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author | milo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2013-07-07 22:08:49 +0000 |
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committer | milo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2013-07-07 22:08:49 +0000 |
commit | d17521c8b9085a91d08fecfd0b51bbbf7b1dccac (patch) | |
tree | 4673104b47dc68a079cac9f94deefd48dfcb66fa /Stars45/CameraDirector.h | |
parent | 1de4b2bdbb019be6f1b7262c3eba5568d7682edd (diff) | |
download | starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.zip starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.tar.gz starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.tar.bz2 |
Updated open source license declaration and fixed some formatting issues.
Diffstat (limited to 'Stars45/CameraDirector.h')
-rw-r--r-- | Stars45/CameraDirector.h | 336 |
1 files changed, 180 insertions, 156 deletions
diff --git a/Stars45/CameraDirector.h b/Stars45/CameraDirector.h index 5e7125a..ac3a378 100644 --- a/Stars45/CameraDirector.h +++ b/Stars45/CameraDirector.h @@ -1,156 +1,180 @@ -/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: CameraDirector.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Camera Director singleton manages the main view camera based on the current ship
-*/
-
-#ifndef CameraDirector_h
-#define CameraDirector_h
-
-#include "Types.h"
-#include "Camera.h"
-#include "SimObject.h"
-#include "List.h"
-
-// +--------------------------------------------------------------------+
-
-class HUDView;
-class Orbital;
-class Ship;
-class Sim;
-
-// +--------------------------------------------------------------------+
-
-class CameraDirector : public SimObserver
-{
-public:
- static const char* TYPENAME() { return "CameraDirector"; }
-
- enum CAM_MODE {
- MODE_NONE,
-
- MODE_COCKPIT,
- MODE_CHASE,
- MODE_TARGET,
- MODE_THREAT,
- MODE_ORBIT,
- MODE_VIRTUAL,
- MODE_TRANSLATE,
- MODE_ZOOM,
- MODE_DOCKING,
- MODE_DROP,
-
- MODE_LAST
- };
-
- // CONSTRUCTORS:
- CameraDirector();
- virtual ~CameraDirector();
-
- int operator == (const CameraDirector& that) const { return this == &that; }
-
- static CameraDirector* GetInstance();
-
- // CAMERA:
- static int GetCameraMode();
- static void SetCameraMode(int m, double trans_time=1);
- static const char* GetModeName();
-
- static double GetRangeLimit();
- static void SetRangeLimit(double r);
- static void SetRangeLimits(double min, double max);
-
- virtual void Reset();
- virtual void SetMode(int m, double trans_time=1);
- virtual int GetMode() const { return requested_mode > MODE_NONE ? requested_mode : mode; }
- virtual Camera* GetCamera() { return &camera; }
- virtual Ship* GetShip() { return ship; }
- virtual void SetShip(Ship* s);
-
- virtual void VirtualHead(double az, double el);
- virtual void VirtualHeadOffset(double x, double y, double z);
- virtual void VirtualAzimuth(double delta);
- virtual void VirtualElevation(double delta);
- virtual void ExternalAzimuth(double delta);
- virtual void ExternalElevation(double delta);
- virtual void ExternalRange(double delta);
- virtual void SetOrbitPoint(double az, double el, double range);
- virtual void SetOrbitRates(double az_rate, double el_rate, double r_rate);
-
- static bool IsViewCentered();
-
- virtual void CycleViewObject();
-
- virtual Orbital* GetViewOrbital() const { return external_body; }
- virtual Ship* GetViewObject() const { return external_ship; }
-
- virtual void SetViewOrbital(Orbital* orb);
- virtual void SetViewObject(Ship* obj, bool quick=false);
- virtual void SetViewObjectGroup(ListIter<Ship> group, bool quick=false);
- virtual void ClearGroup();
-
- // BEHAVIORS:
- virtual void ExecFrame(double s);
- virtual void Transition(double s);
-
- // SimObserver:
- virtual bool Update(SimObject* obj);
- virtual const char* GetObserverName() const;
-
-protected:
- virtual void Cockpit(double s);
- virtual void Chase(double s);
- virtual void Target(double s);
- virtual void Threat(double s);
- virtual void Virtual(double s);
- virtual void Orbit(double s);
- virtual void Docking(double s);
- virtual void Drop(double s);
-
- int mode;
- int requested_mode;
- int old_mode;
- Camera camera;
