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authorAki <please@ignore.pl>2022-02-06 19:14:54 +0100
committerAki <please@ignore.pl>2022-02-06 19:16:34 +0100
commitd289918bfdf7635ec3bb2c94d8255da2b2572aea (patch)
tree6e9143cbfd63fd0e6a674d37a51a58ea85882929 /data/shatter/Ships/Marakan_Ships
parentba64478a1aa1740da47ff0016dff6cc633900b73 (diff)
downloadstarshatter-d289918bfdf7635ec3bb2c94d8255da2b2572aea.zip
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Added datafiles to the repository
This includes only text files from the most common distribution of content.dat and shatter.dat.
Diffstat (limited to 'data/shatter/Ships/Marakan_Ships')
-rw-r--r--data/shatter/Ships/Marakan_Ships/Broadsword.def456
-rw-r--r--data/shatter/Ships/Marakan_Ships/Dragon.def492
-rw-r--r--data/shatter/Ships/Marakan_Ships/Hulk-Broadsword.def401
-rw-r--r--data/shatter/Ships/Marakan_Ships/Hulk-Dragon.def487
-rw-r--r--data/shatter/Ships/Marakan_Ships/Hulk-Imperial.def413
-rw-r--r--data/shatter/Ships/Marakan_Ships/Hulk-Tiger.def256
-rw-r--r--data/shatter/Ships/Marakan_Ships/Hulk-Vendetta.def444
-rw-r--r--data/shatter/Ships/Marakan_Ships/Hulk-Volnaris.def293
-rw-r--r--data/shatter/Ships/Marakan_Ships/Imperial.def418
-rw-r--r--data/shatter/Ships/Marakan_Ships/Tiger.def314
-rw-r--r--data/shatter/Ships/Marakan_Ships/Vendetta.def449
-rw-r--r--data/shatter/Ships/Marakan_Ships/Volnaris.def349
12 files changed, 4772 insertions, 0 deletions
diff --git a/data/shatter/Ships/Marakan_Ships/Broadsword.def b/data/shatter/Ships/Marakan_Ships/Broadsword.def
new file mode 100644
index 0000000..9c2b34d
--- /dev/null
+++ b/data/shatter/Ships/Marakan_Ships/Broadsword.def
@@ -0,0 +1,456 @@
+SHIP
+
+name: Broadsword
+display_name: Broadsword
+class: Destroyer
+description: "The DD-3C21 BROADSWORD class of destroyers represents the pinnacle of Hegemony warship technology; big, fast, and ready to deliver punishing amounts of damage to all who stand in their way. The Broadsword class ships extend the basic armament of the older Volnaris class by doubling the number of heavy x-ray laser batteries to four. As with many Hegemony designs, these weapons are externally mounted and vulnerable to attack from the flanks."
+
+hud_icon: "BroadHud.pcx"
+
+detail_0: "Volnaris_0.mag"
+feature_0: 1000
+detail_1: "Broadsword_1opt.mag"
+feature_1: 40
+detail_2: "Broadsword_2opt.mag"
+feature_2: 20
+
+mass: 27.6e3
+agility: 2 //3.5
+vlimit: 240
+roll_rate: 7
+integrity: 25e3
+scale: 3.5
+acs: 1.2
+
+trans_x: 300e3
+trans_y: 100e3
+trans_z: 300e3
+
+arcade_drag: 2.5e-2
+drag: 6e-7
+roll_drag: 1.2
+pitch_drag: 1.2
+yaw_drag: 1.2
+
+degrees: true
+
+chase: (0, -1800, 170)
+bridge: (0, 320, 60)
+
+power: {
+ type: Fusion,
+ design: "Fusion Reactor",
+ max_output: 8000,
+
+ loc: (0, -40, -220),
+ size: 64,
+ hull_factor: 0.9,
+ explosion: 7
+}
+
+drive: {
+ type: Yellow
+ name: "Plasma Drive",
+ abrv: Drive
+ design: "Plasma Drive",
+ thrust: 1.5e3,
+ scale: 7,
+ port: ( 0, -51, -398),
+ port: ( 0, -96, -351),
+
+ loc: ( 0, 0, -240),
+ size: 48,
+ hull_factor: 0.5,
+ explosion: 7
+}
+
+thruster: {
+ design: Thruster,
+ type: Yellow,
+ scale: 0.04,
+ loc: (0, -52,0),
+ explosion: 8,
+
+// fore reverse
+ port_fore: {loc:(-159,-24,4),fire: 0x0040},
+ port_fore: {loc:(159,-24,4),fire: 0x0080},
+
+ port_aft: {loc:(-159,-24,-55),fire: 0x0080},
+ port_aft: {loc:(159,-24,-55),fire: 0x0040},
+
+ port_fore: {loc:(26,8,-28),fire: 0x0004},
+ port_fore: {loc:(27,1,-28),fire: 0x0004},
+ port_fore: {loc:(-26,8,-28),fire: 0x0004},
+ port_fore: {loc:(-27,1,-28),fire: 0x0004},
+ port_fore: {loc:(-3,-23,-28),fire: 0x0004},
+ port_fore: {loc:(3,-23,-28),fire: 0x0004},
+
+ port_aft: {loc:(26,8,-79),fire: 0x0008},
+ port_aft: {loc:(27,1,-79),fire: 0x0008},
+ port_aft: {loc:(-26,8,-79),fire: 0x0008},
+ port_aft: {loc:(-27,1,-79),fire: 0x0008},
+ port_aft: {loc:(-3,-23,-79),fire: 0x0008},
+ port_aft: {loc:(3,-23,-79),fire: 0x0008},
+
+// Vertical
+
+ port_top: {loc:(160,-18,-8),fire: 0x0810},
+ port_top: {loc:(-160,-18,-8),fire: 0x0410},
+ port_top: {loc:(160,-18,-41),fire: 0x0810},
+ port_top: {loc:(-160,-18,-41),fire: 0x0410},
+
+ port_bottom: {loc:(160,-29,-8),fire: 0x0420},
+ port_bottom: {loc:(-160,-29,-8),fire: 0x0820},
+ port_bottom: {loc:(160,-29,-41),fire: 0x0420},
+ port_bottom: {loc:(-160,-29,-41),fire: 0x0820},
+
+ port_top: {loc:(39,-14,-125),fire: 0x0100},
+ port_top: {loc:(-39,-14,-125),fire: 0x0100},
+ port_bottom: {loc:(-39,-23,-125),fire: 0x0200},
+ port_bottom: {loc:(39,-23,-125),fire: 0x0200},
+
+ port_top: {loc:(39,-5,127),fire: 0x0200},
+ port_top: {loc:(-39,-5,127),fire: 0x0200},
+ port_bottom: {loc:(-39,-14,127),fire: 0x0100},
+ port_bottom: {loc:(39,-14,127),fire: 0x0100},
+
+// Side Translantion
+
+ port_right: {loc:(167,-25,-11),fire: 0x0002},
+ port_right: {loc:(167,-25,-38),fire: 0x0002},
+
+ port_left: {loc:(-167,-25,-11),fire: 0x0001},
+ port_left: {loc:(-167,-25,-38),fire: 0x0001},
+
+ size: 32,
+ hull_factor: 0.8
+}
+
+quantum: {
+ design: "Quantum Drive",
+ abrv: "Q-Drive"
+ loc: (0, 0, -120),
+ size: 24,
+ hull_factor: 0.3
+}
+
+shield: {
+ type: 2,
+ design: "Grav Shield",
+ abrv: "Shield"
+ pcs: 100,
+ bolt_hit_sound: "shield_hit4.wav",
+ beam_hit_sound: "shield_hit5.wav",
+
+ loc: (0, 0, -60),
+ size: 48,
+ hull_factor: 0.75
+}
+
+
+power: {
+ type: "Auxilliary Reactor",
+ design: "Auxilliary Reactor",
+ max_output: 4000,
+
+ loc: (0, 0, -180),
+ hull_factor: 0.6
+}
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "XRay Laser 1",
+ abrv: "Laser-1",
+ muzzle: (-55, -33, 470),
+
+ loc: (-45, -33, 340),
+ size: 32,
+ hull_factor: 0.2,
+ explosion: 7
+}
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "XRay Laser 2",
+ abrv: "Laser-2",
+ muzzle: ( 54, -33, 470),
+
+ loc: ( 44, -33, 340),
+ size: 32,
+ hull_factor: 0.2,
+ explosion: 7
+}
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "XRay Laser 3",
+ abrv: "Laser-3",
+ muzzle: (-55, -55, 448),
+
+ loc: (-45, -55, 340),
+ size: 32,
+ hull_factor: 0.2,
+ explosion: 7
+}
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "XRay Laser 4",
+ abrv: "Laser-4",
+ muzzle: ( 54, -55, 448),
+
+ loc: ( 44, -55, 340),
+ size: 32,
+ hull_factor: 0.2,
+ explosion: 7
+}
+
+weapon: {
+ type: "Nike",
+ design: "Missile Weapon",
+ name: "Missile Array",
+ abrv: "Nike",
+ muzzle: ( -25, -1, 422),
+ muzzle: ( 0, -1, 422),
+ muzzle: ( 25, -1, 422),
+
+ loc: ( 0, -1, 220),
+
+ size: 80,
+ hull_factor: 0.3
+}
+
+weapon: {
+ type: "Rail-5"
+ design: "Bolt Weapon",
+ name: "Rail-1",
+ abrv: "Rail-1",
+
+ loc: (0, 73,-27)
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-5"
+ design: "Bolt Weapon",
+ name: "Rail-2",
+ abrv: "Rail-2",
+
+ azimuth: 180
+ loc: (0, 71,-267)
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+ }
+
+weapon: {
+ type: "Helicon",
+ design: "Bolt Weapon",
+ name: "PDB-1",
+
+ azimuth: 0.0,
+ elevation: 0.0,
+
+ aim_az_max: 145.0,
+ aim_az_min: -145.0,
+
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: (-31,81,299),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Helicon",
+ design: "Bolt Weapon",
+ name: "PDB-2",
+
+ azimuth: 0.0,
+ elevation: 0.0,
+
+ aim_az_max: 145.0,
+ aim_az_min: -145.0,
+
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: ( 31,81,299),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Helicon",
+ design: "Bolt Weapon",
+ name: "PDB-3",
+
+ azimuth: 180
+ elevation: -180.0,
+
+ aim_az_max: 145.0,
+ aim_az_min: -145.0,
+
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: (0, -110,96),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Helicon",
+ design: "Bolt Weapon",
+ name: "PDB-4",
+
+ azimuth: 180.0,
+ elevation: 0.0,
+
+ aim_az_max: 145.0,
+ aim_az_min: -145.0,
+
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: (0, 64,-486),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Helicon",
+ design: "Bolt Weapon",
+ name: "PDB-5",
+
+ azimuth: 0.0,
+ elevation: 180.0,
+
+ aim_az_max: 145.0,
+ aim_az_min: -145.0,
+
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: (0, 14,-486),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+probe: {
+ type: "Sensor Drone",
+ design: "Probe",
+ abrv: "Probe",
+ muzzle: ( 0, -80, 0),
+
+ loc: (0, -80, 0),
+ size: 16,
+ hull_factor: 0.2
+}
+
+sensor: {
+ design: Sensor,
+ pcs: 20,
+ active_efficiency: 1e6,
+ passive_efficiency: 10e3,
+ range: 50e3
+ range: 100e3
+ range: 150e3
+
+ loc: (0, -16, 380),
+ size: 16,
+ hull_factor: 0.1
+}
+
+power: {
+ type: Battery,
+ design: Battery,
+ abrv: Batt
+ max_output: 100
+}
+
+computer: {
+ name: "Avionics Package",
+ abrv: "HUD",
+ type: 1,
+ design: Computer,
+
+ loc: (20, 16, 80),
+ size: 16,
+ hull_factor: 0.5
+}
+
+computer: {
+ name: "Flight Computer",
+ abrv: "Flight",
+ type: 2,
+ design: Computer,
+
+ loc: (-20, -16, 80),
+ size: 16,
+ hull_factor: 0.2
+}
+
+nav: {
+ loc: (0, 16, 60),
+ design: Computer,
+ size: 16,
+ hull_factor: 0.1
+}
+
+
+map: {
+ sprite: "BroadMap0.pcx",
+ sprite: "BroadMap1.pcx",
+ sprite: "BroadMap2.pcx",
+ sprite: "BroadMap3.pcx",
+ sprite: "BroadMap4.pcx",
+ sprite: "BroadMap5.pcx",
+ sprite: "BroadMap6.pcx",
+ sprite: "BroadMap7.pcx"
+}
+
+
+death_spiral: {
+ time: 5,
+
+ explosion: { type: 10, time: 2.0, loc: (-50, 50, 0) }
+ explosion: { type: 10, time: 1.0, loc: ( 60, 40, 190) }
+ explosion: { type: 10, time: 0.5, loc: ( 0, -48, -180) }
+ explosion: { type: 10, time: 0.1, loc: ( 20, 80, -190) }
+
+ explosion: { type: 13, final: true } // Nuke
+ explosion: { type: 12, final: true } // Large burst
+
+ debris: { model: "BroadswordDebris.mag", loc: (0,0,200), mass: 28e3, count: 1, life: 380,
+ fire: (60,60,20), fire: (-60,-30,-10) }
+ debris: { model: "Debris0A.mag", loc: (0,0,-50), mass: 55, count: 25, life: 20 }
+ debris: { model: "Debris0B.mag", loc: (0,0,-50), mass: 64, count: 20, life: 35 }
+ debris: { model: "Debris0C.mag", loc: (0,0,0), mass: 43, count: 15, life: 30 }
+
+}
+
+
+
+
+
+
diff --git a/data/shatter/Ships/Marakan_Ships/Dragon.def b/data/shatter/Ships/Marakan_Ships/Dragon.def
new file mode 100644
index 0000000..f951871
--- /dev/null
+++ b/data/shatter/Ships/Marakan_Ships/Dragon.def
@@ -0,0 +1,492 @@
+SHIP
+
+name: Dragon
+display_name: Dragon
+class: Carrier
+description: "The CV-7A1 DRAGON class carriers represent the pinnacle of Hegemony military starship design. Though somewhat slow and unweildy, the Dragons are nevertheless enormously powerful. Their huge complement of embarked fighter craft give them unparalleled force projection capability; a single Dragon-class carrier battle group could easily conquer a colonial world."
