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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/ShieldRep.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/ShieldRep.h')
-rw-r--r-- | Stars45/ShieldRep.h | 47 |
1 files changed, 0 insertions, 47 deletions
diff --git a/Stars45/ShieldRep.h b/Stars45/ShieldRep.h deleted file mode 100644 index b034c0d..0000000 --- a/Stars45/ShieldRep.h +++ /dev/null @@ -1,47 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - ShieldRep Solid class -*/ - -#ifndef ShieldRep_h -#define ShieldRep_h - -#include "Types.h" -#include "Solid.h" - -// +--------------------------------------------------------------------+ - -struct ShieldHit; -class Shot; - -class ShieldRep : public Solid -{ -public: - ShieldRep(); - virtual ~ShieldRep(); - - // operations - virtual void Render(Video* video, DWORD flags); - virtual void Energize(double seconds, bool bubble=false); - int ActiveHits() const { return nhits; } - virtual void Hit(Vec3 impact, Shot* shot, double damage=0); - virtual void TranslateBy(const Point& ref); - virtual void Illuminate(); - -protected: - int nhits; - ShieldHit* hits; - Point true_eye_point; - bool bubble; -}; - -#endif // ShieldRep_h - |