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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/Weather.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/Weather.h')
-rw-r--r-- | StarsEx/Weather.h | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/StarsEx/Weather.h b/StarsEx/Weather.h new file mode 100644 index 0000000..e10da74 --- /dev/null +++ b/StarsEx/Weather.h @@ -0,0 +1,66 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Manages local weather conditions according to the system stardate +*/ + +#ifndef Weather_h +#define Weather_h + +#include "Types.h" +#include "Text.h" + +// +--------------------------------------------------------------------+ + +class Weather +{ +public: + Weather(); + virtual ~Weather(); + + enum STATE { CLEAR, + HIGH_CLOUDS, + MODERATE_CLOUDS, + OVERCAST, + FOG, + STORM, + + NUM_STATES + }; + + virtual void Update(); + + // accessors: + STATE State() const { return state; } + Text Description() const; + double Period() const { return period; } + double Chance(STATE s) const { return chances[(int)s]; } + double Ceiling() const { return ceiling; } + double Visibility() const { return visibility; } + + void SetPeriod(double p) { period = p; } + void SetChance(int n, double c); + +protected: + void NormalizeChances(); + + STATE state; + double period; + double chances[NUM_STATES]; + double ceiling; + double visibility; + + STATE active_states[NUM_STATES]; + double thresholds[NUM_STATES]; +}; + + +#endif // Weather_h + |