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Starshatter: The Open Source Project
master
Military space combat simulator
Aki
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path:
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/
Stars45
/
StarServer.cpp
Age
Commit message (
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Author
2022-04-01
Moved Stars45 to StarsEx
Aki
2022-03-31
Moved HINST and HWND from Game to GameWinDX9
Aki
2022-03-27
Removed MemDebug from FoundationEx
Aki
2022-03-24
Starserver no longer initializes windows application
Aki
2022-03-23
Removed Clock from Game for now
Aki
2022-03-13
Moved palette to GameWinDX9
Aki
2022-03-11
Moved part of Init to GameWinDX9
Aki
2022-03-08
Removed legacy functions that acted as wrappers for time compression
Aki
2022-03-08
Replaced time funcs from Game with Clock equivalents
Aki
2022-03-07
Replaced old integrated clock with new one
Aki
2022-02-23
Switched to use ContentBundle's GetText
Aki
2022-02-18
Switched to use GetIntance for Game instead of static methods
Aki
2022-02-16
Changed static members to instance for a Game singleton
Aki
2022-02-13
Sorted out resource file for Starshatter executable
Aki
2022-02-13
Starshatter versions are now generated based on information from git
Aki
2022-02-13
Added copyright NOTICE and project license, cleaned up notices in files
Aki
2022-01-30
Removed trailing whitespace all over the place
Aki
2022-01-29
Fixed case in include paths in Stars45
Aki
2013-07-07
Updated open source license declaration and fixed some formatting issues.
milo24x7@gmail.com
2012-06-02
REmoving STARSHATTER_DEMO ifdefs and setting version string to 5.1.66
FWoltermann@gmail.com
2012-05-27
A few things MSVC's analyzer found.
FWoltermann@gmail.com
2011-12-09
More string safety stuff
FWoltermann@gmail.com
2011-12-09
Re-indenting the code to use standard tabs. Yes, I know this is pretty pointl...
FWoltermann@gmail.com
2011-12-08
Initial upload
FWoltermann@gmail.com