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author | Aki <please@ignore.pl> | 2022-04-03 22:51:15 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-03 22:51:15 +0200 |
commit | 4cc312f90d27ea7abb010bd317188d9d08a9fd3e (patch) | |
tree | 844ae61007f22a9c561221aad814a54562972641 /StarsEx/Starshatter.h | |
parent | 4b8ddd088afb8f0021c6cfa1b7700e0b521b8ac5 (diff) | |
download | starshatter-4cc312f90d27ea7abb010bd317188d9d08a9fd3e.zip starshatter-4cc312f90d27ea7abb010bd317188d9d08a9fd3e.tar.gz starshatter-4cc312f90d27ea7abb010bd317188d9d08a9fd3e.tar.bz2 |
Added base game mode management to Game
Diffstat (limited to 'StarsEx/Starshatter.h')
-rw-r--r-- | StarsEx/Starshatter.h | 14 |
1 files changed, 1 insertions, 13 deletions
diff --git a/StarsEx/Starshatter.h b/StarsEx/Starshatter.h index f18967d..ed800fc 100644 --- a/StarsEx/Starshatter.h +++ b/StarsEx/Starshatter.h @@ -54,22 +54,11 @@ public: virtual void Exit(); virtual bool OnHelp(); - enum MODE { MENU_MODE, // main menu - CLOD_MODE, // loading campaign - CMPN_MODE, // operational command for dynamic campaign - PREP_MODE, // loading mission info for planning - PLAN_MODE, // mission briefing - LOAD_MODE, // loading mission into simulator - PLAY_MODE, // active simulation - EXIT_MODE // shutting down - }; - enum LOBBY { NET_LOBBY_CLIENT, NET_LOBBY_SERVER }; - int GetGameMode() { return game_mode; } - void SetGameMode(int mode); + void SetGameMode(int mode) override; void RequestChangeVideo(); void LoadVideoConfig(const char* filename); void SaveVideoConfig(const char* filename); @@ -192,7 +181,6 @@ protected: int mouse_dx; int mouse_dy; - int game_mode; int test_mode; int req_change_video; int video_changed; |