Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-03-21 | Removed Fixed Point Arithmetic implementation | Aki | |
This will bite me in near future, won't it? Add it back to FoundationEx at that point. Try handling it with some constepxr, too. Keywords for grep: fix-point, fixed-point, fast_f2i, IntMask, FractMask, fix::one, fix_sixty_five | |||
2024-03-09 | Replaced MachineInfo with stripped cross-platform solution | Aki | |
It could easily handle more, but is there really need for it? Having some information about the machine in logs is nice, but with the current state of affairs most of errors are coming from bad pointer uses than anything else... InfoEx is STATIC, because it seems FoundationEx can cause multiple definitions in scenarios like this. | |||
2024-03-07 | Added gtest to the project and a stub test for showcase | Aki | |
2024-03-06 | Limited uses of zlib to just ArchiveEx | Aki | |
This coincidentally fixes the issue with exceptions not getting caught correctly resulting in unexpected game/server terminations. | |||
2024-02-18 | Extracted third-party SHA1 to contrib/ | Aki | |
2024-02-18 | All files containing version are now updated more consistently | Aki | |
2022-10-15 | Added version file to build artifacts to support automatic deployment | Aki | |
2022-09-15 | Renamed EventDispatch and EventTarget by adding UI prefix | Aki | |
2022-09-11 | Replaced Datafile and StarsEx/Archive with dat and ArchiveEx | Aki | |
2022-04-14 | Renamed PCX format source to match convention | Aki | |
2022-04-10 | Added simple DataSources to replace parts of DataLoader | Aki | |
2022-04-07 | Removed unused WebBrowser launcher | Aki | |
2022-04-07 | Moved server exclusive files to own module | Aki | |
2022-04-06 | Chaned VersionInfo to be private | Aki | |
2022-04-02 | Moved def format implementation to own module | Aki | |
2022-04-02 | Reformatted Reader and updated header includes | Aki | |
2022-04-01 | Separated Main to own module | Aki | |
Intent is to separate headless server and game and make a dedicated executable for each. While this can be done without any directory changes, this is intended to cause as many compilation and linking errors as possible in order to clean them up and refactor general structure of the whole project. | |||
2022-04-01 | Moved Stars45 to StarsEx | Aki | |