma
float recip_gray = ReciprocalGamma(g);
-
+
// compute i**(1/gamma) for all i and scale to range
for (UINT i = 0; i < 256; i++) {
int val = RampValue(i, recip_gray, f);
@@ -1135,11 +1135,11 @@ VideoDX9::Capture(Bitmap& bmp)
desc.Format = D3DFMT_A8R8G8B8;
hr = d3ddevice->CreateOffscreenPlainSurface(
- desc.Width,
- desc.Height,
- desc.Format,
- D3DPOOL_SYSTEMMEM,
- &pTempSurf,
+ desc.Width,
+ desc.Height,
+ desc.Format,
+ D3DPOOL_SYSTEMMEM,
+ &pTempSurf,
NULL);
if (FAILED(hr)) {
@@ -1174,10 +1174,10 @@ VideoDX9::Capture(Bitmap& bmp)
// and to do so hits performance, so copy to another surface
// Must be the same format as the source surface
hr = d3ddevice->CreateOffscreenPlainSurface(
- desc.Width,
- desc.Height,
- desc.Format,
- D3DPOOL_DEFAULT,
+ desc.Width,
+ desc.Height,
+ desc.Format,
+ D3DPOOL_DEFAULT,
&pSurf,
NULL);
@@ -1203,14 +1203,14 @@ VideoDX9::Capture(Bitmap& bmp)
}
D3DLOCKED_RECT lockedRect;
- hr = pTempSurf->LockRect(&lockedRect, NULL,
+ hr = pTempSurf->LockRect(&lockedRect, NULL,
D3DLOCK_READONLY | D3DLOCK_NOSYSLOCK);
if (FAILED(hr)) {
VideoDX9Error("VideoDX9::Capture - can't lock rect", hr);
RELEASE(pTempSurf);
return false;
- }
+ }
// Allocate color buffer
DWORD* buffer = new DWORD[desc.Width * desc.Height];
@@ -1248,7 +1248,7 @@ VideoDX9::Capture(Bitmap& bmp)
*dst++ = pRow[2]; // B
*dst++ = 255;
- pRow += 3;
+ pRow += 3;
break;
}
@@ -1315,8 +1315,8 @@ VideoDX9::SetViewport(int x, int y, int w, int h)
view.Y = y;
view.Width = w;
view.Height = h;
- view.MinZ = 0.0f;
- view.MaxZ = 1.0f;
+ view.MinZ = 0.0f;
+ view.MaxZ = 1.0f;
hr = d3ddevice->SetViewport(&view);
if (FAILED(hr)) {
@@ -1461,7 +1461,7 @@ VideoDX9::SetProjection(float fov, float znear, float zfar, DWORD type)
/***
*** PERSPECTIVE PROJECTION:
- ***/
+ ***/
if (type == PROJECTION_PERSPECTIVE) {
double xscale = width / fov;
@@ -3375,7 +3375,7 @@ VideoDX9::SetupPass(int pass)
d3ddevice->SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_TEXTURE);
d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);
d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_CURRENT);
- d3ddevice->SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0);
+ d3ddevice->SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0);
d3ddevice->SetTextureStageState(2, D3DTSS_COLOROP, D3DTOP_MODULATE);
d3ddevice->SetTextureStageState(2, D3DTSS_COLORARG1, D3DTA_CURRENT);
@@ -3398,21 +3398,21 @@ VideoDX9::SetupPass(int pass)
d3ddevice->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);
d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);
d3ddevice->SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_DIFFUSE);
- d3ddevice->SetTextureStageState(0, D3DTSS_TEXCOORDINDEX, 0);
+ d3ddevice->SetTextureStageState(0, D3DTSS_TEXCOORDINDEX, 0);
d3ddevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_BLENDCURRENTALPHA);
