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-rw-r--r--data/shatter/Ships/Dantari_Ships/Mine1.def126
1 files changed, 126 insertions, 0 deletions
diff --git a/data/shatter/Ships/Dantari_Ships/Mine1.def b/data/shatter/Ships/Dantari_Ships/Mine1.def
new file mode 100644
index 0000000..50c2817
--- /dev/null
+++ b/data/shatter/Ships/Dantari_Ships/Mine1.def
@@ -0,0 +1,126 @@
+SHIP
+
+name: "Blockade Mine"
+display_name: Mine
+class: Mine
+
+hud_icon: "MineHud.pcx"
+
+detail_0: "Mine1.mag"
+feature_0: 1000
+detail_1: "Mine2.mag"
+feature_1: 8
+
+mass: 100
+agility: 0
+vlimit: 0
+roll_rate: 0
+integrity: 1e3
+scale: 1
+acs: 1
+
+trans_x: 0
+trans_y: 0
+trans_z: 0
+
+arcade_drag: 2e9
+drag: 1e9
+roll_drag: 1e9
+pitch_drag: 1e9
+yaw_drag: 1e9
+
+chase: (0, -1e3, 200)
+bridge: (0, 0, 92)
+
+power: {
+ type: Fusion,
+ design: "Fusion Reactor",
+ max_output: 3e3,
+
+ loc: (0, 0, -60),
+ size: 48,
+ hull_factor: 0.6,
+ explosion: 7
+}
+
+weapon: {
+ type: "Blockade Cannon",
+ design: "Bolt Weapon",
+ name: "Fwd Cannon",
+ abrv: "Gun",
+
+ loc: ( 0, 0, 0),
+ muzzle: ( 105, 8, 75),
+ muzzle: (-105, 8, 75),
+ muzzle: ( 105, -8, 75),
+ muzzle: (-105, -8, 75),
+ azimuth: 0,
+
+ size: 24,
+ hull_factor: 0.3
+}
+
+sensor: {
+ design: Sensor,
+ pcs: 20,
+ active_efficiency: 1e6,
+ passive_efficiency: 10e3,
+ range: 50e3,
+
+ loc: (0, 0, 180),
+ size: 16,
+ hull_factor: 0.1
+}
+
+computer: {
+ name: "Avionics Package",
+ abrv: "HUD",
+ type: 1,
+ design: Computer,
+
+ loc: (20, 16, 80),
+ size: 16,
+ hull_factor: 0.5
+}
+
+computer: {
+ name: "Flight Computer",
+ abrv: "Flight",
+ type: 2,
+ design: Computer,
+
+ loc: (-20, -16, 80),
+ size: 16,
+ hull_factor: 0.2
+}
+
+nav: {
+ loc: (0, 16, 60),
+ design: Computer,
+ size: 16,
+ hull_factor: 0.1
+}
+
+death_spiral: {
+ time: 1,
+
+ final_type: 11, // LARGE_EXPLOSION
+ final_loc: (0, 0, 0),
+
+ final_type: 12, // LARGE_BURST
+ final_loc: (0, 0, 0),
+
+ debris: "Debris0A.mag",
+ debris_loc: (0,0,-50),
+ debris_mass: 5,
+ debris_count: 7,
+ debris_life: 27,
+
+ debris: "Debris6.mag",
+ debris_loc: (0,0,60),
+ debris_mass: 4,
+ debris_count: 5,
+ debris_life: 25,
+}
+
+map: { sprite: "MineMap.pcx" }