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author | Aki <please@ignore.pl> | 2022-02-06 19:14:54 +0100 |
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committer | Aki <please@ignore.pl> | 2022-02-06 19:16:34 +0100 |
commit | d289918bfdf7635ec3bb2c94d8255da2b2572aea (patch) | |
tree | 6e9143cbfd63fd0e6a674d37a51a58ea85882929 /data/shatter/Campaigns/02/Scenes/Defeat2.def | |
parent | ba64478a1aa1740da47ff0016dff6cc633900b73 (diff) | |
download | starshatter-d289918bfdf7635ec3bb2c94d8255da2b2572aea.zip starshatter-d289918bfdf7635ec3bb2c94d8255da2b2572aea.tar.gz starshatter-d289918bfdf7635ec3bb2c94d8255da2b2572aea.tar.bz2 |
Added datafiles to the repository
This includes only text files from the most common distribution of content.dat
and shatter.dat.
Diffstat (limited to 'data/shatter/Campaigns/02/Scenes/Defeat2.def')
-rw-r--r-- | data/shatter/Campaigns/02/Scenes/Defeat2.def | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/data/shatter/Campaigns/02/Scenes/Defeat2.def b/data/shatter/Campaigns/02/Scenes/Defeat2.def new file mode 100644 index 0000000..dfb12cc --- /dev/null +++ b/data/shatter/Campaigns/02/Scenes/Defeat2.def @@ -0,0 +1,95 @@ +MISSION + +name: "Cmpn 02 Defeat 02" +type: "Patrol" +system: "Renser" +region: "Khaital" + +element: { + name: Falcon + design: CameraPod + mission: Misc + + intel: Secret + count: 1 + iff: 1 + player: 1 + loc: (0, 0, 0) +} + + +element: { + name: Ironhelm + design: Broadsword + mission: Misc + + intel: Secret + count: 1 + iff: 2 + loc: (0, 0, 0) + region: Khaital + navpt: { cmd: Vector, loc: (0,-50e3,0), speed: 750, rgn: Khaital } +} + +element: { + name: Mattock + design: Broadsword + mission: Misc + + intel: Secret + count: 1 + iff: 2 + loc: (10e3, 2e3, 0) + region: Khaital + navpt: { cmd: Vector, loc: (-10e3,-50e3,0), speed: 750, rgn: Khaital } +} + +element: { + name: "Oak Hall" + design: Tiger + mission: Misc + + intel: Secret + count: 1 + iff: 2 + loc: (5e3, 6e3, 0) + region: Khaital + navpt: { cmd: Vector, loc: (-2e3,-50e3,0), speed: 750, rgn: Khaital } +} + +element: { + name: "North Point" + design: Tiger + mission: Misc + + intel: Secret + count: 1 + iff: 2 + loc: (-5e3, -4e3, 0) + region: Khaital + navpt: { cmd: Vector, loc: (11e3,-50e3,0), speed: 750, rgn: Khaital } +} + + +event: { event: BeginScene, time: 0, message: "Scene 1" } + +event: { event: Camera, param: 3, target: "body:Khaital", vec: (1,0,4e6) } +event: { event: Camera, param: 5, vec: (0.06, 0.002, 0.01) } + +event: { event: Display, message: "Operation Highland", font: Limerick18, color: 0xffffff80, fade: (0,73,0), rect: (20,20, 300,100) } +event: { event: Display, message: "Defeat", font: Limerick18, color: 0xffffff80, fade: (0,73,0), rect: (20,42, 300,100) } + +event: { + event: Message + time: 2 + sound: "Vox/Scenes/02/End_03_Defeat.ogg" +} + +event: { event: Camera, time: 15, param: (6,30), target: Ironhelm } + +event: { event: Display, time: 33, image: "Campaigns/02/Scenes/Black.pcx", color: 0xffffffff, fade: (1,10,0), rect: (0,0,0,0) } + +event: { event: EndScene, time: 35, message: "Scene 1" } +event: { event: Exit } + +// EOF |