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authorAki <please@ignore.pl>2022-02-06 19:14:54 +0100
committerAki <please@ignore.pl>2022-02-06 19:16:34 +0100
commitd289918bfdf7635ec3bb2c94d8255da2b2572aea (patch)
tree6e9143cbfd63fd0e6a674d37a51a58ea85882929 /data/shatter/Ships/Marakan_Fighters
parentba64478a1aa1740da47ff0016dff6cc633900b73 (diff)
downloadstarshatter-d289918bfdf7635ec3bb2c94d8255da2b2572aea.zip
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Added datafiles to the repository
This includes only text files from the most common distribution of content.dat and shatter.dat.
Diffstat (limited to 'data/shatter/Ships/Marakan_Fighters')
-rw-r--r--data/shatter/Ships/Marakan_Fighters/Avenger.def360
-rw-r--r--data/shatter/Ships/Marakan_Fighters/Cobra.def332
-rw-r--r--data/shatter/Ships/Marakan_Fighters/Intruder.def309
-rw-r--r--data/shatter/Ships/Marakan_Fighters/Jackal.def210
-rw-r--r--data/shatter/Ships/Marakan_Fighters/Raptor.def360
-rw-r--r--data/shatter/Ships/Marakan_Fighters/Razor.def337
-rw-r--r--data/shatter/Ships/Marakan_Fighters/Viper.def273
7 files changed, 2181 insertions, 0 deletions
diff --git a/data/shatter/Ships/Marakan_Fighters/Avenger.def b/data/shatter/Ships/Marakan_Fighters/Avenger.def
new file mode 100644
index 0000000..9bc441e
--- /dev/null
+++ b/data/shatter/Ships/Marakan_Fighters/Avenger.def
@@ -0,0 +1,360 @@
+SHIP
+
+name: Avenger
+display_name: Avenger
+class: attack
+abrv: "F6F"
+description: "The F6F AVENGER attack fighter is a highly competent assault platform, capable of meeting most any opponent on even ground and providing an edge over the majority of enemy starfighters in service. The Avenger is the only Hegemony craft in current service that is optimized for the ground attack role in addition to supporting antiship mission profiles. The Avenger features a four-barrel Alpha cannon and eight (8) missile hardpoints. However, unlike the Alliance Thunderbolt, the Avenger does not have a gun turret for rear-quarter protection."
+
+hud_icon: "AvengerHud.pcx"
+
+detail_0: "Avenger_1opt.mag"
+feature_0: 25
+detail_1: "Avenger_2opt.mag"
+feature_1: 0.5
+
+mass: 27.4
+integrity: 3500
+vlimit: 250
+agility: 72
+air_factor: 0.25
+roll_rate: 600
+scale: 0.27
+acs: 1.0
+detet: 50e3
+
+trans_x: 2200
+trans_y: 2200
+trans_z: 2200
+
+arcade_drag: 0.18
+drag: 5.5e-5
+roll_drag: 5
+pitch_drag: 4
+yaw_drag: 4
+
+CL: 8.0e-3
+CD: 1.1e-1
+stall: 0.40
+
+prep_time: 15
+avoid_fighter: 7
+
+chase: (0, -1200, 250)
+bridge: (0, 256, 0)
+
+power: {
+ type: Fusion,
+ name: "Fusion Reactor",
+ design: "Fusion Reactor",
+ max_output: 75,
+
+ loc: (0, 0, 0),
+ size: 10,
+ hull_factor: 0.5,
+}
+
+drive: {
+ type: Yellow
+ design: "Plasma Drive",
+ thrust: 17,
+ augmenter: 50,
+ scale: 0.3,
+ port: ( 39, 7, -176),
+ port: ( 0, 25, -185),
+ port: (-39, 7, -176),
+ loc: ( 0, 0, -120),
+ size: 24,
+ hull_factor: 0.5,
+}
+
+weapon: {
+ type: "Alpha Cannon",
+ abrv: Cannon,
+ muzzle: (-33, -21, 205),
+ muzzle: (-17, -24, 180),
+ muzzle: ( 17, -24, 180),
+ muzzle: ( 31, -21, 205),
+
+ loc: (0, 0, 160),
+ size: 32,
+ hull_factor: 0.5
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ abrv: "STA-1",
+ muzzle: (-111, -35, -135),
+
+ loc: (-111, -35, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ type: "Harpoon",
+ abrv: "STA-2",
+ muzzle: ( -93, -34, -130),
+
+ loc: ( -93, -34, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-3",
+ muzzle: ( -76, -33, -125),
+
+ loc: ( -76, -33, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ type: "Rockets",
+ abrv: "STA-4",
+ muzzle: ( -58, -32, -120),
+
+ loc: ( -58, -32, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ type: "Rockets",
+ abrv: "STA-5",
+ muzzle: ( 58, -32, -120),
+
+ loc: ( 58, -32, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-6",
+ muzzle: ( 76, -33, -125),
+
+ loc: ( 76, -33, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ type: "Harpoon",
+ abrv: "STA-7",
+ muzzle: ( 93, -34, -130),
+
+ loc: ( 93, -34, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ abrv: "STA-8",
+ muzzle: ( 111, -35, -135),
+
+ loc: ( 111, -35, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+loadout: { name: "Clean", stations: (-1, -1, -1, -1, -1, -1, -1, -1) }
+loadout: { name: "ACM Light", stations: (-1, 0, 0, -1, -1, 0, 0, -1) }
+loadout: { name: "ACM Short Range", stations: (-1, 0, 0, 1, 1, 0, 0, -1) }
+loadout: { name: "ACM Medium Range", stations: ( 0, 0, 1, 1, 1, 1, 0, 0) }
+loadout: { name: "Ground Strike", stations: ( 0, 1, 3, 3, 3, 3, 1, 0) }
+loadout: { name: "Ship Strike", stations: ( 0, 1, 2, 2, 2, 2, 1, 0) }
+loadout: { name: "Hvy Ship Strike", stations: ( 0, 2, 2, 2, 2, 2, 2, 0) }
+loadout: { name: "Rockets", stations: ( 0, 0, 1, 4, 4, 1, 0, 0) }
+loadout: { name: "Scout/Recon", stations: (-1, 0, 1, -1, -1, 1, 0, -1) }
+
+decoy: {
+ type: "Fighter Decoy",
+ abrv: Decoy,
+ muzzle: ( 0, -32, 0),
+
+ loc: (0, 0, 0),
+ size: 16,
+ hull_factor: 0.5
+}
+
+sensor: {
+ design: Sensor,
+ pcs: 20,
+ active_efficiency: 1e6,
+ passive_efficiency: 10e3,
+ range: 25e3,
+ range: 50e3,
+ range: 75e3,
+
+ loc: (0, 0, 30),
+ size: 16,
+ hull_factor: 0.1
+}
+
+computer: {
+ name: "Avionics Package",
