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diff --git a/data/shatter/Ships/Marakan_Fighters/Raptor.def b/data/shatter/Ships/Marakan_Fighters/Raptor.def
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+SHIP
+
+name: Raptor
+display_name: Raptor
+class: fighter
+abrv: "F5A"
+description: "The F5A RAPTOR is a swept-delta configuration multi-role fighter spacecraft commonly used by the Marakan Hegemony. It is fast and sturdy and has proven itself in spaceborne and airborne combat as well as in surface attack missions. The Raptor is armed with twin Alpha particle cannon, along with eight underwing hard points capable of mounting several types of anti-fighter ordnance. The Razor's heavy delta wing design also gives it the capacity to mount a variety of air-to-ground and antiship weapons."
+
+hud_icon: "RaptorHud.pcx"
+
+detail_0: "Raptor_1opt.mag"
+feature_0: 25
+detail_1: "Raptor_2opt.mag"
+feature_1: 0.5
+
+mass: 25
+integrity: 2500
+vlimit: 250
+agility: 75
+air_factor: 0.25
+roll_rate: 600
+scale: 0.25
+acs: 1.0
+detet: 50e3
+
+trans_x: 2200
+trans_y: 2200
+trans_z: 2200
+
+arcade_drag: 0.15
+drag: 5.5e-5
+roll_drag: 5
+pitch_drag: 4
+yaw_drag: 4
+
+CL: 8.0e-3
+CD: 1.1e-1
+stall: 0.40
+
+prep_time: 15
+avoid_fighter: 7
+
+chase: (0, -1200, 250)
+bridge: (0, 240, 0)
+
+power: {
+ type: Fusion,
+ name: "Fusion Reactor",
+ design: "Fusion Reactor",
+ max_output: 75,
+
+ loc: (0, 0, 0),
+ size: 10,
+ hull_factor: 0.5,
+}
+
+drive: {
+ type: Yellow
+ design: "Plasma Drive",
+ thrust: 17,
+ augmenter: 50,
+ scale: 0.3,
+ port: ( 38, 2, -136),
+ port: (-38, 2, -136),
+ loc: ( 0, 0, 0),
+ size: 24,
+ hull_factor: 0.5,
+}
+
+weapon: {
+ type: "Alpha Cannon",
+ abrv: Cannon,
+ muzzle: (-17, -19, 170),
+ muzzle: ( 17, -19, 170),
+
+ loc: (0, 0, 120),
+ size: 32,
+ hull_factor: 0.5
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ abrv: "STA-1",
+ muzzle: (-120, -49, -140),
+
+ loc: (-120, -49, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ type: "Harpoon",
+ abrv: "STA-2",
+ muzzle: ( -99, -47, -130),
+
+ loc: ( -99, -47, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-3",
+ muzzle: ( -79, -44, -120),
+
+ loc: ( -79, -44, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ type: "Rockets",
+ abrv: "STA-4",
+ muzzle: ( -60, -41, -110),
+
+ loc: ( -60, -41, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ type: "Rockets",
+ abrv: "STA-5",
+ muzzle: ( 60, -41, -110),
+
+ loc: ( 60, -41, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-6",
+ muzzle: ( 79, -44, -120),
+
+ loc: ( 79, -44, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ type: "Harpoon",
+ abrv: "STA-7",
+ muzzle: ( 99, -45, -130),
+
+ loc: ( 99, -45, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Vector",
+ abrv: "STA-8",
+ muzzle: ( 120, -49, -140),
+
+ loc: ( 120, -49, -100),
+ size: 16,
+ hull_factor: 0.2
+}
+
+loadout: { name: "Clean", stations: (-1, -1, -1, -1, -1, -1, -1, -1) }
+loadout: { name: "ACM Light", stations: (-1, 0, 0, -1, -1, 0, 0, -1) }
+loadout: { name: "ACM Short Range", stations: (-1, 0, 0, 1, 1, 0, 0, -1) }
+loadout: { name: "ACM Medium Range", stations: ( 0, 0, 1, 1, 1, 1, 0, 0) }
+loadout: { name: "Ground Strike", stations: ( 0, 1, 3, 3, 3, 3, 1, 0) }
+loadout: { name: "Ship Strike", stations: ( 0, 1, 2, 2, 2, 2, 1, 0) }
