From d17521c8b9085a91d08fecfd0b51bbbf7b1dccac Mon Sep 17 00:00:00 2001 From: "milo24x7@gmail.com" Date: Sun, 7 Jul 2013 22:08:49 +0000 Subject: Updated open source license declaration and fixed some formatting issues. --- Stars45/CameraDirector.h | 336 +++++++++++++++++++++++++---------------------- 1 file changed, 180 insertions(+), 156 deletions(-) (limited to 'Stars45/CameraDirector.h') diff --git a/Stars45/CameraDirector.h b/Stars45/CameraDirector.h index 5e7125a..ac3a378 100644 --- a/Stars45/CameraDirector.h +++ b/Stars45/CameraDirector.h @@ -1,156 +1,180 @@ -/* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. - - SUBSYSTEM: Stars.exe - FILE: CameraDirector.h - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Camera Director singleton manages the main view camera based on the current ship -*/ - -#ifndef CameraDirector_h -#define CameraDirector_h - -#include "Types.h" -#include "Camera.h" -#include "SimObject.h" -#include "List.h" - -// +--------------------------------------------------------------------+ - -class HUDView; -class Orbital; -class Ship; -class Sim; - -// +--------------------------------------------------------------------+ - -class CameraDirector : public SimObserver -{ -public: - static const char* TYPENAME() { return "CameraDirector"; } - - enum CAM_MODE { - MODE_NONE, - - MODE_COCKPIT, - MODE_CHASE, - MODE_TARGET, - MODE_THREAT, - MODE_ORBIT, - MODE_VIRTUAL, - MODE_TRANSLATE, - MODE_ZOOM, - MODE_DOCKING, - MODE_DROP, - - MODE_LAST - }; - - // CONSTRUCTORS: - CameraDirector(); - virtual ~CameraDirector(); - - int operator == (const CameraDirector& that) const { return this == &that; } - - static CameraDirector* GetInstance(); - - // CAMERA: - static int GetCameraMode(); - static void SetCameraMode(int m, double trans_time=1); - static const char* GetModeName(); - - static double GetRangeLimit(); - static void SetRangeLimit(double r); - static void SetRangeLimits(double min, double max); - - virtual void Reset(); - virtual void SetMode(int m, double trans_time=1); - virtual int GetMode() const { return requested_mode > MODE_NONE ? requested_mode : mode; } - virtual Camera* GetCamera() { return &camera; } - virtual Ship* GetShip() { return ship; } - virtual void SetShip(Ship* s); - - virtual void VirtualHead(double az, double el); - virtual void VirtualHeadOffset(double x, double y, double z); - virtual void VirtualAzimuth(double delta); - virtual void VirtualElevation(double delta); - virtual void ExternalAzimuth(double delta); - virtual void ExternalElevation(double delta); - virtual void ExternalRange(double delta); - virtual void SetOrbitPoint(double az, double el, double range); - virtual void SetOrbitRates(double az_rate, double el_rate, double r_rate); - - static bool IsViewCentered(); - - virtual void CycleViewObject(); - - virtual Orbital* GetViewOrbital() const { return external_body; } - virtual Ship* GetViewObject() const { return external_ship; } - - virtual void SetViewOrbital(Orbital* orb); - virtual void SetViewObject(Ship* obj, bool quick=false); - virtual void SetViewObjectGroup(ListIter group, bool quick=false); - virtual void ClearGroup(); - - // BEHAVIORS: - virtual void ExecFrame(double s); - virtual void Transition(double s); - - // SimObserver: - virtual bool Update(SimObject* obj); - virtual const char* GetObserverName() const; - -protected: - virtual void Cockpit(double s); - virtual void Chase(double s); - virtual void Target(double s); - virtual void Threat(double s); - virtual void Virtual(double s); - virtual void Orbit(double s); - virtual void Docking(double s); - virtual void Drop(double s); - - int mode; - int requested_mode; - int old_mode; - Camera camera; - - Ship* ship; - - SimRegion* region; - Orbital* external_body; - Ship* external_ship; - List external_group; - Point external_point; - - Point base_loc; - - double virt_az; - double virt_el; - double virt_x; - double virt_y; - double virt_z; - double azimuth; - double elevation; - double az_rate; - double el_rate; - double range_rate; - double range; - double range_min; - double range_max; - double base_range; - double transition; - - Sim* sim; - HUDView* hud; - - static CameraDirector* instance; -}; - -#endif CameraDirector_h - +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: CameraDirector.