+ abrv: "HUD",
+ type: 1,
+ design: Computer,
+
+ loc: (0, 0, 40),
+ size: 16,
+ hull_factor: 0.5
+}
+
+computer: {
+ name: "Flight Computer",
+ abrv: "Flight",
+ type: 2,
+ design: Computer,
+ loc: (0, 0, 90),
+ size: 16,
+ hull_factor: 0.2
+}
+
+nav: {
+ loc: (0, 0, -10),
+ design: Computer,
+ size: 16,
+ hull_factor: 0.1
+}
+
+gear: {
+ name: "Undercarriage",
+ abrv: Gear,
+ loc: (0, 0, 0),
+ size: 16,
+ hull_factor: 0.5,
+
+ gear: {
+ model: "GearNose0.mag",
+ start: (0, -25, 144),
+ end: (0, -45, 155)
+ },
+
+ gear: {
+ model: "GearLeft0.mag",
+ start: (-20, -25, -64),
+ end: (-42, -50, -64),
+ },
+
+ gear: {
+ model: "GearRight0.mag",
+ start: ( 20, -25, -64),
+ end: ( 42, -50, -64),
+ },
+}
+
+thruster: {
+ design: Thruster,
+ type: Yellow
+ loc: (0, -52,0),
+ size: 32,
+ hull_factor: 0.8
+ scale: 0.12,
+
+ port_fore: {loc:(-161, -30, -67), fire: 0x0044}
+ port_fore: {loc:( 161, -30, -67), fire: 0x0084}
+
+ port_aft: {loc:(-161, -30,-134), fire: 0x0088}
+ port_aft: {loc:( 161, -30,-134), fire: 0x0048}
+
+ port_top: {loc:( -6, 11, 54), fire: 0x0210}
+ port_top: {loc:( 5, 11, 54), fire: 0x0210}
+
+ port_bottom: {loc:( -14, -24, 59), fire: 0x0120}
+ port_bottom: {loc:( 14, -24, 59), fire: 0x0120}
+
+ port_top: {loc:(-161, -25, -81), fire: 0x0410}
+ port_top: {loc:(-161, -25,-121), fire: 0x0410}
+
+ port_top: {loc:( 161, -25, -81), fire: 0x0810}
+ port_top: {loc:( 161, -25,-121), fire: 0x0810}
+
+ port_bottom: {loc:(-161, -35, -81), fire: 0x0820}
+ port_bottom: {loc:(-161, -35,-121), fire: 0x0A20}
+
+ port_bottom: {loc:( 161, -35, -81), fire: 0x0420}
+ port_bottom: {loc:( 161, -35,-121), fire: 0x0620}
+
+ port_left: {loc:( -25, -9, 173), fire: 0x0081}
+ port_right: {loc:( 25, -9, 173), fire: 0x0042}
+}
+
+
+death_spiral: {
+ time: 3.2,
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 0.8,
+ explosion_loc: (0, 0, -64),
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 1.7,
+ explosion_loc: (20, 10, -20),
+
+ final_type: 23, // LARGE_EXPLOSION
+ final_loc: (0, 0, -32),
+
+ final_type: 12, // LARGE_BURST
+ final_loc: (0, 0, -32),
+
+ debris: "DebrisX.mag"
+ debris_loc: (0,0,-2)
+ debris_mass: 20
+ debris_count: 4
+ debris_life: 1.8
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.3
+ debris_speed: 195
+
+ debris: "DebrisX.mag"
+ debris_loc: (0,0,3)
+ debris_mass: 20
+ debris_count: 3
+ debris_life: 2.2
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.35
+ debris_speed: 225
+}
+
+
+
+map: {
+ sprite: "AvengerMap0.pcx",
+ sprite: "AvengerMap1.pcx",
+ sprite: "AvengerMap2.pcx",
+ sprite: "AvengerMap3.pcx",
+ sprite: "AvengerMap4.pcx",
+ sprite: "AvengerMap5.pcx",
+ sprite: "AvengerMap6.pcx",
+ sprite: "AvengerMap7.pcx",
+}
+
+
diff --git a/data/shatter/Ships/Marakan_Fighters/Cobra.def b/data/shatter/Ships/Marakan_Fighters/Cobra.def
new file mode 100644
index 0000000..ca8a868
--- /dev/null
+++ b/data/shatter/Ships/Marakan_Fighters/Cobra.def
@@ -0,0 +1,332 @@
+SHIP
+
+name: Cobra
+display_name: Cobra
+class: Attack
+abrv: "F-MK3"
+description: "The MARK-3 COBRA is a mid-wing configuration multi-role fighter spacecraft that was once commonly used by the Marakan Hegemony but now is mainly used by its client states. The Cobra is a tough and effective single-engine spacecraft that is frequently employed against all types of hardened ground targets, and may also fulfill a secondary role killing spaceborne platforms and starships. The Cobra is armed with twin nose-mounted Alpha particle cannon, along with eight underwing hard points capable of mounting several types of anti-fighter, antiship, and ground-attack weapon systems."
+
+
+hud_icon: "CobraHud.pcx"
+
+detail_0: "Cobra_0opt.mag"
+feature_0: 0.1
+detail_1: "Cobra_2opt.mag"
+feature_1: 1.5
+
+mass: 19.3
+integrity: 2800
+vlimit: 280
+agility: 70
+roll_rate: 600
+scale: 0.26
+acs: 1
+detet: 55e3
+
+trans_x: 2000
+trans_y: 2000
+trans_z: 2000
+
+arcade_drag: 0.16
+drag: 5.5e-5
+roll_drag: 5
+pitch_drag: 4
+yaw_drag: 4
+
+CL: 8.0e-3
+CD: 1.1e-1
+stall: 0.40
+
+avoid_fighter: 7
+
+chase: (0, -1200, 250)
+bridge: (0, 145, 8)
+
+power: {
+ type: Fusion,
+ max_output: 50,
+
+ loc: (0, 0, 0),
+ size: 32,
+ hull_factor: 0.5
+ }
+
+drive: {
+ type: Yellow
+ thrust: 15,
+ augmenter: 25,
+ scale: 0.33,
+ port: (0, 0, -203),
+
+ loc: (0, 0, -190),
+ size: 16,
+ hull_factor: 0.5
+ }
+
+
+weapon: {
+ type: "Alpha Cannon",
+ abrv: Cannon,
+ muzzle: (-7, 8, 175),
+ muzzle: ( 7, 8, 175),
+
+ loc: (0, 0, -32),
+ size: 32,
+ hull_factor: 0.5
+}
+
+hardpoint: {
+ type: "Archer",
+ abrv: "STA-1",
+ muzzle: ( 129, -21, -70),
+ loc: ( 129, -21, -30),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+hardpoint: {
+ type: "Archer",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-2",
+ muzzle: ( 105, -18, -70),
+ loc: ( 105, -18, -30),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+hardpoint: {
+ type: "Archer",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-3",
+ muzzle: ( 65, -16, -70),
+ loc: ( 65, -16, -30),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+hardpoint: {
+ type: "Archer",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-4",
+ muzzle: ( 40, -14, -70),
