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-rw-r--r--data/shatter/Ships/Marakan_Ships/Hulk-Vendetta.def444
1 files changed, 444 insertions, 0 deletions
diff --git a/data/shatter/Ships/Marakan_Ships/Hulk-Vendetta.def b/data/shatter/Ships/Marakan_Ships/Hulk-Vendetta.def
new file mode 100644
index 0000000..8accb1d
--- /dev/null
+++ b/data/shatter/Ships/Marakan_Ships/Hulk-Vendetta.def
@@ -0,0 +1,444 @@
+SHIP
+
+name: "Hulk-Vendetta"
+display_name: Vendetta
+class: Cruiser
+
+hud_icon: "VendettaHud.pcx"
+
+model: "Hulk-Vendetta.mag"
+
+mass: 568.1e3
+agility: 2
+vlimit: 230
+roll_rate: 7
+integrity: 60e3
+scale: 4.2
+acs: 1.2
+
+trans_x: 450e3
+trans_y: 300e3
+trans_z: 450e3
+
+auto_roll: -1
+arcade_drag: 0
+drag: 0
+roll_drag: 0
+pitch_drag: 0
+yaw_drag: 0
+
+chase: (0, -1800, 170)
+bridge: (0, 640, 100)
+
+degrees: true
+
+power: {
+ type: Fusion
+ name: "Fusion 1"
+ design: "Fusion Reactor"
+ max_output: 40e3
+
+ loc: (0, -45, -150),
+ size: 96,
+ hull_factor: 0.9,
+ explosion: 7
+}
+
+drive: {
+ type: Stealth
+ name: "Plasma Drive",
+ design: "Plasma Drive",
+ thrust: 35e3
+ scale: 7
+ augmenter: 0
+
+
+ port: (-210, 42, -334)
+ port: (-210, 0, -334)
+ port: ( 210, 42, -334)
+ port: ( 210, 0, -334)
+
+ loc: (0, 0,-0),
+ size: 32,
+ hull_factor: 0.8,
+ explosion: 7
+}
+
+power: {
+ type: Fusion
+ name: "Fusion 2"
+ design: "Fusion Reactor"
+ max_output: 10e3
+
+ loc: (0, -45, -550),
+ size: 96,
+ hull_factor: 0.9,
+ explosion: 7
+}
+
+thruster: {
+ design: Thruster,
+
+ loc: (0, 0, 128),
+ size: 24,
+ hull_factor: 0.3
+}
+
+quantum: {
+ design: "Quantum Drive",
+ abrv: "Q-Drive"
+ loc: (0, 0, -120),
+ size: 24,
+ hull_factor: 0.3
+}
+
+shield: {
+ type: 2,
+ design: "Grav Shield",
+ abrv: "Shield"
+ pcs: 100,
+ bolt_hit_sound: "shield_hit4.wav",
+ beam_hit_sound: "shield_hit5.wav",
+
+ loc: (0, 0, -80),
+ size: 48,
+ hull_factor: 0.7
+}
+
+
+power: {
+ type: "Auxilliary Reactor",
+ design: "Auxilliary Reactor",
+ max_output: 4e3,
+
+ loc: (0, 0, -180),
+ hull_factor: 0.6
+}
+
+weapon: {
+ type: "Gamma Laser",
+ design: "Beam Weapon",
+ name: "Gamma Laser 1",
+ abrv: "Graser-1",
+ muzzle: (-8, 33, 779),
+ loc: (-8, 33,600),
+ size: 32,
+ hull_factor: 0.2,
+ explosion: 7
+}
+
+weapon: {
+ type: "Gamma Laser",
+ design: "Beam Weapon",
+ name: "Gamma Laser 2",
+ abrv: "Graser-2",
+ muzzle: ( 8, 33, 779),
+ loc: ( 8, 33,600),
+ size: 32,
+ hull_factor: 0.2,
+ explosion: 7
+}
+
+
+weapon: {
+ type: "Rostov",
+ design: "Missile Weapon",
+ name: "Missile 1",
+ abrv: "MISL-1",
+
+ muzzle: ( 0, 0, 90)
+ loc: (-282, 40, -92)
+ size: 64
+ hull_factor: 0.8
+ explosion: 6
+}
+
+weapon: {
+ type: "Rostov-Starboard",
+ design: "Missile Weapon",
+ name: "Missile 2",
+ abrv: "MISL-2",
+
+ muzzle: ( 0, 0, 90)
+ loc: ( 282, 40, -92)
+ size: 64
+ hull_factor: 0.8
+ explosion: 6
+}
+
+weapon: {
+ type: "Mag-18"
+ design: "Bolt Weapon",
+ name: "18INMAG",
+ abrv: "MG12",
+
+ aim_az_max: 130.0,
+ aim_az_min: -130.0,
+
+ aim_el_max: 70.0,
+ aim_el_min: -1.0,
+
+
+ muzzle: (0, 12, 81),
+
+ loc: (0, 90,147),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Mag-18"
+ design: "Bolt Weapon",
+ name: "18INMAG",
+ abrv: "MG12",
+
+ azimuth: 180.0,
+
+ aim_az_max: 120.0,
+ aim_az_min: -120.0,
+
+ aim_el_max: 70.0,
+ aim_el_min: -1.0,
+
+
+ muzzle: (0, 12, 81),
+
+ loc: (0, 105, -548),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12",
