From 3c487c5cd69c53d6fea948643c0a76df03516605 Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Apr 2022 21:23:39 +0200 Subject: Moved Stars45 to StarsEx --- StarsEx/Weather.h | 66 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 66 insertions(+) create mode 100644 StarsEx/Weather.h (limited to 'StarsEx/Weather.h') diff --git a/StarsEx/Weather.h b/StarsEx/Weather.h new file mode 100644 index 0000000..e10da74 --- /dev/null +++ b/StarsEx/Weather.h @@ -0,0 +1,66 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Manages local weather conditions according to the system stardate +*/ + +#ifndef Weather_h +#define Weather_h + +#include "Types.h" +#include "Text.h" + +// +--------------------------------------------------------------------+ + +class Weather +{ +public: + Weather(); + virtual ~Weather(); + + enum STATE { CLEAR, + HIGH_CLOUDS, + MODERATE_CLOUDS, + OVERCAST, + FOG, + STORM, + + NUM_STATES + }; + + virtual void Update(); + + // accessors: + STATE State() const { return state; } + Text Description() const; + double Period() const { return period; } + double Chance(STATE s) const { return chances[(int)s]; } + double Ceiling() const { return ceiling; } + double Visibility() const { return visibility; } + + void SetPeriod(double p) { period = p; } + void SetChance(int n, double c); + +protected: + void NormalizeChances(); + + STATE state; + double period; + double chances[NUM_STATES]; + double ceiling; + double visibility; + + STATE active_states[NUM_STATES]; + double thresholds[NUM_STATES]; +}; + + +#endif // Weather_h + -- cgit v1.1