+ loc: ( 40, -14, -30),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+hardpoint: {
+ type: "Archer",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-5",
+ muzzle: (-40, -14, -70),
+ loc: (-40, -14, -30),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+hardpoint: {
+ type: "Archer",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-6",
+ muzzle: ( -65, -16, -70),
+ loc: ( -65, -16, -30),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+
+hardpoint: {
+ type: "Archer",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-7",
+ muzzle: (-105, -18, -70),
+ loc: (-105, -18, -30),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+hardpoint: {
+ type: "Archer",
+ abrv: "STA-8",
+ muzzle: (-128, -21, -70),
+ loc: (-128, -21, -30),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+loadout: { name: "Clean", stations: (-1, -1, -1, -1, -1, -1, -1, -1) }
+loadout: { name: "ACM Light", stations: (-1, 0, 0, -1, -1, 0, 0, -1) }
+loadout: { name: "ACM Short Range", stations: ( 0, 0, 0, 0, 0, 0, 0, 0) }
+loadout: { name: "ACM Medium Range", stations: ( 0, 0, 0, 0, 0, 0, 0, 0) }
+loadout: { name: "Ground Strike", stations: ( 0, 0, 2, 2, 2, 2, 0, 0) }
+loadout: { name: "Ship Strike", stations: (-1, 0, 0, 1, 1, 0, 0, -1) }
+loadout: { name: "Hvy Ship Strike", stations: ( 0, 0, 1, 1, 1, 1, 0, 0) }
+
+
+decoy: {
+ type: "Fighter Decoy",
+ abrv: Decoy,
+ muzzle: ( 0, -24, 0),
+
+ loc: (0, 0, 0),
+ size: 32,
+ hull_factor: 0.2
+ }
+
+sensor: {
+ range: 25e3,
+ range: 50e3,
+ range: 75e3,
+
+ loc: (0, 0, 100),
+ size: 32,
+ hull_factor: 0.1
+ }
+
+computer: {
+ name: "Avionics Package",
+ abrv: HUD,
+ type: 1,
+
+ loc: (20, 0, 80),
+ size: 16,
+ hull_factor: 0.5
+ }
+
+computer: {
+ name: "Flight Computer",
+ abrv: Flight,
+ type: 2,
+
+ loc: (-20, 0, 80),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+nav: {
+ loc: (0, 0, 60),
+ size: 16,
+ hull_factor: 0.1
+ }
+
+gear: {
+ name: "Undercarriage",
+ abrv: Gear,
+ loc: (0, 0, 0),
+ size: 16,
+ hull_factor: 0.5,
+
+ gear: {
+ model: "GearNose0.mag",
+ start: (0, -15, 104),
+ end: (0, -42, 118)
+ },
+
+ gear: {
+ model: "GearLeft0.mag",
+ start: (-28, -22, -48),
+ end: (-42, -42, -48)
+ },
+
+ gear: {
+ model: "GearRight0.mag",
+ start: ( 28, -22, -48),
+ end: ( 42, -42, -48)
+ },
+}
+thruster: {
+ design: Thruster,
+ type: Yellow
+ loc: (0, -52,0),
+ size: 32,
+ hull_factor: 0.8
+ scale: 0.12,
+
+ port_fore: {loc:(-166, -15, -10), fire: 0x0044}
+ port_fore: {loc:( 167, -15, -10), fire: 0x0084}
+
+ port_aft: {loc:(-166, -15, -70), fire: 0x0088}
+ port_aft: {loc:( 167, -15, -70), fire: 0x0048}
+
+ port_top: {loc:( -29, 2,-117), fire: 0x0110}
+ port_top: {loc:( 29, 2,-117), fire: 0x0110}
+
+ port_top: {loc:( -24, 2, 65), fire: 0x0210}
+ port_top: {loc:( 24, 2, 65), fire: 0x0210}
+
+ port_bottom: {loc:( -29, -8,-117), fire: 0x0120}
+ port_bottom: {loc:( 29, -8,-117), fire: 0x0120}
+
+ port_bottom: {loc:( -24, -8, 65), fire: 0x0120}
+ port_bottom: {loc:( 24, -8, 65), fire: 0x0120}
+
+ port_top: {loc:(-166, -9, -23), fire: 0x0410}
+ port_top: {loc:(-166, -9, -56), fire: 0x0410}
+
+ port_top: {loc:( 167, -9, -23), fire: 0x0810}
+ port_top: {loc:( 167, -9, -56), fire: 0x0810}
+
+ port_bottom: {loc:(-166, -20, -23), fire: 0x0820}
+ port_bottom: {loc:(-166, -20, -56), fire: 0x0820}
+
+ port_bottom: {loc:( 167, -20, -23), fire: 0x0420}
+ port_bottom: {loc:( 167, -20, -56), fire: 0x0420}
+}
+
+
+death_spiral: {
+ time: 2.8,
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 0.5,
+ explosion_loc: (0, 0, -28),
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 1.3,
+ explosion_loc: (-10, 10, 30),
+
+ final_type: 23, // LARGE_EXPLOSION
+ final_loc: (0, 0, -12),
+
+ final_type: 12, // LARGE_BURST
+ final_loc: (0, 0, -12),
+
+ debris: "DebrisX.mag"
+ debris_loc: (2,0,-3)
+ debris_mass: 20
+ debris_count: 3
+ debris_life: 1.9
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.3
+ debris_speed: 190
+
+ debris: "DebrisX.mag"
+ debris_loc: (0,0,6)
+ debris_mass: 20
+ debris_count: 4
+ debris_life: 2.2
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.35
+ debris_speed: 220
+}
+
+
+map: {
+ sprite: "CobraMap0.pcx",
+ sprite: "CobraMap1.pcx",
+ sprite: "CobraMap2.pcx",
+ sprite: "CobraMap3.pcx",
+ sprite: "CobraMap4.pcx",
+ sprite: "CobraMap5.pcx",
+ sprite: "CobraMap6.pcx",
+ sprite: "CobraMap7.pcx",
+}
+
diff --git a/data/shatter/Ships/Marakan_Fighters/Intruder.def b/data/shatter/Ships/Marakan_Fighters/Intruder.def
new file mode 100644
index 0000000..a313c46
--- /dev/null
+++ b/data/shatter/Ships/Marakan_Fighters/Intruder.def
@@ -0,0 +1,309 @@
+SHIP
+
+name: Intruder
+display_name: Intruder
+class: fighter
+abrv: "F4F"
+description: "The F4F INTRUDER is the latest edition single-seat intercept fighter craft used by the Marakan Hegemony. More expensive than the older Viper models, the Intruder remains a lightweight and highly maneuverable tactical fighter. It is armed with twin Alpha particle cannon, and four underwing hard points capable of mounting a variety of antiship and anti-fighter ordnance. The Intruder is usually tasked with patrol, intercept, and escort mission profiles, but may also serve as a strike fighter in a pinch."