d3ddevice->SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_CURRENT);
d3ddevice->SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_TEXTURE);
d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);
d3ddevice->SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_CURRENT);
- d3ddevice->SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0);
+ d3ddevice->SetTextureStageState(1, D3DTSS_TEXCOORDINDEX, 0);
d3ddevice->SetTextureStageState(2, D3DTSS_COLOROP, D3DTOP_BLENDTEXTUREALPHA);
d3ddevice->SetTextureStageState(2, D3DTSS_COLORARG1, D3DTA_TEXTURE);
d3ddevice->SetTextureStageState(2, D3DTSS_COLORARG2, D3DTA_CURRENT);
d3ddevice->SetTextureStageState(2, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);
d3ddevice->SetTextureStageState(2, D3DTSS_ALPHAARG1, D3DTA_CURRENT);
- d3ddevice->SetTextureStageState(2, D3DTSS_TEXCOORDINDEX, 1);
+ d3ddevice->SetTextureStageState(2, D3DTSS_TEXCOORDINDEX, 1);
d3ddevice->SetTextureStageState(3, D3DTSS_COLOROP, D3DTOP_MODULATE);
d3ddevice->SetTextureStageState(3, D3DTSS_COLORARG1, D3DTA_CURRENT);
diff --git a/Stars45/VideoDX9.h b/Stars45/VideoDX9.h
index 0cabf13..2e995f8 100644
--- a/Stars45/VideoDX9.h
+++ b/Stars45/VideoDX9.h
@@ -33,7 +33,7 @@
OVERVIEW
========
- Direct3D and Direct3D Video classes for DirectX 7
+ Direct3D and Direct3D Video classes for DirectX 7
*/
#ifndef VideoDX9_h
@@ -67,7 +67,7 @@ public:
VideoDX9(const HWND& window, VideoSettings* vs);
virtual ~VideoDX9();
- virtual const VideoSettings*
+ virtual const VideoSettings*
GetVideoSettings() const { return &video_settings; }
virtual bool SetVideoSettings(const VideoSettings* vs);
@@ -114,9 +114,9 @@ public:
virtual bool SetEnvironment(Bitmap** faces);
virtual bool SetAmbient(Color c);
virtual bool SetLights(const List<Light>& lights);
- virtual bool SetProjection(float fov,
- float znear=1.0f,
- float zfar=1.0e6f,
+ virtual bool SetProjection(float fov,
+ float znear=1.0f,
+ float zfar=1.0e6f,
DWORD type=PROJECTION_PERSPECTIVE);
virtual bool SetRenderState(RENDER_STATE state, DWORD value);
virtual bool SetBlendType(int blend_type);
diff --git a/Stars45/VideoDX9Enum.cpp b/Stars45/VideoDX9Enum.cpp
index c2445fb..d123175 100644
--- a/Stars45/VideoDX9Enum.cpp
+++ b/Stars45/VideoDX9Enum.cpp
@@ -269,7 +269,7 @@ VideoDX9Enum::IsModeSupported(int w, int h, int b) const
// +--------------------------------------------------------------------+
-HRESULT
+HRESULT
VideoDX9Enum::Enumerate()
{
HRESULT hr = E_FAIL;
@@ -299,18 +299,18 @@ VideoDX9Enum::Enumerate()
adapter_info->adapter_ordinal = ordinal;
d3d->GetAdapterIdentifier(ordinal, 0, &adapter_info->adapter_identifier);
- // Get list of all display modes on this adapter.
+ // Get list of all display modes on this adapter.
// Also build a temporary list of all display adapter formats.
