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-rw-r--r--Stars45/TacRefDlg.h226
1 files changed, 125 insertions, 101 deletions
diff --git a/Stars45/TacRefDlg.h b/Stars45/TacRefDlg.h
index ce9c4cc..a24f932 100644
--- a/Stars45/TacRefDlg.h
+++ b/Stars45/TacRefDlg.h
@@ -1,101 +1,125 @@
-/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: TacRefDlg.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Mission Briefing Dialog Active Window class
-*/
-
-#ifndef TacRefDlg_h
-#define TacRefDlg_h
-
-#include "Types.h"
-#include "FormWindow.h"
-#include "MsnDlg.h"
-#include "Bitmap.h"
-#include "Button.h"
-#include "CameraView.h"
-#include "ImgView.h"
-#include "Scene.h"
-#include "Font.h"
-#include "Text.h"
-#include "ListBox.h"
-#include "RichTextBox.h"
-
-// +--------------------------------------------------------------------+
-
-class MenuScreen;
-class ShipDesign;
-class WeaponDesign;
-
-// +--------------------------------------------------------------------+
-
-class TacRefDlg : public FormWindow
-{
-public:
- enum MODES { MODE_NONE, MODE_SHIPS, MODE_WEAPONS };
-
- TacRefDlg(Screen* s, FormDef& def, MenuScreen* mgr);
- virtual ~TacRefDlg();
-
- virtual void RegisterControls();
- virtual void ExecFrame();
- virtual void Show();
-
- // Operations:
- virtual void OnClose(AWEvent* event);
- virtual void OnMode(AWEvent* event);
- virtual void OnSelect(AWEvent* event);
- virtual void OnCamRButtonDown(AWEvent* event);
- virtual void OnCamRButtonUp(AWEvent* event);
- virtual void OnCamMove(AWEvent* event);
- virtual void OnCamZoom(AWEvent* event);
-
-protected:
- virtual void SelectShip(const ShipDesign* dsn);
- virtual void SelectWeapon(const WeaponDesign* dsn);
-
- virtual void UpdateZoom(double r);
- virtual void UpdateAzimuth(double a);
- virtual void UpdateElevation(double e);
- virtual void UpdateCamera();
- virtual bool SetCaptureBeauty();
- virtual bool ReleaseCaptureBeauty();
-
- MenuScreen* manager;
- ActiveWindow* beauty;
- ListBox* lst_designs;
- ActiveWindow* txt_caption;
- RichTextBox* txt_stats;
- RichTextBox* txt_description;
- Button* btn_ships;
- Button* btn_weaps;
- Button* btn_close;
-
- ImgView* imgview;
- CameraView* camview;
- Scene scene;
- Camera cam;
-
- int mode;
- double radius;
- double cam_zoom;
- double cam_az;
- double cam_el;
- int mouse_x;
- int mouse_y;
- bool update_scene;
- bool captured;
-
- int ship_index;
- int weap_index;
-};
-
-#endif TacRefDlg_h
-
+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: TacRefDlg.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Mission Briefing Dialog Active Window class
+*/
+
+#ifndef TacRefDlg_h
+#define TacRefDlg_h
+
+#include "Types.h"
+#include "FormWindow.h"
+#include "MsnDlg.h"
+#include "Bitmap.h"
+#include "Button.h"
+#include "CameraView.h"
+#include "ImgView.h"
+#include "Scene.h"
+#include "Font.h"
+#include "Text.h"
+#include "ListBox.h"
+#include "RichTextBox.h"
+
+// +--------------------------------------------------------------------+
+
+class MenuScreen;
+class ShipDesign;
+class WeaponDesign;
+
+// +--------------------------------------------------------------------+
+
+class TacRefDlg : public FormWindow
+{
+public:
+ enum MODES { MODE_NONE, MODE_SHIPS, MODE_WEAPONS };
+
+ TacRefDlg(Screen* s, FormDef& def, MenuScreen* mgr);
+ virtual ~TacRefDlg();
+
+ virtual void RegisterControls();
+ virtual void ExecFrame();
+ virtual void Show();
+
+ // Operations:
+ virtual void OnClose(AWEvent* event);
+ virtual void OnMode(AWEvent* event);
+ virtual void OnSelect(AWEvent* event);
+ virtual void OnCamRButtonDown(AWEvent* event);
+ virtual void OnCamRButtonUp(AWEvent* event);
+ virtual void OnCamMove(AWEvent* event);
+ virtual void OnCamZoom(AWEvent* event);
+
+protected:
+ virtual void SelectShip(const ShipDesign* dsn);
+ virtual void SelectWeapon(const WeaponDesign* dsn);
+
+ virtual void UpdateZoom(double r);
+ virtual void UpdateAzimuth(double a);
+ virtual void UpdateElevation(double e);
+ virtual void UpdateCamera();
+ virtual bool SetCaptureBeauty();
+ virtual bool ReleaseCaptureBeauty();
+
+ MenuScreen* manager;
+ ActiveWindow* beauty;
+ ListBox* lst_designs;
+ ActiveWindow* txt_caption;
+ RichTextBox* txt_stats;
+ RichTextBox* txt_description;
+ Button* btn_ships;
+ Button* btn_weaps;
+ Button* btn_close;
+
+ ImgView* imgview;
+ CameraView* camview;
+ Scene scene;
+ Camera cam;
+
+ int mode;
+ double radius;
+ double cam_zoom;
+ double cam_az;
+ double cam_el;
+ int mouse_x;
+ int mouse_y;
+ bool update_scene;
+ bool captured;
+
+ int ship_index;
+ int weap_index;
+};
+
+#endif TacRefDlg_h
+