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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/CMakeLists.txt
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/CMakeLists.txt')
-rw-r--r--StarsEx/CMakeLists.txt348
1 files changed, 348 insertions, 0 deletions
diff --git a/StarsEx/CMakeLists.txt b/StarsEx/CMakeLists.txt
new file mode 100644
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+++ b/StarsEx/CMakeLists.txt
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+project(StarsEx)
+include(GitDescribe)
+include(GitToResource)
+add_executable(
+ StarsEx WIN32
+ ActiveWindow.cpp
+ Archive.cpp
+ Asteroid.cpp
+ AudDlg.cpp
+ AudioConfig.cpp
+ AwardDlg.cpp
+ AwardShowDlg.cpp
+ Bitmap.cpp
+ Bmp.cpp
+ Bolt.cpp
+ Button.cpp
+ Callsign.cpp
+ Camera.cpp
+ CameraDirector.cpp
+ CameraView.cpp
+ Campaign.cpp
+ CampaignMissionFighter.cpp
+ CampaignMissionRequest.cpp
+ CampaignMissionStarship.cpp
+ CampaignPlanAssignment.cpp
+ CampaignPlanEvent.cpp
+ CampaignPlanMission.cpp
+ CampaignPlanMovement.cpp
+ CampaignPlanStrategic.cpp
+ CampaignSaveGame.cpp
+ CampaignSituationReport.cpp
+ CarrierAI.cpp
+ Clock.cpp
+ CmdDlg.cpp
+ CmdForceDlg.cpp
+ CmdIntelDlg.cpp
+ CmdMissionsDlg.cpp
+ CmdMsgDlg.cpp
+ CmdOrdersDlg.cpp
+ CmdTheaterDlg.cpp
+ CmdTitleDlg.cpp
+ CmpCompleteDlg.cpp
+ CmpFileDlg.cpp
+ CmpLoadDlg.cpp
+ CmpSceneDlg.cpp
+ CmpSelectDlg.cpp
+ CmpnScreen.cpp
+ Color.cpp
+ CombatAction.cpp
+ CombatAssignment.cpp
+ CombatEvent.cpp
+ CombatGroup.cpp
+ CombatRoster.cpp
+ CombatUnit.cpp
+ CombatZone.cpp
+ Combatant.cpp
+ ComboBox.cpp
+ ComboList.cpp
+ Component.cpp
+ Computer.cpp
+ ConfirmDlg.cpp
+ Contact.cpp
+ ContentBundle.cpp
+ CtlDlg.cpp
+ D3DXImage.cpp
+ DataLoader.cpp
+ DebriefDlg.cpp
+ Debris.cpp
+ DetailSet.cpp
+ DisplayView.cpp
+ Drive.cpp
+ DriveSprite.cpp
+ Drone.cpp
+ DropShipAI.cpp
+ EditBox.cpp
+ Element.cpp
+ Encrypt.cpp
+ EngDlg.cpp
+ EventDispatch.cpp
+ ExceptionHandler.cpp
+ ExitDlg.cpp
+ Explosion.cpp
+ FadeView.cpp
+ Farcaster.cpp
+ FighterAI.cpp
+ FighterTacticalAI.cpp
+ FirstTimeDlg.cpp
+ Fix.cpp
+ FlightComp.cpp
+ FlightDeck.cpp
+ FlightPlanner.cpp
+ FltDlg.cpp
+ Font.cpp
+ FontMgr.cpp
+ FormDef.cpp
+ FormWindow.cpp
+ FormatUtil.cpp
+ Galaxy.cpp
+ Game.cpp
+ GameScreen.cpp
+ GameWinDX9.cpp
+ Geometry.cpp
+ Graphic.cpp
+ Grid.cpp
+ GroundAI.cpp