+ design: "Bolt Weapon",
+ name: "PDB 1",
+ abrv: "PDB 1",
+
+ azimuth: 0.0,
+ elevation: 0.0,
+
+ aim_az_max: 130.0,
+ aim_az_min: -130.0,
+
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+ loc: (0, 73, 422),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12",
+ design: "Bolt Weapon",
+ name: "PDB 2",
+ abrv: "PDB 2",
+
+ azimuth: 180.0,
+ elevation: -180.0,
+
+
+
+ aim_az_max: 180.0,
+ aim_az_min: -180.0,
+
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+ loc: (0, -143,506),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12",
+ design: "Bolt Weapon",
+ name: "PDB 3",
+ abrv: "PDB 3",
+
+ azimuth: 0.0,
+ elevation: 180.0,
+
+
+
+ aim_az_max: 145.0,
+ aim_az_min: -145.0,
+
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+ loc: (0, -104,-360),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12",
+ design: "Bolt Weapon",
+ name: "PDB 4",
+ abrv: "PDB 4",
+
+ azimuth: 90.0,
+ elevation: 0.0,
+
+ aim_az_max: 90.0,
+ aim_az_min: -90.0,
+
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+ loc: (209, 88,-96),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+weapon: {
+ type: "Rail-12",
+ design: "Bolt Weapon",
+ name: "PDB 5",
+ abrv: "PDB 5",
+
+ azimuth: -90.0,
+ elevation: 0.0,
+
+ aim_az_max: 90.0,
+ aim_az_min: -90.0,
+
+ aim_el_max: 85.0,
+ aim_el_min: -1.0,
+
+
+ muzzle: ( 4, 11, 75),
+ muzzle: (-4, 11, 75),
+
+ loc: (-209, 88,-96),
+
+ size: 64,
+ hull_factor: 0.8,
+ explosion: 6
+}
+
+probe: {
+ type: "Sensor Drone",
+ design: "Probe",
+ abrv: "Probe",
+ muzzle: ( 0, -80, 0),
+
+ loc: (0, -80, 0),
+ size: 16,
+ hull_factor: 0.2
+}
+
+sensor: {
+ design: Sensor,
+ pcs: 20,
+ active_efficiency: 1e6,
+ passive_efficiency: 10e3,
+ range: 50e3
+ range: 100e3
+ range: 150e3
+
+ loc: (0, -16, 380),
+ size: 16,
+ hull_factor: 0.1
+}
+
+power: {
+ type: Battery,
+ design: Battery,
+ abrv: Batt
+ max_output: 100
+}
+
+computer: {
+ name: "Avionics Package",
+ abrv: "HUD",
+ type: 1,
+ design: Computer,
+
+ loc: (20, 16, 80),
+ size: 16,
+ hull_factor: 0.5
+}
+
+computer: {
+ name: "Flight Computer",
+ abrv: "Flight",
+ type: 2,
+ design: Computer,
+
+ loc: (-20, -16, 80),
+ size: 16,
+ hull_factor: 0.2
+}
+
+nav: {
+ loc: (0, 16, 60),
+ design: Computer,
+ size: 16,
+ hull_factor: 0.1
+}
+
+
+map: {
+ sprite: "VendettaMap0.pcx",
+ sprite: "VendettaMap1.pcx",
+ sprite: "VendettaMap2.pcx",
+ sprite: "VendettaMap3.pcx",
+ sprite: "VendettaMap4.pcx",
+ sprite: "VendettaMap5.pcx",
+ sprite: "VendettaMap6.pcx",
+ sprite: "VendettaMap7.pcx"
+}
+
+
+death_spiral: {
+ time: 5
+
+ explosion: { type: 10, time: 2.0, loc: (-50, 10, 0) }
+ explosion: { type: 10, time: 0.7, loc: ( 60, 20, 260) }
+ explosion: { type: 10, time: 0.5, loc: (-20, -18, -240) }
+ explosion: { type: 10, time: 0.3, loc: ( 20, 20, -120) }
+
+ explosion: { type: 13, final: true } // Nuke
+ explosion: { type: 12, final: true } // Large burst
+
+ debris: { model: "MussonDebris1.mag", loc: (0,0,400), mass: 98e3, count: 1, life: 380,
+ fire: (60,0,-200), fire: (100,20,80) }
+ debris: { model: "MussonDebris2.mag", loc: (140,-120,0), mass: 38e3, count: 1, life: 360 }
+ debris: { model: "Debris0A.mag", loc: (0,0,-50), mass: 95, count: 20, life: 20 }
+ debris: { model: "Debris0B.mag", loc: (0,0,-50), mass: 44, count: 15, life: 35 }
+ debris: { model: "Debris0C.mag", loc: (0,0,0), mass: 23, count: 10, life: 30 }
+
+}
+
+
+