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authormilo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2013-07-07 22:08:49 +0000
committermilo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2013-07-07 22:08:49 +0000
commitd17521c8b9085a91d08fecfd0b51bbbf7b1dccac (patch)
tree4673104b47dc68a079cac9f94deefd48dfcb66fa /Stars45/DebriefDlg.h
parent1de4b2bdbb019be6f1b7262c3eba5568d7682edd (diff)
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Updated open source license declaration and fixed some formatting issues.
Diffstat (limited to 'Stars45/DebriefDlg.h')
-rw-r--r--Stars45/DebriefDlg.h186
1 files changed, 105 insertions, 81 deletions
diff --git a/Stars45/DebriefDlg.h b/Stars45/DebriefDlg.h
index 5438bcc..77923e9 100644
--- a/Stars45/DebriefDlg.h
+++ b/Stars45/DebriefDlg.h
@@ -1,81 +1,105 @@
-/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: DebriefDlg.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Mission Debriefing Dialog Active Window class
-*/
-
-#ifndef DebriefDlg_h
-#define DebriefDlg_h
-
-#include "Types.h"
-#include "FormWindow.h"
-#include "Bitmap.h"
-#include "Button.h"
-#include "ComboBox.h"
-#include "ListBox.h"
-#include "Font.h"
-#include "Text.h"
-
-// +--------------------------------------------------------------------+
-
-class PlanScreen;
-class Campaign;
-class Mission;
-class MissionInfo;
-class Sim;
-class Ship;
-
-// +--------------------------------------------------------------------+
-
-class DebriefDlg : public FormWindow
-{
-public:
- DebriefDlg(Screen* s, FormDef& def, PlanScreen* mgr);
- virtual ~DebriefDlg();
-
- virtual void RegisterControls();
- virtual void ExecFrame();
- virtual void Show();
-
- // Operations:
- virtual void OnClose(AWEvent* event);
- virtual void OnUnit(AWEvent* event);
-
-protected:
- virtual void DrawUnits();
-
- PlanScreen* manager;
- Button* close_btn;
-
- ActiveWindow* mission_name;
- ActiveWindow* mission_system;
- ActiveWindow* mission_sector;
- ActiveWindow* mission_time_start;
-
- ActiveWindow* objectives;
- ActiveWindow* situation;
- ActiveWindow* mission_score;
-
- ListBox* unit_list;
- ListBox* summary_list;
- ListBox* event_list;
-
- Campaign* campaign;
- Mission* mission;
- MissionInfo* info;
- int unit_index;
-
- Sim* sim;
- Ship* ship;
-};
-
-#endif DebriefDlg_h
-
+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: DebriefDlg.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Mission Debriefing Dialog Active Window class
+*/
+
+#ifndef DebriefDlg_h
+#define DebriefDlg_h
+
+#include "Types.h"
+#include "FormWindow.h"
+#include "Bitmap.h"
+#include "Button.h"
+#include "ComboBox.h"
+#include "ListBox.h"
+#include "Font.h"
+#include "Text.h"
+
+// +--------------------------------------------------------------------+
+
+class PlanScreen;
+class Campaign;
+class Mission;
+class MissionInfo;
+class Sim;
+class Ship;
+
+// +--------------------------------------------------------------------+
+
+class DebriefDlg : public FormWindow
+{
+public:
+ DebriefDlg(Screen* s, FormDef& def, PlanScreen* mgr);
+ virtual ~DebriefDlg();
+
+ virtual void RegisterControls();
+ virtual void ExecFrame();
+ virtual void Show();
+
+ // Operations:
+ virtual void OnClose(AWEvent* event);
+ virtual void OnUnit(AWEvent* event);
+
+protected:
+ virtual void DrawUnits();
+
+ PlanScreen* manager;
+ Button* close_btn;
+
+ ActiveWindow* mission_name;
+ ActiveWindow* mission_system;
+ ActiveWindow* mission_sector;
+ ActiveWindow* mission_time_start;
+
+ ActiveWindow* objectives;
+ ActiveWindow* situation;
+ ActiveWindow* mission_score;
+
+ ListBox* unit_list;
+ ListBox* summary_list;
+ ListBox* event_list;
+
+ Campaign* campaign;
+ Mission* mission;
+ MissionInfo* info;
+ int unit_index;
+
+ Sim* sim;
+ Ship* ship;
+};
+
+#endif DebriefDlg_h
+