+
+hud_icon: "IntruderHud.pcx"
+
+detail_0: "Interceptor_1opt.mag"
+feature_0: 25
+detail_1: "Interceptor_2opt.mag"
+feature_1: 0.5
+
+mass: 25
+integrity: 2500
+vlimit: 250
+agility: 75
+air_factor: 0.25
+roll_rate: 600
+scale: 0.25
+acs: 1.0
+detet: 50e3
+
+trans_x: 2200
+trans_y: 2200
+trans_z: 2200
+
+arcade_drag: 0.15
+drag: 5.5e-5
+roll_drag: 5
+pitch_drag: 4
+yaw_drag: 4
+
+CL: 8.0e-3
+CD: 1.1e-1
+stall: 0.40
+
+prep_time: 15
+avoid_fighter: 7
+
+chase: (0, -1200, 250)
+bridge: (0, 240, 0)
+
+power: {
+ type: Fusion,
+ name: "Fusion Reactor",
+ design: "Fusion Reactor",
+ max_output: 75,
+
+ loc: (0, 0, 0),
+ size: 10,
+ hull_factor: 0.5,
+}
+
+drive: {
+ type: Yellow
+ design: "Plasma Drive",
+ thrust: 17,
+ augmenter: 50,
+ scale: 0.3,
+ port: ( 28, 11, -178),
+ port: (-28, 11, -178),
+ loc: ( 0, 0, 0),
+ size: 24,
+ hull_factor: 0.5,
+}
+
+weapon: {
+ type: "Alpha Cannon",
+ abrv: Cannon,
+ muzzle: (-24, -6, 145),
+ muzzle: ( 24, -6, 145),
+
+ loc: (0, 0, 120),
+ size: 32,
+ hull_factor: 0.5
+}
+
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ type: "Harpoon",
+ abrv: "STA-1",
+ muzzle: ( -93, -27, -125),
+
+ loc: ( -93, -27, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ type: "Harpoon",
+ abrv: "STA-2",
+ muzzle: ( -62, -25, -120),
+
+ loc: ( -62, -25, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ type: "Harpoon",
+ abrv: "STA-3",
+ muzzle: ( 62, -25, -120),
+
+ loc: ( 62, -25, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ type: "Harpoon",
+ abrv: "STA-4",
+ muzzle: ( 93, -27, -125),
+
+ loc: ( 93, -27, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+loadout: { name: "Clean", stations: (-1, -1, -1, -1) }
+loadout: { name: "ACM Light", stations: ( 0, -1, -1, 0) }
+loadout: { name: "ACM Short Range", stations: ( 0, 0, 0, 0) }
+loadout: { name: "ACM Medium Range", stations: ( 0, 1, 1, 0) }
+loadout: { name: "Ground Strike", stations: ( 0, 1, 1, 0) }
+loadout: { name: "Ship Strike", stations: ( 0, 2, 2, 0) }
+loadout: { name: "Hvy Ship Strike", stations: ( 2, 2, 2, 2) }
+
+
+decoy: {
+ type: "Fighter Decoy",
+ abrv: Decoy,
+ muzzle: ( 0, -32, 0),
+
+ loc: (0, 0, 0),
+ size: 16,
+ hull_factor: 0.5
+}
+
+sensor: {
+ design: Sensor,
+ pcs: 20,
+ active_efficiency: 1e6,
+ passive_efficiency: 10e3,
+ range: 25e3,
+ range: 50e3,
+ range: 75e3,
+
+ loc: (0, 0, 30),
+ size: 16,
+ hull_factor: 0.1
+}
+
+computer: {
+ name: "Avionics Package",
+ abrv: "HUD",
+ type: 1,
+ design: Computer,
+
+ loc: (0, 0, 40),
+ size: 16,
+ hull_factor: 0.5
+}
+
+computer: {
+ name: "Flight Computer",
+ abrv: "Flight",
+ type: 2,
+ design: Computer,
+ loc: (0, 0, 90),
+ size: 16,
+ hull_factor: 0.2
+}
+
+nav: {
+ loc: (0, 0, -10),
+ design: Computer,
+ size: 16,
+ hull_factor: 0.1
+}
+
+gear: {
+ name: "Undercarriage",
+ abrv: Gear,
+ loc: (0, 0, 0),
+ size: 16,
+ hull_factor: 0.5,
+
+ gear: {
+ model: "GearNose0.mag",
+ start: (0, -25, 134),
+ end: (0, -50, 148)
+ },
+
+ gear: {
+ model: "GearLeft0.mag",
+ start: (-20, -30, -64),
+ end: (-45, -60, -64),
+ },
+
+ gear: {
+ model: "GearRight0.mag",
+ start: ( 20, -30, -64),
+ end: ( 45, -60, -64),
+ },
+}
+
+thruster: {
+ design: Thruster,
+ type: Yellow
+ loc: (0, -52,0),
+ size: 32,
+ hull_factor: 0.8
+ scale: 0.12,
+
+ port_fore: {loc:(-123, -22, -69), fire: 0x0044}
+ port_fore: {loc:( 123, -22, -69), fire: 0x0084}
+
+ port_aft: {loc:(-123, -22,-129), fire: 0x0088}
+ port_aft: {loc:( 123, -22,-129), fire: 0x0048}
+
+ port_top: {loc:( -5, 12, -99), fire: 0x0110}
+ port_top: {loc:( 5, 12, -99), fire: 0x0110}
+
+ port_top: {loc:( -5, 18, 35), fire: 0x0210}
+ port_top: {loc:( 5, 18, 35), fire: 0x0210}
+
+ port_bottom: {loc:( -14, -8, 35), fire: 0x0120}
+ port_bottom: {loc:( 14, -8, 35), fire: 0x0120}
+
+ port_top: {loc:(-123, -17, -82), fire: 0x0410}
+ port_top: {loc:(-123, -17,-117), fire: 0x0410}
+
+ port_top: {loc:( 123, -17, -82), fire: 0x0810}
+ port_top: {loc:( 123, -17,-117), fire: 0x0810}
+
+ port_bottom: {loc:(-123, -27, -82), fire: 0x0820}
+ port_bottom: {loc:(-123, -27,-117), fire: 0x0A20}
+
+ port_bottom: {loc:( 123, -27, -82), fire: 0x0420}
+ port_bottom: {loc:( 123, -27,-117), fire: 0x0620}
+
+ port_left: {loc:( -15, 2, 128), fire: 0x0081}
+ port_right: {loc:( 15, 2, 128), fire: 0x0042}
+}
+
+
+death_spiral: {
+ time: 2.9,
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 1.1,
+ explosion_loc: (0, 0, -64),
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 1.5,
+ explosion_loc: (20, 10, -20),
+
+ final_type: 23, // LARGE_EXPLOSION
+ final_loc: (0, 0, -32),
+
+ final_type: 12, // LARGE_BURST
+ final_loc: (0, 0, -32),
+
+ debris: "DebrisX.mag"
+ debris_loc: (0,0,-2)
+ debris_mass: 20
+ debris_count: 4
+ debris_life: 1.8
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.3
+ debris_speed: 190
+
+ debris: "DebrisX.mag"
+ debris_loc: (0,0,3)
+ debris_mass: 20
+ debris_count: 3
+ debris_life: 2.2
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.35
+ debris_speed: 220
+}
+
+
+map: {
+ sprite: "IntruderMap0.pcx",
+ sprite: "IntruderMap1.pcx",
+ sprite: "IntruderMap2.pcx",
+ sprite: "IntruderMap3.pcx",
+ sprite: "IntruderMap4.pcx",
+ sprite: "IntruderMap5.pcx",
+ sprite: "IntruderMap6.pcx",
+ sprite: "IntruderMap7.pcx",
+}
+
+
+
diff --git a/data/shatter/Ships/Marakan_Fighters/Jackal.def b/data/shatter/Ships/Marakan_Fighters/Jackal.def
new file mode 100644
index 0000000..b9859af
--- /dev/null
+++ b/data/shatter/Ships/Marakan_Fighters/Jackal.def
@@ -0,0 +1,210 @@
+SHIP
+
+name: Jackal
+display_name: Jackal
+class: LCA
+abrv: LCA
+description: "The JACKAL armored landing craft (LCA) is the mainstay of Hegemony heavy-lift capacity, and the only Marakan craft capable of atmospheric VTOL. The Jackal is commonly used to ferry personnel and equipment between groundside bases and spaceborne platforms, and also serves a secondary role in heavy assault profiles. The Jackal is armed with twin heavy Vulcan cannon, but is limited to standard decoy launchers for self-defense."
