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+FORM
+
+// +--------------------------------------------------------------------+
+// Project: Starshatter 4.5
+// File: AudDlg.frm
+//
+// Destroyer Studios LLC
+// Copyright © 1997-2004. All Rights Reserved.
+// +--------------------------------------------------------------------+
+
+form: {
+ back_color: ( 0, 0, 0),
+ fore_color: (255, 255, 255),
+
+ texture: "Frame1.pcx",
+ margins: (1,1,64,8),
+
+ layout: {
+ x_mins: (10, 100, 20, 100, 100, 10),
+ x_weights: ( 0, 0.2, 0.4, 0.2, 0.2, 0),
+
+ y_mins: (28, 30, 20, 24, 60, 45),
+ y_weights: ( 0, 0, 0, 0, 1, 0)
+ },
+
+ // background images:
+
+ ctrl: {
+ id: 9991,
+ type: background,
+ texture: Frame2a,
+ cells: (1,3,2,3),
+ cell_insets: (0,0,0,10),
+ margins: (2,32,40,32)
+ hide_partial: false
+ }
+
+ ctrl: {
+ id: 9992,
+ type: background,
+ texture: Frame2b,
+ cells: (3,3,2,3),
+ cell_insets: (0,0,0,10),
+ margins: (0,40,40,32)
+ hide_partial: false
+ }
+
+ // title:
+
+ ctrl: {
+ id: 10,
+ type: label,
+ text: "Options",
+ align: left,
+ font: Limerick18,
+ fore_color: (255,255,255),
+ transparent: true,
+ cells: (1,1,3,1)
+ cell_insets: (0,0,0,0)
+ hide_partial: false
+ }
+
+
+ // tabs:
+
+ ctrl: {
+ id: 900
+ type: panel
+ transparent: true
+ cells: (1,3,4,1)
+ hide_partial: false
+
+ layout: {
+ x_mins: (100, 100, 100, 100, 100, 0),
+ x_weights: (0.2, 0.2, 0.2, 0.2, 0.2, 1),
+
+ y_mins: (24),
+ y_weights: ( 1)
+ }
+ }
+
+ defctrl: {
+ align: left,
+ font: Limerick12,
+ fore_color: (255, 255, 255),
+ standard_image: BlueTab_0,
+ activated_image: BlueTab_1,
+ sticky: true,
+ bevel_width: 6,
+ margins: (8,8,0,0),
+ cell_insets: (0,4,0,0)
+ },
+
+ ctrl: {
+ id: 901
+ pid: 900
+ type: button
+ text: Video
+ cells: (0,0,1,1)
+ }
+
+ ctrl: {
+ id: 902
+ pid: 900
+ type: button
+ text: Audio
+ cells: (1,0,1,1)
+ }
+
+ ctrl: {
+ id: 903
+ pid: 900
+ type: button
+ text: Controls
+ cells: (2,0,1,1)
+ }
+
+ ctrl: {
+ id: 904
+ pid: 900
+ type: button
+ text: Gameplay
+ cells: (3,0,1,1)
+ }
+
+ ctrl: {
+ id: 905
+ pid: 900
+ type: button
+ text: "Mod Config"
+ cells: (4,0,1,1)
+ }
+
+ // main panel:
+
+ ctrl: {
+ id: 300
+ type: panel
+ transparent: false //true
+
+ texture: Panel
+ margins: (12,12,12,0),
+
+ cells: (1,4,4,2)
+ cell_insets: (10,10,12,54)
+
+ layout: {
+ x_mins: ( 20, 100, 100, 20, 100, 100, 20)
+ x_weights: (0.2, 0.3, 0.3, 0.2, 0.3, 0.3, 0.2)
+
+ y_mins: ( 20, 25, 25, 25, 25, 25, 25, 25, 20)
+ y_weights: (0.3, 0, 0, 0, 0, 0, 0, 0, 0.7)
+ }
+ }
+
+ defctrl: {
+ fore_color: (255,255,255)
+ font: Verdana,
+ standard_image: ""
+ activated_image: ""
+ align: left
+ sticky: false
+ transparent: true
+ },
+
+ ctrl: {
+ id: 101
+ pid: 300
+ type: label
+ text: "Effects Volume:"
+ cells: (1,1,1,1)
+ },
+
+ ctrl: {
+ id: 102
+ pid: 300
+ type: label
+ text: "GUI Volume:"
+ cells: (1,2,1,1)
+ },
+
+ ctrl: {
+ id: 103
+ pid: 300
+ type: label
+ text: "Warning Volume:"
+ cells: (1,3,1,1)
+ },
+
+ ctrl: {
+ id: 104
+ pid: 300
+ type: label
+ text: "Vox Volume:"
+ cells: (1,4,1,1)
+ },
+
+ ctrl: {
+ id: 105
+ pid: 300
+ type: label
+ text: "Menu Music:"
+ cells: (1,6,1,1)
+ },
+
+ ctrl: {
+ id: 106
+ pid: 300
+ type: label
+ text: "In Game Music:"
+ cells: (1,7,1,1)
+ },
+
+ defctrl: {
+ cell_insets: (0,0,0,16)
+ simple: true
+ bevel_width: 3
+ text_align: left
+ transparent: false
+
+ active_color: (250, 250, 100)
+ back_color: ( 41, 41, 41)
+ border: false
+ active: true
+ },
+
+ ctrl: {
+ id: 201
+ pid: 300
+ type: slider
+ cells: (2,1,1,1)
+ },
+
+ ctrl: {
+ id: 202
+ pid: 300
+ type: slider
+ cells: (2,2,1,1)
+ },
+
+ ctrl: {
+ id: 203
+ pid: 300
+ type: slider
+ cells: (2,3,1,1)
+ },
+
+ ctrl: {
+ id: 204
+ pid: 300
+ type: slider
+ cells: (2,4,1,1)
+ },
+
+ ctrl: {
+ id: 205
+ pid: 300
+ type: slider
+ cells: (2,6,1,1)
+ },
+
+ ctrl: {
+ id: 206
+ pid: 300
+ type: slider
+ cells: (2,7,1,1)
+ },
+
+
+ // buttons:
+
+ defctrl: {
+ align: left,
+ font: Limerick12,
+ fore_color: (0,0,0),
+ standard_image: Button17_0,
+ activated_image: Button17_1,
+ transition_image: Button17_2,
+ bevel_width: 6,
+ margins: (3,18,0,0),
+ cell_insets: (0,10,0,26)
+ },
+
+ ctrl: {
+ id: 1,
+ type: button,
+ text: "Apply",
+ cells: (3,5,1,1)
+ },
+
+ ctrl: {
+ id: 2,
+ type: button,
+ text: "Cancel",
+ cells: (4,5,1,1),
+ },
+
+}