+
+hud_icon: "DragonHud.pcx"
+
+detail_0: "Dragon_0opt.mag"
+feature_0: 1000
+detail_1: "Dragon_1opt.mag"
+feature_1: 64
+detail_2: "Dragon_2opt.mag"
+feature_2: 32
+
+mass: 937.6e3
+agility: 1.3
+vlimit: 210
+roll_rate: 7
+integrity: 68e3
+scale: 3
+acs: 1.5
+
+trans_x: 5e6
+trans_y: 1e6
+trans_z: 3e6
+
+arcade_drag: 4.5e-2
+drag: 6e-7
+roll_drag: 1.2
+pitch_drag: 1.2
+yaw_drag: 1.2
+
+explosion_scale: 4
+
+degrees: true
+
+chase: (0, -1800, 170)
+bridge: (0, 320, 60)
+
+power: {
+ type: Fusion,
+ design: "Fusion Reactor",
+ max_output: 95e3,
+
+ loc: (0, -40, -50),
+ size: 64,
+ hull_factor: 0.9,
+ explosion: 7
+}
+
+drive: {
+ type: Yellow
+ name: "Plasma Drive",
+ abrv: "Drive",
+ design: "Plasma Drive",
+ thrust: 38e3,
+ scale: 10,
+
+ port: ( 0, -315, -730)
+ port: ( 0, -400, -730)
+ port: (-440, 67, -730)
+ port: (-440, -24, -730)
+
+ loc: (0, 0, -120),
+ size: 48,
+ hull_factor: 0.3,
+ explosion: 7
+}
+
+thruster: {
+ design: Thruster,
+
+ loc: (0, 0, 128),
+ size: 24,
+ hull_factor: 0.3
+}
+
+quantum: {
+ design: "Quantum Drive",
+ abrv: "Q-Drive"
+ loc: (0, 0, -120),
+ size: 24,
+ hull_factor: 0.3
+}
+
+shield: {
+ type: 2,
+ design: "Grav Shield",
+ abrv: "Shield"
+ pcs: 100,
+ bolt_hit_sound: "shield_hit4.wav",
+ beam_hit_sound: "shield_hit5.wav",
+
+ loc: (0, -90, -50),
+ size: 60,
+ hull_factor: 0.8
+}
+
+power: {
+ type: "Auxilliary Reactor",
+ abrv: "Aux Reac"
+ design: "Auxilliary Reactor",
+ max_output: 5e3,
+
+ loc: (0, 0, -180),
+ hull_factor: 0.6
+}
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "Laser 1",
+
+ muzzle: (-283, 6, 1650),
+
+ loc: (-30, -15,330),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "Laser 2",
+
+ muzzle: ( 283, 6, 1650),
+
+ loc: (30, -15,330),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12",
+ design: "Bolt Weapon",
+ name: "PDB-1",
+
+ aim_az_max: 120.0,
+ aim_az_min: -120.0,
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: ( 200, 118, 1150),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+
+weapon: {
+ type: "Rail-12",
+ design: "Bolt Weapon",
+ name: "PDB-2",
+
+ aim_az_max: 120.0,
+ aim_az_min: -120.0,
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: (-200, 118, 1150),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12",
+ design: "Bolt Weapon",
+ name: "PDB-3",
+
+ azimuth: 90
+
+ aim_az_max: 120.0,
+ aim_az_min: -120.0,
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: ( 200, 118, 200),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+
+weapon: {
+ type: "Rail-12",
+ design: "Bolt Weapon",
+ name: "PDB-4",
+
+ azimuth: -90
+
+ aim_az_max: 120.0,
+ aim_az_min: -120.0,
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: (-200, 118, 200),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12",
+ design: "Bolt Weapon",
+ name: "PDB-5",
+
+ azimuth: 180
+
+ aim_az_max: 120.0,
+ aim_az_min: -120.0,
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: ( 90, 155, -1250),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+
+weapon: {
+ type: "Rail-12",
+ design: "Bolt Weapon",
+ name: "PDB-6",
+
+ azimuth: 180
+
+ aim_az_max: 120.0,
+ aim_az_min: -120.0,
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: (-90, 155, -1250),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+
+weapon: {
+ type: "Rail-12 Inverted",
+ design: "Bolt Weapon",
+ name: "PDB-7",
+
+ aim_az_max: 120.0,
+ aim_az_min: -120.0,
+ aim_el_max: 0.0,
+ aim_el_min: -75.0,
+
+ loc: ( 200, -118, 1150),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+
+weapon: {
+ type: "Rail-12 Inverted",
+ design: "Bolt Weapon",
+ name: "PDB-8",
+
+ aim_az_max: 120.0,
+ aim_az_min: -120.0,
+ aim_el_max: 0.0,
+ aim_el_min: -75.0,
+
+ loc: (-200, 118, 1150),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12 Inverted",
+ design: "Bolt Weapon",
+ name: "PDB-9",
+
+ azimuth: 90
+
+ aim_az_max: 120.0,
+ aim_az_min: -120.0,
+ aim_el_max: 0.0,
+ aim_el_min: -75.0,
+
+ loc: ( 200, -118, 200),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+
+weapon: {
+ type: "Rail-12 Inverted",
+ design: "Bolt Weapon",
+ name: "PDB-10",
+
+ azimuth: -90
+
+ aim_az_max: 120.0,
+ aim_az_min: -120.0,
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: (-200, -118, 200),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+
+
+flightdeck: {
+ name: "Deck 1",
+ abrv: "Deck 1",
+ design: "Flight Deck",
+ loc: ( 55, 0, 610),
+ cam: ( 0, 0, 610),
+ start: ( 55, -8, 576),
+ end: (2e3, 0, 2500),
+
+ spot: { loc: ( 30, -8, 550), filter: 0x7 },
+ spot: { loc: ( 80, -8, 550), filter: 0x7 },
+ spot: { loc: ( 55, -8, 550), filter: 0x8 },
+
+ launch: true,
+ max_ships: 2,
+ cycle_time: 15,
+
+ size: 28,
+ hull_factor: 0.5,
+}
+
+flightdeck: {
+ name: "Deck 2",
+ abrv: "Deck 2",
+ design: "Flight Deck",
+ loc: (-55, 0, 610),
+ cam: ( 0, 0, 610),
+ start: (-55, -8, 576),
+ end: (-2e3, 0, 2500),
+
+ spot: { loc: (-30, -8, 550), filter: 0x7 },
+ spot: { loc: (-80, -8, 550), filter: 0x7 },
+ spot: { loc: (-55, -8, 550), filter: 0x8 },
+
+ launch: true,
+ max_ships: 2,
+ cycle_time: 15,
+
+ size: 28,
+ hull_factor: 0.5,
+}
+
+flightdeck: {
+ name: "Deck 3",
+ abrv: "Deck 3",
+ design: "Flight Deck",
+ loc: ( 160, 0, 192),
+ cam: ( 160, 0, 128),
+ start: ( 1088, 4, -512),
+ end: ( 160, 0, 192),
+
+ approach: ( 200, 0, -2000),
+ approach: ( 1000, 0, -1000),
+ approach: ( 1000, 0, 1000),
+ approach: ( 250, 0, 2500),
+
+ spot: ( 160, 0, 192),
+ azimuth: 53,
+
+ recovery: true,
+ max_ships: 1,
+ cycle_time: 15,
+
+ size: 40,
+ hull_factor: 0.5,
+}
+
+probe: {
+ type: "Sensor Drone",
+ design: "Probe",
+ abrv: "Probe",
+ muzzle: ( 0, -80, 0),
+
+ loc: (0, -80, 0),
+ size: 16,
+ hull_factor: 0.2
+}
+
+sensor: {
+ design: Sensor,
+ pcs: 20,
+ active_efficiency: 1e6,
+ passive_efficiency: 10e3,
+ range: 50e3
+ range: 100e3
+ range: 150e3
+
+ loc: (0, -16, 380),
+ size: 16,
+ hull_factor: 0.1
+}
+
+power: {
+ type: Battery,
+ abrv: Batt
+ design: Battery,
+ max_output: 100
+}
+
+computer: {
+ name: "Avionics Package",
+ abrv: "HUD",
+ type: 1,
+ design: Computer,
+
+ loc: (20, 16, 80),
+ size: 16,
+ hull_factor: 0.5
+}
+
+computer: {
+ name: "Flight Computer",
+ abrv: "Flight",
+ type: 2,
+ design: Computer,
+
+ loc: (-20, -16, 80),
+ size: 16,
+ hull_factor: 0.2
+}
+
+nav: {
+ loc: (0, 16, 60),
+ design: Computer,
+ size: 16,
+ hull_factor: 0.1
+}
+
+
+map: {
+ sprite: "DragonMap0.pcx",
+ sprite: "DragonMap1.pcx",
+ sprite: "DragonMap2.pcx",
+ sprite: "DragonMap3.pcx",
+ sprite: "DragonMap4.pcx",
+ sprite: "DragonMap5.pcx",
+ sprite: "DragonMap6.pcx",
+ sprite: "DragonMap7.pcx"
+}
+
+
+death_spiral: {
+ time: 5
+
+ explosion: { type: 10, time: 2.0, loc: (-50, 10, 0) }
+ explosion: { type: 10, time: 0.7, loc: ( 60, 20, 260) }
+ explosion: { type: 10, time: 0.5, loc: (-20, -18, -240) }
+ explosion: { type: 10, time: 0.3, loc: ( 20, 20, -120) }
+
+ explosion: { type: 12, loc: (0,0,-100), final: true } // Large burst
+ explosion: { type: 13, loc: (0,0, 0), final: true } // Nuke
+ explosion: { type: 13, loc: (0,0,-200), final: true } // Nuke
+
+ debris: { model: "DragonDebris1.mag", loc: (-240,-20,0), mass: 48e3, count: 1, life: 360 }
+ debris: { model: "DragonDebris2.mag", loc: (0,0,600), mass: 298e3, count: 1, life: 380,
+ fire: (-110,0,-600), fire: (20,20,-450), fire: (100,-10,-500) }
+ debris: { model: "Debris0A.mag", loc: (0,0,-50), mass: 95, count: 20, life: 20 }
+ debris: { model: "Debris0B.mag", loc: (0,0,-50), mass: 44, count: 20, life: 35 }
+ debris: { model: "Debris0C.mag", loc: (0,0,0), mass: 23, count: 15, life: 30 }
+
+}
+
+
+
diff --git a/data/shatter/Ships/Marakan_Ships/Hulk-Broadsword.def b/data/shatter/Ships/Marakan_Ships/Hulk-Broadsword.def
new file mode 100644
index 0000000..40095a8
--- /dev/null
+++ b/data/shatter/Ships/Marakan_Ships/Hulk-Broadsword.def
@@ -0,0 +1,401 @@
+SHIP
+
+name: "Hulk-Broadsword"
+display_name: Broadsword
+class: Destroyer
+
+hud_icon: "BroadHud.pcx"
+
+model: "Hulk-Broadsword.mag"
+
+mass: 27.6e3
+agility: 2 //3.5
+vlimit: 240
+roll_rate: 7
+integrity: 25e3
+scale: 3.5
+acs: 1.2
+
+trans_x: 300e3
+trans_y: 100e3
+trans_z: 300e3
+
+auto_roll: -1
+arcade_drag: 0
+drag: 0
+roll_drag: 0
+pitch_drag: 0
+yaw_drag: 0
+
+degrees: true
+
+chase: (0, -1800, 170)
+bridge: (0, 320, 60)
+
+power: {
+ type: Fusion,
+ design: "Fusion Reactor",
+ max_output: 8000,
+
+ loc: (0, -40, -220),
+ size: 64,
+ hull_factor: 0.9,
+ explosion: 7
+}
+
+drive: {
+ type: Stealth
+ name: "Plasma Drive",
+ abrv: Drive
+ design: "Plasma Drive",
+ thrust: 1.5e3,
+ scale: 7,
+ port: ( 0, -51, -398),
+ port: ( 0, -96, -351),
+
+ loc: ( 0, 0, -240),
+ size: 48,
+ hull_factor: 0.5,
+ explosion: 7
+}
+
+thruster: {
+ design: Thruster,
+ type: Yellow,
+ scale: 0.04,
+ loc: (0, -52,0),
+ explosion: 8,
+
+
+ size: 32,
+ hull_factor: 0.8
+}
+
+quantum: {
+ design: "Quantum Drive",
+ abrv: "Q-Drive"
+ loc: (0, 0, -120),
+ size: 24,
+ hull_factor: 0.3
+}
+
+shield: {
+ type: 2,
+ design: "Grav Shield",
+ abrv: "Shield"
+ pcs: 100,
+ bolt_hit_sound: "shield_hit4.wav",
+ beam_hit_sound: "shield_hit5.wav",
+
+ loc: (0, 0, -60),
+ size: 48,
+ hull_factor: 0.75
+}
+
+
+power: {
+ type: "Auxilliary Reactor",
+ design: "Auxilliary Reactor",
+ max_output: 4000,
+
+ loc: (0, 0, -180),
+ hull_factor: 0.6
+}
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "XRay Laser 1",
+ abrv: "Laser-1",
+ muzzle: (-55, -33, 470),
+
+ loc: (-45, -33, 340),
+ size: 32,
+ hull_factor: 0.2,
+ explosion: 7
+}
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "XRay Laser 2",
+ abrv: "Laser-2",
+ muzzle: ( 54, -33, 470),
+
+ loc: ( 44, -33, 340),
+ size: 32,
+ hull_factor: 0.2,
+ explosion: 7
+}
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "XRay Laser 3",
+ abrv: "Laser-3",
+ muzzle: (-55, -55, 448),
+
+ loc: (-45, -55, 340),
+ size: 32,
+ hull_factor: 0.2,
+ explosion: 7
+}
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "XRay Laser 4",
+ abrv: "Laser-4",
+ muzzle: ( 54, -55, 448),
+
+ loc: ( 44, -55, 340),
+ size: 32,
+ hull_factor: 0.2,
+ explosion: 7
+}
+
+weapon: {
+ type: "Nike",
+ design: "Missile Weapon",
+ name: "Missile Array",
+ abrv: "Nike",
+ muzzle: ( -25, -1, 422),
+ muzzle: ( 0, -1, 422),
+ muzzle: ( 25, -1, 422),
+
+ loc: ( 0, -1, 220),
+
+ size: 80,
+ hull_factor: 0.3
+}
+
+weapon: {
+ type: "Rail-5"
+ design: "Bolt Weapon",
+ name: "Rail-1",
+ abrv: "Rail-1",
+
+ loc: (0, 73,-27)
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-5"
+ design: "Bolt Weapon",
+ name: "Rail-2",
+ abrv: "Rail-2",
+
+ azimuth: 180
+ loc: (0, 71,-267)
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+ }
+
+weapon: {
+ type: "Helicon",
+ design: "Bolt Weapon",
+ name: "PDB-1",
+
+ azimuth: 0.0,
+ elevation: 0.0,
+
+ aim_az_max: 145.0,
+ aim_az_min: -145.0,
+
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: (-31,81,299),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Helicon",
+ design: "Bolt Weapon",
+ name: "PDB-2",
+
+ azimuth: 0.0,
+ elevation: 0.0,
+
+ aim_az_max: 145.0,
+ aim_az_min: -145.0,
+
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: ( 31,81,299),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Helicon",