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Camera Director singleton manages the main view camera based on the current ship +*/ + +#ifndef CameraDirector_h +#define CameraDirector_h + +#include "Types.h" +#include "Camera.h" +#include "SimObject.h" +#include "List.h" + +// +--------------------------------------------------------------------+ + +class HUDView; +class Orbital; +class Ship; +class Sim; + +// +--------------------------------------------------------------------+ + +class CameraDirector : public SimObserver +{ +public: + static const char* TYPENAME() { return "CameraDirector"; } + + enum CAM_MODE { + MODE_NONE, + + MODE_COCKPIT, + MODE_CHASE, + MODE_TARGET, + MODE_THREAT, + MODE_ORBIT, + MODE_VIRTUAL, + MODE_TRANSLATE, + MODE_ZOOM, + MODE_DOCKING, + MODE_DROP, + + MODE_LAST + }; + + // CONSTRUCTORS: + CameraDirector(); + virtual ~CameraDirector(); + + int operator == (const CameraDirector& that) const { return this == &that; } + + static CameraDirector* GetInstance(); + + // CAMERA: + static int GetCameraMode(); + static void SetCameraMode(int m, double trans_time=1); + static const char* GetModeName(); + + static double GetRangeLimit(); + static void SetRangeLimit(double r); + static void SetRangeLimits(double min, double max); + + virtual void Reset(); + virtual void SetMode(int m, double trans_time=1); + virtual int GetMode() const { return requested_mode > MODE_NONE ? requested_mode : mode; } + virtual Camera* GetCamera() { return &camera; } + virtual Ship* GetShip() { return ship; } + virtual void SetShip(Ship* s); + + virtual void VirtualHead(double az, double el); + virtual void VirtualHeadOffset(double x, double y, double z); + virtual void VirtualAzimuth(double delta); + virtual void VirtualElevation(double delta); + virtual void ExternalAzimuth(double delta); + virtual void ExternalElevation(double delta); + virtual void ExternalRange(double delta); + virtual void SetOrbitPoint(double az, double el, double range); + virtual void SetOrbitRates(double az_rate, double el_rate, double r_rate); + + static bool IsViewCentered(); + + virtual void CycleViewObject(); + + virtual Orbital* GetViewOrbital() const { return external_body; } + virtual Ship* GetViewObject() const { return external_ship; } + + virtual void SetViewOrbital(Orbital* orb); + virtual void SetViewObject(Ship* obj, bool quick=false); + virtual void SetViewObjectGroup(ListIter group, bool quick=false); + virtual void ClearGroup(); + + // BEHAVIORS: + virtual void ExecFrame(double s); + virtual void Transition(double s); + + // SimObserver: + virtual bool Update(SimObject* obj); + virtual const char* GetObserverName() const; + +protected: + virtual void Cockpit(double s); + virtual void Chase(double s); + virtual void Target(double s); + virtual void Threat(double s); + virtual void Virtual(double s); + virtual void Orbit(double s); + virtual void Docking(double s); + virtual void Drop(double s); + + int mode; + int requested_mode; + int old_mode; + Camera camera; + + Ship* ship; + + SimRegion* region; + Orbital* external_body; + Ship* external_ship; + List external_group; + Point external_point; + + Point base_loc; + + double virt_az; + double virt_el; + double virt_x; + double virt_y; + double virt_z; + double azimuth; + double elevation; + double az_rate; + double el_rate; + double range_rate; + double range; + double range_min; + double range_max; + double base_range; + double transition; + + Sim* sim; + HUDView* hud; + + static CameraDirector* instance; +}; + +#endif CameraDirector_h + -- cgit v1.1