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AgeCommit message (Expand)Author
2023-02-18Inspection tool will select ship turrets additionally when availableAki
2023-02-17Inspect window has more interactive widgets nowAki
2023-02-17Replaced all entt includes with full headerAki
2023-02-17Ships markers can now be selected to show inspection windowAki
2023-02-17Extracted projectile lines animations to own compile unitAki
2023-02-16Hovered ship markers are now highlightedAki
2023-02-15Extracted markers to own header and compilation unitAki
2023-02-15Version hash now has asterix if dirty repo was used to buildAki
2023-02-14Replaced Context+Battle combo with State and arbitrary SystemsAki
2023-02-14Extracted basic simulation behaviour and that part of state to own classAki
2023-02-13Created sim::State object to hold overall state of simulationAki
2023-02-13Externalized part of simulation systemsAki
2023-02-13Extracted scenario setup from BaseBattle constructorAki
2023-02-12Extracted marker setup from Battle scene constructorAki
2023-02-12Force Balance is now shown in Scenario EditorAki
2023-02-12Removed unused get from team managerAki
2023-02-12Velocity indicators are now dark greenishAki
2023-02-12Removed RandomSpawner from BaseBattle instanceAki
2023-02-12Extracted system update functions out of sim BaseBattleAki
2023-02-11Context is now used in sim systemsAki
2023-02-11Added ConstContext for drawing systemsAki
2023-02-11Clock now tracks seconds since creationAki
2023-02-11Removed dt argument from Scene updateAki
2023-02-11Added Context to streamline system update call interfaceAki
2023-02-10Created scaled Clock for consistent access to update timesAki
2023-02-10Extracted Battle systems to own functionsAki
2023-02-10Disabled skipping battle with space pressAki
2023-02-10Extracted time factor controlsAki
2023-02-05Added universe to used libraries for style consistencyAki
2023-02-05Fixed boundary damage dealing and resulting side effect in totalsAki
2023-02-05Added simple test for HitPointsAki
2023-02-04Added wonky visual speed indicatorsAki
2023-02-04Ship types JSON now support base_*_resists entriesAki
2023-02-04Full grid is now drawnAki
2023-02-04Fixed scaling order when transforming screen to worldAki
2023-02-03Imgui is now linked statically and all warnings are disabledAki
2023-02-03Extracted from/to camera viewport transformations to camera itselfAki
2023-02-03Moved Camera to engineAki
2023-02-03Created engine module right now containing only PointAki
2023-02-01Naively implemented camera movement and view offsetAki
2023-01-31Added stub Grid and CameraAki
2023-01-31Removed prototype SkyboxAki
2023-01-29Damage popups will now merge when possibleAki
2023-01-28Commits will now trigger version-files regeneration during buildAki
2023-01-27Added damage per second to weapons tooltipsAki
2023-01-27Added informational tooltip for weapon selectionAki
2023-01-27Fixed missing sqrt in effective range calculationAki
2023-01-27Added effective range calculation for turretsAki
2023-01-26Added build version identification to title screenAki
2023-01-26Group count inputs are sliders againAki