+ design: "Bolt Weapon",
+ name: "PDB-3",
+
+ azimuth: 180
+ elevation: -180.0,
+
+ aim_az_max: 145.0,
+ aim_az_min: -145.0,
+
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: (0, -110,96),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Helicon",
+ design: "Bolt Weapon",
+ name: "PDB-4",
+
+ azimuth: 180.0,
+ elevation: 0.0,
+
+ aim_az_max: 145.0,
+ aim_az_min: -145.0,
+
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: (0, 64,-486),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Helicon",
+ design: "Bolt Weapon",
+ name: "PDB-5",
+
+ azimuth: 0.0,
+ elevation: 180.0,
+
+ aim_az_max: 145.0,
+ aim_az_min: -145.0,
+
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: (0, 14,-486),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+probe: {
+ type: "Sensor Drone",
+ design: "Probe",
+ abrv: "Probe",
+ muzzle: ( 0, -80, 0),
+
+ loc: (0, -80, 0),
+ size: 16,
+ hull_factor: 0.2
+}
+
+sensor: {
+ design: Sensor,
+ pcs: 20,
+ active_efficiency: 1e6,
+ passive_efficiency: 10e3,
+ range: 50e3
+ range: 100e3
+ range: 150e3
+
+ loc: (0, -16, 380),
+ size: 16,
+ hull_factor: 0.1
+}
+
+power: {
+ type: Battery,
+ design: Battery,
+ abrv: Batt
+ max_output: 100
+}
+
+computer: {
+ name: "Avionics Package",
+ abrv: "HUD",
+ type: 1,
+ design: Computer,
+
+ loc: (20, 16, 80),
+ size: 16,
+ hull_factor: 0.5
+}
+
+computer: {
+ name: "Flight Computer",
+ abrv: "Flight",
+ type: 2,
+ design: Computer,
+
+ loc: (-20, -16, 80),
+ size: 16,
+ hull_factor: 0.2
+}
+
+nav: {
+ loc: (0, 16, 60),
+ design: Computer,
+ size: 16,
+ hull_factor: 0.1
+}
+
+
+map: {
+ sprite: "BroadMap0.pcx",
+ sprite: "BroadMap1.pcx",
+ sprite: "BroadMap2.pcx",
+ sprite: "BroadMap3.pcx",
+ sprite: "BroadMap4.pcx",
+ sprite: "BroadMap5.pcx",
+ sprite: "BroadMap6.pcx",
+ sprite: "BroadMap7.pcx"
+}
+
+
+death_spiral: {
+ time: 5,
+
+ explosion: { type: 10, time: 2.0, loc: (-50, 50, 0) }
+ explosion: { type: 10, time: 1.0, loc: ( 60, 40, 190) }
+ explosion: { type: 10, time: 0.5, loc: ( 0, -48, -180) }
+ explosion: { type: 10, time: 0.1, loc: ( 20, 80, -190) }
+
+ explosion: { type: 13, final: true } // Nuke
+ explosion: { type: 12, final: true } // Large burst
+
+ debris: { model: "BroadswordDebris.mag", loc: (0,0,200), mass: 28e3, count: 1, life: 380,
+ fire: (60,60,20), fire: (-60,-30,-10) }
+ debris: { model: "Debris0A.mag", loc: (0,0,-50), mass: 55, count: 25, life: 20 }
+ debris: { model: "Debris0B.mag", loc: (0,0,-50), mass: 64, count: 20, life: 35 }
+ debris: { model: "Debris0C.mag", loc: (0,0,0), mass: 43, count: 15, life: 30 }
+
+}
+
+
+
+
+
+
diff --git a/data/shatter/Ships/Marakan_Ships/Hulk-Dragon.def b/data/shatter/Ships/Marakan_Ships/Hulk-Dragon.def
new file mode 100644
index 0000000..567e452
--- /dev/null
+++ b/data/shatter/Ships/Marakan_Ships/Hulk-Dragon.def
@@ -0,0 +1,487 @@
+SHIP
+
+name: "Hulk-Dragon"
+display_name: Dragon
+class: Carrier
+
+hud_icon: "DragonHud.pcx"
+
+model: "Hulk-Dragon.mag"
+
+mass: 937.6e3
+agility: 1.3
+vlimit: 210
+roll_rate: 7
+integrity: 68e3
+scale: 3
+acs: 1.5
+
+trans_x: 5e6
+trans_y: 1e6
+trans_z: 3e6
+
+auto_roll: -1
+arcade_drag: 0
+drag: 0
+roll_drag: 0
+pitch_drag: 0
+yaw_drag: 0
+
+explosion_scale: 4
+
+degrees: true
+
+chase: (0, -1800, 170)
+bridge: (0, 320, 60)
+
+power: {
+ type: Fusion,
+ design: "Fusion Reactor",
+ max_output: 95e3,
+
+ loc: (0, -40, -50),
+ size: 64,
+ hull_factor: 0.9,
+ explosion: 7
+}
+
+drive: {
+ type: Stealth
+ name: "Plasma Drive",
+ abrv: "Drive",
+ design: "Plasma Drive",
+ thrust: 38e3,
+ scale: 10,
+
+ port: ( 0, -315, -730)
+ port: ( 0, -400, -730)
+ port: (-440, 67, -730)
+ port: (-440, -24, -730)
+
+ loc: (0, 0, -120),
+ size: 48,
+ hull_factor: 0.3,
+ explosion: 7
+}
+
+thruster: {
+ design: Thruster,
+
+ loc: (0, 0, 128),
+ size: 24,
+ hull_factor: 0.3
+}
+
+quantum: {
+ design: "Quantum Drive",
+ abrv: "Q-Drive"
+ loc: (0, 0, -120),
+ size: 24,
+ hull_factor: 0.3
+}
+
+shield: {
+ type: 2,
+ design: "Grav Shield",
+ abrv: "Shield"
+ pcs: 100,
+ bolt_hit_sound: "shield_hit4.wav",
+ beam_hit_sound: "shield_hit5.wav",
+
+ loc: (0, -90, -50),
+ size: 60,
+ hull_factor: 0.8
+}
+
+power: {
+ type: "Auxilliary Reactor",
+ abrv: "Aux Reac"
+ design: "Auxilliary Reactor",
+ max_output: 5e3,
+
+ loc: (0, 0, -180),
+ hull_factor: 0.6
+}
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "Laser 1",
+
+ muzzle: (-283, 6, 1650),
+
+ loc: (-30, -15,330),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "Laser 2",
+
+ muzzle: ( 283, 6, 1650),
+
+ loc: (30, -15,330),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12",
+ design: "Bolt Weapon",
+ name: "PDB-1",
+
+ aim_az_max: 120.0,
+ aim_az_min: -120.0,
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: ( 200, 118, 1150),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+
+weapon: {
+ type: "Rail-12",
+ design: "Bolt Weapon",
+ name: "PDB-2",
+
+ aim_az_max: 120.0,
+ aim_az_min: -120.0,
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: (-200, 118, 1150),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12",
+ design: "Bolt Weapon",
+ name: "PDB-3",
+
+ azimuth: 90
+
+ aim_az_max: 120.0,
+ aim_az_min: -120.0,
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: ( 200, 118, 200),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+
+weapon: {
+ type: "Rail-12",
+ design: "Bolt Weapon",
+ name: "PDB-4",
+
+ azimuth: -90
+
+ aim_az_max: 120.0,
+ aim_az_min: -120.0,
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: (-200, 118, 200),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12",
+ design: "Bolt Weapon",
+ name: "PDB-5",
+
+ azimuth: 180
+
+ aim_az_max: 120.0,
+ aim_az_min: -120.0,
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: ( 90, 155, -1250),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+
+weapon: {
+ type: "Rail-12",
+ design: "Bolt Weapon",
+ name: "PDB-6",
+
+ azimuth: 180
+
+ aim_az_max: 120.0,
+ aim_az_min: -120.0,
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: (-90, 155, -1250),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+
+weapon: {
+ type: "Rail-12 Inverted",
+ design: "Bolt Weapon",
+ name: "PDB-7",
+
+ aim_az_max: 120.0,
+ aim_az_min: -120.0,
+ aim_el_max: 0.0,
+ aim_el_min: -75.0,
+
+ loc: ( 200, -118, 1150),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+
+weapon: {
+ type: "Rail-12 Inverted",
+ design: "Bolt Weapon",
+ name: "PDB-8",
+
+ aim_az_max: 120.0,
+ aim_az_min: -120.0,
+ aim_el_max: 0.0,
+ aim_el_min: -75.0,
+
+ loc: (-200, 118, 1150),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12 Inverted",
+ design: "Bolt Weapon",
+ name: "PDB-9",
+
+ azimuth: 90
+
+ aim_az_max: 120.0,
+ aim_az_min: -120.0,
+ aim_el_max: 0.0,
+ aim_el_min: -75.0,
+
+ loc: ( 200, -118, 200),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+
+weapon: {
+ type: "Rail-12 Inverted",
+ design: "Bolt Weapon",
+ name: "PDB-10",
+
+ azimuth: -90
+
+ aim_az_max: 120.0,
+ aim_az_min: -120.0,
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: (-200, -118, 200),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+
+
+flightdeck: {
+ name: "Deck 1",
+ abrv: "Deck 1",
+ design: "Flight Deck",
+ loc: ( 55, 0, 610),
+ cam: ( 0, 0, 610),
+ start: ( 55, -8, 576),
+ end: (2e3, 0, 2500),
+
+ spot: { loc: ( 30, -8, 550), filter: 0x7 },
+ spot: { loc: ( 80, -8, 550), filter: 0x7 },
+ spot: { loc: ( 55, -8, 550), filter: 0x8 },
+
+ launch: true,
+ max_ships: 2,
+ cycle_time: 15,
+
+ size: 28,
+ hull_factor: 0.5,
+}
+
+flightdeck: {
+ name: "Deck 2",
+ abrv: "Deck 2",
+ design: "Flight Deck",
+ loc: (-55, 0, 610),
+ cam: ( 0, 0, 610),
+ start: (-55, -8, 576),
+ end: (-2e3, 0, 2500),
+
+ spot: { loc: (-30, -8, 550), filter: 0x7 },
+ spot: { loc: (-80, -8, 550), filter: 0x7 },
+ spot: { loc: (-55, -8, 550), filter: 0x8 },
+
+ launch: true,
+ max_ships: 2,
+ cycle_time: 15,
+
+ size: 28,
+ hull_factor: 0.5,
+}
+
+flightdeck: {
+ name: "Deck 3",
+ abrv: "Deck 3",
+ design: "Flight Deck",
+ loc: ( 160, 0, 192),
+ cam: ( 160, 0, 128),
+ start: ( 1088, 4, -512),
+ end: ( 160, 0, 192),
+
+ approach: ( 200, 0, -2000),
+ approach: ( 1000, 0, -1000),
+ approach: ( 1000, 0, 1000),
+ approach: ( 250, 0, 2500),
+
+ spot: ( 160, 0, 192),
+ azimuth: 53,
+
+ recovery: true,
+ max_ships: 1,
+ cycle_time: 15,
+
+ size: 40,
+ hull_factor: 0.5,
+}
+
+probe: {
+ type: "Sensor Drone",
+ design: "Probe",
+ abrv: "Probe",
+ muzzle: ( 0, -80, 0),
+
+ loc: (0, -80, 0),
+ size: 16,
+ hull_factor: 0.2
+}
+
+sensor: {
+ design: Sensor,
+ pcs: 20,
+ active_efficiency: 1e6,
+ passive_efficiency: 10e3,
+ range: 50e3
+ range: 100e3
+ range: 150e3
+
+ loc: (0, -16, 380),
+ size: 16,
+ hull_factor: 0.1
+}
+
+power: {
+ type: Battery,
+ abrv: Batt
+ design: Battery,
+ max_output: 100
+}
+
+computer: {
+ name: "Avionics Package",
+ abrv: "HUD",
+ type: 1,
+ design: Computer,
+
+ loc: (20, 16, 80),
+ size: 16,
+ hull_factor: 0.5
+}
+
+computer: {
+ name: "Flight Computer",
+ abrv: "Flight",
+ type: 2,
+ design: Computer,
+
+ loc: (-20, -16, 80),
+ size: 16,
+ hull_factor: 0.2
+}
+
+nav: {
+ loc: (0, 16, 60),
+ design: Computer,
+ size: 16,
+ hull_factor: 0.1
+}
+
+
+map: {
+ sprite: "DragonMap0.pcx",
+ sprite: "DragonMap1.pcx",
+ sprite: "DragonMap2.pcx",
+ sprite: "DragonMap3.pcx",
+ sprite: "DragonMap4.pcx",
+ sprite: "DragonMap5.pcx",
+ sprite: "DragonMap6.pcx",
+ sprite: "DragonMap7.pcx"
+}
+
+
+death_spiral: {
+ time: 5
+
+ explosion: { type: 10, time: 2.0, loc: (-50, 10, 0) }
+ explosion: { type: 10, time: 0.7, loc: ( 60, 20, 260) }
+ explosion: { type: 10, time: 0.5, loc: (-20, -18, -240) }
+ explosion: { type: 10, time: 0.3, loc: ( 20, 20, -120) }
+
+ explosion: { type: 12, loc: (0,0,-100), final: true } // Large burst
+ explosion: { type: 13, loc: (0,0, 0), final: true } // Nuke
+ explosion: { type: 13, loc: (0,0,-200), final: true } // Nuke
+
+ debris: { model: "DragonDebris1.mag", loc: (-240,-20,0), mass: 48e3, count: 1, life: 360 }
+ debris: { model: "DragonDebris2.mag", loc: (0,0,600), mass: 298e3, count: 1, life: 380,
+ fire: (-110,0,-600), fire: (20,20,-450), fire: (100,-10,-500) }
+ debris: { model: "Debris0A.mag", loc: (0,0,-50), mass: 95, count: 20, life: 20 }
+ debris: { model: "Debris0B.mag", loc: (0,0,-50), mass: 44, count: 20, life: 35 }
+ debris: { model: "Debris0C.mag", loc: (0,0,0), mass: 23, count: 15, life: 30 }
+
+}
+
+
+
diff --git a/data/shatter/Ships/Marakan_Ships/Hulk-Imperial.def b/data/shatter/Ships/Marakan_Ships/Hulk-Imperial.def
new file mode 100644
index 0000000..15a9978
--- /dev/null
+++ b/data/shatter/Ships/Marakan_Ships/Hulk-Imperial.def
@@ -0,0 +1,413 @@
+SHIP
+
+name: "Hulk-Imperial"
+display_name: Imperial
+class: Cruiser
+
+hud_icon: "ImperialHud.pcx"
+
+model: "Hulk-Imperial.mag"
+
+mass: 348.1e3
+agility: 2
+vlimit: 230
+roll_rate: 7
+integrity: 60e3
+scale: 4
+acs: 1.2
+
+trans_x: 450e3
+trans_y: 300e3
+trans_z: 450e3
+
+auto_roll: -1
+arcade_drag: 0
+drag: 0
+roll_drag: 0
+pitch_drag: 0
+yaw_drag: 0
+
+chase: (0, -1800, 170)
+bridge: (0, 640, 100)
+
+degrees: true
+
+power: {
+ type: Fusion,
+ design: "Fusion Reactor",
+ max_output: 40e3,