adapter_format_list.clear();
for (size_t iaaf = 0; iaaf < allowed_adapter_format_list.size(); iaaf++) {
D3DFORMAT allowed_adapter_format = allowed_adapter_format_list[iaaf];
UINT num_adapter_modes = d3d->GetAdapterModeCount(ordinal, allowed_adapter_format);
-
+
for (UINT mode = 0; mode < num_adapter_modes; mode++) {
D3DDISPLAYMODE display_mode;
d3d->EnumAdapterModes(ordinal, allowed_adapter_format, mode, &display_mode);
-
+
if (display_mode.Width < min_width ||
display_mode.Height < min_height ||
GetColorChannelBits(display_mode.Format) < min_color_bits) {
@@ -335,7 +335,7 @@ VideoDX9Enum::Enumerate()
}
if (!contains_display_mode)
adapter_format_list.push_back(display_mode.Format);
-
+
}
}
@@ -381,7 +381,7 @@ VideoDX9Enum::Enumerate()
// +--------------------------------------------------------------------+
-HRESULT
+HRESULT
VideoDX9Enum::EnumerateDevices(VideoDX9AdapterInfo* adapter_info, std::vector<D3DFORMAT>& adapter_format_list)
{
HRESULT hr = E_FAIL;
@@ -396,9 +396,9 @@ VideoDX9Enum::EnumerateDevices(VideoDX9AdapterInfo* adapter_info, std::vector<D3
device_info->adapter_ordinal = adapter_info->adapter_ordinal;
device_info->device_type = dtypes[i];
-
- if (FAILED(d3d->GetDeviceCaps(adapter_info->adapter_ordinal,
- device_info->device_type,
+
+ if (FAILED(d3d->GetDeviceCaps(adapter_info->adapter_ordinal,
+ device_info->device_type,
&device_info->caps))) {
delete device_info;
continue;
@@ -430,7 +430,7 @@ VideoDX9Enum::EnumerateDevices(VideoDX9AdapterInfo* adapter_info, std::vector<D3
// +--------------------------------------------------------------------+
-HRESULT
+HRESULT
VideoDX9Enum::EnumerateDeviceCombos(VideoDX9DeviceInfo* device_info, std::vector<D3DFORMAT>& adapter_format_list)
{
const D3DFORMAT back_buffer_formats[] = {
@@ -448,7 +448,7 @@ VideoDX9Enum::EnumerateDeviceCombos(VideoDX9DeviceInfo* device_info, std::vector
D3DFORMAT a_fmt;
for (size_t i = 0; i < adapter_format_list.size(); i++) {
a_fmt = adapter_format_list[i];
-
+
D3DFORMAT b_fmt;
for (int n = 0; n < 6; n++) {
b_fmt = back_buffer_formats[n];
@@ -467,7 +467,7 @@ VideoDX9Enum::EnumerateDeviceCombos(VideoDX9DeviceInfo* device_info, std::vector
continue;
if (FAILED(d3d->CheckDeviceType(device_info->adapter_ordinal,
- device_info->device_type,
+ device_info->device_type,
a_fmt,
b_fmt,
win))) {
@@ -475,7 +475,7 @@ VideoDX9Enum::EnumerateDeviceCombos(VideoDX9DeviceInfo* device_info, std::vector
}
// At this point, we have an adapter/device/adapterformat/backbufferformat/iswindowed
- // DeviceCombo that is supported by the system. We still need to confirm that it's
+ // DeviceCombo that is supported by the system. We still need to confirm that it's
// compatible with the app, and find one or more suitable depth/stencil buffer format,
// multisample type, vertex processing type, and present interval.
