Age | Commit message (Expand) | Author |
---|---|---|
2022-02-13 | Sorted out resource file for Starshatter executable | Aki |
2022-02-13 | Starshatter versions are now generated based on information from git | Aki |
2022-02-12 | Changed game executable name to Starshatter | Aki |
2022-02-09 | Added simplistic install-time configuration | Aki |
2022-01-31 | Removed AVI recording functionality | Aki |
2021-10-03 | Cleaned up Opcode cmake target | Aki |
2021-10-02 | Separated out msvc cmake configuration | Aki |
2021-10-02 | Increased control over win sdk paths | Aki |
2021-10-01 | Switched to use only one version of Opcode | Aki |
2021-10-01 | Partially fixed Magic2 build | Aki |
2021-09-30 | Added dx9 and win32 libraries to linker | Aki |
2021-09-30 | Merged nGenEx and Parser into Stars45 | Aki |
2021-09-30 | Enabled keyword macros to avoid IcePreprocessor errors | Aki |
2021-09-30 | Temporarily added windows sdk include path to stars45 | Aki |
2021-09-30 | Added Opcode to cmake tree | Aki |
2021-09-29 | Updated internal dependencies for nGenEx and Stars45 | Aki |
2021-09-28 | Created best-guess cmake stubs | Aki |