+
+ loc: (0, -45, -150),
+ size: 96,
+ hull_factor: 0.75,
+ explosion: 7
+}
+
+drive: {
+ type: Stealth
+ name: "Plasma Drive",
+ design: "Plasma Drive",
+ thrust: 30e3,
+ scale: 9,
+ port: ( 137, 30, -340),
+ port: (-137, 30, -340),
+
+ loc: (0, 10, -200),
+ size: 48,
+ hull_factor: 0.3,
+ explosion: 7
+}
+
+thruster: {
+ design: Thruster,
+
+ loc: (0, 0, 128),
+ size: 24,
+ hull_factor: 0.3
+}
+
+quantum: {
+ design: "Quantum Drive",
+ loc: (0, 0, -120),
+ size: 24,
+ hull_factor: 0.3
+}
+
+shield: {
+ type: 2,
+ design: "Grav Shield",
+ pcs: 100,
+ bolt_hit_sound: "shield_hit4.wav",
+ beam_hit_sound: "shield_hit5.wav",
+
+ loc: (0, 0, 0),
+ size: 48,
+ hull_factor: 0.5
+}
+
+
+power: {
+ type: "Auxilliary Reactor",
+ design: "Auxilliary Reactor",
+ max_output: 3500,
+
+ loc: (0, 0, -180),
+ hull_factor: 0.6
+}
+
+weapon: {
+ type: "Gamma Laser",
+ design: "Beam Weapon",
+ name: "Gamma Laser 1",
+ abrv: "Graser-1",
+ muzzle: (-42, -9, 640),
+
+ loc: (-42, -9, 620),
+ size: 32,
+ hull_factor: 0.2,
+ explosion: 7
+}
+
+weapon: {
+ type: "Gamma Laser",
+ design: "Beam Weapon",
+ name: "Gamma Laser 2",
+ abrv: "Graser-2",
+ muzzle: ( 42, -9, 640),
+
+ loc: ( 42, -9, 620),
+ size: 32,
+ hull_factor: 0.2,
+ explosion: 7
+}
+
+weapon: {
+ type: "Rostov",
+ design: "Missile Weapon",
+ name: "Missile 1",
+ abrv: "MISL-1",
+
+ muzzle: ( 0, 0, 90)
+ loc: (-183, 29,-159)
+ size: 64
+ hull_factor: 0.8
+ explosion: 6
+}
+
+weapon: {
+ type: "Rostov-Starboard",
+ design: "Missile Weapon",
+ name: "Missile 2",
+ abrv: "MISL-2",
+
+ muzzle: ( 0, 0, 90)
+ loc: ( 183, 29,-159)
+ size: 64
+ hull_factor: 0.8
+ explosion: 6
+}
+
+weapon: {
+ type: "Mag-18"
+ design: "Bolt Weapon",
+ name: "18INMAG",
+ abrv: "MG12",
+
+ azimuth: 0.0,
+ elevation: 0.0,
+
+ aim_az_max: 130.0,
+ aim_az_min: -130.0,
+ aim_el_max: 80.0,
+ aim_el_min: -1.0,
+
+ loc: (0, 68,153),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Mag-18"
+ design: "Bolt Weapon",
+ name: "18INMAG",
+ abrv: "MG12",
+
+ azimuth: 180.0,
+ elevation: -180.0,
+
+ aim_az_max: 130.0,
+ aim_az_min: -5.0,
+ aim_el_max: 80.0,
+ aim_el_min: -1.0,
+
+ loc: (-91, -47,313),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Mag-18"
+ design: "Bolt Weapon",
+ name: "18INMAG",
+ abrv: "MG12",
+
+ azimuth: 180.0,
+ elevation: 180.0,
+
+ aim_az_max: 5.0,
+ aim_az_min: -135.0,
+ aim_el_max: 80.0,
+ aim_el_min: -1.0,
+
+ loc: (91, -47,313),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Mag-18"
+ design: "Bolt Weapon",
+ name: "18INMAG",
+ abrv: "MG12",
+
+ azimuth: 180.0,
+ elevation: 0.0,
+
+ aim_az_max: 130.0,
+ aim_az_min: -130.0,
+ aim_el_max: 80.0,
+ aim_el_min: -1.0,
+
+ loc: (0, 92,-228),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12"
+ design: "Bolt Weapon",
+ name: "RAIL12",
+
+ azimuth: 0.0,
+ elevation: 0.0,
+
+ aim_az_max: 1.0,
+ aim_az_min: -180.0,
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: (-139, 72,-172),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12"
+ design: "Bolt Weapon",
+ name: "RAIL12",
+
+ azimuth: 0.0,
+ elevation: 0.0,
+
+ aim_az_max: 1.0,
+ aim_az_min: -180.0,
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: (139, 72,-172),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12"
+ design: "Bolt Weapon",
+ name: "RAIL12",
+
+ azimuth: 0.0,
+ elevation: 0.0,
+
+ aim_az_max: 1.0,
+ aim_az_min: -180.0,
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: (139, -12,-172),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12"
+ design: "Bolt Weapon",
+ name: "RAIL12",
+
+ azimuth: 0.0,
+ elevation: 0.0,
+
+ aim_az_max: 1.0,
+ aim_az_min: -180.0,
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: (-139, -12,-172),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+
+probe: {
+ type: "Sensor Drone",
+ design: "Probe",
+ abrv: "Probe",
+ muzzle: ( 0, -80, 0),
+
+ loc: (0, -80, 0),
+ size: 16,
+ hull_factor: 0.2
+}
+
+sensor: {
+ design: Sensor,
+ pcs: 20,
+ active_efficiency: 1e6,
+ passive_efficiency: 10e3,
+ range: 25e3,
+ range: 50e3,
+ range: 75e3,
+ range: 100e3,
+
+ loc: (0, -16, 380),
+ size: 16,
+ hull_factor: 0.1
+}
+
+power: {
+ type: Battery,
+ design: Battery,
+ max_output: 100
+}
+
+computer: {
+ name: "Avionics Package",
+ abrv: "HUD",
+ type: 1,
+ design: Computer,
+
+ loc: (20, 16, 80),
+ size: 16,
+ hull_factor: 0.5
+}
+
+computer: {
+ name: "Flight Computer",
+ abrv: "Flight",
+ type: 2,
+ design: Computer,
+
+ loc: (-20, -16, 80),
+ size: 16,
+ hull_factor: 0.2
+}
+
+nav: {
+ loc: (0, 16, 60),
+ design: Computer,
+ size: 16,
+ hull_factor: 0.1
+}
+
+
+map: {
+ sprite: "ImperialMap0.pcx",
+ sprite: "ImperialMap1.pcx",
+ sprite: "ImperialMap2.pcx",
+ sprite: "ImperialMap3.pcx",
+ sprite: "ImperialMap4.pcx",
+ sprite: "ImperialMap5.pcx",
+ sprite: "ImperialMap6.pcx",
+ sprite: "ImperialMap7.pcx"
+}
+
+
+death_spiral: {
+ time: 5
+
+ explosion: { type: 10, time: 2.0, loc: (-50, 10, 0) }
+ explosion: { type: 10, time: 0.7, loc: ( 60, 20, 260) }
+ explosion: { type: 10, time: 0.5, loc: (-20, -18, -240) }
+ explosion: { type: 10, time: 0.3, loc: ( 20, 20, -120) }
+
+ explosion: { type: 13, final: true } // Nuke
+ explosion: { type: 12, final: true } // Large burst
+
+ debris: { model: "MussonDebris1.mag", loc: (0,0,400), mass: 98e3, count: 1, life: 380,
+ fire: (60,0,-200), fire: (100,20,80) }
+ debris: { model: "MussonDebris2.mag", loc: (140,-120,0), mass: 38e3, count: 1, life: 360 }
+ debris: { model: "Debris0A.mag", loc: (0,0,-50), mass: 95, count: 20, life: 20 }
+ debris: { model: "Debris0B.mag", loc: (0,0,-50), mass: 44, count: 15, life: 35 }
+ debris: { model: "Debris0C.mag", loc: (0,0,0), mass: 23, count: 10, life: 30 }
+
+}
+
+
+
+
+
+
diff --git a/data/shatter/Ships/Marakan_Ships/Hulk-Tiger.def b/data/shatter/Ships/Marakan_Ships/Hulk-Tiger.def
new file mode 100644
index 0000000..4eafd29
--- /dev/null
+++ b/data/shatter/Ships/Marakan_Ships/Hulk-Tiger.def
@@ -0,0 +1,256 @@
+SHIP
+
+name: "Hulk-Tiger"
+display_name: Tiger
+class: Frigate
+
+hud_icon: "TigerHud.pcx"
+
+model: "Hulk-Frigate.mag"
+
+mass: 4.53e3
+agility: 3.8
+vlimit: 300
+roll_rate: 8
+integrity: 18e3
+scale: 1.8
+acs: 1
+
+trans_x: 85e3
+trans_y: 35e3
+trans_z: 85e3
+
+auto_roll: -1
+arcade_drag: 0
+drag: 0
+roll_drag: 0
+pitch_drag: 0
+yaw_drag: 0
+
+chase: (0, -1e3, 200)
+bridge: (0, 0, 92)
+
+power: {
+ type: Fusion,
+ design: "Fusion Reactor",
+ max_output: 4000,
+
+ loc: (0, -100, 0),
+ size: 60,
+ hull_factor: 0.8,
+ explosion: 7
+}
+
+drive: {
+ type: Stealth
+ name: "Plasma Drive",
+ abrv: Drive
+ design: "Plasma Drive",
+ thrust: 750,
+ scale: 4,
+ port: ( 24,91,-580)
+ port: (-24,91,-580)
+ port: ( 24,13,-580)
+ port: (-24,13,-580)
+
+ loc: (0,30,-450)
+ size: 64,
+ hull_factor: 0.5,
+ explosion: 7
+}
+
+thruster: {
+ design: Thruster,
+ type: Yellow,
+ scale: 1,
+ loc: (0, -52,0),
+ explosion: 8,
+
+
+ size: 32,
+ hull_factor: 0.8
+}
+
+quantum: {
+ design: "Quantum Drive",
+ abrv: "Q-Drive"
+ loc: (0, 0, -120),
+ size: 24,
+ hull_factor: 0.5
+}
+
+
+shield: {
+ type: 2,
+ design: "Grav Shield",
+ abrv: Shield
+ factor: 0.03,
+ consumption: 1500,
+ bolt_hit_sound: "shield_hit4.wav",
+ beam_hit_sound: "shield_hit5.wav",
+
+ pcs: 100,
+ loc: (0, 0, 0),
+ size: 48,
+ hull_factor: 0.4
+}
+
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "XRay Laser 1",
+ abrv: "Laser-1",
+ muzzle: ( 74, -12, 240)
+
+ loc: ( 74, -12, 110)
+ size: 24
+ hull_factor: 0.2
+ explosion: 7
+}
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "XRay Laser 2",
+ abrv: "Laser-2",
+ muzzle: (-74, -12, 240)
+
+ loc: (-74, -12, 110)
+ size: 24
+ hull_factor: 0.2
+ explosion: 7
+}
+
+weapon: {
+ type: "Mk7 Interceptor",
+ design: "Missile Weapon",
+ name: "Interceptor 1",
+ abrv: "MK7",
+ muzzle: (-40, 0, 390),
+ muzzle: ( 40, 0, 390),
+ azimuth: 0,
+
+ loc: (-20, 0, 300),
+ size: 32,
+ hull_factor: 0.5
+}
+
+weapon: {
+ type: "Helicon",
+ design: "Bolt Weapon",
+ name: "PDB-1",
+ muzzle: (0, 10, 131),
+
+ loc: (0, 75, 220),
+ size: 32,
+ hull_factor: 0.3
+}
+
+weapon: {
+ type: "Helicon",
+ design: "Bolt Weapon",
+ name: "PDB-2",
+ muzzle: (0, 10, 131),
+
+ loc: (0, 135, -420),
+ size: 32,
+ hull_factor: 0.3
+
+ azimuth: 3.14159,
+}
+
+
+probe: {
+ type: "Sensor Drone",
+ design: "Probe",
+ abrv: "Probe",
+ muzzle: ( 0, -10, 64),
+
+ loc: (0, -10, 50),
+ size: 16,
+ hull_factor: 0.2
+}
+
+power: {
+ type: Battery,
+ design: Battery,
+ abrv: Batt
+ max_output: 250
+}
+
+sensor: {
+ design: Sensor,
+ pcs: 20,
+ active_efficiency: 1e6,
+ passive_efficiency: 10e3,
+ range: 50e3,
+ range: 75e3,
+ range: 100e3,
+
+ loc: (0, 0, 180),
+ size: 16,
+ hull_factor: 0.1
+}
+
+computer: {
+ name: "Avionics Package",
+ abrv: "HUD",
+ type: 1,
+ design: Computer,
+
+ loc: (20, 16, 80),
+ size: 16,
+ hull_factor: 0.5
+}
+
+computer: {
+ name: "Flight Computer",
+ abrv: "Flight",
+ type: 2,
+ design: Computer,
+
+ loc: (-20, -16, 80),
+ size: 16,
+ hull_factor: 0.2
+}
+
+nav: {
+ loc: (0, 16, 60),
+ design: Computer,
+ size: 16,
+ hull_factor: 0.1
+}
+
+
+death_spiral: {
+ time: 5,
+
+ explosion: { type: 10, time: 2.0, loc: (-30, 50, 0) }
+ explosion: { type: 10, time: 1.0, loc: ( 60, 20, 90) }
+ explosion: { type: 10, time: 0.5, loc: ( 0, -48, -80) }
+ explosion: { type: 10, time: 0.1, loc: ( 10, 80, -90) }
+
+ explosion: { type: 13, final: true } // Nuke
+ explosion: { type: 12, final: true } // Large burst
+
+ debris: { model: "FrigateDebris1.mag", loc: (0,0,200), mass:18e3, count: 1, life: 330, fire: (30,60,20) }
+ debris: { model: "FrigateDebris2.mag", loc: (100,0,0), mass:18e3, count: 1, life: 330 }
+ debris: { model: "Debris0A.mag", loc: (0,0,-20), mass: 55, count: 15, life: 20 }
+ debris: { model: "Debris0B.mag", loc: (0,0,-20), mass: 54, count: 10, life: 35 }
+ debris: { model: "Debris0C.mag", loc: (0,0,0), mass: 53, count: 11, life: 30 }
+
+ }
+
+map: {
+ sprite: "TigerMap0.pcx",
+ sprite: "TigerMap1.pcx",
+ sprite: "TigerMap2.pcx",
+ sprite: "TigerMap3.pcx",
+ sprite: "TigerMap4.pcx",
+ sprite: "TigerMap5.pcx",
+ sprite: "TigerMap6.pcx",
+ sprite: "TigerMap7.pcx"
+}
+
+
diff --git a/data/shatter/Ships/Marakan_Ships/Hulk-Vendetta.def b/data/shatter/Ships/Marakan_Ships/Hulk-Vendetta.def
new file mode 100644
index 0000000..8accb1d
--- /dev/null
+++ b/data/shatter/Ships/Marakan_Ships/Hulk-Vendetta.def
@@ -0,0 +1,444 @@
+SHIP
+
+name: "Hulk-Vendetta"
+display_name: Vendetta
+class: Cruiser
+
+hud_icon: "VendettaHud.pcx"
+
+model: "Hulk-Vendetta.mag"
+
+mass: 568.1e3
+agility: 2
+vlimit: 230
+roll_rate: 7
+integrity: 60e3
+scale: 4.2
+acs: 1.2
+
+trans_x: 450e3
+trans_y: 300e3
+trans_z: 450e3
+
+auto_roll: -1
+arcade_drag: 0
+drag: 0
+roll_drag: 0
+pitch_drag: 0
+yaw_drag: 0
+
+chase: (0, -1800, 170)
+bridge: (0, 640, 100)
+
+degrees: true
+
+power: {
+ type: Fusion
+ name: "Fusion 1"
+ design: "Fusion Reactor"
+ max_output: 40e3
+
+ loc: (0, -45, -150),
+ size: 96,
+ hull_factor: 0.9,
+ explosion: 7
+}
+
+drive: {
+ type: Stealth
+ name: "Plasma Drive",
+ design: "Plasma Drive",
+ thrust: 35e3
+ scale: 7
+ augmenter: 0
+
+
+ port: (-210, 42, -334)
+ port: (-210, 0, -334)