@@ -503,7 +503,7 @@ VideoDX9Enum::EnumerateDeviceCombos(VideoDX9DeviceInfo* device_info, std::vector
delete device_combo;
continue;
}
-
+
BuildDSMSConflictList(device_combo);
BuildVertexProcessingTypeList(device_info, device_combo);
@@ -522,7 +522,7 @@ VideoDX9Enum::EnumerateDeviceCombos(VideoDX9DeviceInfo* device_info, std::vector
return S_OK;
}
-void
+void
VideoDX9Enum::BuildDepthStencilFormatList(VideoDX9DeviceCombo* device_combo)
{
const D3DFORMAT depth_stencil_formats[] = {
@@ -543,14 +543,14 @@ VideoDX9Enum::BuildDepthStencilFormatList(VideoDX9DeviceCombo* device_combo)
if (GetStencilBits(fmt) < min_stencil_bits)
continue;
- if (SUCCEEDED(d3d->CheckDeviceFormat(device_combo->adapter_ordinal,
+ if (SUCCEEDED(d3d->CheckDeviceFormat(device_combo->adapter_ordinal,
device_combo->device_type,
- device_combo->adapter_format,
+ device_combo->adapter_format,
D3DUSAGE_DEPTHSTENCIL,
D3DRTYPE_SURFACE,
fmt))) {
- if (SUCCEEDED(d3d->CheckDepthStencilMatch(device_combo->adapter_ordinal,
+ if (SUCCEEDED(d3d->CheckDepthStencilMatch(device_combo->adapter_ordinal,
device_combo->device_type,
device_combo->adapter_format,
device_combo->back_buffer_format,
@@ -562,10 +562,10 @@ VideoDX9Enum::BuildDepthStencilFormatList(VideoDX9DeviceCombo* device_combo)
}
}
-void
+void
VideoDX9Enum::BuildMultiSampleTypeList(VideoDX9DeviceCombo* device_combo)
{
- const D3DMULTISAMPLE_TYPE multisample_type_array[] = {
+ const D3DMULTISAMPLE_TYPE multisample_type_array[] = {
D3DMULTISAMPLE_NONE,
D3DMULTISAMPLE_NONMASKABLE,
D3DMULTISAMPLE_2_SAMPLES,
@@ -590,7 +590,7 @@ VideoDX9Enum::BuildMultiSampleTypeList(VideoDX9DeviceCombo* device_combo)
DWORD multisample_qual = 0;
if (SUCCEEDED(d3d->CheckDeviceMultiSampleType(device_combo->adapter_ordinal,
- device_combo->device_type,
+ device_combo->device_type,
device_combo->back_buffer_format,
device_combo->is_windowed,
multisample_type,
@@ -602,7 +602,7 @@ VideoDX9Enum::BuildMultiSampleTypeList(VideoDX9DeviceCombo* device_combo)
}
}
-void
+void
VideoDX9Enum::BuildDSMSConflictList(VideoDX9DeviceCombo* device_combo)
{
for (size_t i = 0; i < device_combo->depth_stencil_fmt_list.size(); i++) {
@@ -629,7 +629,7 @@ VideoDX9Enum::BuildDSMSConflictList(VideoDX9DeviceCombo* device_combo)
}
}
-void
+void
VideoDX9Enum::BuildVertexProcessingTypeList(VideoDX9DeviceInfo* device_info, VideoDX9DeviceCombo* device_combo)
{
if ((device_info->caps.DevCaps & D3DDEVCAPS_HWTRANSFORMANDLIGHT) != 0) {
@@ -647,10 +647,10 @@ VideoDX9Enum::BuildVertexProcessingTypeList(VideoDX9DeviceInfo* device_info, Vid
device_combo->vertex_processing_list.push_back(SOFTWARE_VP);
}
-void
+void
VideoDX9Enum::BuildPresentIntervalList(VideoDX9DeviceInfo* device_info, VideoDX9DeviceCombo* device_combo)
{
- const DWORD present_interval_array[] = {
+ const DWORD present_interval_array[] = {
D3DPRESENT_INTERVAL_IMMEDIATE,
D3DPRESENT_INTERVAL_DEFAULT,
D3DPRESENT_INTERVAL_ONE,
@@ -661,7 +661,7 @@ VideoDX9Enum::BuildPresentIntervalList(VideoDX9DeviceInfo* device_info, VideoDX9
for (int i = 0; i < 6; i++) {
DWORD interval = present_interval_array[i];
-
+
if (device_combo->is_windowed && i > 2) {
// none of the remaining intervals are supported in windowed mode.
