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author | Aki <please@ignore.pl> | 2022-03-20 00:32:25 +0100 |
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committer | Aki <please@ignore.pl> | 2022-03-20 00:37:05 +0100 |
commit | 32d1aea1790b79ae465048d49e98ba8bc78c2c5c (patch) | |
tree | 9832059a59fb9ae22e41dcceb776760ba0e3cd41 /Stars45/Game.h | |
parent | a13a9405a3516c03218e710a353cce7557b2dee2 (diff) | |
download | starshatter-32d1aea1790b79ae465048d49e98ba8bc78c2c5c.zip starshatter-32d1aea1790b79ae465048d49e98ba8bc78c2c5c.tar.gz starshatter-32d1aea1790b79ae465048d49e98ba8bc78c2c5c.tar.bz2 |
Moved screen color and size functions to GameWinDX9
Diffstat (limited to 'Stars45/Game.h')
-rw-r--r-- | Stars45/Game.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/Stars45/Game.h b/Stars45/Game.h index daf3fc5..f0bf968 100644 --- a/Stars45/Game.h +++ b/Stars45/Game.h @@ -74,11 +74,6 @@ public: void SetMaxFrameLength(double seconds) { max_frame_length = seconds; } double GetMaxFrameLength() { return max_frame_length; } - Color GetScreenColor(); - void SetScreenColor(Color c); - int GetScreenWidth(); - int GetScreenHeight(); - bool Active() { return active; } bool Paused() { return paused; } bool Server() { return server; } @@ -142,7 +137,6 @@ protected: int status; int exit_code; - Color screen_color; bool active; bool paused; |