+ port: ( 210, 42, -334)
+ port: ( 210, 0, -334)
+
+ loc: (0, 0,-0),
+ size: 32,
+ hull_factor: 0.8,
+ explosion: 7
+}
+
+power: {
+ type: Fusion
+ name: "Fusion 2"
+ design: "Fusion Reactor"
+ max_output: 10e3
+
+ loc: (0, -45, -550),
+ size: 96,
+ hull_factor: 0.9,
+ explosion: 7
+}
+
+thruster: {
+ design: Thruster,
+
+ loc: (0, 0, 128),
+ size: 24,
+ hull_factor: 0.3
+}
+
+quantum: {
+ design: "Quantum Drive",
+ abrv: "Q-Drive"
+ loc: (0, 0, -120),
+ size: 24,
+ hull_factor: 0.3
+}
+
+shield: {
+ type: 2,
+ design: "Grav Shield",
+ abrv: "Shield"
+ pcs: 100,
+ bolt_hit_sound: "shield_hit4.wav",
+ beam_hit_sound: "shield_hit5.wav",
+
+ loc: (0, 0, -80),
+ size: 48,
+ hull_factor: 0.7
+}
+
+
+power: {
+ type: "Auxilliary Reactor",
+ design: "Auxilliary Reactor",
+ max_output: 4e3,
+
+ loc: (0, 0, -180),
+ hull_factor: 0.6
+}
+
+weapon: {
+ type: "Gamma Laser",
+ design: "Beam Weapon",
+ name: "Gamma Laser 1",
+ abrv: "Graser-1",
+ muzzle: (-8, 33, 779),
+ loc: (-8, 33,600),
+ size: 32,
+ hull_factor: 0.2,
+ explosion: 7
+}
+
+weapon: {
+ type: "Gamma Laser",
+ design: "Beam Weapon",
+ name: "Gamma Laser 2",
+ abrv: "Graser-2",
+ muzzle: ( 8, 33, 779),
+ loc: ( 8, 33,600),
+ size: 32,
+ hull_factor: 0.2,
+ explosion: 7
+}
+
+
+weapon: {
+ type: "Rostov",
+ design: "Missile Weapon",
+ name: "Missile 1",
+ abrv: "MISL-1",
+
+ muzzle: ( 0, 0, 90)
+ loc: (-282, 40, -92)
+ size: 64
+ hull_factor: 0.8
+ explosion: 6
+}
+
+weapon: {
+ type: "Rostov-Starboard",
+ design: "Missile Weapon",
+ name: "Missile 2",
+ abrv: "MISL-2",
+
+ muzzle: ( 0, 0, 90)
+ loc: ( 282, 40, -92)
+ size: 64
+ hull_factor: 0.8
+ explosion: 6
+}
+
+weapon: {
+ type: "Mag-18"
+ design: "Bolt Weapon",
+ name: "18INMAG",
+ abrv: "MG12",
+
+ aim_az_max: 130.0,
+ aim_az_min: -130.0,
+
+ aim_el_max: 70.0,
+ aim_el_min: -1.0,
+
+
+ muzzle: (0, 12, 81),
+
+ loc: (0, 90,147),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Mag-18"
+ design: "Bolt Weapon",
+ name: "18INMAG",
+ abrv: "MG12",
+
+ azimuth: 180.0,
+
+ aim_az_max: 120.0,
+ aim_az_min: -120.0,
+
+ aim_el_max: 70.0,
+ aim_el_min: -1.0,
+
+
+ muzzle: (0, 12, 81),
+
+ loc: (0, 105, -548),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12",
+ design: "Bolt Weapon",
+ name: "PDB 1",
+ abrv: "PDB 1",
+
+ azimuth: 0.0,
+ elevation: 0.0,
+
+ aim_az_max: 130.0,
+ aim_az_min: -130.0,
+
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+ loc: (0, 73, 422),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12",
+ design: "Bolt Weapon",
+ name: "PDB 2",
+ abrv: "PDB 2",
+
+ azimuth: 180.0,
+ elevation: -180.0,
+
+
+
+ aim_az_max: 180.0,
+ aim_az_min: -180.0,
+
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+ loc: (0, -143,506),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12",
+ design: "Bolt Weapon",
+ name: "PDB 3",
+ abrv: "PDB 3",
+
+ azimuth: 0.0,
+ elevation: 180.0,
+
+
+
+ aim_az_max: 145.0,
+ aim_az_min: -145.0,
+
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+ loc: (0, -104,-360),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12",
+ design: "Bolt Weapon",
+ name: "PDB 4",
+ abrv: "PDB 4",
+
+ azimuth: 90.0,
+ elevation: 0.0,
+
+ aim_az_max: 90.0,
+ aim_az_min: -90.0,
+
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+ loc: (209, 88,-96),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12",
+ design: "Bolt Weapon",
+ name: "PDB 5",
+ abrv: "PDB 5",
+
+ azimuth: -90.0,
+ elevation: 0.0,
+
+ aim_az_max: 90.0,
+ aim_az_min: -90.0,
+
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+ loc: (-209, 88,-96),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+probe: {
+ type: "Sensor Drone",
+ design: "Probe",
+ abrv: "Probe",
+ muzzle: ( 0, -80, 0),
+
+ loc: (0, -80, 0),
+ size: 16,
+ hull_factor: 0.2
+}
+
+sensor: {
+ design: Sensor,
+ pcs: 20,
+ active_efficiency: 1e6,
+ passive_efficiency: 10e3,
+ range: 50e3
+ range: 100e3
+ range: 150e3
+
+ loc: (0, -16, 380),
+ size: 16,
+ hull_factor: 0.1
+}
+
+power: {
+ type: Battery,
+ design: Battery,
+ abrv: Batt
+ max_output: 100
+}
+
+computer: {
+ name: "Avionics Package",
+ abrv: "HUD",
+ type: 1,
+ design: Computer,
+
+ loc: (20, 16, 80),
+ size: 16,
+ hull_factor: 0.5
+}
+
+computer: {
+ name: "Flight Computer",
+ abrv: "Flight",
+ type: 2,
+ design: Computer,
+
+ loc: (-20, -16, 80),
+ size: 16,
+ hull_factor: 0.2
+}
+
+nav: {
+ loc: (0, 16, 60),
+ design: Computer,
+ size: 16,
+ hull_factor: 0.1
+}
+
+
+map: {
+ sprite: "VendettaMap0.pcx",
+ sprite: "VendettaMap1.pcx",
+ sprite: "VendettaMap2.pcx",
+ sprite: "VendettaMap3.pcx",
+ sprite: "VendettaMap4.pcx",
+ sprite: "VendettaMap5.pcx",
+ sprite: "VendettaMap6.pcx",
+ sprite: "VendettaMap7.pcx"
+}
+
+
+death_spiral: {
+ time: 5
+
+ explosion: { type: 10, time: 2.0, loc: (-50, 10, 0) }
+ explosion: { type: 10, time: 0.7, loc: ( 60, 20, 260) }
+ explosion: { type: 10, time: 0.5, loc: (-20, -18, -240) }
+ explosion: { type: 10, time: 0.3, loc: ( 20, 20, -120) }
+
+ explosion: { type: 13, final: true } // Nuke
+ explosion: { type: 12, final: true } // Large burst
+
+ debris: { model: "MussonDebris1.mag", loc: (0,0,400), mass: 98e3, count: 1, life: 380,
+ fire: (60,0,-200), fire: (100,20,80) }
+ debris: { model: "MussonDebris2.mag", loc: (140,-120,0), mass: 38e3, count: 1, life: 360 }
+ debris: { model: "Debris0A.mag", loc: (0,0,-50), mass: 95, count: 20, life: 20 }
+ debris: { model: "Debris0B.mag", loc: (0,0,-50), mass: 44, count: 15, life: 35 }
+ debris: { model: "Debris0C.mag", loc: (0,0,0), mass: 23, count: 10, life: 30 }
+
+}
+
+
+
diff --git a/data/shatter/Ships/Marakan_Ships/Hulk-Volnaris.def b/data/shatter/Ships/Marakan_Ships/Hulk-Volnaris.def
new file mode 100644
index 0000000..b61d085
--- /dev/null
+++ b/data/shatter/Ships/Marakan_Ships/Hulk-Volnaris.def
@@ -0,0 +1,293 @@
+SHIP
+
+name: "Hulk-Volnaris"
+display_name: Volnaris
+class: Destroyer
+
+hud_icon: "VolnarisHud.pcx"
+
+model: "Hulk-Volnaris.mag"
+
+mass: 21.1e3
+agility: 2
+vlimit: 240
+roll_rate: 7
+integrity: 20e3
+scale: 3.0
+acs: 1.2
+
+trans_x: 250e3
+trans_y: 100e3
+trans_z: 250e3
+
+auto_roll: -1
+arcade_drag: 0
+drag: 0
+roll_drag: 0
+pitch_drag: 0
+yaw_drag: 0
+
+chase: (0, -1800, 170)
+bridge: (0, 320, 60)
+
+power: {
+ type: Fusion,
+ design: "Fusion Reactor",
+ max_output: 7500,
+
+ loc: (0, -40, -220),
+ size: 64,
+ hull_factor: 0.8
+ explosion: 7
+}
+
+drive: {
+ type: Stealth
+ abrv: Drive
+ name: "Plasma Drive",
+ design: "Plasma Drive",
+ thrust: 1000,
+ scale: 5,
+ port: ( 0, -22, -420)
+ port: ( 0, -67, -402)
+ port: ( 0, -117, -357)
+
+ loc: (0, 0, -240),
+ size: 48,
+ hull_factor: 0.5
+ explosion: 7
+}
+
+quantum: {
+ abrv: "Q-Drive"
+ design: "Quantum Drive",
+ loc: (0, 0, -120),
+ size: 24,
+ hull_factor: 0.3
+}
+
+shield: {
+ type: 2,
+ design: "Grav Shield",
+ pcs: 100,
+ bolt_hit_sound: "shield_hit4.wav",
+ beam_hit_sound: "shield_hit5.wav",
+
+ loc: (0, 0, -60),
+ size: 48,
+ hull_factor: 0.7
+}
+
+
+power: {
+ type: "Auxilliary Reactor",
+ design: "Auxilliary Reactor",
+ abrv: "Aux Reac"
+ max_output: 1200,
+
+ loc: (0, 0, -180),
+ hull_factor: 0.6
+}
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "XRay Laser 1",
+ abrv: "Laser-1",
+ muzzle: (-34, -19, 570),
+
+ loc: (-34, -19, 460),
+ size: 32,
+ hull_factor: 0.2,
+ explosion: 7
+}
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "XRay Laser 2",
+ abrv: "Laser-2",
+ muzzle: ( 34, -19, 570),
+
+ loc: ( 34, -19, 460),
+ size: 32,
+ hull_factor: 0.2,
+ explosion: 7
+}
+
+
+weapon: {
+ type: "Fusion Torpedo",
+ design: "Missile Weapon",
+ name: "Torpedo Banks",
+ abrv: "Torps",
+ muzzle: (-25, 17, 470),
+ muzzle: ( 25, 17, 470),
+ loc: ( 0, -32, 400),
+ size: 80,
+ hull_factor: 0.2
+}
+
+weapon: {
+ type: "Rail-12"
+ design: "Bolt Weapon",
+ name: "PDB 1"
+ abrv: "PDB 1"
+
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+ loc: ( 0, 45, 340),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12"
+ design: "Bolt Weapon",
+ name: "PDB 2"
+ abrv: "PDB 2"
+
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+ loc: ( 0, 55, 225),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+
+weapon: {
+ type: "Rail-12"
+ design: "Bolt Weapon",
+ name: "PDB 3"
+ abrv: "PDB 3"
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+
+ loc: ( 0, 55, -255),
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+
+ azimuth: 3.14159,
+}
+
+
+thruster: {
+ design: Thruster,
+ type: Yellow,
+ scale: 0.04,
+ loc: (0, -52,0),
+ explosion: 8,
+
+ size: 32,
+ hull_factor: 0.8
+}
+
+
+
+probe: {
+ type: "Sensor Drone",
+ design: "Probe",
+ abrv: "Probe",
+ muzzle: ( 0, -80, 0),
+
+ loc: (0, -80, 0),
+ size: 16,
+ hull_factor: 0.2
+}
+
+sensor: {
+ design: Sensor,
+ pcs: 20,
+ active_efficiency: 1e6,
+ passive_efficiency: 10e3,
+ range: 50e3
+ range: 100e3
+ range: 150e3
+
+ loc: (0, -16, 380),
+ size: 16,
+ hull_factor: 0.1
+}
+
+power: {
+ type: Battery,
+ design: Battery,
+ abrv: Batt
+ max_output: 100
+}
+
+computer: {
+ name: "Avionics Package",
+ abrv: "HUD",
+ type: 1,
+ design: Computer,
+
+ loc: (20, 16, 80),
+ size: 16,
+ hull_factor: 0.5
+}
+
+computer: {
+ name: "Flight Computer",
+ abrv: "Flight",
+ type: 2,
+ design: Computer,
+
+ loc: (-20, -16, 80),
+ size: 16,
+ hull_factor: 0.2
+}
+
+nav: {
+ loc: (0, 16, 60),
+ design: Computer,
+ size: 16,
+ hull_factor: 0.1
+}
+
+
+map: {
+ sprite: "BroadMap0.pcx",
+ sprite: "BroadMap1.pcx",
+ sprite: "BroadMap2.pcx",
+ sprite: "BroadMap3.pcx",
+ sprite: "BroadMap4.pcx",
+ sprite: "BroadMap5.pcx",
+ sprite: "BroadMap6.pcx",
+ sprite: "BroadMap7.pcx"
+}
+
+
+death_spiral: {
+ time: 5,
+
+ explosion: { type: 10, time: 1.8, loc: (-50, 50, 0) }
+ explosion: { type: 10, time: 0.7, loc: ( 60, 40, 190) }
+ explosion: { type: 10, time: 0.7, loc: ( 0, -48, -180) }
+ explosion: { type: 10, time: 0.3, loc: ( 20, 80, -190) }
+ explosion: { type: 10, time: 0.1, loc: (-30, 30, -90) }
+
+ explosion: { type: 13, final: true } // Nuke
+ explosion: { type: 12, final: true } // Large burst
+
+
+ debris: { model: "VolnarisDebris1.mag", loc: (0,0,-250), mass:25e3, count: 1, life: 365,
+ fire: (30,20,170) }
+ debris: { model: "Debris0A.mag", loc: (0,0, 20), mass: 45, count: 16, life: 20 }
+ debris: { model: "Debris0B.mag", loc: (0,0,-30), mass: 24, count: 12, life: 35 }
+ debris: { model: "Debris0C.mag", loc: (0,0,0), mass: 23, count: 10, life: 30 }
+}
+
+
+
+
+
+
diff --git a/data/shatter/Ships/Marakan_Ships/Imperial.def b/data/shatter/Ships/Marakan_Ships/Imperial.def
new file mode 100644
index 0000000..e9f7fbf
--- /dev/null
+++ b/data/shatter/Ships/Marakan_Ships/Imperial.def
@@ -0,0 +1,418 @@
+SHIP
+
+name: Imperial
+display_name: Imperial
+class: Cruiser
+description: "Marakan Hegemony guided missile cruisers such as the CA-5C44 IMPERIAL class are most often found leading small cruiser battle groups. These ships are devastating attack platforms, equally at home either support or leading space action groups. The Imperial class features a pair of Rostov high-speed missile turrets, which combined with a full battery of magnetic rail launchers, gives them excellent long range assault capability."
