From d17521c8b9085a91d08fecfd0b51bbbf7b1dccac Mon Sep 17 00:00:00 2001 From: "milo24x7@gmail.com" Date: Sun, 7 Jul 2013 22:08:49 +0000 Subject: Updated open source license declaration and fixed some formatting issues. --- Stars45/DebriefDlg.h | 186 +++++++++++++++++++++++++++++---------------------- 1 file changed, 105 insertions(+), 81 deletions(-) (limited to 'Stars45/DebriefDlg.h') diff --git a/Stars45/DebriefDlg.h b/Stars45/DebriefDlg.h index 5438bcc..77923e9 100644 --- a/Stars45/DebriefDlg.h +++ b/Stars45/DebriefDlg.h @@ -1,81 +1,105 @@ -/* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. - - SUBSYSTEM: Stars.exe - FILE: DebriefDlg.h - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Mission Debriefing Dialog Active Window class -*/ - -#ifndef DebriefDlg_h -#define DebriefDlg_h - -#include "Types.h" -#include "FormWindow.h" -#include "Bitmap.h" -#include "Button.h" -#include "ComboBox.h" -#include "ListBox.h" -#include "Font.h" -#include "Text.h" - -// +--------------------------------------------------------------------+ - -class PlanScreen; -class Campaign; -class Mission; -class MissionInfo; -class Sim; -class Ship; - -// +--------------------------------------------------------------------+ - -class DebriefDlg : public FormWindow -{ -public: - DebriefDlg(Screen* s, FormDef& def, PlanScreen* mgr); - virtual ~DebriefDlg(); - - virtual void RegisterControls(); - virtual void ExecFrame(); - virtual void Show(); - - // Operations: - virtual void OnClose(AWEvent* event); - virtual void OnUnit(AWEvent* event); - -protected: - virtual void DrawUnits(); - - PlanScreen* manager; - Button* close_btn; - - ActiveWindow* mission_name; - ActiveWindow* mission_system; - ActiveWindow* mission_sector; - ActiveWindow* mission_time_start; - - ActiveWindow* objectives; - ActiveWindow* situation; - ActiveWindow* mission_score; - - ListBox* unit_list; - ListBox* summary_list; - ListBox* event_list; - - Campaign* campaign; - Mission* mission; - MissionInfo* info; - int unit_index; - - Sim* sim; - Ship* ship; -}; - -#endif DebriefDlg_h - +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: DebriefDlg.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Mission Debriefing Dialog Active Window class +*/ + +#ifndef DebriefDlg_h +#define DebriefDlg_h + +#include "Types.h" +#include "FormWindow.h" +#include "Bitmap.h" +#include "Button.h" +#include "ComboBox.h" +#include "ListBox.h" +#include "Font.h" +#include "Text.h" + +// +--------------------------------------------------------------------+ + +class PlanScreen; +class Campaign; +class Mission; +class MissionInfo; +class Sim; +class Ship; + +// +--------------------------------------------------------------------+ + +class DebriefDlg : public FormWindow +{ +public: + DebriefDlg(Screen* s, FormDef& def, PlanScreen* mgr); + virtual ~DebriefDlg(); + + virtual void RegisterControls(); + virtual void ExecFrame(); + virtual void Show(); + + // Operations: + virtual void OnClose(AWEvent* event); + virtual void OnUnit(AWEvent* event); + +protected: + virtual void DrawUnits(); + + PlanScreen* manager; + Button* close_btn; + + ActiveWindow* mission_name; + ActiveWindow* mission_system; + ActiveWindow* mission_sector; + ActiveWindow* mission_time_start; + + ActiveWindow* objectives; + ActiveWindow* situation; + ActiveWindow* mission_score; + + ListBox* unit_list; + ListBox* summary_list; + ListBox* event_list; + + Campaign* campaign; + Mission* mission; + MissionInfo* info; + int unit_index; + + Sim* sim; + Ship* ship; +}; + +#endif DebriefDlg_h + -- cgit v1.1