+loadout: { name: "Hvy Ship Strike", stations: ( 0, 2, 2, 2, 2, 2, 2, 0) }
+loadout: { name: "Rockets", stations: ( 0, 0, 1, 4, 4, 1, 0, 0) }
+loadout: { name: "Scout/Recon", stations: (-1, 0, 1, -1, -1, 1, 0, -1) }
+
+
+decoy: {
+ type: "Fighter Decoy",
+ abrv: Decoy,
+ muzzle: ( 0, -32, 0),
+
+ loc: (0, 0, 0),
+ size: 16,
+ hull_factor: 0.5
+}
+
+sensor: {
+ design: Sensor,
+ pcs: 20,
+ active_efficiency: 1e6,
+ passive_efficiency: 10e3,
+ range: 25e3,
+ range: 50e3,
+ range: 75e3,
+
+ loc: (0, 0, 30),
+ size: 16,
+ hull_factor: 0.1
+}
+
+computer: {
+ name: "Avionics Package",
+ abrv: "HUD",
+ type: 1,
+ design: Computer,
+
+ loc: (0, 0, 40),
+ size: 16,
+ hull_factor: 0.5
+}
+
+computer: {
+ name: "Flight Computer",
+ abrv: "Flight",
+ type: 2,
+ design: Computer,
+ loc: (0, 0, 90),
+ size: 16,
+ hull_factor: 0.2
+}
+
+nav: {
+ loc: (0, 0, -10),
+ design: Computer,
+ size: 16,
+ hull_factor: 0.1
+}
+
+gear: {
+ name: "Undercarriage",
+ abrv: Gear,
+ loc: (0, 0, 0),
+ size: 16,
+ hull_factor: 0.5,
+
+ gear: {
+ model: "GearNose0.mag",
+ start: (0, -25, 134),
+ end: (0, -50, 148)
+ },
+
+ gear: {
+ model: "GearLeft0.mag",
+ start: (-20, -30, -64),
+ end: (-45, -60, -64),
+ },
+
+ gear: {
+ model: "GearRight0.mag",
+ start: ( 20, -30, -64),
+ end: ( 45, -60, -64),
+ },
+}
+
+thruster: {
+ design: Thruster,
+ type: Yellow
+ loc: (0, -52,0),
+ size: 32,
+ hull_factor: 0.8
+ scale: 0.12,
+
+ port_fore: {loc:(-154, -46, -90), fire: 0x0044}
+ port_fore: {loc:( 154, -46, -90), fire: 0x0084}
+
+ port_aft: {loc:(-154, -46,-150), fire: 0x0088}
+ port_aft: {loc:( 154, -46,-150), fire: 0x0048}
+
+ port_top: {loc:( 0, 6, -92), fire: 0x0110}
+
+ port_top: {loc:( -6, 6, 54), fire: 0x0210}
+ port_top: {loc:( 5, 6, 54), fire: 0x0210}
+
+ port_bottom: {loc:( -14, -18, 59), fire: 0x0120}
+ port_bottom: {loc:( 14, -18, 59), fire: 0x0120}
+
+ port_top: {loc:(-154, -41,-104), fire: 0x0410}
+ port_top: {loc:(-154, -41,-138), fire: 0x0410}
+
+ port_top: {loc:( 154, -41,-104), fire: 0x0810}
+ port_top: {loc:( 154, -41,-138), fire: 0x0810}
+
+ port_bottom: {loc:(-154, -51,-104), fire: 0x0820}
+ port_bottom: {loc:(-154, -51,-138), fire: 0x0A20}
+
+ port_bottom: {loc:( 154, -51,-104), fire: 0x0420}
+ port_bottom: {loc:( 154, -51,-138), fire: 0x0620}
+
+ port_left: {loc:( -25, -9, 139), fire: 0x0081}
+ port_right: {loc:( 25, -9, 139), fire: 0x0042}
+}
+
+
+death_spiral: {
+ time: 3.5,
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 0.9,
+ explosion_loc: (0, 0, -64),
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 1.7,
+ explosion_loc: (20, 10, -20),
+
+ final_type: 23, // LARGE_EXPLOSION
+ final_loc: (0, 0, -32),
+
+ final_type: 12, // LARGE_BURST
+ final_loc: (0, 0, -32),
+
+ debris: "DebrisX.mag"
+ debris_loc: (0,0,-2)
+ debris_mass: 20
+ debris_count: 4
+ debris_life: 1.8
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.3
+ debris_speed: 190
+
+ debris: "DebrisX.mag"
+ debris_loc: (0,0,3)
+ debris_mass: 20
+ debris_count: 3
+ debris_life: 2.2
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.35
+ debris_speed: 220
+}
+
+
+map: {
+ sprite: "RaptorMap0.pcx",
+ sprite: "RaptorMap1.pcx",
+ sprite: "RaptorMap2.pcx",
+ sprite: "RaptorMap3.pcx",
+ sprite: "RaptorMap4.pcx",
+ sprite: "RaptorMap5.pcx",
+ sprite: "RaptorMap6.pcx",
+ sprite: "RaptorMap7.pcx",
+}
+
+
+