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AgeCommit message (Expand)Author
2023-02-04Added wonky visual speed indicatorsAki
2023-02-04Full grid is now drawnAki
2023-02-03Extracted from/to camera viewport transformations to camera itselfAki
2023-02-03Moved Camera to engineAki
2023-02-03Created engine module right now containing only PointAki
2023-02-01Naively implemented camera movement and view offsetAki
2023-01-31Added stub Grid and CameraAki
2023-01-31Removed prototype SkyboxAki
2023-01-29Damage popups will now merge when possibleAki
2023-01-28Commits will now trigger version-files regeneration during buildAki
2023-01-27Added damage per second to weapons tooltipsAki
2023-01-27Added informational tooltip for weapon selectionAki
2023-01-26Added build version identification to title screenAki
2023-01-26Group count inputs are sliders againAki
2023-01-26Moved the ship type combo outside of the layout editor popupAki
2023-01-26Extracted ship type combo box to a functionAki
2023-01-25Added naive tooltip of ship typesAki
2023-01-15Implemented naive on-death markersAki
2023-01-14Reworked GUI of group editor to be table-basedAki
2023-01-12Added method to retrieve default/first item from repositoryAki
2023-01-12Team sliders are now created in a loopAki
2023-01-12Implemented naive scenario editor based on groups and loadoutsAki
2023-01-11Loadout editor is now a function callAki
2023-01-11Battle scenario is now generated with the specified loadoutAki
2023-01-11Created a naive loadout editor interfaceAki
2023-01-10Extracted ship loadout into own classAki
2023-01-10Moved universe repo initialization to campaign moduleAki
2023-01-08Extracted total retrieval to health points to enable modification of componentsAki
2023-01-07Fixed one imgui frame showing after campaign endsAki
2023-01-07Added crude campaign end conditionAki
2023-01-07Implemented a CMake function to manage resourcesAki
2023-01-02Moved EventLog to stats moduleAki
2023-01-02Moved UniqueIdentifier to universe moduleAki
2022-12-31Extracted HitPoints definition to own headerAki
2022-12-31Renamed and changed binding for restoring from a pauseAki
2022-12-31Added PauseAki
2022-12-31Added a method to retrieve current scene from sessionAki
2022-12-31Extracted drawable sub-scene holder to a Frame classAki
2022-12-30Disabled ESC quitting game right awayAki
2022-12-30Replaced Quick Battle with Campaign in Main MenuAki
2022-12-30SceneBuilder can now list the scenesAki
2022-12-29Carry over ship deaths to campaign stateAki
2022-12-28Implemented very naive campaign encounter generationAki
2022-12-28Added Campaign scene stubAki
2022-12-28Renamed Log scene to SummaryAki
2022-12-26Reworked scene management around the stack in SessionAki
2022-12-26Session now manages Scenes in via a stackAki
2022-12-26Simplified sliders update checkAki
2022-12-26Laser effect now hits the target a bit smootherAki
2022-12-25Title scene now uses SceneBuilder for switchingAki