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author | Aki <please@ignore.pl> | 2022-03-11 21:46:28 +0100 |
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committer | Aki <please@ignore.pl> | 2022-03-11 21:46:28 +0100 |
commit | ba3ebf161e74c54deb7ab10621177769b479305c (patch) | |
tree | d2e9c3f4288aa65bd0bf5a743ae83e47c616b1c3 /Stars45/Game.h | |
parent | 905cc79a7d81975d4aaac99c6888166d6595b9fc (diff) | |
download | starshatter-ba3ebf161e74c54deb7ab10621177769b479305c.zip starshatter-ba3ebf161e74c54deb7ab10621177769b479305c.tar.gz starshatter-ba3ebf161e74c54deb7ab10621177769b479305c.tar.bz2 |
Rotated ApplicationDX9 around into GameWinDX9
Diffstat (limited to 'Stars45/Game.h')
-rw-r--r-- | Stars45/Game.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/Stars45/Game.h b/Stars45/Game.h index e51ae02..033968c 100644 --- a/Stars45/Game.h +++ b/Stars45/Game.h @@ -10,7 +10,6 @@ #ifndef Game_h #define Game_h -#include "ApplicationDX9.h" #include "Clock.h" #include "Types.h" #include "Screen.h" @@ -38,7 +37,7 @@ class Text; // +--------------------------------------------------------------------+ -class Game : public ApplicationDX9 +class Game { public: static const char* TYPENAME() { return "Game"; } |