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author | Aki <please@ignore.pl> | 2023-02-12 00:41:19 +0100 |
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committer | Aki <please@ignore.pl> | 2023-02-12 00:41:19 +0100 |
commit | 26f5a5069dbbb4339074076d535caa0860d3b565 (patch) | |
tree | 3cffbdd2ddb68c6aaead5d27fe3c888ec7c3e770 | |
parent | 2ddea8ac8dd07e9e0a1d23e91c4ac1fe213a6b7d (diff) | |
download | kurator-26f5a5069dbbb4339074076d535caa0860d3b565.zip kurator-26f5a5069dbbb4339074076d535caa0860d3b565.tar.gz kurator-26f5a5069dbbb4339074076d535caa0860d3b565.tar.bz2 |
Velocity indicators are now dark greenish
-rw-r--r-- | kurator/src/Battle.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/kurator/src/Battle.cpp b/kurator/src/Battle.cpp index 66a17bd..9f33d59 100644 --- a/kurator/src/Battle.cpp +++ b/kurator/src/Battle.cpp @@ -237,7 +237,7 @@ draw_markers(engine::ConstContext& ctx) const auto& velocity = movement.speed; const auto edge = pos + velocity.normalized().scale(marker.radius); const auto tip = edge + velocity.scale(2.0 * ctx.camera.scale); - DrawLine(edge.x, edge.y, tip.x, tip.y, DARKGRAY); + DrawLine(edge.x, edge.y, tip.x, tip.y, DARKGREEN); } const engine::Point direction {std::cos(transform.angle), std::sin(transform.angle)}; const auto edge = pos + direction.scale(marker.radius); |