+
+hud_icon: "JackalHud.pcx"
+
+detail_0: "LCA_1opt.mag"
+feature_0: 100
+detail_1: "LCA_2opt.mag"
+feature_1: 3
+
+
+mass: 92
+integrity: 5250
+vlimit: 220
+agility: 25
+roll_rate: 350
+scale: 0.275
+acs: 1
+
+trans_x: 2500
+trans_y: 2500
+trans_z: 2500
+
+arcade_drag: 0.2
+drag: 4e-5
+roll_drag: 5
+pitch_drag: 4
+yaw_drag: 4
+
+CL: 5e-3
+CD: 1e-4
+stall: 0.40
+
+avoid_fighter: 7
+
+chase: (0, -1200, 250)
+bridge: (0, 145, 8)
+
+power: {
+ type: Fusion,
+ max_output: 50,
+
+ loc: (0, 0, 0),
+ size: 32,
+ hull_factor: 0.5
+ }
+
+drive: {
+ type: Yellow
+ thrust: 75,
+ scale: 0.55,
+ port: (-147, 32, -160),
+ port: (-147,-32, -160),
+ port: ( 147, 32, -160),
+ port: ( 147,-32, -160),
+
+ loc: (0, 0, -80),
+ size: 16,
+ hull_factor: 0.5
+ }
+
+thruster: {
+ design: Thruster
+ scale: 0.35
+ port: (-34, -32, -10)
+ port: ( 34, -32, -10)
+ port: (-34, -32, -128)
+ port: ( 34, -32, -128)
+
+ loc: (0, -32, -128)
+ size: 24
+ hull_factor: 0.3
+ }
+
+gear: {
+ name: "Undercarriage",
+ abrv: Gear,
+ loc: (0, 0, 0),
+ size: 16,
+ hull_factor: 0.5,
+
+ gear: {
+ model: "zgear_r.mag",
+ start: ( 34, -30, -10)
+ end: ( 74, -60, -10)
+ },
+
+ gear: {
+ model: "zgear_l.mag",
+ start: (-34, -30, -10)
+ end: (-74, -60, -10)
+ },
+
+ gear: {
+ model: "zgear_r.mag",
+ start: ( 34, -30, -140),
+ end: ( 74, -60, -140)
+ },
+
+ gear: {
+ model: "zgear_l.mag",
+ start: (-34, -30, -140),
+ end: (-74, -60, -140)
+ },
+}
+
+weapon: {
+ type: "Vulcan Cannon",
+ design: "Bolt Weapon",
+ name: "Port Cannon",
+ abrv: "Gun-1",
+ muzzle: (-8, -26, 182),
+
+ loc: (-8, -26, 160),
+ size: 24,
+ hull_factor: 0.3
+ }
+
+weapon: {
+ type: "Vulcan Cannon",
+ design: "Bolt Weapon",
+ name: "Starboard Cannon",
+ abrv: "Gun-2",
+ muzzle: ( 8, -26, 182),
+
+ loc: ( 8, -26, 160),
+ size: 24,
+ hull_factor: 0.3
+ }
+
+decoy: {
+ type: "Fighter Decoy",
+ abrv: Decoy,
+ muzzle: ( 0, -24, 0),
+
+ loc: (0, 0, 0),
+ size: 32,
+ hull_factor: 0.2
+ }
+
+sensor: {
+ range: 25e3,
+ range: 50e3,
+ range: 75e3,
+
+ loc: (0, 0, 100),
+ size: 32,
+ hull_factor: 0.1
+ }
+
+computer: {
+ name: "Avionics Package",
+ abrv: HUD,
+ type: 1,
+
+ loc: (20, 0, 80),
+ size: 16,
+ hull_factor: 0.5
+ }
+
+computer: {
+ name: "Flight Computer",
+ abrv: Flight,
+ type: 2,
+
+ loc: (-20, 0, 80),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+nav: {
+ loc: (0, 0, 60),
+ size: 16,
+ hull_factor: 0.1
+ }
+
+death_spiral: {
+ time: 1.2,
+
+ explosion_type: 10, // SMALL_EXPLOSION
+ explosion_time: 0.5,
+ explosion_loc: (0, 0, -28),
+
+ explosion_type: 10, // SMALL_EXPLOSION
+ explosion_time: 1.0,
+ explosion_loc: (-10, 10, 30),
+
+ final_type: 11, // LARGE_EXPLOSION
+ final_loc: (0, 0, -12),
+
+ final_type: 12, // LARGE_BURST
+ final_loc: (0, 0, -12),
+ }
+
+map: {
+ sprite: "JackalMap0.pcx",
+ sprite: "JackalMap1.pcx",
+ sprite: "JackalMap2.pcx",
+ sprite: "JackalMap3.pcx",
+ sprite: "JackalMap4.pcx",
+ sprite: "JackalMap5.pcx",
+ sprite: "JackalMap6.pcx",
+ sprite: "JackalMap7.pcx",
+}
+
diff --git a/data/shatter/Ships/Marakan_Fighters/Raptor.def b/data/shatter/Ships/Marakan_Fighters/Raptor.def
new file mode 100644
index 0000000..2ddb220
--- /dev/null
+++ b/data/shatter/Ships/Marakan_Fighters/Raptor.def
@@ -0,0 +1,360 @@
+SHIP
+
+name: Raptor
+display_name: Raptor
+class: fighter
+abrv: "F5A"
+description: "The F5A RAPTOR is a swept-delta configuration multi-role fighter spacecraft commonly used by the Marakan Hegemony. It is fast and sturdy and has proven itself in spaceborne and airborne combat as well as in surface attack missions. The Raptor is armed with twin Alpha particle cannon, along with eight underwing hard points capable of mounting several types of anti-fighter ordnance. The Razor's heavy delta wing design also gives it the capacity to mount a variety of air-to-ground and antiship weapons."
