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author | Aki <please@ignore.pl> | 2023-01-27 00:27:39 +0100 |
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committer | Aki <please@ignore.pl> | 2023-01-27 00:27:39 +0100 |
commit | 75440771ca95a28556586233a0a8399022a5559f (patch) | |
tree | b2cbadb1937eba2aa914030e6048b2b78a84fa6f /universe/include | |
parent | a40e6361ba7172e0a3f3b16e2d286db9928e94e2 (diff) | |
download | kurator-75440771ca95a28556586233a0a8399022a5559f.zip kurator-75440771ca95a28556586233a0a8399022a5559f.tar.gz kurator-75440771ca95a28556586233a0a8399022a5559f.tar.bz2 |
Added effective range calculation for turrets
This is now used when deciding if turret should start shooting or not.
Diffstat (limited to 'universe/include')
-rw-r--r-- | universe/include/kurator/universe/TurretType.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/universe/include/kurator/universe/TurretType.h b/universe/include/kurator/universe/TurretType.h index 553894b..0a0c5fd 100644 --- a/universe/include/kurator/universe/TurretType.h +++ b/universe/include/kurator/universe/TurretType.h @@ -20,6 +20,7 @@ struct TurretType double falloff_modifier = 0.05; double falloff_intensity = 0.2; double effective_damage(double distance) const; + double effective_range() const; }; |