break;
@@ -678,13 +678,13 @@ VideoDX9Enum::BuildPresentIntervalList(VideoDX9DeviceInfo* device_info, VideoDX9
}
}
-bool
+bool
VideoDX9Enum::SuggestWindowSettings(VideoSettings* vs)
{
if (!vs)
return false;
- // Get display mode of primary adapter (which is assumed to be where the window
+ // Get display mode of primary adapter (which is assumed to be where the window
// will appear)
D3DDISPLAYMODE desktop_display_mode;
d3d->GetAdapterDisplayMode(0, &desktop_display_mode);
@@ -708,17 +708,17 @@ VideoDX9Enum::SuggestWindowSettings(VideoSettings* vs)
VideoDX9DeviceCombo* device_combo = c_iter.value();
bool formats_match = (device_combo->back_buffer_format == device_combo->adapter_format);
-
+
if (!device_combo->is_windowed)
continue;
-
+
if (device_combo->adapter_format != desktop_display_mode.Format)
continue;
// If we haven't found a compatible DeviceCombo yet, or if this set
// is better (because it's a HAL, and/or because formats match better),
// save it
- if (best_device_combo == NULL ||
+ if (best_device_combo == NULL ||
best_device_combo->device_type != D3DDEVTYPE_HAL && device_combo->device_type == D3DDEVTYPE_HAL ||
device_combo->device_type == D3DDEVTYPE_HAL && formats_match) {
@@ -773,8 +773,8 @@ VideoDX9Enum::SuggestFullscreenSettings(VideoSettings* vs)
WORD desired_width = vs->fullscreen_mode.width;
WORD desired_height = vs->fullscreen_mode.height;
- // For fullscreen, default to first HAL DeviceCombo that supports the current desktop
- // display mode, or any display mode if HAL is not compatible with the desktop mode, or
+ // For fullscreen, default to first HAL DeviceCombo that supports the current desktop
+ // display mode, or any display mode if HAL is not compatible with the desktop mode, or
// non-HAL if no HAL is available
D3DDISPLAYMODE desktop_display_mode;
D3DDISPLAYMODE best_desktop_display_mode;
@@ -849,7 +849,7 @@ EndFullscreenDeviceComboSearch:
continue;
if (display_mode->width == desired_width && //best_desktop_display_mode.Width &&
- display_mode->height == desired_height && //best_desktop_display_mode.Height &&
+ display_mode->height == desired_height && //best_desktop_display_mode.Height &&
display_mode->refresh == best_desktop_display_mode.RefreshRate) {
// found a perfect match, so stop
@@ -857,7 +857,7 @@ EndFullscreenDeviceComboSearch:
break;
}
else if (display_mode->width == desired_width && //best_desktop_display_mode.Width &&
- display_mode->height == desired_height && //best_desktop_display_mode.Height &&
+ display_mode->height == desired_height && //best_desktop_display_mode.Height &&
display_mode->refresh > best_desktop_display_mode.RefreshRate) {
// refresh rate doesn't match, but width/height match, so keep this
// and keep looking
diff --git a/Stars45/VideoDX9Enum.h b/Stars45/VideoDX9Enum.h
index 99e5c11..5b6d48b 100644
--- a/Stars45/VideoDX9Enum.h
+++ b/Stars45/VideoDX9Enum.h
@@ -33,7 +33,7 @@
OVERVIEW
========
- Direct3D and Direct3D Video classes for DirectX 7
+ Direct3D and Direct3D Video classes for DirectX 7
*/
#ifndef VideoDX9Enum_h
