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authorAki <please@ignore.pl>2022-04-18 22:27:08 +0200
committerAki <please@ignore.pl>2022-04-18 22:27:08 +0200
commit9dc6e5dcc108cd887891756a54748aab62f19626 (patch)
tree5285196b76d3cc999b833b77535153b4a25b0271 /TestStage.cpp
parent60672810d676498f610657e4c17931d15483b7d4 (diff)
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Fiddled with enemy building and test generator
Diffstat (limited to 'TestStage.cpp')
-rw-r--r--TestStage.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/TestStage.cpp b/TestStage.cpp
index 653d3c2..2ce4118 100644
--- a/TestStage.cpp
+++ b/TestStage.cpp
@@ -11,9 +11,12 @@ TestStage::TestStage() :
m_const {}
{
m_enemies.reserve(2);
- for (const float x : {200.f, 600.f}) {
- Enemy enemy(std::make_unique<ExampleGenerator>(m_const.m_bullets));
- enemy.set_position(x, 20.f);
+ for (const float x : {300.f, 500.f}) {
+ auto generator = std::make_unique<ExampleGenerator>(m_const.m_bullets);
+ if (x > 400.f)
+ generator->m_direction *= -1;
+ Enemy enemy(std::move(generator));
+ enemy.set_position(x, 100.f);
m_enemies.push_back(std::move(enemy));
}
}