+
+hud_icon: "ImperialHud.pcx"
+
+detail_0: "Musson_0opt.mag"
+feature_0: 1000
+detail_1: "Musson_1opt.mag"
+feature_1: 32
+detail_2: "Musson_2opt.mag"
+feature_2: 16
+
+mass: 348.1e3
+agility: 2
+vlimit: 230
+roll_rate: 7
+integrity: 60e3
+scale: 4
+acs: 1.2
+
+trans_x: 450e3
+trans_y: 300e3
+trans_z: 450e3
+
+arcade_drag: 2.5e-2
+drag: 6e-7
+roll_drag: 1.2
+pitch_drag: 1.2
+yaw_drag: 1.2
+
+chase: (0, -1800, 170)
+bridge: (0, 640, 100)
+
+degrees: true
+
+power: {
+ type: Fusion,
+ design: "Fusion Reactor",
+ max_output: 40e3,
+
+ loc: (0, -45, -150),
+ size: 96,
+ hull_factor: 0.75,
+ explosion: 7
+}
+
+drive: {
+ type: Yellow,
+ name: "Plasma Drive",
+ design: "Plasma Drive",
+ thrust: 30e3,
+ scale: 9,
+ port: ( 137, 30, -340),
+ port: (-137, 30, -340),
+
+ loc: (0, 10, -200),
+ size: 48,
+ hull_factor: 0.3,
+ explosion: 7
+}
+
+thruster: {
+ design: Thruster,
+
+ loc: (0, 0, 128),
+ size: 24,
+ hull_factor: 0.3
+}
+
+quantum: {
+ design: "Quantum Drive",
+ loc: (0, 0, -120),
+ size: 24,
+ hull_factor: 0.3
+}
+
+shield: {
+ type: 2,
+ design: "Grav Shield",
+ pcs: 100,
+ bolt_hit_sound: "shield_hit4.wav",
+ beam_hit_sound: "shield_hit5.wav",
+
+ loc: (0, 0, 0),
+ size: 48,
+ hull_factor: 0.5
+}
+
+
+power: {
+ type: "Auxilliary Reactor",
+ design: "Auxilliary Reactor",
+ max_output: 3500,
+
+ loc: (0, 0, -180),
+ hull_factor: 0.6
+}
+
+weapon: {
+ type: "Gamma Laser",
+ design: "Beam Weapon",
+ name: "Gamma Laser 1",
+ abrv: "Graser-1",
+ muzzle: (-42, -9, 640),
+
+ loc: (-42, -9, 620),
+ size: 32,
+ hull_factor: 0.2,
+ explosion: 7
+}
+
+weapon: {
+ type: "Gamma Laser",
+ design: "Beam Weapon",
+ name: "Gamma Laser 2",
+ abrv: "Graser-2",
+ muzzle: ( 42, -9, 640),
+
+ loc: ( 42, -9, 620),
+ size: 32,
+ hull_factor: 0.2,
+ explosion: 7
+}
+
+weapon: {
+ type: "Rostov",
+ design: "Missile Weapon",
+ name: "Missile 1",
+ abrv: "MISL-1",
+
+ muzzle: ( 0, 0, 90)
+ loc: (-183, 29,-159)
+ size: 64
+ hull_factor: 0.8
+ explosion: 6
+}
+
+weapon: {
+ type: "Rostov-Starboard",
+ design: "Missile Weapon",
+ name: "Missile 2",
+ abrv: "MISL-2",
+
+ muzzle: ( 0, 0, 90)
+ loc: ( 183, 29,-159)
+ size: 64
+ hull_factor: 0.8
+ explosion: 6
+}
+
+weapon: {
+ type: "Mag-18"
+ design: "Bolt Weapon",
+ name: "18INMAG",
+ abrv: "MG12",
+
+ azimuth: 0.0,
+ elevation: 0.0,
+
+ aim_az_max: 130.0,
+ aim_az_min: -130.0,
+ aim_el_max: 80.0,
+ aim_el_min: -1.0,
+
+ loc: (0, 68,153),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Mag-18"
+ design: "Bolt Weapon",
+ name: "18INMAG",
+ abrv: "MG12",
+
+ azimuth: 180.0,
+ elevation: -180.0,
+
+ aim_az_max: 130.0,
+ aim_az_min: -5.0,
+ aim_el_max: 80.0,
+ aim_el_min: -1.0,
+
+ loc: (-91, -47,313),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Mag-18"
+ design: "Bolt Weapon",
+ name: "18INMAG",
+ abrv: "MG12",
+
+ azimuth: 180.0,
+ elevation: 180.0,
+
+ aim_az_max: 5.0,
+ aim_az_min: -135.0,
+ aim_el_max: 80.0,
+ aim_el_min: -1.0,
+
+ loc: (91, -47,313),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Mag-18"
+ design: "Bolt Weapon",
+ name: "18INMAG",
+ abrv: "MG12",
+
+ azimuth: 180.0,
+ elevation: 0.0,
+
+ aim_az_max: 130.0,
+ aim_az_min: -130.0,
+ aim_el_max: 80.0,
+ aim_el_min: -1.0,
+
+ loc: (0, 92,-228),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12"
+ design: "Bolt Weapon",
+ name: "RAIL12",
+
+ azimuth: 0.0,
+ elevation: 0.0,
+
+ aim_az_max: 1.0,
+ aim_az_min: -180.0,
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: (-139, 72,-172),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12"
+ design: "Bolt Weapon",
+ name: "RAIL12",
+
+ azimuth: 0.0,
+ elevation: 0.0,
+
+ aim_az_max: 1.0,
+ aim_az_min: -180.0,
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: (139, 72,-172),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12"
+ design: "Bolt Weapon",
+ name: "RAIL12",
+
+ azimuth: 0.0,
+ elevation: 0.0,
+
+ aim_az_max: 1.0,
+ aim_az_min: -180.0,
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: (139, -12,-172),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12"
+ design: "Bolt Weapon",
+ name: "RAIL12",
+
+ azimuth: 0.0,
+ elevation: 0.0,
+
+ aim_az_max: 1.0,
+ aim_az_min: -180.0,
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+ loc: (-139, -12,-172),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+
+probe: {
+ type: "Sensor Drone",
+ design: "Probe",
+ abrv: "Probe",
+ muzzle: ( 0, -80, 0),
+
+ loc: (0, -80, 0),
+ size: 16,
+ hull_factor: 0.2
+}
+
+sensor: {
+ design: Sensor,
+ pcs: 20,
+ active_efficiency: 1e6,
+ passive_efficiency: 10e3,
+ range: 25e3,
+ range: 50e3,
+ range: 75e3,
+ range: 100e3,
+
+ loc: (0, -16, 380),
+ size: 16,
+ hull_factor: 0.1
+}
+
+power: {
+ type: Battery,
+ design: Battery,
+ max_output: 100
+}
+
+computer: {
+ name: "Avionics Package",
+ abrv: "HUD",
+ type: 1,
+ design: Computer,
+
+ loc: (20, 16, 80),
+ size: 16,
+ hull_factor: 0.5
+}
+
+computer: {
+ name: "Flight Computer",
+ abrv: "Flight",
+ type: 2,
+ design: Computer,
+
+ loc: (-20, -16, 80),
+ size: 16,
+ hull_factor: 0.2
+}
+
+nav: {
+ loc: (0, 16, 60),
+ design: Computer,
+ size: 16,
+ hull_factor: 0.1
+}
+
+
+map: {
+ sprite: "ImperialMap0.pcx",
+ sprite: "ImperialMap1.pcx",
+ sprite: "ImperialMap2.pcx",
+ sprite: "ImperialMap3.pcx",
+ sprite: "ImperialMap4.pcx",
+ sprite: "ImperialMap5.pcx",
+ sprite: "ImperialMap6.pcx",
+ sprite: "ImperialMap7.pcx"
+}
+
+
+death_spiral: {
+ time: 5
+
+ explosion: { type: 10, time: 2.0, loc: (-50, 10, 0) }
+ explosion: { type: 10, time: 0.7, loc: ( 60, 20, 260) }
+ explosion: { type: 10, time: 0.5, loc: (-20, -18, -240) }
+ explosion: { type: 10, time: 0.3, loc: ( 20, 20, -120) }
+
+ explosion: { type: 13, final: true } // Nuke
+ explosion: { type: 12, final: true } // Large burst
+
+ debris: { model: "MussonDebris1.mag", loc: (0,0,400), mass: 98e3, count: 1, life: 380,
+ fire: (60,0,-200), fire: (100,20,80) }
+ debris: { model: "MussonDebris2.mag", loc: (140,-120,0), mass: 38e3, count: 1, life: 360 }
+ debris: { model: "Debris0A.mag", loc: (0,0,-50), mass: 95, count: 20, life: 20 }
+ debris: { model: "Debris0B.mag", loc: (0,0,-50), mass: 44, count: 15, life: 35 }
+ debris: { model: "Debris0C.mag", loc: (0,0,0), mass: 23, count: 10, life: 30 }
+
+}
+
+
+
+
+
+
diff --git a/data/shatter/Ships/Marakan_Ships/Tiger.def b/data/shatter/Ships/Marakan_Ships/Tiger.def
new file mode 100644
index 0000000..67104c8
--- /dev/null
+++ b/data/shatter/Ships/Marakan_Ships/Tiger.def
@@ -0,0 +1,314 @@
+SHIP
+
+name: Tiger
+display_name: Tiger
+class: Frigate
+description: "The FF-2E01 TIGER BAY class frigate was the result of war department opposition to mounting costs and limited capabilities of the older Baikal class frigate. Only fourteen Baikal class ships were built, and all were decommissioned and sold to neighboring independent systems. The Tiger Bay class was designed to extend the anti-ship capabilities of the older frigates by adding a pair of light x-ray laser batteries mounted on the wings. As with many Hegemony designs, these weapons are externally mounted and vulnerable to attack from the flanks."
