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diff --git a/data/shatter/Ships/Alliance_Fighters/Thunderbolt.def b/data/shatter/Ships/Alliance_Fighters/Thunderbolt.def
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+++ b/data/shatter/Ships/Alliance_Fighters/Thunderbolt.def
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+SHIP
+
+name: Thunderbolt
+display_name: Thunderbolt
+class: attack
+abrv: "F/A-38D"
+
+hud_icon: "ThunderboltHud.pcx"
+description: "The F/A-38D THUNDERBOLT is the primary Alliance attack craft, and the first specially designed for close air support of ground forces. They are tough, effective and powerful four-engine spacecraft that can be used against all ground targets, as well as fulfilling a secondary role in killing spaceborne platforms and starships. The 'Bolt has six underwing hardpoints for standard attack ordnance, as well as dual front-mounted Heavy Energy Cannon. For rear protection from hostile fighters and high-speed threats, the Thunderbolt features an autonomous tail gun turret."
+
+detail_0: "Thunderbolt_0a.mag"
+feature_0: 25
+detail_1: "Thunderbolt_1a.mag"
+feature_1: 1
+
+cockpit_model: "BoltPit2a.mag"
+cockpit_scale: 0.02
+
+mass: 29.7
+integrity: 7.5e3
+vlimit: 230
+agility: 40
+air_factor: 0.25
+roll_rate: 500
+scale: 0.27
+acs: 1.0
+detet: 50e3
+
+trans_x: 2500
+trans_y: 2500
+trans_z: 2500
+
+arcade_drag: 0.17
+drag: 3.6e-5
+roll_drag: 5
+pitch_drag: 4
+yaw_drag: 4
+
+CL: 1.6e-2
+CD: 0.7e-1
+stall: 0.38
+
+prep_time: 15
+avoid_fighter: 7
+
+chase: (0, -1000, 130)
+bridge: (0, 180, 20)
+
+power: {
+ type: Fusion
+ name: "Fusion Reactor"
+ design: "Fusion Reactor"
+ max_output: 75
+
+ loc: (0, 0, 0)
+ size: 10
+ hull_factor: 0.5,
+}
+
+drive: {
+ type: Plasma
+ design: "Plasma Drive"
+ thrust: 19
+ augmenter: 30
+ scale: 0.35
+ port: ( 83, -8, -94)
+ port: (-83, -8, -94)
+
+ loc: ( 0, 0, -90)
+ size: 24
+ hull_factor: 0.5
+}
+
+weapon: {
+ type: "Heavy Cannon"
+ abrv: Cannon
+ muzzle: (-22, -1, 200)
+ muzzle: ( 21, -1, 200)
+
+ loc: (0, 0, 160)
+ size: 32
+ hull_factor: 0.5
+}
+
+weapon: {
+ type: "Fighter Turret"
+ abrv: Turret
+ muzzle: (0, 0, 24)
+ loc: (0, 0, -195)
+ azimuth: 3.1416
+ size: 32
+ hull_factor: 0.3
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-1",
+ muzzle: (-116, -25, -82),
+
+ loc: (-116, -25, -70),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-2",
+ muzzle: (-60, -16, -72),
+
+ loc: (-60, -16, -60),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ type: "Rockets",
+ abrv: "STA-3",
+ muzzle: (-40, -16, -72),
+
+ loc: (-40, -16, -60),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ type: "Rockets",
+ abrv: "STA-4",
+ muzzle: ( 40, -16, -72),
+
+ loc: ( 40, -16, -60),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-5",
+ muzzle: ( 60, -16, -72),
+
+ loc: ( 60, -16, -60),
+ size: 16,
+ hull_factor: 0.2
+}
+
+hardpoint: {
+ type: "Javelin",
+ type: "Vector",
+ type: "Harpoon",
+ type: "Hammer",
+ abrv: "STA-6",
+ muzzle: (116, -25, -82),
+
+ loc: (116, -25, -70),
+ size: 16,
+ hull_factor: 0.2
+}
+
+
+loadout: { name: "Clean", stations: (-1, -1, -1, -1, -1, -1,) }
+loadout: { name: "ACM Light", stations: ( 0, -1, -1, -1, -1, 0,) }
+loadout: { name: "ACM Short Range", stations: ( 0, 0, 1, 1, 0, 0,) }
+loadout: { name: "ACM Medium Range", stations: ( 0, 1, 1, 1, 1, 0,) }
+loadout: { name: "Ground Strike", stations: ( 1, 3, 3, 3, 3, 1,) }
+loadout: { name: "Ship Strike", stations: ( 1, 2, 2, 2, 2, 1,) }
+loadout: { name: "Hvy Ship Strike", stations: ( 2, 2, 2, 2, 2, 2,) }