diff --git a/Stars45/VideoDX9VertexBuffer.cpp b/Stars45/VideoDX9VertexBuffer.cpp
index aedc41e..378265b 100644
--- a/Stars45/VideoDX9VertexBuffer.cpp
+++ b/Stars45/VideoDX9VertexBuffer.cpp
@@ -66,7 +66,7 @@ is_dynamic(false)
is_dynamic = (usage & D3DUSAGE_DYNAMIC) ? true : false;
D3DPOOL pool = is_dynamic ? D3DPOOL_DEFAULT : D3DPOOL_MANAGED;
- HRESULT hr = video->D3DDevice()->CreateVertexBuffer(len,
+ HRESULT hr = video->D3DDevice()->CreateVertexBuffer(len,
usage,
format,
pool,
@@ -102,7 +102,7 @@ VideoDX9VertexBuffer::Lock(UINT count)
if (count == 0)
count = num_verts;
-
+
if (is_dynamic) {
flags = D3DLOCK_NOOVERWRITE;
@@ -190,7 +190,7 @@ VideoDX9VertexBuffer::GetNextVert() const
VideoDX9IndexBuffer::VideoDX9IndexBuffer(VideoDX9* dx9,
UINT nind,
DWORD usage)
-: video(dx9), index_buffer(0),
+: video(dx9), index_buffer(0),
num_indices(nind), num_locked(0), next_index(0),
is_dynamic(false)
{
@@ -200,7 +200,7 @@ is_dynamic(false)
is_dynamic = (usage & D3DUSAGE_DYNAMIC) ? true : false;
D3DPOOL pool = is_dynamic ? D3DPOOL_DEFAULT : D3DPOOL_MANAGED;
- HRESULT hr = video->D3DDevice()->CreateIndexBuffer(len,
+ HRESULT hr = video->D3DDevice()->CreateIndexBuffer(len,
usage,
D3DFMT_INDEX16,
pool,
@@ -235,7 +235,7 @@ VideoDX9IndexBuffer::Lock(UINT count)
if (count == 0)
count = num_indices;
-
+
if (is_dynamic) {
flags = D3DLOCK_NOOVERWRITE;
diff --git a/Stars45/VideoDX9VertexBuffer.h b/Stars45/VideoDX9VertexBuffer.h
index d13943d..397a026 100644
--- a/Stars45/VideoDX9VertexBuffer.h
+++ b/Stars45/VideoDX9VertexBuffer.h
@@ -33,7 +33,7 @@
OVERVIEW
========
- Vertex and Index Buffer classes for DirectX 9
+ Vertex and Index Buffer classes for DirectX 9
*/
#ifndef VideoDX9VertexBuffer_h
diff --git a/Stars45/VideoFactory.cpp b/Stars45/VideoFactory.cpp
index 01a6216..44bb1e5 100644
--- a/Stars45/VideoFactory.cpp
+++ b/Stars45/VideoFactory.cpp
@@ -58,7 +58,7 @@ VideoFactory::CreateVideo(VideoSettings* vs)
{
if (!video) {
video = (Video*) new(__FILE__,__LINE__) VideoDX9(hwnd, vs);
-
+
if (!video) {
delete video;
video = 0;
diff --git a/Stars45/Water.cpp b/Stars45/Water.cpp
index 83457c0..d1d0a0f 100644
--- a/Stars45/Water.cpp
+++ b/Stars45/Water.cpp
@@ -46,7 +46,7 @@ struct WATER_REFRACT
{
// Vrefract = (V + refract * N) * norm
float refract;
- float refractNorm;
+ float refractNorm;
DWORD diffuse;
};
@@ -59,11 +59,11 @@ struct WATER_SURFACE
// +--------------------------------------------------------------------+
#if defined(_X86) && !defined(_WIN64)
-inline int f2i(float flt)
+inline int f2i(float flt)
{
- volatile int n;
+ volatile int n;
- __asm
+ __asm
{
fld flt
fistp n
@@ -72,7 +72,7 @@ inline int f2i(float flt)
return n;
}
#else
-inline int f2i(float flt)
+inline int f2i(float flt)
{
return (int) flt;
}
@@ -117,7 +117,7 @@ Water::Init(int n, float s, float d)
if (!refractInit) {
WATER_REFRACT* refract = &RefractionTable[256];
- for (UINT u = 0; u < 256; u++) {
+ for (UINT u = 0; u < 256; u++) {
float fCos0 = (float) u / (float) 256.0f;
float f0 = acosf(fCos0);
float fSin0 = sinf(f0);
@@ -222,7 +222,7 @@ Water::CalcWaves(double seconds)
