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authorAki <please@ignore.pl>2022-03-09 20:29:54 +0100
committerAki <please@ignore.pl>2022-03-09 22:56:52 +0100
commite0dd50e4314a36fd99da0a7342b5ad88f449d33e (patch)
tree543766d28e3125c95067bdcab268055018fa6178 /Stars45/NetGameServer.cpp
parentaf4e8e1717405963ff89a114832d376f937786da (diff)
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Changed to access Pause through Game rather than derived classes
Diffstat (limited to 'Stars45/NetGameServer.cpp')
-rw-r--r--Stars45/NetGameServer.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/Stars45/NetGameServer.cpp b/Stars45/NetGameServer.cpp
index fe53515..9170a46 100644
--- a/Stars45/NetGameServer.cpp
+++ b/Stars45/NetGameServer.cpp
@@ -19,7 +19,6 @@
#include "NetUser.h"
#include "NetMsg.h"
#include "NetData.h"
-#include "StarServer.h"
#include "Ship.h"
#include "ShipDesign.h"
#include "Shield.h"
@@ -345,9 +344,9 @@ NetGameServer::DoJoinRequest(NetMsg* msg)
}
if (unpause) {
- StarServer* s = StarServer::GetInstance();
- if (s)
- s->Pause(false);
+ auto game = Game::GetInstance();
+ if (game)
+ game->Pause(false);
}
}
}