+
+hud_icon: "TigerHud.pcx"
+
+detail_0: "Frigate_1opt.mag"
+feature_0: 1000
+detail_1: "Frigate_2opt.mag"
+feature_1: 32
+
+mass: 4.53e3
+agility: 3.8
+vlimit: 300
+roll_rate: 8
+integrity: 18e3
+scale: 1.8
+acs: 1
+
+trans_x: 85e3
+trans_y: 35e3
+trans_z: 85e3
+
+arcade_drag: 2e-2
+drag: 1e-6
+roll_drag: 1.2
+pitch_drag: 1.2
+yaw_drag: 1.2
+
+chase: (0, -1e3, 200)
+bridge: (0, 0, 92)
+
+power: {
+ type: Fusion,
+ design: "Fusion Reactor",
+ max_output: 4000,
+
+ loc: (0, -100, 0),
+ size: 60,
+ hull_factor: 0.8,
+ explosion: 7
+}
+
+drive: {
+ type: Yellow
+ name: "Plasma Drive",
+ abrv: Drive
+ design: "Plasma Drive",
+ thrust: 750,
+ scale: 4,
+ port: ( 24,91,-580)
+ port: (-24,91,-580)
+ port: ( 24,13,-580)
+ port: (-24,13,-580)
+
+ loc: (0,30,-450)
+ size: 64,
+ hull_factor: 0.5,
+ explosion: 7
+}
+
+thruster: {
+ design: Thruster,
+ type: Yellow,
+ scale: 1,
+ loc: (0, -52,0),
+ explosion: 8,
+
+/*
+0x0001 = Translate Right
+0x0002 = "" Left
+0x0004 = "" Backwards
+0x0008 = "" Forewards
+0x0010 = "" Down
+0x0020 = "" Up
+0x0040 = Yaw Left
+0x0080 = Yaw Right
+0x0100 = Pitch Down
+0x0200 = Pitch Up
+0x0400 = Roll Left
+0x0800 = Roll Right
+*/
+
+// fore reverse
+ port_fore: {loc:(-10, 42, 526),fire: 0x0004},
+ port_fore: {loc:(-10, 30, 526),fire: 0x0004},
+ port_fore: {loc:(-10, 18, 526),fire: 0x0004},
+ port_fore: {loc:( 10, 18, 526),fire: 0x0004},
+ port_fore: {loc:( 10, 30, 526),fire: 0x0004},
+ port_fore: {loc:( 10, 42, 526),fire: 0x0004},
+
+ port_aft: {loc:(-30, 53,-559),fire: 0x0008},
+ port_aft: {loc:( -9, 53,-559),fire: 0x0008},
+ port_aft: {loc:( 9, 53,-559),fire: 0x0008},
+ port_aft: {loc:( 30, 53,-559),fire: 0x0008},
+
+
+// Vertical
+ port_top: {loc:( -11, 60,509),fire: 0x0510},
+ port_top: {loc:( 11, 60,509),fire: 0x0910},
+ port_bottom: {loc:( -11,-10,509),fire: 0x0A20},
+ port_bottom: {loc:( 11,-10,509),fire: 0x0620},
+
+ port_top: {loc:(-48,135,-518),fire: 0x0610},
+ port_top: {loc:( 48,135,-518),fire: 0x0A10},
+ port_bottom: {loc:( 48,-29,-518),fire: 0x0920},
+ port_bottom: {loc:(-48,-29,-518),fire: 0x0520},
+
+ port_top: {loc:(-128,-29,20),fire: 0x0410},
+ port_top: {loc:( 128,-29,20),fire: 0x0810},
+ port_bottom: {loc:(-128,-48,20),fire: 0x0820},
+ port_bottom: {loc:( 128,-48,20),fire: 0x0420},
+
+// Side Translantion
+ port_right: {loc:( 60,44, 238),fire: 0x0042},
+ port_right: {loc:( 60,44, 251),fire: 0x0042},
+ port_right: {loc:( 90,36,-504),fire: 0x0082},
+ port_right: {loc:( 90,36,-516),fire: 0x0082},
+
+ port_left: {loc:(-60,44, 238),fire: 0x0081},
+ port_left: {loc:(-60,44, 251),fire: 0x0081},
+ port_left: {loc:(-90,36,-504),fire: 0x0041},
+ port_left: {loc:(-90,36,-516),fire: 0x0041},
+
+ size: 32,
+ hull_factor: 0.8
+}
+
+quantum: {
+ design: "Quantum Drive",
+ abrv: "Q-Drive"
+ loc: (0, 0, -120),
+ size: 24,
+ hull_factor: 0.5
+}
+
+
+shield: {
+ type: 2,
+ design: "Grav Shield",
+ abrv: Shield
+ factor: 0.03,
+ consumption: 1500,
+ bolt_hit_sound: "shield_hit4.wav",
+ beam_hit_sound: "shield_hit5.wav",
+
+ pcs: 100,
+ loc: (0, 0, 0),
+ size: 48,
+ hull_factor: 0.4
+}
+
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "XRay Laser 1",
+ abrv: "Laser-1",
+ muzzle: ( 74, -12, 240)
+
+ loc: ( 74, -12, 110)
+ size: 24
+ hull_factor: 0.2
+ explosion: 7
+}
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "XRay Laser 2",
+ abrv: "Laser-2",
+ muzzle: (-74, -12, 240)
+
+ loc: (-74, -12, 110)
+ size: 24
+ hull_factor: 0.2
+ explosion: 7
+}
+
+weapon: {
+ type: "Mk7 Interceptor",
+ design: "Missile Weapon",
+ name: "Interceptor 1",
+ abrv: "MK7",
+ muzzle: (-40, 0, 390),
+ muzzle: ( 40, 0, 390),
+ azimuth: 0,
+
+ loc: (-20, 0, 300),
+ size: 32,
+ hull_factor: 0.5
+}
+
+weapon: {
+ type: "Helicon",
+ design: "Bolt Weapon",
+ name: "PDB-1",
+ muzzle: (0, 10, 131),
+
+ loc: (0, 75, 220),
+ size: 32,
+ hull_factor: 0.3
+}
+
+weapon: {
+ type: "Helicon",
+ design: "Bolt Weapon",
+ name: "PDB-2",
+ muzzle: (0, 10, 131),
+
+ loc: (0, 135, -420),
+ size: 32,
+ hull_factor: 0.3
+
+ azimuth: 3.14159,
+}
+
+
+probe: {
+ type: "Sensor Drone",
+ design: "Probe",
+ abrv: "Probe",
+ muzzle: ( 0, -10, 64),
+
+ loc: (0, -10, 50),
+ size: 16,
+ hull_factor: 0.2
+}
+
+power: {
+ type: Battery,
+ design: Battery,
+ abrv: Batt
+ max_output: 250
+}
+
+sensor: {
+ design: Sensor,
+ pcs: 20,
+ active_efficiency: 1e6,
+ passive_efficiency: 10e3,
+ range: 50e3,
+ range: 75e3,
+ range: 100e3,
+
+ loc: (0, 0, 180),
+ size: 16,
+ hull_factor: 0.1
+}
+
+computer: {
+ name: "Avionics Package",
+ abrv: "HUD",
+ type: 1,
+ design: Computer,
+
+ loc: (20, 16, 80),
+ size: 16,
+ hull_factor: 0.5
+}
+
+computer: {
+ name: "Flight Computer",
+ abrv: "Flight",
+ type: 2,
+ design: Computer,
+
+ loc: (-20, -16, 80),
+ size: 16,
+ hull_factor: 0.2
+}
+
+nav: {
+ loc: (0, 16, 60),
+ design: Computer,
+ size: 16,
+ hull_factor: 0.1
+}
+
+
+death_spiral: {
+ time: 5,
+
+ explosion: { type: 10, time: 2.0, loc: (-30, 50, 0) }
+ explosion: { type: 10, time: 1.0, loc: ( 60, 20, 90) }
+ explosion: { type: 10, time: 0.5, loc: ( 0, -48, -80) }
+ explosion: { type: 10, time: 0.1, loc: ( 10, 80, -90) }
+
+ explosion: { type: 13, final: true } // Nuke
+ explosion: { type: 12, final: true } // Large burst
+
+ debris: { model: "FrigateDebris1.mag", loc: (0,0,200), mass:18e3, count: 1, life: 330, fire: (30,60,20) }
+ debris: { model: "FrigateDebris2.mag", loc: (100,0,0), mass:18e3, count: 1, life: 330 }
+ debris: { model: "Debris0A.mag", loc: (0,0,-20), mass: 55, count: 15, life: 20 }
+ debris: { model: "Debris0B.mag", loc: (0,0,-20), mass: 54, count: 10, life: 35 }
+ debris: { model: "Debris0C.mag", loc: (0,0,0), mass: 53, count: 11, life: 30 }
+
+ }
+
+map: {
+ sprite: "TigerMap0.pcx",
+ sprite: "TigerMap1.pcx",
+ sprite: "TigerMap2.pcx",
+ sprite: "TigerMap3.pcx",
+ sprite: "TigerMap4.pcx",
+ sprite: "TigerMap5.pcx",
+ sprite: "TigerMap6.pcx",
+ sprite: "TigerMap7.pcx"
+}
+
+
diff --git a/data/shatter/Ships/Marakan_Ships/Vendetta.def b/data/shatter/Ships/Marakan_Ships/Vendetta.def
new file mode 100644
index 0000000..a650633
--- /dev/null
+++ b/data/shatter/Ships/Marakan_Ships/Vendetta.def
@@ -0,0 +1,449 @@
+SHIP
+
+name: Vendetta
+display_name: Vendetta
+class: Cruiser
+description: "The CA-5D15 VENDETTA class of heavy cruisers are the core Hegemony heavy gun platforms. Big, slow, and very tough, each of these enormous vessels features a pair of heavy gamma ray laser batteries and twin Rostov antiship missile turrets. Together these weapons can bring down the largest starships and orbital stations. The Vendetta's complement of magnetic rail guns make her more suitable to offense than defense; these ships rely on their tough hide to withstand enemy bombardment while they move in for the kill."
+
+hud_icon: "VendettaHud.pcx"
+
+detail_0: "VendettaNarrow_0opt.mag"
+feature_0: 1000
+detail_1: "VendettaNarrow_1opt.mag"
+feature_1: 48
+detail_2: "VendettaNarrow_2opt.mag"
+feature_2: 24
+
+mass: 568.1e3
+agility: 2
+vlimit: 230
+roll_rate: 7
+integrity: 60e3
+scale: 4.2
+acs: 1.2
+
+trans_x: 450e3
+trans_y: 300e3
+trans_z: 450e3
+
+arcade_drag: 2.5e-2
+drag: 6e-7
+roll_drag: 1.2
+pitch_drag: 1.2
+yaw_drag: 1.2
+
+chase: (0, -1800, 170)
+bridge: (0, 640, 100)
+
+degrees: true
+
+power: {
+ type: Fusion
+ name: "Fusion 1"
+ design: "Fusion Reactor"
+ max_output: 40e3
+
+ loc: (0, -45, -150),
+ size: 96,
+ hull_factor: 0.9,
+ explosion: 7
+}
+
+drive: {
+ type: Yellow,
+ name: "Plasma Drive",
+ design: "Plasma Drive",
+ thrust: 35e3
+ scale: 7
+ augmenter: 0
+
+
+ port: (-210, 42, -334)
+ port: (-210, 0, -334)
+ port: ( 210, 42, -334)
+ port: ( 210, 0, -334)
+
+ loc: (0, 0,-0),
+ size: 32,
+ hull_factor: 0.8,
+ explosion: 7
+}
+
+power: {
+ type: Fusion
+ name: "Fusion 2"
+ design: "Fusion Reactor"
+ max_output: 10e3
+
+ loc: (0, -45, -550),
+ size: 96,
+ hull_factor: 0.9,
+ explosion: 7
+}
+
+thruster: {
+ design: Thruster,
+
+ loc: (0, 0, 128),
+ size: 24,
+ hull_factor: 0.3
+}
+
+quantum: {
+ design: "Quantum Drive",
+ abrv: "Q-Drive"
+ loc: (0, 0, -120),
+ size: 24,
+ hull_factor: 0.3
+}
+
+shield: {
+ type: 2,
+ design: "Grav Shield",
+ abrv: "Shield"
+ pcs: 100,
+ bolt_hit_sound: "shield_hit4.wav",
+ beam_hit_sound: "shield_hit5.wav",
+
+ loc: (0, 0, -80),
+ size: 48,
+ hull_factor: 0.7
+}
+
+
+power: {
+ type: "Auxilliary Reactor",
+ design: "Auxilliary Reactor",
+ max_output: 4e3,
+
+ loc: (0, 0, -180),
+ hull_factor: 0.6
+}
+
+weapon: {
+ type: "Gamma Laser",
+ design: "Beam Weapon",
+ name: "Gamma Laser 1",
+ abrv: "Graser-1",
+ muzzle: (-8, 33, 779),
+ loc: (-8, 33,600),
+ size: 32,
+ hull_factor: 0.2,
+ explosion: 7
+}
+
+weapon: {
+ type: "Gamma Laser",
+ design: "Beam Weapon",
+ name: "Gamma Laser 2",
+ abrv: "Graser-2",
+ muzzle: ( 8, 33, 779),
+ loc: ( 8, 33,600),
+ size: 32,
+ hull_factor: 0.2,
+ explosion: 7
+}
+
+
+weapon: {
+ type: "Rostov",
+ design: "Missile Weapon",
+ name: "Missile 1",
+ abrv: "MISL-1",
+
+ muzzle: ( 0, 0, 90)
+ loc: (-282, 40, -92)
+ size: 64
+ hull_factor: 0.8
+ explosion: 6
+}
+
+weapon: {
+ type: "Rostov-Starboard",
+ design: "Missile Weapon",
+ name: "Missile 2",
+ abrv: "MISL-2",
+
+ muzzle: ( 0, 0, 90)
+ loc: ( 282, 40, -92)
+ size: 64
+ hull_factor: 0.8
+ explosion: 6
+}
+
+weapon: {
+ type: "Mag-18"
+ design: "Bolt Weapon",
+ name: "18INMAG",
+ abrv: "MG12",
+
+ aim_az_max: 130.0,
+ aim_az_min: -130.0,
+
+ aim_el_max: 70.0,
+ aim_el_min: -1.0,
+
+
+ muzzle: (0, 12, 81),
+
+ loc: (0, 90,147),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Mag-18"
+ design: "Bolt Weapon",
+ name: "18INMAG",
+ abrv: "MG12",
+
+ azimuth: 180.0,
+
+ aim_az_max: 120.0,
+ aim_az_min: -120.0,
+
+ aim_el_max: 70.0,
+ aim_el_min: -1.0,
+
+
+ muzzle: (0, 12, 81),
+
+ loc: (0, 105, -548),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12",
+ design: "Bolt Weapon",
+ name: "PDB 1",
+ abrv: "PDB 1",
+
+ azimuth: 0.0,
+ elevation: 0.0,
+
+ aim_az_max: 130.0,
+ aim_az_min: -130.0,
+
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+ loc: (0, 73, 422),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12",
+ design: "Bolt Weapon",
+ name: "PDB 2",
+ abrv: "PDB 2",
+
+ azimuth: 180.0,
+ elevation: -180.0,
+
+
+
+ aim_az_max: 180.0,
+ aim_az_min: -180.0,
+
