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MISSION

name:   "Cmpn 02 Defeat 02"
type:   "Patrol"
system: "Renser"
region: "Khaital"

element: {
   name:      Falcon
   design:    CameraPod
   mission:   Misc

   intel:     Secret
   count:     1
   iff:       1
   player:    1
   loc:       (0, 0, 0)
}


element: {
   name:      Ironhelm
   design:    Broadsword
   mission:   Misc

   intel:     Secret
   count:     1
   iff:       2
   loc:       (0, 0, 0)
   region:    Khaital
   navpt:     { cmd: Vector, loc: (0,-50e3,0), speed: 750, rgn: Khaital }
}

element: {
   name:      Mattock
   design:    Broadsword
   mission:   Misc

   intel:     Secret
   count:     1
   iff:       2
   loc:       (10e3, 2e3, 0)
   region:    Khaital
   navpt:     { cmd: Vector, loc: (-10e3,-50e3,0), speed: 750, rgn: Khaital }
}

element: {
   name:      "Oak Hall"
   design:    Tiger
   mission:   Misc

   intel:     Secret
   count:     1
   iff:       2
   loc:       (5e3, 6e3, 0)
   region:    Khaital
   navpt:     { cmd: Vector, loc: (-2e3,-50e3,0), speed: 750, rgn: Khaital }
}

element: {
   name:      "North Point"
   design:    Tiger
   mission:   Misc

   intel:     Secret
   count:     1
   iff:       2
   loc:       (-5e3, -4e3, 0)
   region:    Khaital
   navpt:     { cmd: Vector, loc: (11e3,-50e3,0), speed: 750, rgn: Khaital }
}


event: { event: BeginScene, time:   0, message: "Scene 1" }

event: { event: Camera,                param: 3, target: "body:Khaital",   vec: (1,0,4e6) }
event: { event: Camera,                param: 5,                           vec: (0.06, 0.002, 0.01) }

event: { event: Display,    message: "Operation Highland", font: Limerick18, color: 0xffffff80, fade: (0,73,0), rect: (20,20, 300,100) }
event: { event: Display,    message: "Defeat",             font: Limerick18, color: 0xffffff80, fade: (0,73,0), rect: (20,42, 300,100) }

event: {
   event: Message
   time:  2
   sound: "Vox/Scenes/02/End_03_Defeat.ogg"
}

event: { event: Camera,     time:  15, param: (6,30), target: Ironhelm }

event: { event: Display,    time:  33, image: "Campaigns/02/Scenes/Black.pcx", color: 0xffffffff, fade: (1,10,0), rect: (0,0,0,0) }

event: { event: EndScene,   time:  35, message: "Scene 1" }
event: { event: Exit }

// EOF