+
+hud_icon: "RaptorHud.pcx"
+
+detail_0: "Raptor_1opt.mag"
+feature_0: 25
+detail_1: "Raptor_2opt.mag"
+feature_1: 0.5
+
+mass: 25
+integrity: 2500
+vlimit: 250
+agility: 75
+air_factor: 0.25
+roll_rate: 600
+scale: 0.25
+acs: 1.0
+detet: 50e3
+
+trans_x: 2200
+trans_y: 2200
+trans_z: 2200
+
+arcade_drag: 0.15
+drag: 5.5e-5
+roll_drag: 5
+pitch_drag: 4
+yaw_drag: 4
+
+CL: 8.0e-3
+CD: 1.1e-1
+stall: 0.40
+
+prep_time: 15
+avoid_fighter: 7
+
+chase: (0, -1200, 250)
+bridge: (0, 240, 0)
+
+power: {
+ type: Fusion,
+ name: "Fusion Reactor",
+ design: "Fusion Reactor",
+ max_output: 75,
+
+ loc: (0, 0, 0),
+ size: 10,
+ hull_factor: 0.5,
+}
+
+drive: {
+ type: Yellow
+ design: "Plasma Drive",
+ thrust: 17,
+ augmenter: 50,
+ scale: 0.3,
+ port: ( 38, 2, -136),
+ port: (-38, 2, -136),
+ loc: ( 0, 0, 0),
+ size: 24,
+ hull_factor: 0.5,
+}
+
+weapon: {
+ type: "Alpha Cannon",
+ abrv: Cannon,
+ muzzle: (-17, -19, 170),
+ muzzle: ( 17, -19, 170),
+
+ loc: (0, 0, 120),
+ size: 32,
+ hull_factor: 0.5
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ abrv: "STA-1",
+ muzzle: (-120, -49, -140),
+
+ loc: (-120, -49, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ type: "Harpoon",
+ abrv: "STA-2",
+ muzzle: ( -99, -47, -130),
+
+ loc: ( -99, -47, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-3",
+ muzzle: ( -79, -44, -120),
+
+ loc: ( -79, -44, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ type: "Rockets",
+ abrv: "STA-4",
+ muzzle: ( -60, -41, -110),
+
+ loc: ( -60, -41, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ type: "Rockets",
+ abrv: "STA-5",
+ muzzle: ( 60, -41, -110),
+
+ loc: ( 60, -41, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-6",
+ muzzle: ( 79, -44, -120),
+
+ loc: ( 79, -44, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ type: "Harpoon",
+ abrv: "STA-7",
+ muzzle: ( 99, -45, -130),
+
+ loc: ( 99, -45, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ abrv: "STA-8",
+ muzzle: ( 120, -49, -140),
+
+ loc: ( 120, -49, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+loadout: { name: "Clean", stations: (-1, -1, -1, -1, -1, -1, -1, -1) }
+loadout: { name: "ACM Light", stations: (-1, 0, 0, -1, -1, 0, 0, -1) }
+loadout: { name: "ACM Short Range", stations: (-1, 0, 0, 1, 1, 0, 0, -1) }
+loadout: { name: "ACM Medium Range", stations: ( 0, 0, 1, 1, 1, 1, 0, 0) }
+loadout: { name: "Ground Strike", stations: ( 0, 1, 3, 3, 3, 3, 1, 0) }
+loadout: { name: "Ship Strike", stations: ( 0, 1, 2, 2, 2, 2, 1, 0) }
+loadout: { name: "Hvy Ship Strike", stations: ( 0, 2, 2, 2, 2, 2, 2, 0) }
+loadout: { name: "Rockets", stations: ( 0, 0, 1, 4, 4, 1, 0, 0) }
+loadout: { name: "Scout/Recon", stations: (-1, 0, 1, -1, -1, 1, 0, -1) }
+
+
+decoy: {
+ type: "Fighter Decoy",
+ abrv: Decoy,
+ muzzle: ( 0, -32, 0),
+
+ loc: (0, 0, 0),
+ size: 16,
+ hull_factor: 0.5
+}
+
+sensor: {
+ design: Sensor,
+ pcs: 20,
+ active_efficiency: 1e6,
+ passive_efficiency: 10e3,
+ range: 25e3,
+ range: 50e3,
+ range: 75e3,
+
+ loc: (0, 0, 30),
+ size: 16,
+ hull_factor: 0.1
+}
+
+computer: {
+ name: "Avionics Package",
+ abrv: "HUD",
+ type: 1,
+ design: Computer,
+
+ loc: (0, 0, 40),
+ size: 16,
+ hull_factor: 0.5
+}
+
+computer: {
+ name: "Flight Computer",
+ abrv: "Flight",
+ type: 2,
+ design: Computer,
+ loc: (0, 0, 90),
+ size: 16,
+ hull_factor: 0.2
+}
+
+nav: {
+ loc: (0, 0, -10),
+ design: Computer,
+ size: 16,
+ hull_factor: 0.1
+}
+
+gear: {
+ name: "Undercarriage",
+ abrv: Gear,
+ loc: (0, 0, 0),
+ size: 16,
+ hull_factor: 0.5,
+
+ gear: {
+ model: "GearNose0.mag",
+ start: (0, -25, 134),
+ end: (0, -50, 148)
+ },
+
+ gear: {
+ model: "GearLeft0.mag",
+ start: (-20, -30, -64),
+ end: (-45, -60, -64),
+ },
+
+ gear: {
+ model: "GearRight0.mag",
+ start: ( 20, -30, -64),
+ end: ( 45, -60, -64),
+ },
+}
+
+thruster: {
+ design: Thruster,
+ type: Yellow
+ loc: (0, -52,0),
+ size: 32,
+ hull_factor: 0.8
+ scale: 0.12,
+
+ port_fore: {loc:(-154, -46, -90), fire: 0x0044}
+ port_fore: {loc:( 154, -46, -90), fire: 0x0084}
+
+ port_aft: {loc:(-154, -46,-150), fire: 0x0088}
+ port_aft: {loc:( 154, -46,-150), fire: 0x0048}
+
+ port_top: {loc:( 0, 6, -92), fire: 0x0110}
+
+ port_top: {loc:( -6, 6, 54), fire: 0x0210}
+ port_top: {loc:( 5, 6, 54), fire: 0x0210}
+
+ port_bottom: {loc:( -14, -18, 59), fire: 0x0120}
+ port_bottom: {loc:( 14, -18, 59), fire: 0x0120}
+
+ port_top: {loc:(-154, -41,-104), fire: 0x0410}
+ port_top: {loc:(-154, -41,-138), fire: 0x0410}
+
+ port_top: {loc:( 154, -41,-104), fire: 0x0810}
+ port_top: {loc:( 154, -41,-138), fire: 0x0810}
+
+ port_bottom: {loc:(-154, -51,-104), fire: 0x0820}
+ port_bottom: {loc:(-154, -51,-138), fire: 0x0A20}
+
+ port_bottom: {loc:( 154, -51,-104), fire: 0x0420}
+ port_bottom: {loc:( 154, -51,-138), fire: 0x0620}
+
+ port_left: {loc:( -25, -9, 139), fire: 0x0081}
+ port_right: {loc:( 25, -9, 139), fire: 0x0042}
+}
+
+
+death_spiral: {
+ time: 3.5,
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 0.9,
+ explosion_loc: (0, 0, -64),
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 1.7,
+ explosion_loc: (20, 10, -20),
+
+ final_type: 23, // LARGE_EXPLOSION
+ final_loc: (0, 0, -32),
+
+ final_type: 12, // LARGE_BURST
+ final_loc: (0, 0, -32),
+
+ debris: "DebrisX.mag"
+ debris_loc: (0,0,-2)
+ debris_mass: 20
+ debris_count: 4
+ debris_life: 1.8
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.3
+ debris_speed: 190
+
+ debris: "DebrisX.mag"
+ debris_loc: (0,0,3)
+ debris_mass: 20
+ debris_count: 3
+ debris_life: 2.2
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.35
+ debris_speed: 220
+}
+
+
+map: {
+ sprite: "RaptorMap0.pcx",
+ sprite: "RaptorMap1.pcx",
+ sprite: "RaptorMap2.pcx",
+ sprite: "RaptorMap3.pcx",
+ sprite: "RaptorMap4.pcx",
+ sprite: "RaptorMap5.pcx",
+ sprite: "RaptorMap6.pcx",
+ sprite: "RaptorMap7.pcx",
+}
+
+
+
diff --git a/data/shatter/Ships/Marakan_Fighters/Razor.def b/data/shatter/Ships/Marakan_Fighters/Razor.def
new file mode 100644
index 0000000..c309d02
--- /dev/null
+++ b/data/shatter/Ships/Marakan_Fighters/Razor.def
@@ -0,0 +1,337 @@
+SHIP
+
+name: Razor
+display_name: Razor
+class: Fighter
+abrv: "F-MK2"
+description: "The MARK-2 RAZOR is a forward-delta configuration multi-role fighter spacecraft commonly used by the Marakan Hegemony and its client states. It is fast and sturdy and has proven itself in spaceborne and airborne combat as well as in surface attack missions. Like the Mark 1 Viper, the Razor is armed with twin Alpha particle cannon, along with eight underwing hard points capable of mounting several types of anti-fighter ordnance. The Razor's heavy delta wing design also gives it the capacity to mount a variety of air-to-ground and antiship weapons."
