diff options
author | Aki <please@ignore.pl> | 2024-04-06 02:34:19 +0200 |
---|---|---|
committer | Aki <please@ignore.pl> | 2024-04-06 02:34:19 +0200 |
commit | fbe5f352ff0f238266bc690a0b750674f80b1f02 (patch) | |
tree | 4ec2758cc6513014b6e3ef80b2d6c01da7337c7b /MagicEx/include/MagicLoad.h | |
parent | effc8802a77375437b676ac4534789e819731671 (diff) | |
download | starshatter-fbe5f352ff0f238266bc690a0b750674f80b1f02.zip starshatter-fbe5f352ff0f238266bc690a0b750674f80b1f02.tar.gz starshatter-fbe5f352ff0f238266bc690a0b750674f80b1f02.tar.bz2 |
Added obj2mag and mag2obj utilities
Diffstat (limited to 'MagicEx/include/MagicLoad.h')
-rw-r--r-- | MagicEx/include/MagicLoad.h | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/MagicEx/include/MagicLoad.h b/MagicEx/include/MagicLoad.h new file mode 100644 index 0000000..f447945 --- /dev/null +++ b/MagicEx/include/MagicLoad.h @@ -0,0 +1,23 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2024, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. +*/ + +#pragma once + +#include <windows.h> + +#include <filesystem> + +#include <Bitmap.h> +#include <Solid.h> + + +int LoadBuffer(const char* filename, BYTE*& buf, bool null_terminate=false); +int LoadTexture(const char* name, Bitmap*& bmp, int type=0); +int LoadAlpha(const char* name, Bitmap& bitmap, int type=0); +template <typename ModelLoader> bool ImportInto(const std::filesystem::path& pathname, Solid* target); + + +#include "MagicLoad.inl.h" |