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+ loc: (0, -143,506),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12",
+ design: "Bolt Weapon",
+ name: "PDB 3",
+ abrv: "PDB 3",
+
+ azimuth: 0.0,
+ elevation: 180.0,
+
+
+
+ aim_az_max: 145.0,
+ aim_az_min: -145.0,
+
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+ loc: (0, -104,-360),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12",
+ design: "Bolt Weapon",
+ name: "PDB 4",
+ abrv: "PDB 4",
+
+ azimuth: 90.0,
+ elevation: 0.0,
+
+ aim_az_max: 90.0,
+ aim_az_min: -90.0,
+
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+ loc: (209, 88,-96),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12",
+ design: "Bolt Weapon",
+ name: "PDB 5",
+ abrv: "PDB 5",
+
+ azimuth: -90.0,
+ elevation: 0.0,
+
+ aim_az_max: 90.0,
+ aim_az_min: -90.0,
+
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+ loc: (-209, 88,-96),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+probe: {
+ type: "Sensor Drone",
+ design: "Probe",
+ abrv: "Probe",
+ muzzle: ( 0, -80, 0),
+
+ loc: (0, -80, 0),
+ size: 16,
+ hull_factor: 0.2
+}
+
+sensor: {
+ design: Sensor,
+ pcs: 20,
+ active_efficiency: 1e6,
+ passive_efficiency: 10e3,
+ range: 50e3
+ range: 100e3
+ range: 150e3
+
+ loc: (0, -16, 380),
+ size: 16,
+ hull_factor: 0.1
+}
+
+power: {
+ type: Battery,
+ design: Battery,
+ abrv: Batt
+ max_output: 100
+}
+
+computer: {
+ name: "Avionics Package",
+ abrv: "HUD",
+ type: 1,
+ design: Computer,
+
+ loc: (20, 16, 80),
+ size: 16,
+ hull_factor: 0.5
+}
+
+computer: {
+ name: "Flight Computer",
+ abrv: "Flight",
+ type: 2,
+ design: Computer,
+
+ loc: (-20, -16, 80),
+ size: 16,
+ hull_factor: 0.2
+}
+
+nav: {
+ loc: (0, 16, 60),
+ design: Computer,
+ size: 16,
+ hull_factor: 0.1
+}
+
+
+map: {
+ sprite: "VendettaMap0.pcx",
+ sprite: "VendettaMap1.pcx",
+ sprite: "VendettaMap2.pcx",
+ sprite: "VendettaMap3.pcx",
+ sprite: "VendettaMap4.pcx",
+ sprite: "VendettaMap5.pcx",
+ sprite: "VendettaMap6.pcx",
+ sprite: "VendettaMap7.pcx"
+}
+
+
+death_spiral: {
+ time: 5
+
+ explosion: { type: 10, time: 2.0, loc: (-50, 10, 0) }
+ explosion: { type: 10, time: 0.7, loc: ( 60, 20, 260) }
+ explosion: { type: 10, time: 0.5, loc: (-20, -18, -240) }
+ explosion: { type: 10, time: 0.3, loc: ( 20, 20, -120) }
+
+ explosion: { type: 13, final: true } // Nuke
+ explosion: { type: 12, final: true } // Large burst
+
+ debris: { model: "MussonDebris1.mag", loc: (0,0,400), mass: 98e3, count: 1, life: 380,
+ fire: (60,0,-200), fire: (100,20,80) }
+ debris: { model: "MussonDebris2.mag", loc: (140,-120,0), mass: 38e3, count: 1, life: 360 }
+ debris: { model: "Debris0A.mag", loc: (0,0,-50), mass: 95, count: 20, life: 20 }
+ debris: { model: "Debris0B.mag", loc: (0,0,-50), mass: 44, count: 15, life: 35 }
+ debris: { model: "Debris0C.mag", loc: (0,0,0), mass: 23, count: 10, life: 30 }
+
+}
+
+
+
diff --git a/data/shatter/Ships/Marakan_Ships/Volnaris.def b/data/shatter/Ships/Marakan_Ships/Volnaris.def
new file mode 100644
index 0000000..167c222
--- /dev/null
+++ b/data/shatter/Ships/Marakan_Ships/Volnaris.def
@@ -0,0 +1,349 @@
+SHIP
+
+name: Volnaris
+display_name: Volnaris
+class: Destroyer
+description: "The DD/E-4D01 VOLNARIS class of destroyer/escorts are the predecessors of the heavier Broadsword destroyer class. Originally intended as mainline destroyers, the Volnaris ships have now been relegated primarily to escort duty for the Hegemony battle groups. The Volnaris features a pair of internally-mounted heavy x-ray laser batteries and three fusion torpedo launchers for offensive capability, along with a full complement of Orca point defense batteries for protection from inbound threats. Due to design limitations, the Orca PDBs tend to provide better coverage for the dorsal hemisphere, leaving the Volnaris class with a vulnerable underbelly."
+
+hud_icon: "VolnarisHud.pcx"
+
+detail_0: "Volnaris_0.mag"
+feature_0: 1000
+detail_1: "Volnaris_1opt.mag"
+feature_1: 40
+detail_2: "Volnaris_2opt.mag"
+feature_2: 20
+
+mass: 21.1e3
+agility: 2 //3.1
+vlimit: 240
+roll_rate: 7
+integrity: 20e3
+scale: 3.0
+acs: 1.2
+
+trans_x: 250e3
+trans_y: 100e3
+trans_z: 250e3
+
+arcade_drag: 2.5e-2
+drag: 6e-7
+roll_drag: 1.2
+pitch_drag: 1.2
+yaw_drag: 1.2
+
+chase: (0, -1800, 170)
+bridge: (0, 320, 60)
+
+power: {
+ type: Fusion,
+ design: "Fusion Reactor",
+ max_output: 7500,
+
+ loc: (0, -40, -220),
+ size: 64,
+ hull_factor: 0.8
+ explosion: 7
+}
+
+drive: {
+ type: Yellow,
+ abrv: Drive
+ name: "Plasma Drive",
+ design: "Plasma Drive",
+ thrust: 1000,
+ scale: 5,
+ port: ( 0, -22, -420)
+ port: ( 0, -67, -402)
+ port: ( 0, -117, -357)
+
+ loc: (0, 0, -240),
+ size: 48,
+ hull_factor: 0.5
+ explosion: 7
+}
+
+quantum: {
+ abrv: "Q-Drive"
+ design: "Quantum Drive",
+ loc: (0, 0, -120),
+ size: 24,
+ hull_factor: 0.3
+}
+
+shield: {
+ type: 2,
+ design: "Grav Shield",
+ pcs: 100,
+ bolt_hit_sound: "shield_hit4.wav",
+ beam_hit_sound: "shield_hit5.wav",
+
+ loc: (0, 0, -60),
+ size: 48,
+ hull_factor: 0.7
+}
+
+
+power: {
+ type: "Auxilliary Reactor",
+ design: "Auxilliary Reactor",
+ abrv: "Aux Reac"
+ max_output: 1200,
+
+ loc: (0, 0, -180),
+ hull_factor: 0.6
+}
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "XRay Laser 1",
+ abrv: "Laser-1",
+ muzzle: (-34, -19, 570),
+
+ loc: (-34, -19, 460),
+ size: 32,
+ hull_factor: 0.2,
+ explosion: 7
+}
+
+weapon: {
+ type: "XRay Laser",
+ design: "Beam Weapon",
+ name: "XRay Laser 2",
+ abrv: "Laser-2",
+ muzzle: ( 34, -19, 570),
+
+ loc: ( 34, -19, 460),
+ size: 32,
+ hull_factor: 0.2,
+ explosion: 7
+}
+
+
+weapon: {
+ type: "Fusion Torpedo",
+ design: "Missile Weapon",
+ name: "Torpedo Banks",
+ abrv: "Torps",
+ muzzle: (-25, 17, 470),
+ muzzle: ( 25, 17, 470),
+ loc: ( 0, -32, 400),
+ size: 80,
+ hull_factor: 0.2
+}
+
+weapon: {
+ type: "Rail-12"
+ design: "Bolt Weapon",
+ name: "PDB 1"
+ abrv: "PDB 1"
+
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+ loc: ( 0, 45, 340),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12"
+ design: "Bolt Weapon",
+ name: "PDB 2"
+ abrv: "PDB 2"
+
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+ loc: ( 0, 55, 225),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+
+weapon: {
+ type: "Rail-12"
+ design: "Bolt Weapon",
+ name: "PDB 3"
+ abrv: "PDB 3"
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+
+ loc: ( 0, 55, -255),
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+
+ azimuth: 3.14159,
+}
+
+
+thruster: {
+ design: Thruster,
+ type: Yellow,
+ scale: 0.04,
+ loc: (0, -52,0),
+ explosion: 8,
+
+// fore reverse
+ port_fore: {loc:(-159,-24,4),fire: 0x0040},
+ port_fore: {loc:(159,-24,4),fire: 0x0080},
+
+ port_aft: {loc:(-159,-24,-55),fire: 0x0080},
+ port_aft: {loc:(159,-24,-55),fire: 0x0040},
+
+ port_fore: {loc:(26,8,-28),fire: 0x0004},
+ port_fore: {loc:(27,1,-28),fire: 0x0004},
+ port_fore: {loc:(-26,8,-28),fire: 0x0004},
+ port_fore: {loc:(-27,1,-28),fire: 0x0004},
+ port_fore: {loc:(-3,-23,-28),fire: 0x0004},
+ port_fore: {loc:(3,-23,-28),fire: 0x0004},
+
+ port_aft: {loc:(26,8,-79),fire: 0x0008},
+ port_aft: {loc:(27,1,-79),fire: 0x0008},
+ port_aft: {loc:(-26,8,-79),fire: 0x0008},
+ port_aft: {loc:(-27,1,-79),fire: 0x0008},
+ port_aft: {loc:(-3,-23,-79),fire: 0x0008},
+ port_aft: {loc:(3,-23,-79),fire: 0x0008},
+
+// Vertical
+
+ port_top: {loc:(160,-18,-8),fire: 0x0810},
+ port_top: {loc:(-160,-18,-8),fire: 0x0410},
+ port_top: {loc:(160,-18,-41),fire: 0x0810},
+ port_top: {loc:(-160,-18,-41),fire: 0x0410},
+
+ port_bottom: {loc:(160,-29,-8),fire: 0x0420},
+ port_bottom: {loc:(-160,-29,-8),fire: 0x0820},
+ port_bottom: {loc:(160,-29,-41),fire: 0x0420},
+ port_bottom: {loc:(-160,-29,-41),fire: 0x0820},
+
+ port_top: {loc:(39,-14,-125),fire: 0x0100},
+ port_top: {loc:(-39,-14,-125),fire: 0x0100},
+ port_bottom: {loc:(-39,-23,-125),fire: 0x0200},
+ port_bottom: {loc:(39,-23,-125),fire: 0x0200},
+
+ port_top: {loc:(39,-5,127),fire: 0x0200},
+ port_top: {loc:(-39,-5,127),fire: 0x0200},
+ port_bottom: {loc:(-39,-14,127),fire: 0x0100},
+ port_bottom: {loc:(39,-14,127),fire: 0x0100},
+
+// Side Translantion
+
+ port_right: {loc:(167,-25,-11),fire: 0x0002},
+ port_right: {loc:(167,-25,-38),fire: 0x0002},
+
+ port_left: {loc:(-167,-25,-11),fire: 0x0001},
+ port_left: {loc:(-167,-25,-38),fire: 0x0001},
+
+ size: 32,
+ hull_factor: 0.8
+}
+
+
+
+probe: {
+ type: "Sensor Drone",
+ design: "Probe",
+ abrv: "Probe",
+ muzzle: ( 0, -80, 0),
+
+ loc: (0, -80, 0),
+ size: 16,
+ hull_factor: 0.2
+}
+
+sensor: {
+ design: Sensor,
+ pcs: 20,
+ active_efficiency: 1e6,
+ passive_efficiency: 10e3,
+ range: 50e3
+ range: 100e3
+ range: 150e3
+
+ loc: (0, -16, 380),
+ size: 16,
+ hull_factor: 0.1
+}
+
+power: {
+ type: Battery,
+ design: Battery,
+ abrv: Batt
+ max_output: 100
+}
+
+computer: {
+ name: "Avionics Package",
+ abrv: "HUD",
+ type: 1,
+ design: Computer,
+
+ loc: (20, 16, 80),
+ size: 16,
+ hull_factor: 0.5
+}
+
+computer: {
+ name: "Flight Computer",
+ abrv: "Flight",
+ type: 2,
+ design: Computer,
+
+ loc: (-20, -16, 80),
+ size: 16,
+ hull_factor: 0.2
+}
+
+nav: {
+ loc: (0, 16, 60),
+ design: Computer,
+ size: 16,
+ hull_factor: 0.1
+}
+
+
+map: {
+ sprite: "BroadMap0.pcx",
+ sprite: "BroadMap1.pcx",
+ sprite: "BroadMap2.pcx",
+ sprite: "BroadMap3.pcx",
+ sprite: "BroadMap4.pcx",
+ sprite: "BroadMap5.pcx",
+ sprite: "BroadMap6.pcx",
+ sprite: "BroadMap7.pcx"
+}
+
+
+death_spiral: {
+ time: 5,
+
+ explosion: { type: 10, time: 1.8, loc: (-50, 50, 0) }
+ explosion: { type: 10, time: 0.7, loc: ( 60, 40, 190) }
+ explosion: { type: 10, time: 0.7, loc: ( 0, -48, -180) }
+ explosion: { type: 10, time: 0.3, loc: ( 20, 80, -190) }
+ explosion: { type: 10, time: 0.1, loc: (-30, 30, -90) }
+
+ explosion: { type: 13, final: true } // Nuke
+ explosion: { type: 12, final: true } // Large burst
+
+
+ debris: { model: "VolnarisDebris1.mag", loc: (0,0,-250), mass:25e3, count: 1, life: 365,
+ fire: (30,20,170) }
+ debris: { model: "Debris0A.mag", loc: (0,0, 20), mass: 45, count: 16, life: 20 }
+ debris: { model: "Debris0B.mag", loc: (0,0,-30), mass: 24, count: 12, life: 35 }
+ debris: { model: "Debris0C.mag", loc: (0,0,0), mass: 23, count: 10, life: 30 }
+}
+
+
+
+
+
+