From d17521c8b9085a91d08fecfd0b51bbbf7b1dccac Mon Sep 17 00:00:00 2001 From: "milo24x7@gmail.com" Date: Sun, 7 Jul 2013 22:08:49 +0000 Subject: Updated open source license declaration and fixed some formatting issues. --- Stars45/TacRefDlg.h | 226 +++++++++++++++++++++++++++++----------------------- 1 file changed, 125 insertions(+), 101 deletions(-) (limited to 'Stars45/TacRefDlg.h') diff --git a/Stars45/TacRefDlg.h b/Stars45/TacRefDlg.h index ce9c4cc..a24f932 100644 --- a/Stars45/TacRefDlg.h +++ b/Stars45/TacRefDlg.h @@ -1,101 +1,125 @@ -/* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. - - SUBSYSTEM: Stars.exe - FILE: TacRefDlg.h - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Mission Briefing Dialog Active Window class -*/ - -#ifndef TacRefDlg_h -#define TacRefDlg_h - -#include "Types.h" -#include "FormWindow.h" -#include "MsnDlg.h" -#include "Bitmap.h" -#include "Button.h" -#include "CameraView.h" -#include "ImgView.h" -#include "Scene.h" -#include "Font.h" -#include "Text.h" -#include "ListBox.h" -#include "RichTextBox.h" - -// +--------------------------------------------------------------------+ - -class MenuScreen; -class ShipDesign; -class WeaponDesign; - -// +--------------------------------------------------------------------+ - -class TacRefDlg : public FormWindow -{ -public: - enum MODES { MODE_NONE, MODE_SHIPS, MODE_WEAPONS }; - - TacRefDlg(Screen* s, FormDef& def, MenuScreen* mgr); - virtual ~TacRefDlg(); - - virtual void RegisterControls(); - virtual void ExecFrame(); - virtual void Show(); - - // Operations: - virtual void OnClose(AWEvent* event); - virtual void OnMode(AWEvent* event); - virtual void OnSelect(AWEvent* event); - virtual void OnCamRButtonDown(AWEvent* event); - virtual void OnCamRButtonUp(AWEvent* event); - virtual void OnCamMove(AWEvent* event); - virtual void OnCamZoom(AWEvent* event); - -protected: - virtual void SelectShip(const ShipDesign* dsn); - virtual void SelectWeapon(const WeaponDesign* dsn); - - virtual void UpdateZoom(double r); - virtual void UpdateAzimuth(double a); - virtual void UpdateElevation(double e); - virtual void UpdateCamera(); - virtual bool SetCaptureBeauty(); - virtual bool ReleaseCaptureBeauty(); - - MenuScreen* manager; - ActiveWindow* beauty; - ListBox* lst_designs; - ActiveWindow* txt_caption; - RichTextBox* txt_stats; - RichTextBox* txt_description; - Button* btn_ships; - Button* btn_weaps; - Button* btn_close; - - ImgView* imgview; - CameraView* camview; - Scene scene; - Camera cam; - - int mode; - double radius; - double cam_zoom; - double cam_az; - double cam_el; - int mouse_x; - int mouse_y; - bool update_scene; - bool captured; - - int ship_index; - int weap_index; -}; - -#endif TacRefDlg_h - +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: TacRefDlg.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Mission Briefing Dialog Active Window class +*/ + +#ifndef TacRefDlg_h +#define TacRefDlg_h + +#include "Types.h" +#include "FormWindow.h" +#include "MsnDlg.h" +#include "Bitmap.h" +#include "Button.h" +#include "CameraView.h" +#include "ImgView.h" +#include "Scene.h" +#include "Font.h" +#include "Text.h" +#include "ListBox.h" +#include "RichTextBox.h" + +// +--------------------------------------------------------------------+ + +class MenuScreen; +class ShipDesign; +class WeaponDesign; + +// +--------------------------------------------------------------------+ + +class TacRefDlg : public FormWindow +{ +public: + enum MODES { MODE_NONE, MODE_SHIPS, MODE_WEAPONS }; + + TacRefDlg(Screen* s, FormDef& def, MenuScreen* mgr); + virtual ~TacRefDlg(); + + virtual void RegisterControls(); + virtual void ExecFrame(); + virtual void Show(); + + // Operations: + virtual void OnClose(AWEvent* event); + virtual void OnMode(AWEvent* event); + virtual void OnSelect(AWEvent* event); + virtual void OnCamRButtonDown(AWEvent* event); + virtual void OnCamRButtonUp(AWEvent* event); + virtual void OnCamMove(AWEvent* event); + virtual void OnCamZoom(AWEvent* event); + +protected: + virtual void SelectShip(const ShipDesign* dsn); + virtual void SelectWeapon(const WeaponDesign* dsn); + + virtual void UpdateZoom(double r); + virtual void UpdateAzimuth(double a); + virtual void UpdateElevation(double e); + virtual void UpdateCamera(); + virtual bool SetCaptureBeauty(); + virtual bool ReleaseCaptureBeauty(); + + MenuScreen* manager; + ActiveWindow* beauty; + ListBox* lst_designs; + ActiveWindow* txt_caption; + RichTextBox* txt_stats; + RichTextBox* txt_description; + Button* btn_ships; + Button* btn_weaps; + Button* btn_close; + + ImgView* imgview; + CameraView* camview; + Scene scene; + Camera cam; + + int mode; + double radius; + double cam_zoom; + double cam_az; + double cam_el; + int mouse_x; + int mouse_y; + bool update_scene; + bool captured; + + int ship_index; + int weap_index; +}; + +#endif TacRefDlg_h + -- cgit v1.1