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-rw-r--r--Stars45/Shadow.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Stars45/Shadow.cpp b/Stars45/Shadow.cpp
index 0954307..0005d22 100644
--- a/Stars45/Shadow.cpp
+++ b/Stars45/Shadow.cpp
@@ -118,7 +118,7 @@ Shadow::Update(Light* light)
lpos.z = tmp * Vec3(xform(2,0), xform(2,1), xform(2,2));
// compute the silohuette for the mesh with respect to the light:
-
+
for (int i = 0; i < s->NumPolys(); i++) {
Poly* p = s->GetPolys() + i;