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author | milo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2013-07-07 22:08:49 +0000 |
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committer | milo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2013-07-07 22:08:49 +0000 |
commit | d17521c8b9085a91d08fecfd0b51bbbf7b1dccac (patch) | |
tree | 4673104b47dc68a079cac9f94deefd48dfcb66fa /Stars45/TacRefDlg.h | |
parent | 1de4b2bdbb019be6f1b7262c3eba5568d7682edd (diff) | |
download | starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.zip starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.tar.gz starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.tar.bz2 |
Updated open source license declaration and fixed some formatting issues.
Diffstat (limited to 'Stars45/TacRefDlg.h')
-rw-r--r-- | Stars45/TacRefDlg.h | 226 |
1 files changed, 125 insertions, 101 deletions
diff --git a/Stars45/TacRefDlg.h b/Stars45/TacRefDlg.h index ce9c4cc..a24f932 100644 --- a/Stars45/TacRefDlg.h +++ b/Stars45/TacRefDlg.h @@ -1,101 +1,125 @@ -/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: TacRefDlg.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Mission Briefing Dialog Active Window class
-*/
-
-#ifndef TacRefDlg_h
-#define TacRefDlg_h
-
-#include "Types.h"
-#include "FormWindow.h"
-#include "MsnDlg.h"
-#include "Bitmap.h"
-#include "Button.h"
-#include "CameraView.h"
-#include "ImgView.h"
-#include "Scene.h"
-#include "Font.h"
-#include "Text.h"
-#include "ListBox.h"
-#include "RichTextBox.h"
-
-// +--------------------------------------------------------------------+
-
-class MenuScreen;
-class ShipDesign;
-class WeaponDesign;
-
-// +--------------------------------------------------------------------+
-
-class TacRefDlg : public FormWindow
-{
-public:
- enum MODES { MODE_NONE, MODE_SHIPS, MODE_WEAPONS };
-
- TacRefDlg(Screen* s, FormDef& def, MenuScreen* mgr);
- virtual ~TacRefDlg();
-
- virtual void RegisterControls();
- virtual void ExecFrame();
- virtual void Show();
-
- // Operations:
- virtual void OnClose(AWEvent* event);
- virtual void OnMode(AWEvent* event);
- virtual void OnSelect(AWEvent* event);
- virtual void OnCamRButtonDown(AWEvent* event);
- virtual void OnCamRButtonUp(AWEvent* event);
- virtual void OnCamMove(AWEvent* event);
- virtual void OnCamZoom(AWEvent* event);
-
-protected:
- virtual void SelectShip(const ShipDesign* dsn);
- virtual void SelectWeapon(const WeaponDesign* dsn);
-
- virtual void UpdateZoom(double r);
- virtual void UpdateAzimuth(double a);
- virtual void UpdateElevation(double e);
- virtual void UpdateCamera();
- virtual bool SetCaptureBeauty();
- virtual bool ReleaseCaptureBeauty();
-
- MenuScreen* manager;
- ActiveWindow* beauty;
- ListBox* lst_designs;
- ActiveWindow* txt_caption;
- RichTextBox* txt_stats;
- RichTextBox* txt_description;
- Button* btn_ships;
- Button* btn_weaps;
- Button* btn_close;
-
- ImgView* imgview;
- CameraView* camview;
- Scene scene;
- Camera cam;
-
- int mode;
- double radius;
- double cam_zoom;
- double cam_az;
- double cam_el;
- int mouse_x;
- int mouse_y;
- bool update_scene;
- bool captured;
-
- int ship_index;
- int weap_index;
-};
-
-#endif TacRefDlg_h
-
+/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: TacRefDlg.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Mission Briefing Dialog Active Window class +*/ + +#ifndef TacRefDlg_h +#define TacRefDlg_h + +#include "Types.h" +#include "FormWindow.h" +#include "MsnDlg.h" +#include "Bitmap.h" +#include "Button.h" +#include "CameraView.h" +#include "ImgView.h" +#include "Scene.h" +#include "Font.h" +#include "Text.h" +#include "ListBox.h" +#include "RichTextBox.h" + +// +--------------------------------------------------------------------+ + +class MenuScreen; +class ShipDesign; +class WeaponDesign; + +// +--------------------------------------------------------------------+ + +class TacRefDlg : public FormWindow +{ +public: + enum MODES { MODE_NONE, MODE_SHIPS, MODE_WEAPONS }; + + TacRefDlg(Screen* s, FormDef& def, MenuScreen* mgr); + virtual ~TacRefDlg(); + + virtual void RegisterControls(); + virtual void ExecFrame(); + virtual void Show(); + + // Operations: + virtual void OnClose(AWEvent* event); + virtual void OnMode(AWEvent* event); + virtual void OnSelect(AWEvent* event); + virtual void OnCamRButtonDown(AWEvent* event); + virtual void OnCamRButtonUp(AWEvent* event); + virtual void OnCamMove(AWEvent* event); + virtual void OnCamZoom(AWEvent* event); + +protected: + virtual void SelectShip(const ShipDesign* dsn); + virtual void SelectWeapon(const WeaponDesign* dsn); + + virtual void UpdateZoom(double r); + virtual void UpdateAzimuth(double a); + virtual void UpdateElevation(double e); + virtual void UpdateCamera(); + virtual bool SetCaptureBeauty(); + virtual bool ReleaseCaptureBeauty(); + + MenuScreen* manager; + ActiveWindow* beauty; + ListBox* lst_designs; + ActiveWindow* txt_caption; + RichTextBox* txt_stats; + RichTextBox* txt_description; + Button* btn_ships; + Button* btn_weaps; + Button* btn_close; + + ImgView* imgview; + CameraView* camview; + Scene scene; + Camera cam; + + int mode; + double radius; + double cam_zoom; + double cam_az; + double cam_el; + int mouse_x; + int mouse_y; + bool update_scene; + bool captured; + + int ship_index; + int weap_index; +}; + +#endif TacRefDlg_h + |