-
- Ship* ship;
-
- SimRegion* region;
- Orbital* external_body;
- Ship* external_ship;
- List<Ship> external_group;
- Point external_point;
-
- Point base_loc;
-
- double virt_az;
- double virt_el;
- double virt_x;
- double virt_y;
- double virt_z;
- double azimuth;
- double elevation;
- double az_rate;
- double el_rate;
- double range_rate;
- double range;
- double range_min;
- double range_max;
- double base_range;
- double transition;
-
- Sim* sim;
- HUDView* hud;
-
- static CameraDirector* instance;
-};
-
-#endif CameraDirector_h
-
+/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: CameraDirector.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Camera Director singleton manages the main view camera based on the current ship +*/ + +#ifndef CameraDirector_h +#define CameraDirector_h + +#include "Types.h" +#include "Camera.h" +#include "SimObject.h" +#include "List.h" + +// +--------------------------------------------------------------------+ + +class HUDView; +class Orbital; +class Ship; +class Sim; + +// +--------------------------------------------------------------------+ + +class CameraDirector : public SimObserver +{ +public: + static const char* TYPENAME() { return "CameraDirector"; } + + enum CAM_MODE { + MODE_NONE, + + MODE_COCKPIT, + MODE_CHASE, + MODE_TARGET, + MODE_THREAT, + MODE_ORBIT, + MODE_VIRTUAL, + MODE_TRANSLATE, + MODE_ZOOM, + MODE_DOCKING, + MODE_DROP, + + MODE_LAST + }; + + // CONSTRUCTORS: + CameraDirector(); + virtual ~CameraDirector(); + + int operator == (const CameraDirector& that) const { return this == &that; } + + static CameraDirector* GetInstance(); + + // CAMERA: + static int GetCameraMode(); + static void SetCameraMode(int m, double trans_time=1); + static const char* GetModeName(); + + static double GetRangeLimit(); + static void SetRangeLimit(double r); + static void SetRangeLimits(double min, double max); + + virtual void Reset(); + virtual void SetMode(int m, double trans_time=1); + virtual int GetMode() const { return requested_mode > MODE_NONE ? requested_mode : mode; } + virtual Camera* GetCamera() { return &camera; } + virtual Ship* GetShip() { return ship; } + virtual void SetShip(Ship* s); + + virtual void VirtualHead(double az, double el); + virtual void VirtualHeadOffset(double x, double y, double z); + virtual void VirtualAzimuth(double delta); + virtual void VirtualElevation(double delta); + virtual void ExternalAzimuth(double delta); + virtual void ExternalElevation(double delta); + virtual void ExternalRange(double delta); + virtual void SetOrbitPoint(double az, double el, double range); + virtual void SetOrbitRates(double az_rate, double el_rate, double r_rate); + + static bool IsViewCentered(); + + virtual void CycleViewObject(); + + virtual Orbital* GetViewOrbital() const { return external_body; } + virtual Ship* GetViewObject() const { return external_ship; } + + virtual void SetViewOrbital(Orbital* orb); + virtual void SetViewObject(Ship* obj, bool quick=false); + virtual void SetViewObjectGroup(ListIter<Ship> group, bool quick=false); + virtual void ClearGroup(); + + // BEHAVIORS: + virtual void ExecFrame(double s); + virtual void Transition(double s); + + // SimObserver: + virtual bool Update(SimObject* obj); + virtual const char* GetObserverName() const; + +protected: + virtual void Cockpit(double s); + virtual void Chase(double s); + virtual void Target(double s); + virtual void Threat(double s); + virtual void Virtual(double s); + virtual void Orbit(double s); + virtual void Docking(double s); + virtual void Drop(double s); + + int mode; + int requested_mode; + int old_mode; + Camera camera; + + Ship* ship; + + SimRegion* region; + Orbital* external_body; + Ship* external_ship; + List<Ship> external_group; + Point external_point; + + Point base_loc; + + double virt_az; + double virt_el; + double virt_x; + double virt_y; + double virt_z; + double azimuth; + double elevation; + double az_rate; + double el_rate; + double range_rate; + double range; + double range_min; + double range_max; + double base_range; + double transition; + + Sim* sim; + HUDView* hud; + + static CameraDirector* instance; +}; + +#endif CameraDirector_h + |