+ HUDSounds.cpp
+ HUDView.cpp
+ Hangar.cpp
+ HardPoint.cpp
+ Hoop.cpp
+ ImageBox.cpp
+ ImgView.cpp
+ Instruction.cpp
+ Intel.cpp
+ JoyDlg.cpp
+ Joystick.cpp
+ KeyDlg.cpp
+ KeyMap.cpp
+ Keyboard.cpp
+ LandingGear.cpp
+ Layout.cpp
+ Light.cpp
+ ListBox.cpp
+ LoadDlg.cpp
+ LoadScreen.cpp
+ Locale_ss.cpp
+ MCIWave.cpp
+ MachineInfo.cpp
+ Main.cpp
+ MapView.cpp
+ Menu.cpp
+ MenuDlg.cpp
+ MenuScreen.cpp
+ MenuView.cpp
+ Mfd.cpp
+ Mission.cpp
+ MissionEvent.cpp
+ MissionTemplate.cpp
+ ModConfig.cpp
+ ModDlg.cpp
+ ModInfo.cpp
+ ModInfoDlg.cpp
+ Mouse.cpp
+ MouseController.cpp
+ MsnDlg.cpp
+ MsnEditDlg.cpp
+ MsnEditNavDlg.cpp
+ MsnElemDlg.cpp
+ MsnEventDlg.cpp
+ MsnNavDlg.cpp
+ MsnObjDlg.cpp
+ MsnPkgDlg.cpp
+ MsnSelectDlg.cpp
+ MsnWepDlg.cpp
+ MultiController.cpp
+ MusicDirector.cpp
+ MusicTrack.cpp
+ NPClientWraps.cpp
+ NavAI.cpp
+ NavDlg.cpp
+ NavLight.cpp
+ NavSystem.cpp
+ NetAddrDlg.cpp
+ NetAdminChat.cpp
+ NetAdminServer.cpp
+ NetAuth.cpp
+ NetBrokerClient.cpp
+ NetChat.cpp
+ NetClientConfig.cpp
+ NetClientDlg.cpp
+ NetData.cpp
+ NetFileServlet.cpp
+ NetGame.cpp
+ NetGameClient.cpp
+ NetGameServer.cpp
+ NetLobby.cpp
+ NetLobbyClient.cpp
+ NetLobbyDlg.cpp
+ NetLobbyServer.cpp
+ NetPacket.cpp
+ NetPassDlg.cpp
+ NetPlayer.cpp
+ NetServerConfig.cpp
+ NetServerDlg.cpp
+ NetUnitDlg.cpp
+ NetUser.cpp
+ NetUtil.cpp
+ OptDlg.cpp
+ PCX.CPP
+ Panic.cpp
+ ParseUtil.cpp
+ Parser.cpp
+ Particles.cpp
+ Physical.cpp
+ PlanScreen.cpp
+ Player.cpp
+ PlayerDlg.cpp
+ PngImage.cpp
+ Polygon.cpp
+ Power.cpp
+ Projector.cpp
+ QuantumDrive.cpp
+ QuantumFlash.cpp
+ QuantumView.cpp
+ QuitView.cpp
+ RLoc.cpp
+ RadioHandler.cpp
+ RadioMessage.cpp
+ RadioTraffic.cpp
+ RadioView.cpp
+ RadioVox.cpp
+ Random.cpp
+ Reader.cpp
+ Res.cpp
+ RichTextBox.cpp
+ Scene.cpp
+ Screen.cpp
+ ScrollWindow.cpp
+ SeekerAI.cpp
+ Sensor.cpp
+ Sha1.cpp
+ Shadow.cpp
+ Shield.cpp
+ ShieldRep.cpp
+ Ship.cpp
+ ShipAI.cpp
+ ShipCtrl.cpp
+ ShipDesign.cpp
+ ShipKiller.cpp
+ ShipSolid.cpp
+ Shot.cpp
+ Sim.cpp
+ SimEvent.cpp
+ SimObject.cpp
+ Skin.cpp
+ Sky.cpp
+ Slider.cpp
+ Solid.cpp
+ Sound.cpp
+ SoundCard.cpp
+ SoundD3D.cpp
+ Sprite.cpp
+ StarServer.cpp
+ StarSystem.cpp
+ Starshatter.cpp
+ StarshipAI.cpp
+ StarshipTacticalAI.cpp
+ SteerAI.cpp
+ System.cpp
+ SystemDesign.cpp
+ TacRefDlg.cpp
+ TacticalAI.cpp
+ TacticalView.cpp
