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author | Aki <please@ignore.pl> | 2023-01-27 22:37:21 +0100 |
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committer | Aki <please@ignore.pl> | 2023-01-27 22:37:21 +0100 |
commit | 161f92d0cf6982e605a7ec1be6eb19dc60951c45 (patch) | |
tree | 213afac48f03f006ade9aa67fc33fc28a4460228 /kurator | |
parent | 25c604f1f2e50ea2cbabf3c5f9147dd57fd9dd44 (diff) | |
download | kurator-161f92d0cf6982e605a7ec1be6eb19dc60951c45.zip kurator-161f92d0cf6982e605a7ec1be6eb19dc60951c45.tar.gz kurator-161f92d0cf6982e605a7ec1be6eb19dc60951c45.tar.bz2 |
Added damage per second to weapons tooltips
Diffstat (limited to 'kurator')
-rw-r--r-- | kurator/src/ScenarioEditor.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/kurator/src/ScenarioEditor.cpp b/kurator/src/ScenarioEditor.cpp index b573d54..b9d3ada 100644 --- a/kurator/src/ScenarioEditor.cpp +++ b/kurator/src/ScenarioEditor.cpp @@ -154,7 +154,8 @@ loadout_editor(std::shared_ptr<universe::Repository> repo, campaign::Loadout& lo } if (ImGui::IsItemHovered()) { ImGui::BeginTooltip(); - ImGui::Text("Damage: %.0f", type.base_damage); + ImGui::Text("Base Damage: %.0f", type.base_damage); + ImGui::Text("DPS: %.1f", type.damage_per_second()); ImGui::Text("RoF: %.1fs", type.rate_of_fire); ImGui::Text("Reload: %.1fs", type.reload); ImGui::Text("Rounds: %d", type.rounds); |