Vec3 vecN;
float f;
- f = surface[uXN + uYN].height - surface[uXP + uYP].height; vecN.x = vecN.z = f;
+ f = surface[uXN + uYN].height - surface[uXP + uYP].height; vecN.x = vecN.z = f;
f = surface[uX0 + uYN].height - surface[uX0 + uYP].height; vecN.z += f;
f = surface[uXP + uYN].height - surface[uXN + uYP].height; vecN.x -= f; vecN.z += f;
f = surface[uXN + uY0].height - surface[uXP + uY0].height; vecN.x += f;
diff --git a/Stars45/Wave.h b/Stars45/Wave.h
index ae31e05..a4f9fb4 100644
--- a/Stars45/Wave.h
+++ b/Stars45/Wave.h
@@ -50,11 +50,11 @@ struct WAVE_FMT
{
DWORD FMT;
DWORD chunk_size;
- WORD wFormatTag;
- WORD nChannels;
- DWORD nSamplesPerSec;
- DWORD nAvgBytesPerSec;
- WORD nBlockAlign;
+ WORD wFormatTag;
+ WORD nChannels;
+ DWORD nSamplesPerSec;
+ DWORD nAvgBytesPerSec;
+ WORD nBlockAlign;
WORD wBitsPerSample;
};
diff --git a/Stars45/Weapon.cpp b/Stars45/Weapon.cpp
index 68b249b..e78f225 100644
--- a/Stars45/Weapon.cpp
+++ b/Stars45/Weapon.cpp
@@ -71,7 +71,7 @@ Weapon::Weapon(WeaponDesign* d, int nmuz, Vec3* muzzles, double az, double el)
if (design->primary)
abrv = Game::GetText("sys.weapon.primary.abrv");
- else
+ else
abrv = Game::GetText("sys.weapon.secondary.abrv");
nbarrels = nmuz;
@@ -251,7 +251,7 @@ Weapon::SetOwner(Ship* s)
turret_base = t;
}
- if (!design->primary &&
+ if (!design->primary &&
design->visible_stores &&
ammo == nbarrels &&
design->shot_model != 0)
@@ -372,14 +372,14 @@ Weapon::ExecFrame(double seconds)
if (orders == AUTO && centered) {
if (energy >= design->charge &&
- (ammo < 0 || target && target->Integrity() >= 1) &&
+ (ammo < 0 || target && target->Integrity() >= 1) &&
objective.length() < design->max_range)
Fire();
}
else if (orders == POINT_DEFENSE) {
if (energy >= design->min_charge &&
- (ammo < 0 || target && target->Integrity() >= 1) &&
+ (ammo < 0 || target && target->Integrity() >= 1) &&
objective.length() < design->max_range)
Fire();
}
@@ -427,7 +427,7 @@ Weapon::Update(SimObject* obj)
beams[i] = 0;
}
- return SimObserver::Update(obj);
+ return SimObserver::Update(obj);
}
const char*
@@ -498,7 +498,7 @@ Weapon::SetTarget(SimObject* targ, System* sub)
}
break;
- default:
+ default:
return;
}
}
@@ -506,7 +506,7 @@ Weapon::SetTarget(SimObject* targ, System* sub)
// if ok, target this object:
if (target != targ) {
target = targ;
-
+
if (target)
Observe(target);
}
@@ -540,8 +540,8 @@ Weapon::SelectTarget()
// distance from self to target:
double distance = Point(c_shot->Location() - muzzle_pts[0]).length();
- if (distance > design->min_range &&
- distance < design->max_range &&
+ if (distance > design->min_range &&
+ distance < design->max_range &&
distance < dist) {
// check aim basket:
select_locked = CanLockPoint(c_shot->Location(), az, el);
@@ -673,7 +673,7 @@ Weapon::Fire()
active_barrel = 0;
refire += design->salvo_delay;
}
- }
+ }
if (design->ripple_count > 0 && ripple_count <= 0)
ripple_count = design->ripple_count-1;
@@ -814,7 +814,7 @@ Weapon::FireBarrel(int n)
if (energy > design->charge)
shot_load = design->charge;
else
- shot_load = energy;
