summaryrefslogtreecommitdiffhomepage
path: root/Stars45/CampaignPlanMovement.h
diff options
context:
space:
mode:
authormilo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2013-07-07 22:08:49 +0000
committermilo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2013-07-07 22:08:49 +0000
commitd17521c8b9085a91d08fecfd0b51bbbf7b1dccac (patch)
tree4673104b47dc68a079cac9f94deefd48dfcb66fa /Stars45/CampaignPlanMovement.h
parent1de4b2bdbb019be6f1b7262c3eba5568d7682edd (diff)
downloadstarshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.zip
starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.tar.gz
starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.tar.bz2
Updated open source license declaration and fixed some formatting issues.
Diffstat (limited to 'Stars45/CampaignPlanMovement.h')
-rw-r--r--Stars45/CampaignPlanMovement.h112
1 files changed, 68 insertions, 44 deletions
diff --git a/Stars45/CampaignPlanMovement.h b/Stars45/CampaignPlanMovement.h
index b3cb155..c2417fc 100644
--- a/Stars45/CampaignPlanMovement.h
+++ b/Stars45/CampaignPlanMovement.h
@@ -1,44 +1,68 @@
-/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: CampaignPlanMovement.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- CampaignPlanMovement simulates random patrol movements
- of starship groups between missions. This agitation
- keeps the ships from bunching up in the middle of a
- sector.
-*/
-
-#ifndef CampaignPlanMovement_h
-#define CampaignPlanMovement_h
-
-#include "Types.h"
-#include "CampaignPlan.h"
-
-// +--------------------------------------------------------------------+
-
-class CampaignPlanMovement : public CampaignPlan
-{
-public:
- static const char* TYPENAME() { return "CampaignPlanMovement"; }
-
- CampaignPlanMovement(Campaign* c) : CampaignPlan(c) { }
- virtual ~CampaignPlanMovement() { }
-
- // operations:
- virtual void ExecFrame();
-
-protected:
- void MoveUnit(CombatUnit* u);
-
- List<CombatUnit> all_units;
-};
-
-#endif CampaignPlanMovement_h
-
+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: CampaignPlanMovement.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ CampaignPlanMovement simulates random patrol movements
+ of starship groups between missions. This agitation
+ keeps the ships from bunching up in the middle of a
+ sector.
+*/
+
+#ifndef CampaignPlanMovement_h
+#define CampaignPlanMovement_h
+
+#include "Types.h"
+#include "CampaignPlan.h"
+
+// +--------------------------------------------------------------------+
+
+class CampaignPlanMovement : public CampaignPlan
+{
+public:
+ static const char* TYPENAME() { return "CampaignPlanMovement"; }
+
+ CampaignPlanMovement(Campaign* c) : CampaignPlan(c) { }
+ virtual ~CampaignPlanMovement() { }
+
+ // operations:
+ virtual void ExecFrame();
+
+protected:
+ void MoveUnit(CombatUnit* u);
+
+ List<CombatUnit> all_units;
+};
+
+#endif CampaignPlanMovement_h
+