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authorAki <please@ignore.pl>2023-01-08 15:38:00 +0100
committerAki <please@ignore.pl>2023-01-08 15:38:00 +0100
commit209648a39c98ccddc622703554912a21c2471531 (patch)
tree3e322af8eefd566cdf2b5d6f997431c6d6a184b4 /universe/include
parent088f57155c79c5ee41e667496e2cd657af91a605 (diff)
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Implemented naive armour and shield without parametrized resits
Diffstat (limited to 'universe/include')
-rw-r--r--universe/include/kurator/universe/ShipType.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/universe/include/kurator/universe/ShipType.h b/universe/include/kurator/universe/ShipType.h
index fdbb8af..c98a865 100644
--- a/universe/include/kurator/universe/ShipType.h
+++ b/universe/include/kurator/universe/ShipType.h
@@ -13,6 +13,8 @@ struct ShipType
{
std::string name;
double base_structure_points;
+ double base_armour_points;
+ double base_shield_points;
double max_speed;
};