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authorAki <please@ignore.pl>2022-03-08 23:31:50 +0100
committerAki <please@ignore.pl>2022-03-08 23:31:50 +0100
commit861995c88ef312beb4bc1b7920d612bd52590303 (patch)
treeddd14c9ee676bc363b313a946fc3c24da02f8748 /Stars45/StarServer.cpp
parente472d9537ee7919630e5f6039f8425b06f6c4213 (diff)
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Removed legacy functions that acted as wrappers for time compression
Diffstat (limited to 'Stars45/StarServer.cpp')
-rw-r--r--Stars45/StarServer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Stars45/StarServer.cpp b/Stars45/StarServer.cpp
index 25d4dd9..418d607 100644
--- a/Stars45/StarServer.cpp
+++ b/Stars45/StarServer.cpp
@@ -220,7 +220,7 @@ StarServer::SetGameMode(int m)
// stand alone server should wait for players to connect
// before unpausing the simulation...
- SetTimeCompression(1);
+ clock.SetTimeCompression(1.0);
Pause(true);
}