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diff --git a/data/shatter/Ships/Marakan_Fighters/Viper.def b/data/shatter/Ships/Marakan_Fighters/Viper.def
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+SHIP
+
+name: Viper
+display_name: Viper
+class: Fighter
+abrv: "F-MK1"
+description: "The MARK-1 VIPER is an older model single-seat intercept fighter craft used by the Marakan Hegemony and many of its client states. Designed to be inexpensive, lightweight, and highly maneuverable, the Viper has become ubiquitous as a versatile tactical fighter. It is armed with twin Alpha particle cannon, and six underwing hard points capable of mounting a variety of anti-fighter ordnance. The Viper is often asked to perform patrol, intercept, and escort mission profiles."
+
+hud_icon: "ViperHud.pcx"
+
+detail_0: "Viper_1opt.mag"
+feature_0: 0.1
+detail_1: "Viper_2opt.mag"
+feature_1: 1.5
+
+mass: 14
+integrity: 2050
+vlimit: 280
+agility: 60
+roll_rate: 550
+scale: 0.23
+acs: 1
+detet: 50e3
+
+trans_x: 2000
+trans_y: 2000
+trans_z: 2000
+
+arcade_drag: 0.125
+drag: 5.0e-5
+roll_drag: 5
+pitch_drag: 4
+yaw_drag: 4
+
+CL: 9.0e-3
+CD: 1.0e-1
+stall: 0.40
+
+avoid_fighter: 7
+
+chase: (0, -1200, 250)
+bridge: (0, 145, 8)
+
+power: {
+ type: Fusion,
+ max_output: 50,
+
+ loc: (0, 0, 0),
+ size: 32,
+ hull_factor: 0.5
+ }
+
+drive: {
+ type: Yellow,
+ thrust: 16,
+ augmenter: 30,
+ scale: 0.32,
+ port: (0, 0, -166),
+
+ loc: (0, 0, -80),
+ size: 16,
+ hull_factor: 0.5
+ }
+
+
+weapon: {
+ type: "Alpha Cannon",
+ abrv: Cannon,
+ muzzle: (-7, 7, 190),
+ muzzle: ( 7, 7, 190),
+
+ loc: (0, 0, 120),
+ size: 32,
+ hull_factor: 0.5
+}
+
+hardpoint: {
+ type: "Archer",
+ type: "Harpoon",
+ abrv: "STA-1",
+ muzzle: ( 103, -39, -118),
+
+ loc: ( 103, -39, -100),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+hardpoint: {
+ type: "Archer",
+ type: "Harpoon",
+ abrv: "STA-2",
+ muzzle: ( 83, -35, -118),
+
+ loc: ( 83, -35, -100),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+hardpoint: {
+ type: "Archer",
+ type: "Harpoon",
+ abrv: "STA-3",
+ muzzle: ( 51, -25, -80),
+
+ loc: ( 51, -25, -60),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+hardpoint: {
+ type: "Archer",
+ type: "Harpoon",
+ abrv: "STA-4",
+ muzzle: (-51, -25, -80),
+
+ loc: (-51, -25, -60),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+hardpoint: {
+ type: "Archer",
+ type: "Harpoon",
+ abrv: "STA-5",
+ muzzle: ( -84, -33, -118),
+
+ loc: ( -84, -33, -100),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+hardpoint: {
+ type: "Archer",
+ type: "Harpoon",
+ abrv: "STA-6",
+ muzzle: (-103, -39, -118),
+
+ loc: (-103, -39, -100),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+loadout: { name: "Clean", stations: (-1, -1, -1, -1, -1, -1) }
+loadout: { name: "ACM Light", stations: ( 0, 0, -1, -1, 0, 0) }
+loadout: { name: "ACM Short Range", stations: ( 0, 0, 0, 0, 0, 0) }
+loadout: { name: "ACM Medium Range", stations: ( 0, 0, 0, 0, 0, 0) }
+loadout: { name: "Ground Strike", stations: ( 0, 0, 0, 0, 0, 0) }
+loadout: { name: "Ship Strike", stations: ( 0, 0, 1, 1, 0, 0) }
+loadout: { name: "Hvy Ship Strike", stations: ( 0, 1, 1, 1, 1, 0) }
+
+
+decoy: {
+ type: "Fighter Decoy",
+ abrv: Decoy,
+ muzzle: ( 0, -24, 0),
+
+ loc: (0, 0, 0),
+ size: 32,
+ hull_factor: 0.2
+ }
+
+sensor: {
+ range: 25e3,
+ range: 50e3,
+ range: 75e3,
+
+ loc: (0, 0, 100),
+ size: 32,
+ hull_factor: 0.1
+ }
+
+computer: {
+ name: "Avionics Package",
+ abrv: HUD,
+ type: 1,
+
+ loc: (20, 0, 80),
+ size: 16,
+ hull_factor: 0.5
+ }
+
+computer: {
+ name: "Flight Computer",
+ abrv: Flight,
+ type: 2,
+
+ loc: (-20, 0, 80),
+ size: 16,
+ hull_factor: 0.2
+ }
+
+nav: {
+ loc: (0, 0, 60),
+ size: 16,
+ hull_factor: 0.1
+ }
+
+gear: {
+ name: "Undercarriage",
+ abrv: Gear,
+ loc: (0, 0, 0),
+ size: 16,
+ hull_factor: 0.5,
+
+ gear: {
+ model: "GearNose0.mag",
+ start: (0, -14, 73),
+ end: (0, -40, 87)
+ },
+
+ gear: {
+ model: "GearLeft0.mag",
+ start: (-30, -12, -40),
+ end: (-50, -40, -40)
+ },
+
+ gear: {
+ model: "GearRight0.mag",
+ start: ( 30, -12, -40),
+ end: ( 50, -40, -40)
+ },
+}
+
+death_spiral: {
+ time: 2.5,
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 0.6,
+ explosion_loc: (0, 0, -28),
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 1.4,
+ explosion_loc: (-10, 10, 30),
+
+ final_type: 23, // LARGE_EXPLOSION
+ final_loc: (0, 0, -12),
+
+ final_type: 12, // LARGE_BURST
+ final_loc: (0, 0, -12),
+
+ debris: "DebrisX.mag"
+ debris_loc: (0,0,-2)
+ debris_mass: 20
+ debris_count: 4
+ debris_life: 1.8
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.3
+ debris_speed: 196
+
+ debris: "DebrisX.mag"
+ debris_loc: (0,0,3)
+ debris_mass: 20
+ debris_count: 3
+ debris_life: 2.2
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.35
+ debris_speed: 225
+}
+
+
+map: {
+ sprite: "ViperMap0.pcx",
+ sprite: "ViperMap1.pcx",
+ sprite: "ViperMap2.pcx",
+ sprite: "ViperMap3.pcx",
+ sprite: "ViperMap4.pcx",
+ sprite: "ViperMap5.pcx",
+ sprite: "ViperMap6.pcx",
+ sprite: "ViperMap7.pcx",
+}
+