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Starshatter: The Open Source Project
master
Military space combat simulator
Aki
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Stars45
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Game.h
Age
Commit message (
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Author
2022-03-23
Removed Clock from Game for now
Aki
2022-03-23
Moved application state internals to GameWinDX9
Aki
2022-03-23
Moved Video methods to GameWinDX9
Aki
2022-03-22
Moved WndProc implementation to own file along low-level keyboard funcs
Aki
2022-03-20
Moved screen color and size functions to GameWinDX9
Aki
2022-03-20
Game no longer exposes Video instance
Aki
2022-03-18
Fixed FPS counter
Aki
2022-03-18
Removed DisplayModeSupported wrapper from Game
Aki
2022-03-16
Removed gamma level management from Game and Starshatter classes
Aki
2022-03-14
Moved max texture size to GameWinDX9
Aki
2022-03-13
Moved palette to GameWinDX9
Aki
2022-03-12
Moved Inits for Application and Instance into GameWinDX9
Aki
2022-03-11
Rotated ApplicationDX9 around into GameWinDX9
Aki
2022-03-08
Removed legacy functions that acted as wrappers for time compression
Aki
2022-03-08
Replaced time funcs from Game with Clock equivalents
Aki
2022-03-07
Replaced old integrated clock with new one
Aki
2022-03-07
Removed minimum frame length from Game
Aki
2022-03-02
Removed unused base_game_time
Aki
2022-02-28
Replaced old panic mechanism uses with the new one
Aki
2022-02-28
Added stub to export WinApi and DX9 parts to
Aki
2022-02-23
Moved content management out to ContentBundle
Aki
2022-02-17
Everything but panic and singleton impl is now instance based
Aki
2022-02-16
Changed video related static game method to instance methods
Aki
2022-02-16
Changed static members to instance for a Game singleton
Aki
2022-02-16
Removed game loop outside of game class
Aki
2022-02-15
Exported infamous Print to FoundationEx
Aki
2022-02-13
Added copyright NOTICE and project license, cleaned up notices in files
Aki
2022-01-31
Removed AVI recording functionality
Aki
2022-01-30
Removed trailing whitespace all over the place
Aki
2021-10-02
Fixed annoying warning regarding extras in endif
Aki
2021-09-30
Merged nGenEx and Parser into Stars45
Aki