+
+hud_icon: "RazorHud.pcx"
+
+detail_0: "Razor_1opt.mag"
+feature_0: 0.1
+detail_1: "Razor_2opt.mag"
+feature_1: 1.5
+
+mass: 15
+integrity: 2550
+vlimit: 290
+agility: 80
+roll_rate: 750
+scale: 0.23
+acs: 1
+detet: 50e3
+
+trans_x: 2000
+trans_y: 2000
+trans_z: 2000
+
+arcade_drag: 0.14
+drag: 5.0e-5
+roll_drag: 5
+pitch_drag: 4
+yaw_drag: 4
+
+CL: 1.1e-2
+CD: 1.0e-1
+stall: 0.40
+
+avoid_fighter: 7
+
+chase: (0, -1200, 250)
+bridge: (0, 145, 8)
+
+power: {
+ type: Fusion,
+ max_output: 50,
+
+ loc: (0, 0, 0),
+ size: 32,
+ hull_factor: 0.5
+ }
+
+drive: {
+ type: Yellow,
+ thrust: 16,
+ augmenter: 30,
+ scale: 0.3,
+ port: (0, 0, -166),
+
+ loc: (0, 0, -120),
+ size: 16,
+ hull_factor: 0.5
+ }
+
+
+weapon: {
+ type: "Alpha Cannon",
+ abrv: Cannon,
+ muzzle: (-7, 9, 190),
+ muzzle: ( 7, 9, 190),
+
+ loc: (0, 0, 32),
+ size: 32,
+ hull_factor: 0.5
+ }
+
+hardpoint: {
+ type: "Archer",
+ abrv: "STA-1",
+ muzzle: ( 126, -29, -50),
+
+ loc: ( 126, -29, 0),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+hardpoint: {
+ type: "Archer",
+ abrv: "STA-2",
+ muzzle: ( 102, -26, -50),
+
+ loc: ( 102, -26, 0),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+hardpoint: {
+ type: "Archer",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-3",
+ muzzle: ( 62, -21, -8),
+
+ loc: ( 62, -21, 0),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+hardpoint: {
+ type: "Archer",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-4",
+ muzzle: ( 36, -19, -8),
+
+ loc: ( 36, -19, 0),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+hardpoint: {
+ type: "Archer",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-5",
+ muzzle: (-36, -19, -8),
+
+ loc: (-36, -19, 0),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+hardpoint: {
+ type: "Archer",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-6",
+ muzzle: (-62, -21, -8),
+
+ loc: (-62, -21, 0),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+hardpoint: {
+ type: "Archer",
+ abrv: "STA-7",
+ muzzle: (-102, -26, -50),
+
+ loc: (-102, -26, 0),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+hardpoint: {
+ type: "Archer",
+ abrv: "STA-8",
+ muzzle: (-126, -29, -50),
+
+ loc: (-126, -29, 0),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+
+loadout: { name: "Clean", stations: (-1, -1, -1, -1, -1, -1, -1, -1) }
+loadout: { name: "ACM Light", stations: ( 0, 0, -1, -1, -1, -1, 0, 0) }
+loadout: { name: "ACM Short Range", stations: ( 0, 0, 0, 0, 0, 0, 0, 0) }
+loadout: { name: "ACM Medium Range", stations: ( 0, 0, 0, 0, 0, 0, 0, 0) }
+loadout: { name: "Ground Strike", stations: ( 0, 0, 2, 2, 2, 2, 0, 0) }
+loadout: { name: "Ship Strike", stations: ( 0, 0, 1, 1, 1, 1, 0, 0) }
+loadout: { name: "Hvy Ship Strike", stations: ( 0, 0, 1, 1, 1, 1, 0, 0) }
+
+
+decoy: {
+ type: "Fighter Decoy",
+ abrv: Decoy,
+ muzzle: ( 0, -24, 0),
+
+ loc: (0, 0, 0),
+ size: 32,
+ hull_factor: 0.2
+ }
+
+sensor: {
+ range: 25e3,
+ range: 50e3,
+ range: 75e3,
+
+ loc: (0, 0, 100),
+ size: 32,
+ hull_factor: 0.1
+ }
+
+computer: {
+ name: "Avionics Package",
+ abrv: HUD,
+ type: 1,
+
+ loc: (20, 0, 80),
+ size: 16,
+ hull_factor: 0.5
+ }
+
+computer: {
+ name: "Flight Computer",
+ abrv: Flight,
+ type: 2,
+
+ loc: (-20, 0, 80),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+nav: {
+ loc: (0, 0, 60),
+ size: 16,
+ hull_factor: 0.1
+ }
+
+gear: {
+ name: "Undercarriage",
+ abrv: Gear,
+ loc: (0, 0, 0),
+ size: 16,
+ hull_factor: 0.5,
+
+ gear: {
+ model: "GearNose0.mag",
+ start: (0, -14, 113),
+ end: (0, -40, 127)
+ },
+
+ gear: {
+ model: "GearLeft0.mag",
+ start: (-25, -20, 10),
+ end: (-45, -40, 10)
+ },
+
+ gear: {
+ model: "GearRight0.mag",
+ start: ( 25, -20, 10),
+ end: ( 45, -40, 10)
+ },
+}
+
+thruster: {
+ design: Thruster,
+ type: Yellow
+ loc: (0, -52,0),
+ size: 32,
+ hull_factor: 0.8
+ scale: 0.12,
+
+ port_fore: {loc:(-159, -24, 5), fire: 0x0044}
+ port_fore: {loc:( 159, -24, 5), fire: 0x0084}
+
+ port_aft: {loc:(-159, -24, -54), fire: 0x0088}
+ port_aft: {loc:( 159, -24, -54), fire: 0x0048}
+
+ port_top: {loc:( -39, -13,-125), fire: 0x0110}
+ port_top: {loc:( 39, -13,-125), fire: 0x0110}
+
+ port_top: {loc:( -39, -4, 127), fire: 0x0210}
+ port_top: {loc:( 39, -4, 127), fire: 0x0210}
+
+ port_bottom: {loc:( -39, -24,-125), fire: 0x0120}
+ port_bottom: {loc:( 39, -24,-125), fire: 0x0120}
+
+ port_bottom: {loc:( -39, -15, 127), fire: 0x0120}
+ port_bottom: {loc:( 39, -15, 127), fire: 0x0120}
+
+ port_top: {loc:(-159, -19, -8), fire: 0x0410}
+ port_top: {loc:(-159, -19, -41), fire: 0x0410}
+
+ port_top: {loc:( 159, -19, -8), fire: 0x0810}
+ port_top: {loc:( 159, -19, -41), fire: 0x0810}
+
+ port_bottom: {loc:(-159, -29, -8), fire: 0x0820}
+ port_bottom: {loc:(-159, -29, -41), fire: 0x0820}
+
+ port_bottom: {loc:( 159, -29, -8), fire: 0x0420}
+ port_bottom: {loc:( 159, -29, -41), fire: 0x0420}
+}
+
+
+
+death_spiral: {
+ time: 3.2,
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 0.5,
+ explosion_loc: (0, 0, -28),
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 1.2,
+ explosion_loc: (-10, 10, 30),
+
+ final_type: 23, // LARGE_EXPLOSION
+ final_loc: (0, 0, -12),
+
+ final_type: 12, // LARGE_BURST
+ final_loc: (0, 0, -12),
+
+ debris: "DebrisX.mag"
+ debris_loc: (0,0,-2)
+ debris_mass: 20
+ debris_count: 4
+ debris_life: 1.8
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.3
+ debris_speed: 190
+
+ debris: "DebrisX.mag"
+ debris_loc: (0,0,3)
+ debris_mass: 20
+ debris_count: 3
+ debris_life: 2.2
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.35
+ debris_speed: 220
+}
+
+
+map: {
+ sprite: "RazorMap0.pcx",
+ sprite: "RazorMap1.pcx",
+ sprite: "RazorMap2.pcx",
+ sprite: "RazorMap3.pcx",
+ sprite: "RazorMap4.pcx",
+ sprite: "RazorMap5.pcx",
+ sprite: "RazorMap6.pcx",
+ sprite: "RazorMap7.pcx",
+}
+
diff --git a/data/shatter/Ships/Marakan_Fighters/Viper.def b/data/shatter/Ships/Marakan_Fighters/Viper.def
new file mode 100644
index 0000000..b6c08b2
--- /dev/null
+++ b/data/shatter/Ships/Marakan_Fighters/Viper.def
@@ -0,0 +1,273 @@
+SHIP
+
+name: Viper
+display_name: Viper
+class: Fighter
+abrv: "F-MK1"
+description: "The MARK-1 VIPER is an older model single-seat intercept fighter craft used by the Marakan Hegemony and many of its client states. Designed to be inexpensive, lightweight, and highly maneuverable, the Viper has become ubiquitous as a versatile tactical fighter. It is armed with twin Alpha particle cannon, and six underwing hard points capable of mounting a variety of anti-fighter ordnance. The Viper is often asked to perform patrol, intercept, and escort mission profiles."
