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author | Aki <please@ignore.pl> | 2023-02-03 23:53:33 +0100 |
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committer | Aki <please@ignore.pl> | 2023-02-03 23:53:33 +0100 |
commit | 6b7d0e795bc57856a1bcaaab08229bb0869e8516 (patch) | |
tree | f22e1b1cd1499d2c4a5346be0534c305386aca58 /kurator | |
parent | ec3ae653a0965c6c19920ed46030a0abde0fee1c (diff) | |
download | kurator-6b7d0e795bc57856a1bcaaab08229bb0869e8516.zip kurator-6b7d0e795bc57856a1bcaaab08229bb0869e8516.tar.gz kurator-6b7d0e795bc57856a1bcaaab08229bb0869e8516.tar.bz2 |
Extracted from/to camera viewport transformations to camera itself
Diffstat (limited to 'kurator')
-rw-r--r-- | kurator/src/Battle.cpp | 54 |
1 files changed, 21 insertions, 33 deletions
diff --git a/kurator/src/Battle.cpp b/kurator/src/Battle.cpp index 40390ee..9bb5dec 100644 --- a/kurator/src/Battle.cpp +++ b/kurator/src/Battle.cpp @@ -130,27 +130,24 @@ void Battle::draw() const { ClearBackground(BLACK); - const int hwidth = GetScreenWidth() / 2; - const int hheight = GetScreenHeight() / 2; Grid().draw(camera); auto& registry = battle->registry(); auto crosses = registry.view<sim::Transform, Cross>(); for (const auto& [entity, transform, cross] : crosses.each()) { if (cross.timer > cross.phase) continue; - const int x = hwidth + (transform.position.x - camera.offset.x) * camera.scale; - const int y = hheight + (transform.position.y - camera.offset.y) * camera.scale; + const auto pos = camera.to_screen(transform.position); DrawLine( - x - cross.hlength, - y - cross.hlength, - x + cross.hlength, - y + cross.hlength, + pos.x - cross.hlength, + pos.y - cross.hlength, + pos.x + cross.hlength, + pos.y + cross.hlength, cross.color); DrawLine( - x + cross.hlength, - y - cross.hlength, - x - cross.hlength, - y + cross.hlength, + pos.x + cross.hlength, + pos.y - cross.hlength, + pos.x - cross.hlength, + pos.y + cross.hlength, cross.color); } auto lines = registry.view<Line>(); @@ -158,35 +155,26 @@ Battle::draw() const const auto diff = line.end - line.start; const auto fstart = line.position - line.hlength; const auto fend = line.position + line.hlength; - const auto start = line.start + diff.scale(fstart > 0.0 ? fstart : 0.0); - const auto end = line.start + diff.scale(fend > 1.0 ? 1.0 : fend); - DrawLine( - hwidth + (start.x - camera.offset.x) * camera.scale, - hheight + (start.y - camera.offset.y) * camera.scale, - hwidth + (end.x - camera.offset.x) * camera.scale, - hheight + (end.y - camera.offset.y) * camera.scale, - line.color); + const auto start = camera.to_screen(line.start + diff.scale(fstart > 0.0 ? fstart : 0.0)); + const auto end = camera.to_screen(line.start + diff.scale(fend > 1.0 ? 1.0 : fend)); + DrawLine(start.x, start.y, end.x, end.y, line.color); } auto view = registry.view<const Marker, const sim::Transform>(); for (auto [entity, marker, transform] : view.each()) { - const int x = hwidth + (transform.position.x - camera.offset.x) * camera.scale; - const int y = hheight + (transform.position.y - camera.offset.y) * camera.scale; - DrawCircle(x, y, marker.radius, marker.color); + const auto pos = camera.to_screen(transform.position); + DrawCircle(pos.x, pos.y, marker.radius, marker.color); DrawLine( - x, - y, - x + marker.radius*std::cos(transform.angle), - y + marker.radius*std::sin(transform.angle), + pos.x, + pos.y, + pos.x + marker.radius*std::cos(transform.angle), + pos.y + marker.radius*std::sin(transform.angle), WHITE); - DrawText(marker.name.c_str(), x+10, y-5, 10.0f, GRAY); + DrawText(marker.name.c_str(), pos.x+10, pos.y-5, 10.0f, GRAY); } auto pops = registry.view<CenteredText, sim::Transform, UIOffset>(); for (const auto& [entity, text, transform, offset] : pops.each()) { - const int x = - hwidth + (transform.position.x - camera.offset.x) * camera.scale - text.width/2 + offset.x; - const int y = - hheight + (transform.position.y - camera.offset.y) * camera.scale - text.font_size/2 + offset.y; - DrawText(text.text.c_str(), x, y, text.font_size, text.color); + const auto pos = camera.to_screen(transform.position).subtract(text.width/2, text.font_size/2) + offset; + DrawText(text.text.c_str(), pos.x, pos.y, text.font_size, text.color); } balance.draw(); } |