+loadout: { name: "Rockets", stations: ( 0, 1, 4, 4, 1, 0,) }
+loadout: { name: "Scout/Recon", stations: ( 0, 1, -1, -1, 1, 0,) }
+
+decoy: {
+ type: "Fighter Decoy"
+ abrv: Decoy
+ muzzle: ( 0, -32, 0)
+
+ loc: (0, 0, 0)
+ size: 16
+ hull_factor: 0.5
+}
+
+sensor: {
+ design: Sensor
+ pcs: 20
+ active_efficiency: 1e6
+ passive_efficiency: 10e3
+ range: 25e3
+ range: 50e3
+ range: 75e3
+
+ loc: (0, 0, 30)
+ size: 16
+ hull_factor: 0.1
+}
+
+computer: {
+ name: "Avionics Package"
+ abrv: "HUD"
+ type: 1
+ design: Computer
+
+ loc: (0, 0, 40)
+ size: 16
+ hull_factor: 0.5
+}
+
+computer: {
+ name: "Flight Computer"
+ abrv: "Flight"
+ type: 2
+ design: Computer
+ loc: (0, 0, 90)
+ size: 16
+ hull_factor: 0.2
+}
+
+nav: {
+ loc: (0, 0, -10)
+ design: Computer
+ size: 16
+ hull_factor: 0.1
+}
+
+gear: {
+ name: "Undercarriage"
+ abrv: Gear
+ loc: (0, 0, 0)
+ size: 16
+ hull_factor: 0.5
+
+ gear: {
+ model: "GearNose1.mag"
+ start: (0, -15, 144)
+ end: (0, -35, 158)
+ }
+
+ gear: {
+ model: "GearLeft1.mag"
+ start: (-20, -22, -64)
+ end: (-42, -48, -64)
+ }
+
+ gear: {
+ model: "GearRight1.mag"
+ start: ( 20, -22, -64)
+ end: ( 42, -48, -64)
+ }
+}
+
+thruster: {
+ design: Thruster
+ type: Plasma
+ scale: 0.12
+ loc: (0, -52,0)
+ size: 32
+ hull_factor: 0.5
+
+ port_fore: {loc:( -48, -2, 61), fire: 0x0044}
+ port_fore: {loc:( -36, -1, 61), fire: 0x0044}
+ port_fore: {loc:( 36, -1, 61), fire: 0x0084}
+ port_fore: {loc:( 48, -2, 61), fire: 0x0084}
+
+ port_aft: {loc:( -48, -2, -84), fire: 0x0088}
+ port_aft: {loc:( -36, -1, -90), fire: 0x0088}
+ port_aft: {loc:( 36, -1, -90), fire: 0x0048}
+ port_aft: {loc:( 48, -2, -84), fire: 0x0048}
+
+ port_left: {loc:( -26, 0, 127), fire: 0x0080}
+ port_left: {loc:( -38, 0,-144), fire: 0x0040}
+ port_right: {loc:( 26, 0, 127), fire: 0x0040}
+ port_right: {loc:( 38, 0,-144), fire: 0x0080}
+
+ port_top: {loc:( -86, 10, 29), fire: 0x0610}
+ port_top: {loc:( 86, 10, 29), fire: 0x0A10}
+ port_top: {loc:( -86, 10, -60), fire: 0x0410}
+ port_top: {loc:( 86, 10, -60), fire: 0x0810}
+
+ port_top: {loc:( -9, 22,-125), fire: 0x0110}
+ port_top: {loc:( -9, 22,-164), fire: 0x0110}
+ port_top: {loc:( 9, 22,-125), fire: 0x0110}
+ port_top: {loc:( 9, 22,-164), fire: 0x0110}
+
+ port_bottom: {loc:( -86, -24, 29), fire: 0x0920}
+ port_bottom: {loc:( 86, -24, 29), fire: 0x0520}
+ port_bottom: {loc:( -86, -24, -60), fire: 0x0820}
+ port_bottom: {loc:( 86, -24, -60), fire: 0x0420}
+
+ port_bottom: {loc:( -9, -20,-125), fire: 0x0220}
+ port_bottom: {loc:( -9, -20,-164), fire: 0x0220}
+ port_bottom: {loc:( 9, -20,-125), fire: 0x0220}
+ port_bottom: {loc:( 9, -20,-164), fire: 0x0220}
+}
+
+death_spiral: {
+ time: 2.5,
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 1.1,
+ explosion_loc: (0, 0, -64),
+
+ explosion_type: 22, // SMALL_EXPLOSION
+ explosion_time: 1.5,
+ explosion_loc: (20, 10, -20),
+
+ final_type: 23, // LARGE_EXPLOSION
+ final_loc: (0, 0, -32),
+
+ final_type: 12, // LARGE_BURST
+ final_loc: (0, 0, -32),
+
+ debris: "DebrisX.mag"
+ debris_loc: (0,0,-2)
+ debris_mass: 20
+ debris_count: 4
+ debris_life: 1.8
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.3
+ debris_speed: 190
+
+ debris: "DebrisX.mag"
+ debris_loc: (0,0,3)
+ debris_mass: 20
+ debris_count: 3
+ debris_life: 2.2
+ debris_fire: (1,1,1)
+ debris_fire_type: 25
+ debris_drag: 0.35
+ debris_speed: 220
+}
+
+
+map: {
+ sprite: "b_map0.pcx"
+ sprite: "b_map1.pcx"
+ sprite: "b_map2.pcx"
+ sprite: "b_map3.pcx"
+ sprite: "b_map4.pcx"
+ sprite: "b_map5.pcx"
+ sprite: "b_map6.pcx"
+ sprite: "b_map7.pcx"
+}