+
+hud_icon: "ViperHud.pcx"
+
+detail_0: "Viper_1opt.mag"
+feature_0: 0.1
+detail_1: "Viper_2opt.mag"
+feature_1: 1.5
+
+mass: 14
+integrity: 2050
+vlimit: 280
+agility: 60
+roll_rate: 550
+scale: 0.23
+acs: 1
+detet: 50e3
+
+trans_x: 2000
+trans_y: 2000
+trans_z: 2000
+
+arcade_drag: 0.125
+drag: 5.0e-5
+roll_drag: 5
+pitch_drag: 4
+yaw_drag: 4
+
+CL: 9.0e-3
+CD: 1.0e-1
+stall: 0.40
+
+avoid_fighter: 7
+
+chase: (0, -1200, 250)
+bridge: (0, 145, 8)
+
+power: {
+ type: Fusion,
+ max_output: 50,
+
+ loc: (0, 0, 0),
+ size: 32,
+ hull_factor: 0.5
+ }
+
+drive: {
+ type: Yellow,
+ thrust: 16,
+ augmenter: 30,
+ scale: 0.32,
+ port: (0, 0, -166),
+
+ loc: (0, 0, -80),
+ size: 16,
+ hull_factor: 0.5
+ }
+
+
+weapon: {
+ type: "Alpha Cannon",
+ abrv: Cannon,
+ muzzle: (-7, 7, 190),
+ muzzle: ( 7, 7, 190),
+
+ loc: (0, 0, 120),
+ size: 32,
+ hull_factor: 0.5
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Harpoon",
+ abrv: "STA-1",
+ muzzle: ( 103, -39, -118),
+
+ loc: ( 103, -39, -100),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+hardpoint: {
+ type: "Archer",
+ type: "Harpoon",
+ abrv: "STA-2",
+ muzzle: ( 83, -35, -118),
+
+ loc: ( 83, -35, -100),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+hardpoint: {
+ type: "Archer",
+ type: "Harpoon",
+ abrv: "STA-3",
+ muzzle: ( 51, -25, -80),
+
+ loc: ( 51, -25, -60),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+hardpoint: {
+ type: "Archer",
+ type: "Harpoon",
+ abrv: "STA-4",
+ muzzle: (-51, -25, -80),
+
+ loc: (-51, -25, -60),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+hardpoint: {
+ type: "Archer",
+ type: "Harpoon",
+ abrv: "STA-5",
+ muzzle: ( -84, -33, -118),
+
+ loc: ( -84, -33, -100),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+hardpoint: {
+ type: "Archer",
+ type: "Harpoon",
+ abrv: "STA-6",
+ muzzle: (-103, -39, -118),
+
+ loc: (-103, -39, -100),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+loadout: { name: "Clean", stations: (-1, -1, -1, -1, -1, -1) }
+loadout: { name: "ACM Light", stations: ( 0, 0, -1, -1, 0, 0) }
+loadout: { name: "ACM Short Range", stations: ( 0, 0, 0, 0, 0, 0) }
+loadout: { name: "ACM Medium Range", stations: ( 0, 0, 0, 0, 0, 0) }
+loadout: { name: "Ground Strike", stations: ( 0, 0, 0, 0, 0, 0) }
+loadout: { name: "Ship Strike", stations: ( 0, 0, 1, 1, 0, 0) }
+loadout: { name: "Hvy Ship Strike", stations: ( 0, 1, 1, 1, 1, 0) }
+
+
+decoy: {
+ type: "Fighter Decoy",
+ abrv: Decoy,
+ muzzle: ( 0, -24, 0),
+
+ loc: (0, 0, 0),
+ size: 32,
+ hull_factor: 0.2
+ }
+
+sensor: {
+ range: 25e3,
+ range: 50e3,
+ range: 75e3,
+
+ loc: (0, 0, 100),
+ size: 32,
+ hull_factor: 0.1
+ }
+
+computer: {
+ name: "Avionics Package",
+ abrv: HUD,
+ type: 1,
+
+ loc: (20, 0, 80),
+ size: 16,
+ hull_factor: 0.5
+ }
+
+computer: {
+ name: "Flight Computer",
+ abrv: Flight,
+ type: 2,
+
+ loc: (-20, 0, 80),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+nav: {
+ loc: (0, 0, 60),
+ size: 16,
+ hull_factor: 0.1
+ }
+
+gear: {
+ name: "Undercarriage",
+ abrv: Gear,
+ loc: (0, 0, 0),
+ size: 16,
+ hull_factor: 0.5,
+
+ gear: {
+ model: "GearNose0.mag",
+ start: (0, -14, 73),
+ end: (0, -40, 87)
+ },
+
+ gear: {
+ model: "GearLeft0.mag",
+ start: (-30, -12, -40),
+ end: (-50, -40, -40)
+ },
+
+ gear: {
+ model: "GearRight0.mag",
+ start: ( 30, -12, -40),
+ end: ( 50, -40, -40)
+ },
+}
+
+death_spiral: {
+ time: 2.5,
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 0.6,
+ explosion_loc: (0, 0, -28),
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 1.4,
+ explosion_loc: (-10, 10, 30),
+
+ final_type: 23, // LARGE_EXPLOSION
+ final_loc: (0, 0, -12),
+
+ final_type: 12, // LARGE_BURST
+ final_loc: (0, 0, -12),
+
+ debris: "DebrisX.mag"
+ debris_loc: (0,0,-2)
+ debris_mass: 20
+ debris_count: 4
+ debris_life: 1.8
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.3
+ debris_speed: 196
+
+ debris: "DebrisX.mag"
+ debris_loc: (0,0,3)
+ debris_mass: 20
+ debris_count: 3
+ debris_life: 2.2
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.35
+ debris_speed: 225
+}
+
+
+map: {
+ sprite: "ViperMap0.pcx",
+ sprite: "ViperMap1.pcx",
+ sprite: "ViperMap2.pcx",
+ sprite: "ViperMap3.pcx",
+ sprite: "ViperMap4.pcx",
+ sprite: "ViperMap5.pcx",
+ sprite: "ViperMap6.pcx",
+ sprite: "ViperMap7.pcx",
+}
+