+ Term.cpp
+ Terrain.cpp
+ TerrainApron.cpp
+ TerrainClouds.cpp
+ TerrainHaze.cpp
+ TerrainPatch.cpp
+ TerrainRegion.cpp
+ TexCubeDX9.cpp
+ TexDX9.cpp
+ Thruster.cpp
+ Token.cpp
+ TrackIR.cpp
+ Trail.cpp
+ VidDlg.cpp
+ Video.cpp
+ VideoDX9.cpp
+ VideoDX9Enum.cpp
+ VideoDX9VertexBuffer.cpp
+ VideoFactory.cpp
+ VideoSettings.cpp
+ Water.cpp
+ Weapon.cpp
+ WeaponDesign.cpp
+ WeaponGroup.cpp
+ Weather.cpp
+ WebBrowser.cpp
+ WepView.cpp
+ Window.cpp
+ WndProc.cpp
+ )
+target_include_directories(
+ StarsEx
+ PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}
+ )
+target_link_libraries(
+ StarsEx
+ PUBLIC FoundationEx
+ PUBLIC NetEx
+ PUBLIC Zlib::zlib
+ PUBLIC Vorbis::vorbis
+ PUBLIC Vorbis::vorbisfile
+ PUBLIC Ogg::ogg
+ PUBLIC Png::png
+ PUBLIC Opcode
+ )
+target_compile_definitions(
+ StarsEx
+ PRIVATE _ALLOW_KEYWORD_MACROS
+ )
+git_describe(VERSION)
+git_to_resource(RC_VERSION ${VERSION})
+configure_file(Stars.rc.conf ${CMAKE_CURRENT_BINARY_DIR}/Stars.rc @ONLY)
+configure_file(VersionInfo.cpp.conf ${CMAKE_CURRENT_BINARY_DIR}/VersionInfo.cpp @ONLY)
+target_sources(
+ StarsEx
+ PUBLIC ${CMAKE_CURRENT_BINARY_DIR}/Stars.rc
+ PUBLIC ${CMAKE_CURRENT_BINARY_DIR}/VersionInfo.cpp
+ )
+set_target_properties(StarsEx PROPERTIES OUTPUT_NAME Starshatter)
+if(MSVC)
+ target_include_directories(
+ StarsEx
+ PUBLIC $ENV{DXSDK_DIR}/Include
+ PUBLIC ${WINDOWSSDK_PATH}/um
+ PUBLIC ${WINDOWSSDK_PATH}/shared
+ )
+ target_link_libraries(
+ StarsEx
+ PUBLIC ${WINDOWSSDK_LIBPATH}/um/x86/Ws2_32.lib
+ PUBLIC ${WINDOWSSDK_LIBPATH}/um/x86/Vfw32.lib
+ PUBLIC ${WINDOWSSDK_LIBPATH}/um/x86/wsock32.lib
+ PUBLIC ${WINDOWSSDK_LIBPATH}/um/x86/winmm.lib
+ PUBLIC ${WINDOWSSDK_LIBPATH}/um/x86/version.lib
+ PUBLIC $ENV{DXSDK_DIR}/Lib/x86/dinput8.lib
+ PUBLIC $ENV{DXSDK_DIR}/Lib/x86/dsound.lib
+ PUBLIC $ENV{DXSDK_DIR}/Lib/x86/d3d9.lib
+ PUBLIC $ENV{DXSDK_DIR}/Lib/x86/d3dx9.lib
+ PUBLIC $ENV{DXSDK_DIR}/Lib/x86/dxguid.lib
+ )
+else()
+ target_link_libraries(
+ StarsEx
+ PUBLIC -l:libws2_32.a
+ PUBLIC -l:libvfw32.a
+ PUBLIC -l:libwsock32.a
+ PUBLIC -l:libwinmm.a
+ PUBLIC -l:libversion.a
+ PUBLIC -l:libdinput8.a
+ PUBLIC -l:libdsound.a
+ PUBLIC -l:libd3d9.a
+ PUBLIC -l:libd3dx9.a
+ PUBLIC -l:libdxguid.a
+ )
+endif()
+install(TARGETS StarsEx RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX})