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authorAki <please@ignore.pl>2022-01-30 17:41:24 +0100
committerAki <please@ignore.pl>2022-01-30 17:41:24 +0100
commit51657e10769faa2617d546a06c42e4c62a19bb50 (patch)
tree688ad8b61ac02e50974684b9b7d3f886fb469e5f /Magic2/ModelView.cpp
parentdb987e23d5dd33a5db8764743facbb906ac22b0f (diff)
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Removed trailing whitespace all over the place
Diffstat (limited to 'Magic2/ModelView.cpp')
-rw-r--r--Magic2/ModelView.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/Magic2/ModelView.cpp b/Magic2/ModelView.cpp
index 68ab304..74ed539 100644
--- a/Magic2/ModelView.cpp
+++ b/Magic2/ModelView.cpp
@@ -82,7 +82,7 @@ ModelView::~ModelView()
// +--------------------------------------------------------------------+
-void
+void
ModelView::SetViewMode(DWORD m)
{
if (view_mode != m) {
@@ -141,7 +141,7 @@ ModelView::FindView(DWORD mode)
// +--------------------------------------------------------------------+
-void
+void
ModelView::MoveTo(Point pos)
{
switch (view_mode) {
@@ -165,7 +165,7 @@ ModelView::MoveTo(Point pos)
}
}
-void
+void
ModelView::MoveBy(double dx, double dy)
{
Point pos = cam.Pos();
@@ -203,7 +203,7 @@ ModelView::MoveBy(double dx, double dy)
}
}
-void
+void
ModelView::SpinBy(double phi, double theta)
{
const double limit = (0.43 * PI);
@@ -242,8 +242,8 @@ void
ModelView::ZoomNormal()
{
DWORD v = view_mode; // remember current view mode
- view_mode = 100; // force set view mode to setup the view
- az = -PI/4; // if this happens to be a perspective view,
+ view_mode = 100; // force set view mode to setup the view
+ az = -PI/4; // if this happens to be a perspective view,
el = PI/4; // reset the spin to the original 3/4ths view
SetViewMode(v); // restore default view params for this mode
@@ -306,7 +306,7 @@ ModelView::RenderScene()
// +--------------------------------------------------------------------+
-void
+void
ModelView::Render(Graphic* g, DWORD flags)
{
if (!g)
@@ -425,7 +425,7 @@ ModelView::ProjectPoint(Vec3& p)
Vec3 pt = p;
projector.Transform(pt);
projector.Project(pt, false);
-
+
result.x = (LONG) (pt.x + GetWindow()->X());
result.y = (LONG) (pt.y + GetWindow()->Y());
}
@@ -436,6 +436,6 @@ ModelView::ProjectPoint(Vec3& p)
result.y = 0;
break;
}
-
+
return result;
}