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Diffstat (limited to 'StarsEx/ShipCtrl.h')
-rw-r--r-- | StarsEx/ShipCtrl.h | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/StarsEx/ShipCtrl.h b/StarsEx/ShipCtrl.h new file mode 100644 index 0000000..69391ae --- /dev/null +++ b/StarsEx/ShipCtrl.h @@ -0,0 +1,58 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Starship (or space/ground station) class +*/ + +#ifndef ShipCtrl_h +#define ShipCtrl_h + +#include "Types.h" +#include "SimObject.h" +#include "MotionController.h" +#include "Director.h" +#include "Geometry.h" + +// +--------------------------------------------------------------------+ + +class Ship; +class ShipDesign; +class KeyMap; + +// +--------------------------------------------------------------------+ + +class ShipCtrl : public Director +{ +public: + enum TYPE { DIR_TYPE = 1 }; + + ShipCtrl(Ship* s, MotionController* m); + + virtual void ExecFrame(double seconds); + virtual int Subframe() const { return true; } + virtual void Launch(); + + static int KeyDown(int action); + static int Toggled(int action); + + virtual int Type() const { return DIR_TYPE; } + +protected: + Ship* ship; + MotionController* controller; + + bool throttle_active; + bool launch_latch; + bool pickle_latch; + bool target_latch; +}; + +#endif // ShipCtrl_h + |