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-rw-r--r--Stars45/ShieldRep.h47
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diff --git a/Stars45/ShieldRep.h b/Stars45/ShieldRep.h
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-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- ShieldRep Solid class
-*/
-
-#ifndef ShieldRep_h
-#define ShieldRep_h
-
-#include "Types.h"
-#include "Solid.h"
-
-// +--------------------------------------------------------------------+
-
-struct ShieldHit;
-class Shot;
-
-class ShieldRep : public Solid
-{
-public:
- ShieldRep();
- virtual ~ShieldRep();
-
- // operations
- virtual void Render(Video* video, DWORD flags);
- virtual void Energize(double seconds, bool bubble=false);
- int ActiveHits() const { return nhits; }
- virtual void Hit(Vec3 impact, Shot* shot, double damage=0);
- virtual void TranslateBy(const Point& ref);
- virtual void Illuminate();
-
-protected:
- int nhits;
- ShieldHit* hits;
- Point true_eye_point;
- bool bubble;
-};
-
-#endif // ShieldRep_h
-