+ shot_load = energy;
energy -= shot_load;
shot->SetCharge(shot_load * availability);
diff --git a/Stars45/WeaponDesign.h b/Stars45/WeaponDesign.h
index d4a34f6..8220190 100644
--- a/Stars45/WeaponDesign.h
+++ b/Stars45/WeaponDesign.h
@@ -58,7 +58,7 @@ class WeaponDesign
public:
static const char* TYPENAME() { return "WeaponDesign"; }
- enum CONSTANTS {
+ enum CONSTANTS {
DMG_NORMAL=0,
DMG_EMP =1,
DMG_POWER =2,
diff --git a/Stars45/WeaponGroup.cpp b/Stars45/WeaponGroup.cpp
index 64882ff..221607a 100644
--- a/Stars45/WeaponGroup.cpp
+++ b/Stars45/WeaponGroup.cpp
@@ -58,7 +58,7 @@ WeaponGroup::~WeaponGroup()
// +--------------------------------------------------------------------+
void
-WeaponGroup::SetName(const char* n)
+WeaponGroup::SetName(const char* n)
{
name = n;
}
diff --git a/Stars45/Weather.h b/Stars45/Weather.h
index 36a253c..59110e9 100644
--- a/Stars45/Weather.h
+++ b/Stars45/Weather.h
@@ -50,8 +50,8 @@ public:
Weather();
virtual ~Weather();
- enum STATE { CLEAR,
- HIGH_CLOUDS,
+ enum STATE { CLEAR,
+ HIGH_CLOUDS,
MODERATE_CLOUDS,
OVERCAST,
FOG,
diff --git a/Stars45/WebBrowser.cpp b/Stars45/WebBrowser.cpp
index 26da83f..3ce15c9 100644
--- a/Stars45/WebBrowser.cpp
+++ b/Stars45/WebBrowser.cpp
@@ -86,7 +86,7 @@ WebBrowser::OpenURL(const char* url)
// +--------------------------------------------------------------------+
-void
+void
WebBrowser::FindDefaultBrowser()
{
HKEY hkey;
diff --git a/Stars45/WepView.cpp b/Stars45/WepView.cpp
index 7b6667c..ca71b1d 100644
--- a/Stars45/WepView.cpp
+++ b/Stars45/WepView.cpp
@@ -422,7 +422,7 @@ WepView::DrawOverlay()
subtxt = sys->Abbreviation();
switch (sys->Status()) {
case System::DEGRADED: stat = Color(255,255, 0); break;
- case System::CRITICAL:
+ case System::CRITICAL:
case System::DESTROYED: stat = Color(255, 0, 0); break;
case System::MAINT:
if (blink_delta < 250)
diff --git a/Stars45/Window.cpp b/Stars45/Window.cpp
index a8f1450..d17e32f 100644
--- a/Stars45/Window.cpp
+++ b/Stars45/Window.cpp
@@ -197,7 +197,7 @@ Window::ClipLine(int& x1, int& y1, int& x2, int& y2)
goto clip_vertical;
if (y1 == y2)
- goto clip_horizontal;
+ goto clip_horizontal;
return true;
}
@@ -256,7 +256,7 @@ Window::ClipLine(double& x1, double& y1, double& x2, double& y2)
goto clip_vertical;
if (y1 == y2)
- goto clip_horizontal;
+ goto clip_horizontal;
return true;
}
@@ -876,7 +876,7 @@ Window::FillEllipse(int x1, int y1, int x2, int y2, Color color, int blend)
if (pts[0].y > rect.h)
return;
-
+
if (pts[2].y < 0)
continue;
diff --git a/Stars45/resource.h b/Stars45/resource.h
index 9d38376..59a737b 100644
--- a/Stars45/resource.h
+++ b/Stars45/resource.h
@@ -7,7 +7,7 @@
#define IDI_ICON2 102
// Next default values for new objects
-//
+//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 104
diff --git a/nGenEx/Resource.h b/nGenEx/Resource.h
index c33cd4a..ebe5ce7 100644
--- a/nGenEx/Resource.h
+++ b/nGenEx/Resource.h
@@ -10,7 +10,7 @@
#define IDM_EXIT 40004
// Next default values for new objects
-//
+//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 105