Age | Commit message (Expand) | Author |
---|---|---|
2023-02-27 | Added install targets for executable and resources | Aki |
2023-02-05 | Added simple test for HitPoints | Aki |
2023-02-03 | Created engine module right now containing only Point | Aki |
2023-01-28 | Commits will now trigger version-files regeneration during build | Aki |
2023-01-26 | Added build version identification to title screen | Aki |
2023-01-21 | Added defines for math constants for MinGW-w64 | Aki |
2023-01-07 | Implemented a CMake function to manage resources | Aki |
2023-01-04 | Added Nlohmann JSON library to dependencies | Aki |
2022-12-17 | Event log is now using ImGui | Aki |
2022-12-13 | Added naive events for ship destruction | Aki |
2022-12-03 | Extracted Scenario and related things into own campaign module | Aki |
2022-12-03 | Renamed all battles module and ns references to sim | Aki |
2022-11-08 | Creating skeleton for battle simulation and universe data | Aki |
2022-11-07 | Enabled most warnings | Aki |
2022-10-31 | Created basic skeleton for the game session and scenes | Aki |