Age | Commit message (Expand) | Author |
---|---|---|
2023-01-27 | Added effective range calculation for turrets | Aki |
2023-01-12 | Added method to retrieve default/first item from repository | Aki |
2023-01-08 | Implemented naive armour and shield without parametrized resits | Aki |
2023-01-08 | Renamed health to structure points where applicable | Aki |
2023-01-07 | Removed SampleRepository because JsonRepo does everything needed | Aki |
2023-01-04 | Added stub Json repository | Aki |
2023-01-03 | Added rather naive interface for repository iteration | Aki |
2023-01-02 | Moved UniqueIdentifier to universe module | Aki |
2022-12-31 | Added rounds and reload time to turrets to enable burst weapons | Aki |
2022-12-12 | Extracted effective damage calculation to universe | Aki |
2022-11-24 | Applied ship designs and stats to current sample scenario and universe | Aki |
2022-11-20 | Implemented verbose damage modifier based on range | Aki |
2022-11-15 | Implemented naive skeleton for types repository in universe | Aki |
2022-11-08 | Creating skeleton for battle simulation and universe data | Aki |