Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-03-26 | DWORD replaced with std::uint32_t in non-Win32-related parts | Aki | |
With the exception of some netcode. This brings some important questions and solidifies me in pursuing better abstract over definitions. It might also be a good idea to have distinct aliases or compound types for time and (net) identifiers. | |||
2024-03-12 | Legal notices updated | Aki | |
Rename contrib -> third-party intendes to express the origin and purpose of that part of the code better. I plan to readd contrib/ again but with more in-project things like bash-completions, dev workflow scripts etc. | |||
2022-04-06 | Moved world ownership to concrete game classes | Aki | |
2022-04-06 | Streamlined instance management for Game and derived classes | Aki | |
2022-04-05 | Removed unused OnHelp method | Aki | |
2022-04-04 | Streamlined game loops | Aki | |
2022-04-03 | Added base game mode management to Game | Aki | |
2022-04-01 | Moved Stars45 to StarsEx | Aki | |