summaryrefslogtreecommitdiffhomepage
path: root/Stars45/NetGameServer.cpp
AgeCommit message (Collapse)Author
2022-03-09Changed to access Pause through Game rather than derived classesAki
2022-03-08Replaced time funcs from Game with Clock equivalentsAki
This excludes time compression stuff, as it will need some more attention due to casting. I don't quite like the long invocations that go through game instance first then get the clock. It looks bad. I'll need to rethink how modules are being made available in the codebase.
2022-02-23Switched to use ContentBundle's GetTextAki
2022-02-18Switched to use GetIntance for Game instead of static methodsAki
2022-02-13Added copyright NOTICE and project license, cleaned up notices in filesAki
I want the legal state of the project to be clear while avoiding unnecessary amount of boilerplate in source code (with duplicated content) which some open source projects tend to create. The notice in source is now way smaller while the notice in NOTICE gives much better overview of the entire project. I hope this is a solution that respects the project's history, original author, and all contributions made to it over the years.
2022-02-03Added hostname to the server configurationAki
This is in order to avoid default lookup for local address, which usually caused the game to bind to a LAN address hence effectively disallowing any other traffic in. For now there is no option in GUI to configure the hostname. Menus definitions are in the game files, so I should avoid any changes that can cause the binary to be incompatible with currently available resource packs.
2013-07-07Updated open source license declaration and fixed some formatting issues.milo24x7@gmail.com
2011-12-09Re-indenting the code to use standard tabs. Yes, I know this is pretty ↵FWoltermann@gmail.com
pointless, but who cares?
2011-12-08More scoping fixesFWoltermann@gmail.com
2011-12-08Initial uploadFWoltermann@gmail.com