diff options
author | milo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2013-07-07 22:08:49 +0000 |
---|---|---|
committer | milo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2013-07-07 22:08:49 +0000 |
commit | d17521c8b9085a91d08fecfd0b51bbbf7b1dccac (patch) | |
tree | 4673104b47dc68a079cac9f94deefd48dfcb66fa /Stars45/SeekerAI.h | |
parent | 1de4b2bdbb019be6f1b7262c3eba5568d7682edd (diff) | |
download | starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.zip starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.tar.gz starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.tar.bz2 |
Updated open source license declaration and fixed some formatting issues.
Diffstat (limited to 'Stars45/SeekerAI.h')
-rw-r--r-- | Stars45/SeekerAI.h | 170 |
1 files changed, 97 insertions, 73 deletions
diff --git a/Stars45/SeekerAI.h b/Stars45/SeekerAI.h index 6ceb766..223d77f 100644 --- a/Stars45/SeekerAI.h +++ b/Stars45/SeekerAI.h @@ -1,73 +1,97 @@ -/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: SeekerAI.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Seeker Missile (low-level) Artifical Intelligence class
-*/
-
-#ifndef SeekerAI_h
-#define SeekerAI_h
-
-#include "Types.h"
-#include "SteerAI.h"
-#include "SimObject.h"
-
-// +--------------------------------------------------------------------+
-
-class Ship;
-class Shot;
-
-class SeekerAI : public SteerAI
-{
-public:
- SeekerAI(SimObject* s);
- virtual ~SeekerAI();
-
- virtual int Type() const { return 1001; }
- virtual int Subframe() const { return true; }
-
- virtual void ExecFrame(double seconds);
- virtual void FindObjective();
- virtual void SetTarget(SimObject* targ, System* sub=0);
- virtual bool Overshot();
-
- virtual void SetPursuit(int p) { pursuit = p; }
- virtual int GetPursuit() const { return pursuit; }
-
- virtual void SetDelay(double d) { delay = d; }
- virtual double GetDelay() const { return delay; }
-
- virtual bool Update(SimObject* obj);
- virtual const char* GetObserverName() const;
-
-protected:
- // behaviors:
- virtual Steer AvoidCollision();
- virtual Steer SeekTarget();
-
- // accumulate behaviors:
- virtual void Navigator();
-
- virtual void CheckDecoys(double distance);
-
- Ship* orig_target;
- Shot* shot;
- int pursuit; // type of pursuit curve
- // 1: pure pursuit
- // 2: lead pursuit
-
- double delay; // don't start seeking until then
- bool overshot;
-};
-
-// +--------------------------------------------------------------------+
-
-#endif SeekerAI_h
-
+/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: SeekerAI.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Seeker Missile (low-level) Artifical Intelligence class +*/ + +#ifndef SeekerAI_h +#define SeekerAI_h + +#include "Types.h" +#include "SteerAI.h" +#include "SimObject.h" + +// +--------------------------------------------------------------------+ + +class Ship; +class Shot; + +class SeekerAI : public SteerAI +{ +public: + SeekerAI(SimObject* s); + virtual ~SeekerAI(); + + virtual int Type() const { return 1001; } + virtual int Subframe() const { return true; } + + virtual void ExecFrame(double seconds); + virtual void FindObjective(); + virtual void SetTarget(SimObject* targ, System* sub=0); + virtual bool Overshot(); + + virtual void SetPursuit(int p) { pursuit = p; } + virtual int GetPursuit() const { return pursuit; } + + virtual void SetDelay(double d) { delay = d; } + virtual double GetDelay() const { return delay; } + + virtual bool Update(SimObject* obj); + virtual const char* GetObserverName() const; + +protected: + // behaviors: + virtual Steer AvoidCollision(); + virtual Steer SeekTarget(); + + // accumulate behaviors: + virtual void Navigator(); + + virtual void CheckDecoys(double distance); + + Ship* orig_target; + Shot* shot; + int pursuit; // type of pursuit curve + // 1: pure pursuit + // 2: lead pursuit + + double delay; // don't start seeking until then + bool overshot; +}; + +// +--------------------------------------------------------------------+ + +#endif SeekerAI_h + |